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3.1.1 (CL-3917250)
Server assets for Fortnite 3.1.1 (CL-3917250), from #8 (thanks to MrPodge6), made from a PS4 3.1.1 build.
Contents:
/Game/AIDirector/AIDirector_Fortnite(.uasset,.uexp): Save the World's real AI director, in place of Core's settings copied from 1.9.1./Game/Athena/Maps/Athena_LocationVolumes(.umap,.uexp): the POI volumes with Epic's brushes./Game/Athena/Maps/Streaming/Athena_GameplayActors(.umap,.uexp): the forbidden dance spots and ice cream truck volumes with their brushes.
| File | Size | SHA-256 |
|---|---|---|
ServerAssets-3.1.1-CL-3917250.pak |
850,824 bytes | 0868d5e6e3e1901ac5d383605996ebd13c57cf25a07320986029c5d41c1de31e |
ServerAssets-3.1.1-CL-3917250.sig |
120 bytes | fed439236d55f752dfe48c24e6af77ed5786e09cfdc25a3fdcc70fdf89c0a633 |
The pak is unencrypted and uncompressed (pak version 3, mount point ../../../). It is byte-identical to the 3.1.0 pak, so 3.1.1 did not change these assets. Its sig is rebuilt from the pak's own chunk CRCs (13 chunks, zeroed master signature). Core-Launcher v1.0.15 and later install both, as pakchunkCoreServerAssets-WindowsClient_P.pak and .sig.
Still wanted for 3.1.1: the server loot tier data (BluGloDifficultyTG).