Repository navigation
Splash 0.1.0-alpha
Pre-release
Pre-release
·
9 commits
to main
since this release
Added
- First alpha. A library with real thumbnails, a flat editor close to HyperFrames' look, a prompt under the preview, an app icon.
- Scenes draw at the resolution the host asks for (
splash.detail): full quality for pictures and recordings, reduced only for live wallpapers. Presets use fractions of the canvas, so they look the same at any size. - A still picture of the scene is set as the real wallpaper under a moving one; the previous wallpaper is remembered and can be put back. New displays get it too.
- Website (
site/) with the real scenes running live, built from the presets; DMG release workflow. - Scene format v1 (
scene.json) with parameters, tiers and permissions; linter; seven presets. splashcommand line tool:init,presets,lint,snapshot,bake,ask,doctor,version.PerformancePolicyand power settings (pause on battery, pause in Low Power Mode, battery frame rate).splash-runner: desktop-level wallpaper window per screen, live and baked tiers, menu bar item, single instance, driven bystate.jsonand system notifications, no timers.- Baker: seamless HEVC loops; static tier through the real desktop picture.
splash-editor: scene library, live preview, parameters, apply (still, video, live), history with undo, drawing and pin comments, chat with an agent CLI, Settings.- Agent bridge: Claude Code tested. Codex wired up, untested. OpenCode switched off (it edited files outside the scene).
- XcodeGen project: the editor app carries the runner app and the command line tool.
- Documentation, community files, CI and release workflows.
- Settings: power choices, and an About page with the version, feedback links, a manual update check and ways to support the project.
- Reviews, support and donation links, issue forms, Homebrew cask and a repeatable benchmark (
scripts/benchmark.sh), set up the same way as Notcholino.