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Gunboat 1.2.1

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@PlasticCog PlasticCog released this 29 Sep 00:10

New AdLib sound effects, AdLib as the default for sound effects, and hills that stop grenades too.

You still need your own copy of the DOS game. Unpack the package, copy the original files into its Game folder and start the game: gunboat.exe on Windows, Gunboat.app on macOS, ./gunboat on Linux. The README.txt in the package has the details.

New

  • AdLib sound effects are now the default. Music was already AdLib when the game folder has ADLIB.COM, and that is unchanged. You can still switch the effects back to the PC speaker in the launcher; if you already chose the speaker, your setting is kept.
  • More AdLib sounds:
    • the grenade launcher and the mortar each have their own firing sound (the original reuses the explosion's);
    • grenades and mortar shells burst with a sound where they land (the original is silent there);
    • bullet impacts now sound like what they hit: metal, wood, trees, bridges, stone, sandbags or flesh.
  • Retuned sound effects, some of them with pitch that bends as they ring out.
  • Hills stop bullets (gameplay option, off by default) now covers grenades and mortar shells too: one that would land behind a hill bursts at the hill's foot on your side, and nothing behind the hill is hit.

Checked

Every ported function of the original is still verified against the original machine code (359 differential tests, 193,273 cases, no differences). With the gameplay option off and the PC speaker chosen for sound effects, the game is exactly the original.

Downloads

  • Gunboat-1.2.1-win64.zip: Windows 10/11, 64-bit.
  • Gunboat-1.2.1-macos-universal.zip: macOS 11 or later, Apple silicon and Intel. It appears a few minutes after publication.
  • Gunboat-1.2.1-linux-x86_64.tar.gz: 64-bit Linux, glibc 2.35 or newer. It appears a few minutes after publication.

No game files are included.