Releases: PongooDev/CoreV2
Releases · PongooDev/CoreV2
Build 416
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README: 3.0 is fully supported, 3.1 (CL-3915963) is in development (d10c9b0 )
Build 415
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Battle Royale player bots, phase 1 (#233 ): Core's backport of Epic's 8.30 bots on 3.0 (ff1eb13 )
Build 414
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Revert "Run the server's frame uncapped: no frame rate limit, NetServerMaxTickRate cleared" (1fb259a )
Build 413
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Run the server's frame uncapped: no frame rate limit, NetServerMaxTickRate cleared (bb23616 )
Build 412
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Battle Royale: keep the game session's room from the warmup on (#234 ) (9e8b76c )
Build 411
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3.0: place the shapeless POI volumes from the world's own data, not a per-build table (0e84ed0 )
Build 410
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Server assets: point pak contributions to Core-ServerAssets, log real vs stand-in (3e74ae6 )
Build 409
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3.0: stop the server hanging when a highlighted quest prop is destroyed (#232 ) (c4ce0b9 )
Build 408
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3.0: give the POI volumes a shape again (named locations, gas stations, taco shops, ice cream trucks) (b33bfd0 )
Build 407
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3.0: count "Outlive opponents" and "Revive teammates" again (Core-Backend #214 ) (c02db34 )