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Field Notes 0.2.0-beta.9
Pre-release for testers of the WoW Forever client.
What's new
- Quests show what they pay: the items to choose from and those given
regardless, with their tooltips. - A quest handed out inside a dungeon marks its giver on the map until you
take it up. - The quests of the dungeons new to Forever say who gives them.
- A quest whose objectives are met no longer marks the map, and the journal
keeps up with the quest log while it lies open. - Quest marks sit exactly on their spot, stepping aside only for a boss's
skull. - Bosses the game announces no fight for (Lorgus Jett in Blackfathom Deeps)
get a page and a skull on the map once killed; they used to show nowhere.
Kills already noted are made good. - A quest target that may be in one of several places (Lorgus Jett) is
marked at every one of them. - A quest ready to hand in inside the dungeon marks who to take it to.
- More quests: those that begin from an item a boss drops (Baron Aquanis),
those whose quarry is summoned, a class's own quests (shown to that class
only), and thirteen quests Forever added to the old dungeons. 449 quests
across 37 instances. - A quest that moves along while you are inside a dungeon is written down
under it, whatever the game files it under. - Baron Aquanis is marked at the Fathom Stone, where he rises when the
Fathom Core is taken, and his quests say so. - A quest you hold no longer says who gives it, and one that is ready no
longer says what to look for. - Rewards the game has not shown you yet are asked for, so their names
fill in.
Field Notes 0.2.0-beta.8
Eighth public beta of Field Notes for WoW Forever. Unzip into _forever_/Interface/AddOns (replace the old FieldNotes folder).
What's new
- Portraits for the bosses of the dungeons new to Forever (82 of them),
drawn from the creature itself by its id. - Quests: each dungeon and raid has a Quests page listing the quests that
lead into it (your side's only), what each asks, who to look for, and
whether you carry it or have finished it. 389 quests across 35 instances,
the nine dungeons new to Forever among them. - Quests on the map: a mark where each unfinished quest leads (the boss's
place, or the room its creatures keep), brighter for quests in your log.
It can be turned off in Preferences. - A quest in your log shows how far along it is, in the game's own words
("0/1 Fathom Core"), and "ready to hand in" once it is. - Quests also say what to open or use (the Fathom Stone for the Fathom
Core), and the map marks the very spot where the game's data gives one. - Quests your log files under a dungeon that the journal had not heard of
are written down and kept. - Each quest says who gives it (and whether they stand inside the dungeon),
the item that begins it, and the quest it follows.
Field Notes 0.2.0-beta.7
Seventh public beta of Field Notes for WoW Forever. Unzip into _forever_/Interface/AddOns (replace the old FieldNotes folder).
What's new
- Known abilities for the bosses of the dungeons new to Forever: most of
Dalaran, the Ruins of Lordaeron, the Hall of Thanes, the Wetlands
Excavation Site, the Drowned City and Krol'dok Stronghold, and some of
Blackmaw Hold. Taken from the Warcraft Wiki's boss pages and published
guides (Method, Warcraft Tavern, Fextralife and others) where they agree,
and from the game's own spell text where it names the boss; every spell
was checked against the game's data. Alcaz Prison and the Shaper's Terrace
remain mostly unwritten: nothing is published on them yet. - Also filled in: Azgaloth, Old Serra'kis, Grubbis, Viscous Fallout.
Field Notes 0.2.0-beta.6
Sixth public beta of Field Notes for WoW Forever. Unzip into _forever_/Interface/AddOns (replace the old FieldNotes folder).
What's new
- Portraits for bosses that are summoned or step out of another creature
(Sneed, Mutanus, Nefarian, Ragnaros and some forty more); Sneed's page also
pictures his shredder. - Fights against a company (the Twin Emperors, the Four Horsemen, the Seven,
the Lost Dwarves...) picture each member by name. - The notes box follows the text size chosen in Preferences.
Field Notes 0.2.0-beta.5
Fifth public beta of Field Notes for WoW Forever. Unzip into _forever_/Interface/AddOns (replace the old FieldNotes folder).
What's new
- Portraits: each boss page and bestiary entry shows the creature, drawn from
the game's own model as a sepia sketch or in true colour, animated or held
still, or not at all (Preferences). - Your own notes on single entries: click a creature in the bestiary, an item
in the spoils or a hall on a dungeon's first page, and the notes box writes
on that entry; the note shows under it. - "See-through" now thins the paper and the window behind it and leaves the
writing solid. - Shadowfang Keep's later sheets and the Deadmines docks follow the order of
real runs, so the map no longer runs ahead there. - Friendly characters (captives, quest givers) are never filed as creatures,
and trash first met during a boss fight returns to the bestiary once it is
killed on its own.
Field Notes 0.2.0 beta 4
Fourth test build. Beta: played in the Deadmines and Shadowfang Keep; the rest is checked by an offline simulation.
New
- Maps for the eight new Forever dungeons that had none: Blackmaw Hold, The Drowned City, The Hall of Thanes, City of Dalaran, Ruins of Lordaeron, Kroldok Stronghold, The Shaper's Terrace and the Excavation Site. Which room is which on these is a first guess; saved journals from runs there will help correct them.
- Resize the journal by dragging its bottom right corner, or fill the screen with the button beside the close button (
/fn full). - More in Preferences: the size of the writing, how light the paper is, how see-through the window is, and the size of the boss marks on the map.
- Fuller boss ability lists, including fights the old lists missed most of (Arugal, Onyxia, Ragnaros, Nefarian and others).
Fixed
- Dusts, essences and shards from disenchanting are no longer noted as loot.
- Blackfathom Deeps, Scarlet Monastery and Naxxramas: creatures are filed by where they really stand, so the map cannot run ahead of you.
Update: delete your old AddOns\FieldNotes folder, unzip FieldNotes-0.2.0-beta.4.zip into World of Warcraft\_forever_\Interface\AddOns\, and restart the game. Your journal is kept. The download is larger than before (6 MB) because of the new maps.
Field Notes 0.2.0 beta 3
Third test build. Beta: played in the Deadmines and Shadowfang Keep; the rest is checked by an offline simulation.
New
- A Preferences page at the bottom of the journal's contents (
/fn settings, or right-click the minimap button): every option by clicking, plus the size of the journal window. - A darker parchment look: the pages use the same sheet as the maps, with dark brown ink and red-brown headings.
- Spoils are listed under the boss that carried them, then the rest.
- The journal remembers where you dragged it.
Fixed
- Shadowfang Keep no longer uncovers rooms before you reach them.
- In the other single-road dungeons, creatures are filed by where they really stand, so the map cannot run ahead of you.
- The map opens on the sheet you were last on, so boss marks on later sheets are not missed.
Update: delete your old AddOns\FieldNotes folder, unzip FieldNotes-0.2.0-beta.3.zip into World of Warcraft\_forever_\Interface\AddOns\, and restart the game. Your journal is kept.
Field Notes 0.2.0 beta 2
Second test build. Beta: still only played in the Deadmines; the rest is checked by an offline simulation.
New
- Newly charted parts of a map are sketched in, room after room, and new entries on the other pages fade in (
/fn sketchturns this off). - A slip of parchment shows on screen when something new is written down. Click it to open the journal;
/fn notices movelets you drag it somewhere else. - The journal opens, closes and turns pages with sound (
/fn sound). - Your own deaths are written in the diary.
Fixed
- The map key works in combat.
- Friendly characters who speak during a fight no longer enter the bestiary.
- Only "receives loot" chat lines count as loot: not rolls, not crafted items.
Update: delete your old AddOns\FieldNotes folder, unzip FieldNotes-0.2.0-beta.2.zip into World of Warcraft\_forever_\Interface\AddOns\, and restart the game. Your journal is kept.
Field Notes 0.2.0 beta 1
First public test build. Beta: only the Deadmines has been played in the game; the rest is checked by an offline simulation.
Install: download FieldNotes-0.2.0-beta.1.zip below and unzip it into World of Warcraft\_forever_\Interface\AddOns\, so you have AddOns\FieldNotes\FieldNotes.toc. Then /fn in game.
See the README for what it does and how to report problems, and the changelog for known gaps.