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H1MVM v1.0
The first public H1MVM release brings the latest demo recording, COD4 conversion and cinematic Theater tools together in one EXE.
Install
Download h1-mod.exe, close the game, back up your existing client, and place the new EXE beside h1_mp64_ship.exe in your Modern Warfare Remastered installation. Launch h1-mod.exe. No separate support pack, Python or FFmpeg installation is needed. The executable keeps its existing filename for compatibility and displays H1MVM v1.0 in-game.
Included
- Native demo library, COD4 conversion, playback, seeking and event-based demo splitting, with corrected UI value lifetime handling.
- Direct multiplayer lobby startup, reliable return from Private Match, click-based demo selection and decoded event names/weapon icons.
- Free camera and dolly tools: J prepares the first frame, then Space starts the cinematic.
- Theater scene controls, mouse autofocus, background dim toggle, vision and native sky presets.
- Model Swapper with head → team → class selection, native portraits where available and live preview.
- Weapon and Camo Swappers, classic COD4 sniper playback and bundled video capture.
SP Bots remains a separate, paused WIP experiment and is not included in this standard EXE. Its source, setup, implementation and known limitations are documented under experiments/sp-bots.
Verification and limits
Built from the clean v1.0 source tag. Release/x64 compilation, offline Theater/library/startup checks and runtime-bundle verification passed. The attached SHA256SUMS.txt and release-provenance.json identify the packaged EXE and its embedded payloads. These checks do not claim new visual acceptance for every map, demo or rig.
See the README for setup, controls and compatibility limits. Hooks and asset mappings require the supported installed MWR game files. Update H1MVM by replacing the EXE; the upstream updater is disabled.