docs: Tapete rename, friends and messages, the card stamp, rooms server removed, new screenshots
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Docs: tapete:// links, emoji button, port 1520, updater fallback
Covers the app commits 3.6.0 work: tapete:// invitation links (both
schemes accepted, proxybuilder:// still generated), the updater endpoints
(new repo first, old as fallback), the emoji button in the game chat
(EmojiMart, lazy chunk), and Vite on port 1520 with PB_PUERTO. English and
Spanish pages updated together.
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Game table: setting to turn off the who-goes-first wheel
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Game table: who goes first (wheel) and whose turn it is
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
docs: Search screen, more phantoms, stable game table and card chips (EN/ES)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
docs(shell): F11 full screen and the window controls (EN/ES)
docs(game-table): the «Copia» chip on token copies
Mobile: same options as desktop (design form, game list editor, Play panel, side rail); mobile and deck sharing pages
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Game table: friendly chat phrases (catalogue v5, protocol 6)
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Online table: life of the board you look at, host-only restart/end, dice queue timeout, cursors on mini boards, library actions on other players
Game table: Colocar (one event for a multi-card drop), replay images kept outside the cache (migration 0008), guest image prefetch; UX: disabled buttons explain why, confirmations, busy and retry states, Settings > Storage
Icons page, tag icons, game table catalogue v4 (phantom poison and arrows, notes on cards), replay and loading fixes
docs(game-table): CSS dice final pose, dotted 60/90
docs(game-table): d4 corner numbers in the 3D scene
docs(game-table): notes, 16 label colours, protocol 4
docs(game-table): turning cards always animates, thumbnails animate like the big board
docs(mesa): replay effects, mini board sliding, per-scale FLIP
docs(mesa): replay animation, arrows to the watched board's player, per-deck mat
docs: arrows between boards, protected battlefield in the UI, going back to an online game
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
docs: protect other players' battlefield in online games; selector rule for entries lists
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Document the large views rendering above modals
Document the phantom card large view in the table docs
Document the responder menu and the Shift+R rotation
Document responding out of turn, the hand curtain and labelled arrows
Document arrow targets across boards in a local game and the disabled own-commander cells
Local game follows the turn by default
Other board at full scale in big cells
Fix parallel image writes, job end event, local hand privacy and per-player tapete
Play list per seat in the local game