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eidos 0.2.0
What's new in 0.2.0
One-Screen Mode & UI
- Text Boxes: Speech, narration and system messages are redrawn as one-screen boxes in the game's font; lists, YES / NO and the field's menus (Union Room talk, Battle Subway) are our own lists.
- New Screens: Pokédex search, catching and nicknaming, town map and Fly, move relearner, Egg hatching, in-game trades, Xtransceiver calls (up to four people), Hall of Fame and credits, trainer card, Entree Forest and Pass Powers, Survey Radar, PC box list and marking.
- Field Windows: Money, items received and place names have their own cards; the season card stays the game's.
- Battle: Ability pop-ups and the trainer intro are drawn as plates.
- Union Room & Battle Subway: Trading (offers, boxes, feelings, summaries), battles (rule card, Pokémon entry, VS screen), drawing, Spin Trade (lobby, Egg list, spinner) and the Battle Subway's Pokémon entry list are one-screen; the Union Room card has the new window style.
- Mystery Gift: Its menus, gift list, Wonder Cards and Card Album are one-screen; a received gift shows its Pokémon or item with its card.
- Title Screen: The logo is the cartridge's own (Black or White, each language).
- Place Names: The place's name changes in the top bar instead of a sliding banner (#15).
- C-Gear: The top bar's C-Gear button shrinks to its mark on narrow windows; IR is greyed out.
- UI fixes: Top bar, balloon tails, nickname screen, text colours and backdrop culling, thanks @TbangIT (#14).
Mystery Gift
- Online gifts: Receiving over Nintendo WFC gets the event gifts from the relay: each runs from its original day of the month for 7 days, for your region, language and game.
- Wireless gifts: Receiving over wireless lists the events that were given out locally; pick one and receive it as on the DS.
- Infrared: Greyed out.
Link Play
- Union Room over the internet: Two eidos players meet in the Union Room through the relay, with no code to type, and can trade and battle as on two DS consoles.
Phones
- Android and iOS: First builds of eidos for Android (APK) and iPhone (IPA, unsigned: install it with a sideloading tool), one-screen only.
- iPad: Both orientations; the one-screen interface fits narrower windows, and the settings tabs wrap instead of dropping off.
Saves
- First Save: A New Game writes no file until you save; the save goes to its own slot.
- Save Warning: A red warning shows when saves keep failing, and fades after a few seconds.
Languages
- Every European cartridge plays through battles: Fixed the move-forget screen crashing (and other screens' windows breaking) on French, German, Italian, Spanish and White cartridges.
- Interface in the game's language: The one-screen interface's labels, buttons and hints follow the cartridge's language (French, German, Italian, Spanish), with the games' own words.
- German Black: Fixed a crash when loading a save in some places (the Nimbasa City Pokémon Center).
- Accented letters: Ö, Î, Â and other accented capitals no longer show as Greek letters in the small font.
Graphics & Performance
- GPU drawing: The DS screens are now composed on the graphics card, including the 3D at full resolution, about 1 to 1.5 ms less CPU per frame (#5).
Settings > Display > GPU drawingturns it off. - Full-window fades: Fades and flashes (the starter gift box) now cover the whole one-screen window instead of a 4:3 square.
Touch
- Item button: The field's top bar has an Item (Y) button for the registered item, so the field needs no keys on a touch screen.
Spot editor
- Drawn with the GPU: about 11 ms a frame at 1440p (was 28), dragging a spot about 20 ms a step (was 65).
- Shows which battles are double, and previews the trainer's own battle.
- Progress sheet: Every place in story order with its trainers and wild areas checked, and totals per section.
- Spots: The hand-placed spots ship in the built-in table; story fights are placed from their scenes; Black City and White Forest have their buildings, trees and residents (#8).
Bug Fixes
- Fixed crashes when a wild battle opens, in in-game trades, in the Union Room and when the Spin Trade starts.
- C-Gear: Fixed the crash when the scientist in Striaton City gives you the C-Gear (#13).
- Title Screen button: Fixed the white screen after the second click; the game now restarts at the title (#11).
- Soft reset: L + R + START + SELECT, leaving Mystery Gift and the game's other resets now restart at the title instead of stopping.
- Mystery Gift: Fixed crashes when a received Pokémon gift's Wonder Card opens.
- Geonet: Fixed the globe on the PC.
Download
| File | |
|---|---|
eidos-launcher-windows-setup.exe |
Windows: the launcher. It installs and updates eidos and keeps your profiles and mods. Start here. |
eidos-launcher-macos.dmg |
macOS (Apple silicon): the launcher. Not signed by Apple: open READ ME FIRST.txt inside it for the one Terminal line it needs. |
eidos-launcher-linux-x86_64.AppImage |
Linux: the launcher. Make it executable and run it. |
eidos-0.2.0-windows.zip |
Windows: eidos on its own. Unzip it anywhere and run eidos.exe. |
eidos-0.2.0-macos.zip |
macOS (Apple silicon): eidos on its own. Not signed by Apple: README.txt inside it has the one Terminal line it needs. |
eidos-0.2.0-linux-x86_64.AppImage |
Linux: eidos on its own. Make it executable and run it. |
eidos-0.2.0-android.apk |
Android (64-bit ARM, Android 8 or later): install it from the file (allow installs from this source when Android asks). |
eidos-0.2.0-ios.ipa |
iPhone and iPad (iOS 15 or later): not signed. Install it with a sideloading tool (AltStore, Sideloadly) and your own Apple ID. |
On the first start, eidos asks for your own Pokemon Black or White ROM. SHA256SUMS lists the checksum of each file; latest.json and the .app.tar.gz are for the launcher's own updates.
eidos is an unofficial fan project, not affiliated with or endorsed by Nintendo, Game Freak, Creatures Inc. or The Pokemon Company. It contains no game data: you need your own copy of Pokemon Black or White. Pokemon and Nintendo DS are trademarks of their respective owners.