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Gunboat 1.1.2

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@PlasticCog PlasticCog released this 27 Sep 15:50
· 27 commits to main since this release

Impact debris, and quieter impacts on what's already dead or destroyed.

You still need your own copy of the DOS game: unpack the package, copy the original files into its Game folder and start gunboat.exe (Linux: ./gunboat). README.txt in the package has the details.

New

  • Impact debris (an enhancement, set by "Impact debris" in the launcher or --debris on|off): small debris flies wherever your shots land.
    • It depends on what the shot hits: sparks off metal, wood chips and pale splinters off trees and huts, blood from people, stone chips off forts and rocks, sand off sandbags.
    • On the ground it depends on the surface: a splash on water, leaves and twigs from brush and jungle, dust in the ground's own colour elsewhere.
    • Grenades and mortar shells throw more of it.
    • It is part of the Enhanced preset, and the Original preset shows the picture exactly as the original drew it. It needs the high-resolution 3D view (VGA).
  • AdLib impacts: bullet impacts play at half volume on anything dead, destroyed or inanimate (bodies, wrecks, buoys, trees, rocks, statues), and at full volume on live targets.

Checked

  • Boat "bouncing" in turns: this is the original game's own pitch motion. The bow lifts when the boat speeds up and dips when it slows down, as it does in a turn. The enhanced view's smooth motion adds no jumps of its own.
  • Tests: every ported function is still verified against the original machine code, whole missions included, on every video card.

Downloads

  • Gunboat-1.1.2-win64.zip: Windows 10/11, 64-bit
  • Gunboat-1.1.2-linux-x86_64.tar.gz: 64-bit Linux, glibc 2.35 or newer. It appears a few minutes after publication.

No game files are included.