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bump adventure to 4.14.0 #1034

Merged
merged 1 commit into from
Jun 28, 2023
Merged

bump adventure to 4.14.0 #1034

merged 1 commit into from
Jun 28, 2023

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onebeastchris
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@onebeastchris onebeastchris commented Jun 28, 2023

Adventure 4.14.0 released a few weeks ago - https://github.com/KyoriPowered/adventure/releases/tag/v4.14.0, and e.g. Geyser depends on a few features (namely; 1.19.4 introduced fallback translations or legacy color serialization iirc); so it would be cool to have the latest version available.

@onebeastchris
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oh, just noticed #1022 exists; my bad

@astei
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astei commented Jun 28, 2023

We can still merge this in - the ComponentLogger can be added later

@onebeastchris
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Cool; thank you! Much appreciated.

@4drian3d
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oh, just noticed #1022 exists; my bad

I would prefer this pull request to be merged as pull request #1022 is going to take much longer to finish as the issue is a bit more complex than I thought

@astei astei merged commit 37fedf5 into PaperMC:dev/3.0.0 Jun 28, 2023
BlackBaroness added a commit to PvPClashnet/Velocity-CommandExecuteEvent that referenced this pull request Oct 24, 2023
* Add version information for 1.20.1 (PaperMC#1021)

* bump adventure to 4.14.0 (PaperMC#1034)

* check if a plugin has a executor service (PaperMC#1038)

* check if a plugin has an executor service

* checkstyle

* feat: add TabList#addEntries (PaperMC#987)

* [ci skip] Replaced weired i with i in javadocs (PaperMC#1057)

In this little patch I replaced an i which caused my build process to crash with an i

* Do not track plugin channels registered per-player on the proxy (PaperMC#591)

We don't need to track this information since Velocity uses the JoinGame packet, which is about as good of a server rejoin mechanism we're likely to get in vanilla Minecraft.

* fix PaperMC#1062

* 1.20.2 Support (PaperMC#1088)

Co-authored-by: RednedEpic <redned235@gmail.com>
Co-authored-by: Gero <gecam59@gmail.com>

* Actually send plugin message registration to backend servers

I don't see where this was ever done, and don't see how plugin messaging
could of ever worked, at least within the confines of CB and co, given
the fact that we never seemed to be sending this to the backend?

* appease checkstyle, move back to older fix placement

* Change packet decode logging prompt

* Catch throwables when loading plugins (PaperMC#1098)

* Several improvements and fixes for 1.20.2 (PaperMC#1097)

* Send LoginAcknowledged immediately

* Resend player list header/footer after backend server switched to config state

* Fix clearHeaderAndFooter not clearing fields in ConnectedPlayer

* Clear boss bars, header/footer, tab list when switching client to config state

* Send client settings in config state

* Fix unsigned commands detected as signed (PaperMC#1082)

* fix: commands flagged as signed without signed arguments

* feat: improve error message for illegal protocol state.

* acknowledge seen messages to server when running proxy commands (PaperMC#1100)

* Implement ComponentLogger (PaperMC#1022)

* Log the protocol phase in case of trying to obtain a packet id not existing in the phase (PaperMC#1107)

* Bump netty to 4.1.100.Final (PaperMC#1067)

---------

Co-authored-by: Pantera (Mad_Daniel) <89838384+Pantera07@users.noreply.github.com>
Co-authored-by: chris <reichel32574@gmail.com>
Co-authored-by: Aaron <71191102+RealBauHD@users.noreply.github.com>
Co-authored-by: powercas_gamer <cas@deltapvp.net>
Co-authored-by: Groldi <53694440+Plugrol@users.noreply.github.com>
Co-authored-by: Andrew Steinborn <git@steinborn.me>
Co-authored-by: Emmanuel Lampe <rexlmanude@gmail.com>
Co-authored-by: Paul <Paul19988@users.noreply.github.com>
Co-authored-by: RednedEpic <redned235@gmail.com>
Co-authored-by: Gero <gecam59@gmail.com>
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Joo200 <github@joo200.de>
Co-authored-by: Adrian <68704415+4drian3d@users.noreply.github.com>
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3 participants