Skip to content

Releases: PongooDev/CoreV2

Build 416

Choose a tag to compare

@github-actions github-actions released this 04 Nov 04:37

README: 3.0 is fully supported, 3.1 (CL-3915963) is in development (d10c9b0)

Build 415

Choose a tag to compare

@github-actions github-actions released this 04 Nov 04:22

Battle Royale player bots, phase 1 (#233): Core's backport of Epic's 8.30 bots on 3.0 (ff1eb13)

Build 414

Choose a tag to compare

@github-actions github-actions released this 04 Nov 02:26

Revert "Run the server's frame uncapped: no frame rate limit, NetServerMaxTickRate cleared" (1fb259a)

Build 413

Choose a tag to compare

@github-actions github-actions released this 04 Nov 02:11

Run the server's frame uncapped: no frame rate limit, NetServerMaxTickRate cleared (bb23616)

Build 412

Choose a tag to compare

@github-actions github-actions released this 04 Nov 02:07

Battle Royale: keep the game session's room from the warmup on (#234) (9e8b76c)

Build 411

Choose a tag to compare

@github-actions github-actions released this 04 Nov 01:04

3.0: place the shapeless POI volumes from the world's own data, not a per-build table (0e84ed0)

Build 410

Choose a tag to compare

@github-actions github-actions released this 04 Nov 00:28

Server assets: point pak contributions to Core-ServerAssets, log real vs stand-in (3e74ae6)

Build 409

Choose a tag to compare

@github-actions github-actions released this 03 Nov 23:57

3.0: stop the server hanging when a highlighted quest prop is destroyed (#232) (c4ce0b9)

Build 408

Choose a tag to compare

@github-actions github-actions released this 03 Nov 23:12

3.0: give the POI volumes a shape again (named locations, gas stations, taco shops, ice cream trucks) (b33bfd0)

Build 407

Choose a tag to compare

@github-actions github-actions released this 03 Nov 22:55

3.0: count "Outlive opponents" and "Revive teammates" again (Core-Backend #214) (c02db34)