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Add Columbia CTW
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Columbia CTW/level.dat

2.85 KB
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Columbia CTW/map.png

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Columbia CTW/map.xml

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<?xml version="1.0"?>
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<map proto="1.4.0">
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<name>Columbia CTW</name>
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<version>1.0.0</version>
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<objective>Capture both wools!</objective>
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<gamemode>ctw</gamemode>
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<authors>
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<author uuid="fe3608b7-d105-4029-8800-34b3147065b6"/> <!-- rockymine -->
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</authors>
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<contributors>
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<contributor uuid="07fa10c6-f564-4630-861e-fe134ae27527" contribution="original theme"/> <!-- Yoyo_ -->
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<contributor uuid="e2d2c2c6-cea9-4510-9ab2-a091b5605b30" contribution="xml"/> <!-- Ruediger_LP -->
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</contributors>
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<teams>
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<team id="blue-team" color="blue" max="32">Blue</team>
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<team id="red-team" color="red" max="32">Red</team>
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</teams>
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<kits>
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<kit id="spawn-kit">
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<clear/>
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<item slot="0" material="iron sword" unbreakable="true"/>
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<item slot="1" material="bow" unbreakable="true" enchantment="arrow infinite"/>
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<item slot="2" material="iron pickaxe" unbreakable="true" enchantment="dig speed:3"/>
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<item slot="3" material="iron axe" unbreakable="true" enchantment="dig speed:2"/>
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<item slot="6" material="wood" amount="32" damage="1"/>
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<item slot="7" material="golden apple"/>
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<item slot="8" material="golden carrot" amount="64"/>
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<item slot="28" material="arrow"/>
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<item slot="30" material="shears" unbreakable="true"/>
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<item slot="29" material="iron spade" unbreakable="true"/>
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<leggings material="iron leggings" unbreakable="true"/>
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<effect duration="oo" amplifier="100">damage resistance</effect>
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</kit>
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<kit force="true" id="reset-resitance-kit">
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<effect duration="0" amplifier="0">damage resistance</effect>
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</kit>
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<kit id="blue-kit" parent="spawn-kit">
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<item slot="4" material="stained clay" damage="11" amount="64"/>
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<item slot="5" material="stained clay" damage="11" amount="64"/>
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<helmet material="leather helmet" color="2471A3" unbreakable="true"/>
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<chestplate material="leather chestplate" color="2471A3" unbreakable="true"/>
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<boots material="leather boots" color="2471A3" unbreakable="true"/>
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</kit>
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<kit id="red-kit" parent="spawn-kit">
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<item slot="4" material="stained clay" damage="14" amount="64"/>
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<item slot="5" material="stained clay" damage="14" amount="64"/>
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<helmet material="leather helmet" color="CB4335" unbreakable="true"/>
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<chestplate material="leather chestplate" color="CB4335" unbreakable="true"/>
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<boots material="leather boots" color="CB4335" unbreakable="true"/>
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</kit>
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</kits>
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<spawns>
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<spawn team="blue-team" kit="blue-kit" yaw="90">
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<region>
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<cylinder base="170.5,23,0.5" radius="2" height="0"/>
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</region>
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</spawn>
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<spawn team="red-team" kit="red-kit" yaw="-90">
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<region>
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<cylinder base="-169.5,23,0.5" radius="2" height="0"/>
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</region>
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</spawn>
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<default yaw="90">
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<region>
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<cylinder base="-2.5,53,0.5" radius="4" height="0"/>
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</region>
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</default>
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</spawns>
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<wools craftable="false">
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<wool team="blue-team" color="pink" monument="blue-team-pink-wool" location="-127.5,23.2,72.5" id="pink-wool"/>
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<wool team="blue-team" color="purple" monument="blue-team-purple-wool" location="-127.5,23.2,-71.5" id="purple-wool"/>
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<wool team="red-team" color="yellow" monument="red-team-yellow-wool" location="128.5,23.2,-71.5" id="yellow-wool"/>
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<wool team="red-team" color="orange" monument="red-team-orange-wool" location="128.5,23.2,72.5" id="orange-wool"/>
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</wools>
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<filters>
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<team id="only-blue">blue-team</team>
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<team id="only-red">red-team</team>
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<not id="not-void">
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<void/>
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</not>
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<all id="reds-woolrooms-filter">
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<team>blue-team</team>
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<filter id="woolrooms-filter"/>
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</all>
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<all id="blues-woolrooms-filter">
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<team>red-team</team>
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<filter id="woolrooms-filter"/>
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</all>
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<any id="woolrooms-filter">
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<material>web</material>
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<material>piston base</material>
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<material>piston extension</material>
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</any>
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<all id="only-iron-cause-world">
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<material id="only-iron">iron block</material>
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<cause>world</cause>
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</all>
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<material id="only-air">air</material>
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<not id="not-pink-wool-filter">
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<objective>pink-wool</objective>
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</not>
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<not id="not-purple-wool-filter">
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<objective>purple-wool</objective>
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</not>
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<not id="not-yellow-wool-filter">
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<objective>yellow-wool</objective>
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</not>
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<not id="not-orange-wool-filter">
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<objective>orange-wool</objective>
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</not>
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</filters>
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<regions>
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<point id="pink-wool-spawnpoint">-127.5,23.2,72.5</point>
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<point id="purple-wool-spawnpoint">-127.5,23.2,-71.5</point>
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<point id="yellow-wool-spawnpoint">128.5,23.2,-71.5</point>
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<point id="orange-wool-spawnpoint">128.5,23.2,72.5</point>
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<block id="blue-team-pink-wool">162,24,2</block>
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<block id="blue-team-purple-wool">162,24,-2</block>
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<block id="red-team-yellow-wool">-162,24,-2</block>
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<block id="red-team-orange-wool">-162,24,2</block>
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<negative id="not-spawns">
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<union id="spawns">
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<union id="blue-spawn">
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<rectangle min="132,-15" max="183,16"/>
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<cuboid min="116,10,-8" max="132,15,9"/>
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</union>
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<union id="red-spawn">
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<rectangle min="-182,-15" max="-131,16"/>
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<cuboid min="-131,10,-8" max="-115,15,9"/>
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</union>
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</union>
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</negative>
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<union id="blue-woolrooms"> <!-- blue defends -->
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<rectangle id="yellow-woolroom" min="121,-76" max="140,-50"/>
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<rectangle id="orange-woolroom" min="121,51" max="140,77"/>
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</union>
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<union id="red-woolrooms"> <!-- red defends -->
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<rectangle id="pink-woolroom" min="-139,51" max="-120,77"/>
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<rectangle id="purple-woolroom" min="-139,-76" max="-120,-50"/>
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</union>
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<negative id="not-build-area">
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<union id="bluild-area">
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<rectangle min="-121,-45" max="122,46"/> <!-- mid -->
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<rectangle min="-139,21" max="-121,51"/> <!-- pink -->
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<rectangle min="-139,-50" max="-121,-20"/> <!-- purple -->
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<rectangle min="122,-50" max="140,-20"/> <!-- yellow -->
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<rectangle min="122,21" max="140,51"/> <!-- orange -->
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</union>
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</negative>
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<union id="iron-regen">
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<cuboid min="162,18,-8" max="168,26,9"/> <!-- blue -->
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<cuboid min="-167,18,-8" max="-161,26,9"/> <!-- red -->
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</union>
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<above id="above-46" y="46"/>
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<!-- applicators -->
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<apply enter="only-blue" region="blue-spawn" message="You may not enter the enemy's spawn!"/>
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<apply enter="only-red" region="red-spawn" message="You may not enter the enemy's spawn!"/>
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<apply enter="only-red" region="blue-woolrooms" message="You may not enter your own wool room!"/>
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<apply enter="only-blue" region="red-woolrooms" message="You may not enter your own wool room!"/>
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<apply block-place="only-iron-cause-world" block-break="only-iron" region="spawns" message="You may not edit spawn!"/>
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<apply block="blues-woolrooms-filter" region="blue-woolrooms" message="You may not edit the wool room!"/>
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<apply block="reds-woolrooms-filter" region="red-woolrooms" message="You may not edit the wool room!"/>
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<apply block-place="not-void" region="not-build-area" message="You may not edit the void"/>
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<apply block="never" region="above-46"/>
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<apply kit="reset-resitance-kit" region="not-spawns"/>
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</regions>
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<spawners>
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<spawner spawn-region="pink-wool-spawnpoint" player-region="pink-woolroom" delay="3s" filter="not-pink-wool-filter">
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<item material="wool" damage="6" amount="1"/>
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</spawner>
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<spawner spawn-region="purple-wool-spawnpoint" player-region="purple-woolroom" delay="3s" filter="not-purple-wool-filter">
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<item material="wool" damage="10" amount="1"/>
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</spawner>
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<spawner spawn-region="yellow-wool-spawnpoint" player-region="yellow-woolroom" delay="3s" filter="not-yellow-wool-filter">
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<item material="wool" damage="4" amount="1"/>
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</spawner>
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<spawner spawn-region="orange-wool-spawnpoint" player-region="orange-woolroom" delay="3s" filter="not-orange-wool-filter">
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<item material="wool" damage="1" amount="1"/>
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</spawner>
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</spawners>
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<itemkeep>
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<item>iron sword</item>
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<item>bow</item>
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<item>iron pickaxe</item>
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<item>iron axe</item>
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<item>iron spade</item>
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<item>shears</item>
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<item>arrow</item>
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<item>wood</item>
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<item>stained clay</item>
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<item>golden apple</item>
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<item>golden carrot</item>
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<item>leather helmet</item>
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<item>leather chestplate</item>
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<item>iron leggings</item>
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<item>leather boots</item>
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</itemkeep>
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<itemremove>
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<item>red rose</item>
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</itemremove>
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<toolrepair>
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<tool>iron sword</tool>
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<tool>bow</tool>
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<tool>iron pickaxe</tool>
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<tool>iron axe</tool>
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<tool>iron spade</tool>
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<tool>shears</tool>
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</toolrepair>
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<item-mods>
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<rule>
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<match>
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<material>iron helmet</material>
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<material>iron chestplate</material>
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<material>iron leggings</material>
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<material>iron boots</material>
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<material>iron sword</material>
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<material>iron pickaxe</material>
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<material>iron axe</material>
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<material>iron spade</material>
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<material>shears</material>
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</match>
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<modify unbreakable="true"/>
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</rule>
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</item-mods>
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<crafting>
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<!-- bulkcrafting -->
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<disable>iron leggings</disable>
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<shaped override="false">
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<result material="iron helmet" amount="9"/>
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<shape>
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<row>III</row>
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<row>I.I</row>
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</shape>
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<ingredient symbol="I">iron block</ingredient>
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</shaped>
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<shaped override="false">
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<result material="iron chestplate" amount="9"/>
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<shape>
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<row>I.I</row>
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<row>III</row>
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<row>III</row>
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</shape>
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<ingredient symbol="I">iron block</ingredient>
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</shaped>
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<shaped override="false">
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<result material="iron leggings" amount="9"/>
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<shape>
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<row>III</row>
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<row>I.I</row>
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<row>I.I</row>
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</shape>
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<ingredient symbol="I">iron block</ingredient>
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</shaped>
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<shaped override="false">
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<result material="iron boots" amount="9"/>
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<shape>
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<row>I.I</row>
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<row>I.I</row>
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</shape>
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<ingredient symbol="I">iron block</ingredient>
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</shaped>
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<shaped override="false">
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<result material="bucket" amount="9"/>
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<shape>
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<row>I.I</row>
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<row>.I.</row>
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</shape>
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<ingredient symbol="I">iron block</ingredient>
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</shaped>
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</crafting>
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<renewables>
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<renewable rate="0.5" sound="false" region="iron-regen" renew-filter="only-iron" replace-filter="only-air" avoid-players="2"/>
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</renewables>
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<maxbuildheight>46</maxbuildheight>
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<kill-rewards>
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<kill-reward>
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<item material="golden apple"/>
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<item material="wood" amount="8" damage="1"/>
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</kill-reward>
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</kill-rewards>
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</map>

Columbia CTW/region/r.-1.-1.mca

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Columbia CTW/region/r.-1.0.mca

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Columbia CTW/region/r.0.-1.mca

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Columbia CTW/region/r.0.0.mca

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