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Gunboat 1.2.5

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@PlasticCog PlasticCog released this 03 Oct 15:44

Quicksave and quickload, kept even after you quit.

You still need your own copy of the DOS game. Unpack the package, copy the original files into its Game folder and start the game: gunboat.exe on Windows, Gunboat.app on macOS, ./gunboat on Linux. The README.txt in the package has the details.

New

  • Quicksave (Ctrl+S) and quickload (Ctrl+L) during a mission, or with the two buttons in the Ctrl+H keyboard reference. You get two saves per mission. Loading takes you back to your latest save, as often as you like. A new mission gives you two saves again.
  • Quicksaves survive quitting. The next time you start the game, before the title, it asks whether to resume your quicksave and shows the mission and its mission time. Press Enter (or click Resume) to carry on where you saved; after that mission the game continues as usual. Press Esc (or click Not now) to start normally and keep the save for another time. The save is removed when you finish that mission or start another one.
  • Quicksaves need the VGA video card (the default). A save is only resumed with the same music device it was made with (AdLib or PC speaker); otherwise a note says so and the save is kept. The title's demo has no quicksaves.

Checked

The way the game's mission loop is entered changed so that a saved mission can be resumed. Every ported function was verified again against the original machine code (359 differential tests, 193,273 cases, no differences). Saving, quitting, resuming, declining and finishing a resumed mission were tested in the game.

Downloads

  • Gunboat-1.2.5-win64.zip: Windows 10/11, 64-bit.
  • Gunboat-1.2.5-macos-universal.zip: macOS 11 or later, Apple silicon and Intel. It appears a few minutes after publication.
  • Gunboat-1.2.5-linux-x86_64.tar.gz: 64-bit Linux, glibc 2.35 or newer. It appears a few minutes after publication.

No game files are included.