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PhaZ90771/README.md

Benjamin Shutt (PhaZ90771)

Hi there 👋 Welcome to my GitHub profile

What am I doing? (as of September 2021)

I am working on an indie project with a team of ~10 people. I am one of the two engineers on this project. We are using Unity. I have been working on this project since Fall 2020.

Unfortunately, I am unable to share much at the moment, but hope to be able to link to our website in the near future. Once we are ready to start showing of our prototype.

Game Jams

I try to go to game jams about twice a year when the two big local game jams happen. I prefer going to in-person game jams, but sadly this hasn't been able to happen with the ongoing pandemic.

Tools of the Trade

My primary toolset includes:

  • [Engine] Unity
  • [Language] C#.NET
  • [Code Editor] Visual Studio
  • [Source Control] GitHub

Pinned

  1. Become Public

    [Game Jam] [RE: Game Dev] Game jam entry for the informal RE: Game Dev game jam in 2020.

    ShaderLab

  2. [Game Jam] Entry for Global Game Jam 2020

    ShaderLab

  3. Starslip Public

    [Game Jam] Entry in the the 2019 Seattle Indies Game Jam.

    ShaderLab

  4. [Game Jam] [Snapshot] Global Game Jam 2018 entry. Race against the clock by transmitting your consciousness from creature to creature before your host's body disintegrates.

    C#

  5. Bitburner Public

    [Inactive] Repo for my scripts for the Bitburner web game. No longer active but may pick this back up in the future.

    TypeScript

355 contributions in the last year

May Jun Jul Aug Sep Oct Nov Dec Jan Feb Mar Apr May Mon Wed Fri
Activity overview
Contributed to PhaZ90771/Mana, Re-GameDev/Codename-Chaos, PhaZ90771/PhaZ90771 and 3 other repositories

Contribution activity

May 2022

15 contributions in private repositories May 1 – May 17

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