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Revisions

  • Friends: Steam-like invitations and one notification look on Android

    @PoolFlamingo PoolFlamingo committed Nov 10, 2026
  • docs: Tapete rename, friends and messages, the card stamp, rooms server removed, new screenshots Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

    @PoolFlamingo PoolFlamingo committed Nov 10, 2026
  • Document the Tapete visible name, shared User-Agent, installers and new icon - Releases: Tapete release title/text, APK name, the 4.0.0 rename with the technical identity kept on purpose, and the .deb/.rpm/NSIS rules that replace an old Proxy Builder install. - Rust app layer: tls::AGENTE, productName and bundle settings. - Development setup and file index: the icon recipe (icono example, tauri icon, scripts/icono.py), hooks.nsh, logo.tsx. - Mobile, PDF metadata, i18n glossary, shell, tutorials, identity file name and the user agent in the Scryfall, sources and decklist pages. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @PoolFlamingo PoolFlamingo committed Nov 9, 2026
  • Docs: tapete:// links, emoji button, port 1520, updater fallback Covers the app commits 3.6.0 work: tapete:// invitation links (both schemes accepted, proxybuilder:// still generated), the updater endpoints (new repo first, old as fallback), the emoji button in the game chat (EmojiMart, lazy chunk), and Vite on port 1520 with PB_PUERTO. English and Spanish pages updated together. Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>

    @PoolFlamingo PoolFlamingo committed Nov 9, 2026
  • Security hardening: sealed identity, 8-digit check, allow-lists, dependency audit Document the identity key sealed with the Android Keystore and kept out of backups, the 8-digit comparison code, the relay-only code for messages, the SVG allow-list, manifest limits, mutation tests, pinned actions and the weekly dependency audit. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @PoolFlamingo PoolFlamingo committed Nov 6, 2026
  • docs: Search screen, more phantoms, stable game table and card chips (EN/ES) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @PoolFlamingo PoolFlamingo committed Nov 5, 2026
  • Mobile: same options as desktop (design form, game list editor, Play panel, side rail); mobile and deck sharing pages Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

    @PoolFlamingo PoolFlamingo committed Nov 4, 2026
  • Game table: friendly chat phrases (catalogue v5, protocol 6) Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

    @PoolFlamingo PoolFlamingo committed Nov 3, 2026
  • Online table: life of the board you look at, host-only restart/end, dice queue timeout, cursors on mini boards, library actions on other players

    @PoolFlamingo PoolFlamingo committed Oct 30, 2026
  • Game table: Colocar (one event for a multi-card drop), replay images kept outside the cache (migration 0008), guest image prefetch; UX: disabled buttons explain why, confirmations, busy and retry states, Settings > Storage

    @PoolFlamingo PoolFlamingo committed Oct 29, 2026
  • Icons page, tag icons, game table catalogue v4 (phantom poison and arrows, notes on cards), replay and loading fixes

    @PoolFlamingo PoolFlamingo committed Oct 29, 2026
  • docs(game-table): notes, 16 label colours, protocol 4

    @PoolFlamingo PoolFlamingo committed Oct 29, 2026
  • docs(red): waiting room name and deck changes, Apodo message, protocol 3

    @PoolFlamingo PoolFlamingo committed Oct 29, 2026
  • docs: arrows between boards, protected battlefield in the UI, going back to an online game Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @PoolFlamingo PoolFlamingo committed Oct 28, 2026
  • docs: protect other players' battlefield in online games; selector rule for entries lists Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

    @PoolFlamingo PoolFlamingo committed Oct 28, 2026
  • Mesa: la carta soltada se queda donde se suelta, sin desaparecer ni deslizarse (en/es)

    @PoolFlamingo PoolFlamingo committed Oct 27, 2026
  • Mesa: el arrastre no deja la carta en su sitio de antes y se ve en vivo, en grupo y en las miniaturas (en/es)

    @PoolFlamingo PoolFlamingo committed Oct 27, 2026
  • Mesa: instalación al salir de la mesa, traspaso voluntario del anfitrión, ajustes de sala y banquillo del invitado (en/es)

    @PoolFlamingo PoolFlamingo committed Oct 27, 2026
  • Red: prueba con procesos reales y SIGKILL al anfitrión; el traspaso tarda unos 30 s (en/es)

    @PoolFlamingo PoolFlamingo committed Oct 27, 2026
  • Document phase K: host handover without a server Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01X7oLZsQ3STyBm3NGJHyhVB

    @claude claude committed Oct 27, 2026
  • Phase I review (part): pages checked against the code, security section, spectator events Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01X7oLZsQ3STyBm3NGJHyhVB

    @claude claude committed Oct 27, 2026
  • Document phase G: several players, layouts, teams, formats, encounters, deaths, absentees and expelling

    @claude claude committed Oct 27, 2026
  • Document E7/E9/E10 live movement, latency and originals, relay chain, identity export/import and invitation links

    @claude claude committed Oct 27, 2026
  • Document online play: direct code, room server, playgroups and host migration Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01D1FX2mSSiLmrZ8XPsr6rsP

    @claude claude committed Oct 27, 2026