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Releases: PixelStereo/NyxMap
Releases · PixelStereo/NyxMap
Release list
NyxMap v0.6
What's Changed
- Code review: engine fixes (startup step, timeline progress, per-frame lookups) by @reno- in #287
- Interactions: an Action's number can go to its value over a time by @reno- in #288
- Build: WebEngine from its own Homebrew prefix; remove the example shows by @reno- in #289
- UI: buttons that are on show it; an audio band moves when dragged inside by @reno- in #290
- macOS: a double-click on a .nyxmap opens it in NyxMap by @reno- in #292
- Sequences on a timecode, headless show capture, four ISF generators, and the Demo example by @reno- in #291
- Sequences: tracking, a jump lands where the steps before it leave the show by @reno- in #293
- Example Demo: one snapshot, then presets by @reno- in #296
- Presets: a value's inspector on the right, as for snapshots by @reno- in #297
- Add motion difference masks and pixel/hand interaction sources by @reno- in #298
- Analyze layers Pre/Post FX and accumulate motion with long Lighten holds by @reno- in #300
- Make snapshots, presets and cue sequences fully editable by @reno- in #299
- Add real-time Faust audio generators and live video sonification by @reno- in #295
- Fix nondeterministic OSC feedback test on main by @reno- in #301
- Add animation data filters and driver modulation/navigation by @reno- in #302
- FX: choose the channels an effect changes (R G B A) by @reno- in #304
- Snapshot changes in orange, sequence tabs, Load as Next, filter signals, saved views, pinned inspector header by @reno- in #303
- Layers: a handle on the left of each layer to reorder it by @reno- in #305
- FX masks from any stage, Mask only effects, square check boxes, steadier clock_preset_ui by @reno- in #306
- Fx channels by @reno- in #307
- Layers: a deselected layer stays deselected by @reno- in #308
- Timelines tab: remove the strip of per-timeline bars by @reno- in #310
- FX: speed, mask and channels on each FX's row by @reno- in #309
- 3D scenes: models and lights rendered by a scene group by @reno- in #311
- 3D surfaces: layers on models, bend, luminance displacement, mesh detail by @reno- in #312
- 3D view: scenes seen from a free camera, with lights, camera and move/rotate/scale handles by @reno- in #314
- 3D: HDRI environment from a layer, image-based lighting, ACES, full PBR maps by @reno- in #315
- Flaky UI tests: RtMidi's noexcept abort, and window tests taking each other's focus by @reno- in #316
- Licence: GNU GPL v3 or later, with an additional permission for NDI and TouchEngine by @reno- in #317
- Show Control: a tab and a web page at /show; Companion module in every release; no more Open Stage Control by @reno- in #318
- Stop all: a sequence's timecode clock fires no step while the show is stopped by @reno- in #319
- Show panels: steps as a real cue list, one library bar, groups of steps by @reno- in #320
- Cursive generator: a text written as by a pen, from any font by @reno- in #321
- 3D: lights drawn in the view, shadows, contact shadows, reflections by @reno- in #322
- Reduce video upload copies and redundant GPU texture reads by @reno- in #323
- 3D: Merge 3D, a nestable transform, and the composition's 3D quality by @reno- in #325
- 3D: light primitives, shading, triangle counts, frames kept when still by @reno- in #326
- 3D: lights look at a point or an object, and go around a circle or a rectangle by @reno- in #327
- 3D: a frame costs less, and a light 3D view by @reno- in #328
- 3D: glow, colours, soft shadows, area lights, fog and light rays by @reno- in #330
- Examples: Monolith Live and Trip Hop Drop by @reno- in #331
Full Changelog: v0.5.1...v0.6
What's Changed
- Code review: engine fixes (startup step, timeline progress, per-frame lookups) by @reno- in #287
- Interactions: an Action's number can go to its value over a time by @reno- in #288
- Build: WebEngine from its own Homebrew prefix; remove the example shows by @reno- in #289
- UI: buttons that are on show it; an audio band moves when dragged inside by @reno- in #290
- macOS: a double-click on a .nyxmap opens it in NyxMap by @reno- in #292
- Sequences on a timecode, headless show capture, four ISF generators, and the Demo example by @reno- in #291
- Sequences: tracking, a jump lands where the steps before it leave the show by @reno- in #293
- Example Demo: one snapshot, then presets by @reno- in #296
- Presets: a value's inspector on the right, as for snapshots by @reno- in #297
- Add motion difference masks and pixel/hand interaction sources by @reno- in #298
- Analyze layers Pre/Post FX and accumulate motion with long Lighten holds by @reno- in #300
- Make snapshots, presets and cue sequences fully editable by @reno- in #299
- Add real-time Faust audio generators and live video sonification by @reno- in #295
- Fix nondeterministic OSC feedback test on main by @reno- in #301
- Add animation data filters and driver modulation/navigation by @reno- in #302
- FX: choose the channels an effect changes (R G B A) by @reno- in #304
- Snapshot changes in orange, sequence tabs, Load as Next, filter signals, saved views, pinned inspector header by @reno- in #303
- Layers: a handle on the left of each layer to reorder it by @reno- in #305
- FX masks from any stage, Mask only effects, square check boxes, steadier clock_preset_ui by @reno- in #306
- Fx channels by @reno- in #307
- Layers: a deselected layer stays deselected by @reno- in #308
- Timelines tab: remove the strip of per-timeline bars by @reno- in #310
- FX: speed, mask and channels on each FX's row by @reno- in #309
- 3D scenes: models and lights rendered by a scene group by @reno- in #311
- 3D surfaces: layers on models, bend, luminance displacement, mesh detail by @reno- in #312
- 3D view: scenes seen from a free camera, with lights, camera and move/rotate/scale handles by @reno- in #314
- 3D: HDRI environment from a layer, image-based lighting, ACES, full PBR maps by @reno- in #315
- Flaky UI tests: RtMidi's noexcept abort, and window tests taking each other's focus by @reno- in #316
- Licence: GNU GPL v3 or later, with an additional permission for NDI and TouchEngine by @reno- in #317
- Show Control: a tab and a web page at /show; Companion module in every release; no more Open Stage Control by @reno- in #318
- Stop all: a sequence's timecode clock fires no step while the show is stopped by @reno- in #319
- Show panels: steps as a real cue list, one library bar, groups of steps by @reno- in #320
- Cursive generator: a text written as by a pen, from any font by @reno- in #321
- 3D: lights drawn in the view, shadows, contact shadows, reflections by @reno- in #322
- Reduce video upload copies and redundant GPU texture reads by @reno- in #323
- 3D: Merge 3D, a nestable transform, and the composition's ...
NyxMap v0.5.1
What's Changed
- Fix release metadata after the NyxMap rename by @reno- in #278
- Timelines: event tracks that fire an action at each flag by @reno- in #279
- Media layers: read-only playhead and progress for Internal interactions by @reno- in #280
- Show actions, layer switches and value flags for interactions and timelines by @reno- in #281
- Interactions: Action mode with conditions and if-true / if-false actions by @reno- in #282
- Layer as source: chosen in the Source tab, taken from its source, before or after its FX by @reno- in #283
- Interactions: an ordered list of filters, with Math, Curve and new filters by @reno- in #284
- Interactions: ranges and toggle as filters (Remap, Toggle); a meter per filter by @reno- in #285
- Chore/remove backward compat by @reno- in #286
Full Changelog: v0.5...v0.5.1
What's Changed
- Fix release metadata after the NyxMap rename by @reno- in #278
- Timelines: event tracks that fire an action at each flag by @reno- in #279
- Media layers: read-only playhead and progress for Internal interactions by @reno- in #280
- Show actions, layer switches and value flags for interactions and timelines by @reno- in #281
- Interactions: Action mode with conditions and if-true / if-false actions by @reno- in #282
- Layer as source: chosen in the Source tab, taken from its source, before or after its FX by @reno- in #283
- Interactions: an ordered list of filters, with Math, Curve and new filters by @reno- in #284
- Interactions: ranges and toggle as filters (Remap, Toggle); a meter per filter by @reno- in #285
- Chore/remove backward compat by @reno- in #286
Full Changelog: v0.5...v0.5.1