Releases
V0.13.0
Duckstruction Alpha V0.13.0
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Changelog
ADD: New boss: Peacekeeper
ADD: New sword upgrades: Claymore, Reflector
ADD: Reroll to item panel. Start with 2 per run.
ADD: Death is clearer on enemies, player and bosses.
CHANGE: Boss and Endless are now separate game modes
CHANGE: Midas Touch is now Spine Plate and does the following:
Enemies take 200% of their damage dealt when they damage you, but you are slowed by 25%
CHANGE: Skipping item pick now gives you a 50% of your max health heal
Visual Updates
Item Panel has been completely reworked! It now shows your current stats and will show you the stat increase when you pick an item.
Pause menu also now shows stats as well as current weapon and items you are holding.
Bug fixes
Rocket launcher lifesteal now functional
Old highscores are now displayed again
Bleed damage on bosses now works correctly
Bloodletter's curse no longer kills you after 2 seconds of not shooting
Lifesteal now activates on all damage above 5 instead of just bullet damage
Known bugs
Menus don't work on controller
Attack speed scales too fast
Enemies can spawn on top of the player after un-stealthing
Jumping-Jack doesn't update target selection mid jump. This leads to unintended interactions with placing and despawning a decoy
Napalm bombs don't target decoy
Lifesteal visually regains health after dying
Napalm doesn't despawn on boss death
Endless mode button also enters boss mode
Sword goes through Peacekeeper shield
Enemies jitter slightly when player is moving'
Can unpause game while still in settings menu
You can’t perform that action at this time.