Repository navigation
0.7.0 - 2026-10-03
Added
- A Graphics quality setting: Auto, Low, Balanced, High, or Ultra. Auto measures frame times when the city first opens and picks a tier. Low turns off post-processing, shadows, wide lines, and reflections for older GPUs.
- Collapsible HUD panels. Each panel has a chevron, and H (or the Toggle HUD command) hides everything except the title and legend. Camera framing now leaves room for the panels that are open.
- A Reset city layout command that clears saved district positions and switches to the compact layout.
- A Toggle performance overlay command that shows frame rate, frame time, draw calls, and pixel ratio.
Improved
- Districts pack into a compact block instead of one long column.
- Rendering:
- Real antialiasing and selective HDR bloom on windows, orbs, gems, and beacons.
- Antialiased building edges and district outlines.
- Fresnel and window shading, with status-tinted windows.
- A grid ground with a horizon glow, contact shadows, and a vignette.
- City labels no longer overlap. District names, the selection, and critical projects win when space is tight.
- Quest gems and agent orbs stay readable at overview zoom.
- Lighter on an always-open notes app:
- Shadows render only when the city changes.
- The city drops to about 30 fps after 5 seconds without input, and to about 5 fps while Obsidian is in the background.
- Each view uses one WebGL context instead of three.
- Dependency arcs are merged into a few draw calls.
- Shaders compile before the first frame.
- The Vault Mode toggle is a compact switch in the Projects header. Turning vault mode on while agents are live asks for confirmation.
- Agents are named consistently as Codex CLI; a saved "GPT Codex" name is migrated once.
- The documentation covers
heartbeat.js --cwdand warns that a double-quoted WindowsprojectDirdrops a note's whole frontmatter.
Fixed
- The camera no longer jumps back to the overview when you save a note, change a lens, run Prepare vault, or toggle vault mode. Space still resets it.
- Busy agents no longer flicker to "stale" between tool calls; live states last 90 seconds.
- The "Last session" digest now appears for sessions that ping with
--cwdbut no--project. - The Obsidian format skills setting was missing on Obsidian 1.13 and later.
Compatibility
- Desktop only; Obsidian 1.6.0 or later.
- Cities with hand-placed districts keep their saved layout. Run Reset city layout to switch to the compact layout.
- Graphics quality defaults to Auto. On HiDPI screens, High caps the pixel ratio at 1.5 (antialiasing makes up the difference); choose Ultra for full device resolution.
@hypernovum/corechanges are additive. Hypernovum Pro has a separate release cycle.
Full Changelog: 0.6.0...0.7.0