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Releases: Pazzi7054/CastlevaniaCOD-PC

v1.1.1

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@Pazzi7054 Pazzi7054 released this 20 Oct 06:29

Castlevania: Curse of Darkness – PC Port 1.1.1

No game files or game code are included. You need your own copy of the game: original Xbox, USA (NTSC-U) release.

Fixed

  • Widescreen pop-in – Objects at the left and right of the screen no longer load and unload in plain sight. The game's culling now covers the full 16:9 view instead of only the original 4:3 area.

Updating from 1.1.0

Extract over your old folder (your assets, textures and saves stay). The first start rebuilds the game code once, which takes about a minute.

New install

  1. Extract CastlevaniaCOD-PC-1.1.1.zip anywhere.
  2. Run Castlevania.exe. The assets folder opens.
  3. Put your game in it: the disc image (.iso), or the extracted disc (default.xbe with data, movie, sound).
  4. Run Castlevania.exe again. The first start builds the game code from your copy (about a minute).
  5. Optional: put an HD texture pack made for PCSX2 in the textures folder.

Also in this version (since 1.0.0)

  • HD texture packs made for PCSX2 work as they are
  • Widescreen (Hor+), any resolution, render scale up to 200%, anisotropic filtering
  • Launcher with every setting; in-game settings with F10 (configurable) or L3 + R3
  • Cutscene voices and overscan streaks fixed
  • Xbox, PlayStation and Switch controllers, plus keyboard

Non-commercial fan project, not affiliated with Konami or Microsoft.

v1.1.0

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@Pazzi7054 Pazzi7054 released this 20 Oct 06:10

What's new in 1.1.0

  • HD texture packs – Texture packs made for PCSX2 now work as they are. Put the pack's replacement pictures in the textures folder. The Xbox version kept the PS2's textures, so each picture is matched by the same hashes PCSX2 uses.
    • Pictures load in the background with full mipmaps.
    • Choose the largest size they load at in the launcher: 1024, 2048 (default) or Full.
    • Paletted textures are replaced; region and true-colour pictures from packs aren't used yet.
  • Launcher: new HD texture pack section on the Graphics page (on/off, texture size, pictures found, open folder).

Getting started

  1. Download CastlevaniaCOD-PC-1.1.0.zip and extract it anywhere.
  2. Run Castlevania.exe. The assets folder opens.
  3. Put your game in it: the disc image (.iso), or the extracted disc (default.xbe with its data, movie and sound folders).
  4. Run Castlevania.exe again. The first start builds the game code from your copy, which takes about a minute and shows its progress. After that the game starts straight away.
  5. Optional: put an HD texture pack in the textures folder.

Features

  • Any resolution: fullscreen, borderless or windowed, with v-sync.
  • Widescreen (Hor+): more of the world at the sides with nothing stretched; the HUD, menus and movies stay 4:3. Can be turned off.
  • Render scale from 50% to 200% (supersampling), and anisotropic filtering up to 16x.
  • Launcher (CastlevaniaLauncher.exe) with every setting, a check of your game files, and quick quality presets.
  • In-game settings menu: F10 (the key can be changed), or click both sticks in (L3 + R3).
  • Controllers: Xbox, PlayStation and Switch, with hot plugging and rumble. Full keyboard controls too.
  • Fixes: cutscene voices play (5.1 audio is mixed down properly), and the streaks along the top and bottom of the screen are gone.
  • FPS counter and pause on focus loss.

Requirements

  • Windows 10 or 11, 64-bit
  • A Direct3D 12 GPU
  • Your own copy of the game (USA, original Xbox)

Notes

  • Saves are kept beside the game.
  • Logs, including logs\setup.log from the first start, are in logs.
  • The compiler folder holds the tools that build the game code on your PC: the recompiler, plus Clang and LLD from the LLVM project (Apache 2.0 with LLVM exceptions). It's only used again if the game code needs rebuilding.
  • Only the start of the game has been tested so far. Please report issues.

Non-commercial fan project, not affiliated with Konami or Microsoft. Castlevania is a trademark of Konami Digital Entertainment.

v1.0.0

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@Pazzi7054 Pazzi7054 released this 20 Oct 05:35

Castlevania: Curse of Darkness – PC Port 1.0.0

Native PC port of the original Xbox version. No game files or game code are included — you need your own copy of the USA (NTSC-U) release.

Getting started

  1. Extract the zip anywhere.
  2. Run Castlevania.exe — the assets folder opens.
  3. Put your game in it: the disc image (.iso), or the extracted disc (default.xbe with data, movie, sound).
  4. Run Castlevania.exe again. The first start builds the game code from your copy (about a minute), then the game starts.

Features

  • Any resolution, fullscreen / borderless / windowed, render scale up to 200%, anisotropic filtering
  • Widescreen (Hor+) with the HUD, menus and movies kept 4:3
  • Launcher (CastlevaniaLauncher.exe) with every setting; in-game settings with F10 (configurable) or L3 + R3
  • Xbox, PlayStation and Switch controllers with rumble, plus keyboard controls
  • Fixed: cutscene voices, overscan streaks at the top and bottom of the screen

Requirements

Windows 10/11 64-bit, a Direct3D 12 GPU.

Not affiliated with Konami or Microsoft. Bundles Clang and LLD from the LLVM project (Apache 2.0 with LLVM exceptions).