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triple-activation-2
new additional activation top on the dual activation!
with the asymmetric clamp, we aim to enable richer data transmission by allowing negative values
triple-activation
new additional activation top on the dual activation!
with the asymmetric clamp, we aim to enable richer data transmission by allowing negative values
test net (beans ti)
threans net for debugging
second threat inputs network
additional 15m games from the very first threat inputs network, so at total like:
15m games from very first multilayer net
15m games from second multilayer net
15m games from fourth multilayer net
15m games from fifth multilayer net
15m games from very first threat inputs network
threat-inputs-3
this time trained on 60m games!
threat-inputs-2
another attempt but this time 2x data, 30m games soo 2.4B positions
threat-inputs
384hl + multilayer + Threat Inputs net attempt! Trained with the second multilayer data around 1.2B positions
second pawn pawn inputs network
Second pawn pawn inputs network! Trained on:
15m games from very first multilayer net
15m games from second multilayer net
15m games from fourth multilayer net
15m games from fifth multilayer net
15m games from very first threat inputs network
pawn-pawn-inputs
Threat Inputs + Pawn Pawn Inputs! L1 = 384 network.
multilayer-fine-tune
an extra stage that doing low lr, 100 super batches and constant 0.7 wdl