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Feature : 서비스 런칭을 위한 서비스 추가 #11
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도메인 명칭 변경 Token-> Credit 사유 : JWT Token과 명칭이 겹치고 좀 더 알맞는 명칭으로 판단됨
Walkthrough광범위한 리팩터링 및 기능 추가. 인증은 게스트/OAuth2로 재구성, 크레딧(토큰) 시스템 도입, 캐릭터 모델을 개별 설정/시스템 프롬프트 하이브리드로 확장, 대화 기록 페이징/삭제/메시지 삭제 API 추가, 채팅 파이프라인에 크레딧 차감·세그먼트 스트리밍 도입, Redis 캐시와 관련 마이그레이션 반영, 테스트/클라이언트·문서 업데이트. Changes
Sequence Diagram(s)sequenceDiagram
autonumber
actor User
participant API as AuthController
participant Auth as AuthService
participant Credit as ICreditManagementService
participant Token as ITokenService
User->>API: POST /api/v1/auth/guest-login (guestId)
API->>Auth: GuestLoginAsync(guestId)
Auth->>Auth: 사용자 조회/생성(guest)
Auth->>Credit: GrantInitialCreditsAsync(userId)
Credit-->>Auth: granted: bool
Auth->>Token: GenerateTokens(user)
Token-->>Auth: access, refresh, expires
Auth-->>API: AuthResult { Tokens, User }
API-->>User: 200 { success, tokens, user }
sequenceDiagram
autonumber
actor Browser
participant API as OAuthController
participant OAuth as OAuth2Service
participant Cache as IDistributedCache
Browser->>API: GET /auth/oauth2/callback?code=...&state=...
API->>OAuth: HandleOAuth2CallbackAsync(...)
OAuth->>Cache: StoreTokenData(state, {access, refresh, expires, uid})
OAuth-->>API: redirect/location
Note over Browser,API: 이후 토큰 수신
Browser->>API: GET /auth/oauth2/token?state=...
API->>OAuth: GetTokenDataAsync(state)
OAuth-->>API: { access, refresh, expires, uid }
API-->>Browser: 200 { success } + headers<br/>X-Access-Credit, X-Refresh-Credit, X-Expires-In, X-UID
API->>OAuth: DeleteTokenDataAsync(state)
sequenceDiagram
autonumber
actor Client
participant API as Chat API
participant Val as ChatRequestValidator
participant Proc as ChatService
participant Suc as ChatSuccessHandler
participant Cred as ICreditManagementService
participant WS as WebSocket
participant Conv as ConversationService
Client->>API: POST /chat (message, characterId, useTTS)
API->>Val: ValidateAsync(command)
Val->>Cred: GetCreditBalanceAsync(userId)
Cred-->>Val: balance
Val-->>API: ok
API->>Proc: ProcessChatRequestAsync(command)
Proc->>Suc: HandleAsync(context)
Suc->>Cred: DeductCreditsAsync(userId, cost, txId, source,...)
Cred-->>Suc: { success, amount, balanceAfter }
loop each segment
Suc->>WS: Send(WebSocketMessage{ type:"chat", data{ text/actions, credits_used, credits_remaining, request_id }})
end
Proc->>Conv: AddMessageAsync(userId, characterId, role, content, timestamp, requestId)
Proc-->>API: Stream complete
API-->>Client: 200
sequenceDiagram
autonumber
actor User
participant API as ConversationController
participant Svc as ConversationService
User->>API: GET /api/v1/conversation/{characterId}?page=1&pageSize=20
API->>Svc: GetConversationHistoryAsync(userId, characterId, page, pageSize)
Svc-->>API: messages
API->>Svc: GetMessageCountAsync(userId, characterId)
Svc-->>API: totalCount
API-->>User: 200 { messages, pagination }
User->>API: DELETE /api/v1/conversation/{characterId}
API->>Svc: DeleteConversationAsync(userId, characterId)
Svc-->>API: done
API-->>User: 200 { success }
Estimated code review effort🎯 5 (Critical) | ⏱️ ~120 minutes Possibly related PRs
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Actionable comments posted: 90
Caution
Some comments are outside the diff and can’t be posted inline due to platform limitations.
⚠️ Outside diff range comments (17)
docs/api_reference.md (1)
3-7
: 인증 정책 기술 상충상단 "공통 사항"에는 "인증 필요 없음"으로 명시되어 있으나, WebSocket Chat에서는 JWT 인증을 요구합니다. 섹션을 분리하여 엔드포인트별 인증 요구 사항을 정확히 표기하세요.
-- 인증 필요 없음 (`[AllowAnonymous]`) +※ 엔드포인트별 인증 + - 공개 엔드포인트: [AllowAnonymous] + - 보호 엔드포인트: JWT 인증 필요 (예: WebSocket `/ws`, 일부 Chat API)Also applies to: 195-204
ProjectVG.Application/Services/Chat/Handlers/ChatFailureHandler.cs (1)
25-27
: 실패 메시지 스키마 정렬문서의 WebSocket 스키마(type/message_type/data)에 맞춰 실패 메시지도 통일된 구조로 전송하세요. 클라이언트 파서 일관성이 좋아집니다.
- var errorResponse = new WebSocketMessage("fail", ""); + var errorData = new { text = "요청 처리 중 오류가 발생했습니다.", order = 0, request_id = context.RequestId }; + var errorResponse = new WebSocketMessage(type: "error", messageType: "json", data: errorData);ProjectVG.Api/Controllers/OAuthController.cs (2)
51-55
: state 파라미터 검증 누락authorize 단계에서도 state가 비어 있으면 즉시 거절해야 CSRF 방지가 확실해집니다.
아래와 같이 체크를 추가해 주세요:
if (!_providerFactory.IsProviderSupported(provider)) { throw new ValidationException(ErrorCode.OAUTH2_PROVIDER_NOT_SUPPORTED); } + if (string.IsNullOrEmpty(state)) + { + throw new ValidationException(ErrorCode.REQUIRED_PARAMETER_MISSING); + } + if (string.IsNullOrEmpty(code_challenge) || code_challenge_method != "S256") { throw new ValidationException(ErrorCode.OAUTH2_PKCE_INVALID); }
37-45
: OAuth2Authorize에서 code_verifier 제거 및 PKCE 흐름 수정
- ProjectVG.Api/Controllers/OAuthController.cs (37–45행)에서
[FromQuery] string code_verifier
파라미터 제거- ProjectVG.Application/Services/Auth/OAuth2Service.cs
BuildAuthorizationUrlAsync
시그니처에서codeVerifier
인자 제거, auth URL 생성 시code_challenge
와code_challenge_method
만 포함code_verifier
는state
키로 서버(예: Redis)에 안전 저장 →/oauth2/callback
단계에서만 서버에 저장된code_verifier
를 조회해 토큰 교환ProjectVG.Application/Services/Chat/ChatService.cs (1)
123-125
: 예외 삼킴 방지: 로그에 예외 포함catch 블록이 예외를 변수로 받지 않아 원인 파악이 어렵습니다. 최소한 로그에 예외를 포함하세요.
- catch (Exception) { - await _chatFailureHandler.HandleAsync(context); - } + catch (Exception ex) { + _logger.LogError(ex, "채팅 처리 실패: RequestId={RequestId}, UserId={UserId}, CharacterId={CharacterId}", + context.RequestId, context.UserId, context.CharacterId); + await _chatFailureHandler.HandleAsync(context); + }ProjectVG.Api/Controllers/AuthController.cs (1)
48-61
: [FromBody] string 바인딩 취약 — DTO로 교체 권장문자열 본문(raw string)만 수용합니다. 일반적인 JSON
{ "guestId": "..." }
본문은 바인딩되지 않습니다. DTO로 전환하세요.- [HttpPost("guest-login")] - public async Task<IActionResult> GuestLogin([FromBody] string guestId) + [HttpPost("guest-login")] + public async Task<IActionResult> GuestLogin([FromBody] GuestLoginRequest payload) { - if (string.IsNullOrEmpty(guestId)) { + if (payload is null || string.IsNullOrEmpty(payload.GuestId)) { throw new ValidationException(ErrorCode.GUEST_ID_INVALID); } - var result = await _authService.GuestLoginAsync(guestId); + var result = await _authService.GuestLoginAsync(payload.GuestId);추가 DTO:
public sealed class GuestLoginRequest { public string GuestId { get; set; } = string.Empty; }ProjectVG.Application/Services/Auth/IUserAuthService.cs (1)
6-9
: 요약 주석이 실제 책임과 불일치(OAuth2 분리됨)현재 OAuth2는 IOAuth2AuthService로 이동했습니다. 인터페이스 주석에서 OAuth 언급을 제거/이전하세요.
- /// 인증 및 토큰 관리 서비스 - /// JWT 토큰 생성, 검증, 갱신 및 OAuth 로그인 처리를 담당 + /// 인증 및 토큰 관리 서비스 + /// JWT 토큰 생성/검증/갱신 및 Guest 로그인 처리를 담당ProjectVG.Infrastructure/InfrastructureServiceCollectionExtensions.cs (1)
110-123
: 프로덕션에서 기본 JWT 시크릿 사용 차단(보안 중요)디폴트 키 사용은 치명적입니다. Production에서는 강제 차단하세요.
var jwtKey = Environment.GetEnvironmentVariable("JWT_SECRET_KEY") ?? configuration["JWT_SECRET_KEY"] ?? configuration["JWT:SecretKey"] ?? Environment.GetEnvironmentVariable("JWT_KEY") ?? "your-super-secret-jwt-key-here-minimum-32-characters"; // 환경변수 치환 문자열이 그대로 남아있는 경우 처리 if (jwtKey.StartsWith("${") && jwtKey.EndsWith("}")) { var envVarName = jwtKey.Substring(2, jwtKey.Length - 3); jwtKey = Environment.GetEnvironmentVariable(envVarName) ?? "your-super-secret-jwt-key-here-minimum-32-characters"; } + + var env = Environment.GetEnvironmentVariable("ASPNETCORE_ENVIRONMENT") ?? "Development"; + if (string.Equals(env, "Production", StringComparison.OrdinalIgnoreCase) && + (jwtKey == "your-super-secret-jwt-key-here-minimum-32-characters" || jwtKey.Length < 32)) + { + throw new InvalidOperationException("JWT secret key is not configured for Production. Set a strong key (>= 32 chars)."); + }ProjectVG.Application/Models/Chat/ChatProcessContext.cs (1)
36-51
: 두 번째 생성자에서 RequestId/UserRequestAt 누락 — 추적 일관성 깨짐첫 번째 생성자와 달리 두 번째 생성자는 RequestId와 UserRequestAt을 설정하지 않아 요청 상관관계/로그가 일관되지 않습니다. 동일한 규약으로 설정해 주세요.
public ChatProcessContext( ChatRequestCommand command, CharacterDto character, IEnumerable<ConversationHistory> conversationHistory, IEnumerable<string> memoryContext) { + RequestId = command.Id; UserId = command.UserId; CharacterId = command.CharacterId; UserMessage = command.UserPrompt; MemoryStore = command.UserId.ToString(); UseTTS = command.UseTTS; + UserRequestAt = command.UserRequestAt; Character = character; ConversationHistory = conversationHistory; MemoryContext = memoryContext; }ProjectVG.Tests/Auth/AuthServiceTests.cs (1)
86-129
: 신규 게스트 생성 시 CreateUserAsync 인자까지 검증현재 It.IsAny()로 느슨하게 세팅되어 있어, 서비스 내부 규약(guest 전용 Username/Email 패턴, Provider/ProviderId)을 보장하지 못합니다. 생성 커맨드의 핵심 필드를 검증하세요.
- _mockUserService.Verify(x => x.CreateUserAsync(It.IsAny<UserCreateCommand>()), Times.Once); + _mockUserService.Verify( + x => x.CreateUserAsync(It.Is<UserCreateCommand>(c => + c.Provider == "guest" && + c.ProviderId == guestId && + c.Username.StartsWith("guest_") && // GenerateGuestUuid 기반 접두 확인 + c.Email.StartsWith("guest@guest") && // 이메일 패턴 확인 + c.Email.EndsWith(".local") + )), + Times.Once); + _mockUserService.Verify(x => x.TryGetByProviderAsync("guest", guestId), Times.Once);ProjectVG.Application/Services/Conversation/IConversationService.cs (1)
1-1
: using 네임스페이스 오타로 빌드 실패 가능성
ProjectVG.Domain/Entities/ConversationHistory/ConversationHistory.cs
구조상 네임스페이스는 단수 형태일 확률이 높습니다. 현재ConversationHistorys
는 오타로 보입니다.다음과 같이 수정을 제안합니다:
-using ProjectVG.Domain.Entities.ConversationHistorys; +using ProjectVG.Domain.Entities.ConversationHistory;ProjectVG.Application/Services/Auth/OAuth2Service.cs (2)
119-124
: ExpiresIn 음수 가능성 — 경계값 보정엑세스 토큰 만료가 가까울 때 음수가 저장될 수 있습니다. 0 하한을 두세요.
- ExpiresIn = (int)(authResult.Tokens.AccessTokenExpiresAt - DateTime.UtcNow).TotalSeconds, + ExpiresIn = Math.Max(0, (int)(authResult.Tokens.AccessTokenExpiresAt - DateTime.UtcNow).TotalSeconds),
241-249
: ClientId로 제공자 추정 시 'google' 기본값은 잘못된 매핑 유발 — 오류로 처리하거나 요청에 제공자명을 보관하세요미매핑 시 임의 기본값은 위험합니다. 예외를 던지도록 바꾸고(단기), 근본적으로는 인증 요청에 providerName을 저장해 직접 사용하세요(권장).
단기 패치:
private string GetProviderNameFromClientId(string clientId) { foreach (var provider in _settings.Providers) { if (provider.Value.ClientId == clientId) { return provider.Key; } } - return "google"; + throw new ValidationException(ErrorCode.OAUTH2_PROVIDER_NOT_CONFIGURED); }권장 구조(요청에 보관): OAuth2AuthRequest에
public string Provider { get; set; }
추가 후, 생성 시 채우고(라인 67~76), 콜백에서authRequest.Provider
를 사용.- var providerName = GetProviderNameFromClientId(authRequest.ClientId); + var providerName = authRequest.Provider;추가 모델 변경이 필요하면 알려주세요. 함께 반영 패치를 제안합니다.
test-clients/ai-chat-client/script.js (2)
228-233
: ReferenceError: sessionId 미정의 사용parseBinaryMessage가 반환 객체에 sessionId를 포함하지만 전역에 sessionId 변수가 존재하지 않습니다. 이어서 ArrayBuffer 처리부에서도 sessionId를 갱신하려고 하여 런타임 오류가 발생합니다. 현재 세션 파악은 “session” 타입 JSON으로 대체되었으므로 sessionId 관련 코드를 제거하세요.
수정 제안(diff):
- return { - sessionId, - text, - audioData, - audioLength: audioDuration - }; + return { + text, + audioData, + audioLength: audioDuration + };- // 세션 ID 업데이트 - if (result.sessionId) { - sessionId = result.sessionId; - updateSessionId(sessionId); - } + // (sessionId 로직 제거: JSON "session" 타입에서 user_id 처리)Also applies to: 483-487
411-413
: appendLog에 서버 데이터 직접 삽입: 추가 XSS 방어 필요metadata, 사용자 이름/이메일 등 서버/사용자 입력을 innerHTML로 삽입합니다. escapeHtml로 감싸세요.
적용 예(diff):
- appendLog(`<small style='color:#666'>[메타데이터: ${JSON.stringify(chatData.metadata)}]</small>`); + appendLog(`<small style='color:#666'>[메타데이터: ${escapeHtml(JSON.stringify(chatData.metadata))}]</small>`);- appendLog(`<small style='color:#666'>[메타데이터: ${JSON.stringify(data.metadata)}]</small>`); + appendLog(`<small style='color:#666'>[메타데이터: ${escapeHtml(JSON.stringify(data.metadata))}]</small>`);- appendLog(`<small>사용자: ${data.user.username} (${data.user.email})</small>`); + appendLog(`<small>사용자: ${escapeHtml(data.user.username)} (${escapeHtml(data.user.email)})</small>`);Also applies to: 459-461, 159-161
ProjectVG.Api/Controllers/CharacterController.cs (1)
90-95
: 캐릭터 삭제 권한 검증 부재
DeleteCharacter
엔드포인트에 인증 및 권한 검증이 없습니다. 누구나 아무 캐릭터나 삭제할 수 있는 심각한 보안 문제입니다.[HttpDelete("{id}")] + [JwtAuthentication] public async Task<ActionResult> DeleteCharacter(Guid id) { + var userId = GetCurrentUserId(); + if (!userId.HasValue) + { + return Unauthorized(); + } + // 서비스 레이어에서 소유권 확인 로직 추가 필요 await _characterService.DeleteCharacterAsync(id); return NoContent(); }ProjectVG.Tests/Application/TestUtilities/TestDataBuilder.cs (1)
275-299
: 컴파일 오류: ChatRole → string 인자 타입 불일치.
CreateConversationHistoryList
에서role
은ChatRole
인데,CreateConversationHistory
는string role
을 받습니다. 현재 상태로는 빌드가 깨집니다. 아래 둘 중 하나로 정리하세요. 권장: 타입 안전을 위해ChatRole
로 받기.옵션 A — 시그니처를 enum으로 변경:
- public static ConversationHistory CreateConversationHistory( + public static ConversationHistory CreateConversationHistory( Guid? userId = null, Guid? characterId = null, - string role = "user", + ChatRole role = ChatRole.User, string content = "Test message", Guid? id = null, DateTime? timestamp = null, string? conversationId = null) { return new ConversationHistory { Id = id ?? Guid.NewGuid(), UserId = userId ?? Guid.NewGuid(), CharacterId = characterId ?? Guid.NewGuid(), - Role = role, + Role = role.ToString(), Content = content, CreatedAt = DateTime.UtcNow, Timestamp = timestamp ?? DateTime.UtcNow, ConversationId = conversationId }; }옵션 B — 호출부에서
.ToString()
적용:- var role = i % 2 == 0 ? ChatRole.User : ChatRole.Assistant; + var role = i % 2 == 0 ? ChatRole.User.ToString() : ChatRole.Assistant.ToString();단, 기본값
"user"
와의 대소문자 불일치도 함께 정리하세요.
- **URL**: `ws://localhost:7901/ws` | ||
- **인증**: JWT 토큰을 쿼리 파라미터 또는 헤더로 전송 | ||
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JWT 토큰을 쿼리스트링으로 전달 권장하지 않음
URL 쿼리에 토큰을 넣으면 로그·리퍼러에 노출될 수 있습니다. 보안상 Authorization 헤더 사용만 허용/권장하도록 문서를 수정하세요.
- **인증**: JWT 토큰을 쿼리 파라미터 또는 헤더로 전송
+ **인증**: Authorization 헤더 사용 권장 (쿼리 파라미터 전송은 보안상 비권장)
+
+ 예:
+ Authorization: Bearer <JWT>
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
#### 연결 | |
- **URL**: `ws://localhost:7901/ws` | |
- **인증**: JWT 토큰을 쿼리 파라미터 또는 헤더로 전송 | |
#### 연결 | |
- **URL**: `ws://localhost:7901/ws` | |
- **인증**: Authorization 헤더 사용 권장 (쿼리 파라미터 전송은 보안상 비권장) | |
예: | |
Authorization: Bearer <JWT> |
🤖 Prompt for AI Agents
In docs/api_reference.md around lines 201 to 204, the docs currently state that
JWT may be sent via query parameter or header; update this to stop recommending
query-string tokens and require/recommend sending JWTs only in the Authorization
header. Remove the example that uses a query parameter, replace it with an
Authorization: Bearer <token> example, and add a short security note that tokens
in URLs can be exposed in logs/referrers and therefore must not be used; for
WebSocket handshakes, document using the Authorization header (or an agreed
subprotocol) during the HTTP upgrade rather than a URL query.
private string GetRefreshTokenFromHeader() | ||
{ | ||
return Request.Headers["X-Refresh-Token"].FirstOrDefault() ?? string.Empty; | ||
return Request.Headers["X-Refresh-Credit"].FirstOrDefault() ?? string.Empty; | ||
} |
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💡 Verification agent
🧩 Analysis chain
헤더 명 변경 영향 점검: X-Refresh-Credit
클라이언트/게이트웨이 모두 X-Refresh-Credit
로 업데이트되었는지 확인 필요합니다. 미반영 시 새 토큰 발급·로그아웃이 전부 실패합니다.
점검 스크립트:
🏁 Script executed:
#!/bin/bash
# 클라이언트/문서에서 이전 헤더명 사용 여부 검색
rg -n 'X-Refresh-Token|X-Access-Token' -g '!**/bin/**' -g '!**/obj/**' -C2
Length of output: 1618
헤더 명 변경 일괄 반영 필요: X-Access-Credit / X-Refresh-Credit
- test-clients/oauth2-client/oauth2-test-client.html (363–364):
tokenResponse.headers.get('X-Access-Token')
→X-Access-Credit
tokenResponse.headers.get('X-Refresh-Token')
→X-Refresh-Credit
- docs/unity_auth_guide.md (65–66, 210–211):
X-Access-Token
→X-Access-Credit
X-Refresh-Token
→X-Refresh-Credit
미적용 시 토큰 발급 및 로그아웃 기능 전부 실패합니다.
🤖 Prompt for AI Agents
In ProjectVG.Api/Controllers/AuthController.cs around lines 63 to 66, the
project-wide header names were changed to X-Access-Credit and X-Refresh-Credit
but some code and docs still use the old X-Access-Token / X-Refresh-Token;
ensure this controller's header getters use the new names (verify or add a
GetAccessTokenFromHeader returning Request.Headers["X-Access-Credit"]) and
replace any remaining usages of X-Access-Token or X-Refresh-Token in this file;
also update test-clients/oauth2-client/oauth2-test-client.html and
docs/unity_auth_guide.md at the specified lines to use X-Access-Credit and
X-Refresh-Credit so token issuance and logout work correctly.
public record RegisterRequest | ||
{ | ||
[JsonPropertyName("username")] | ||
public string Username { get; set; } = string.Empty; | ||
public string Username { get; init; } = string.Empty; | ||
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[JsonPropertyName("email")] | ||
public string Email { get; set; } = string.Empty; | ||
public string Email { get; init; } = string.Empty; | ||
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[JsonPropertyName("password")] | ||
public string Password { get; set; } = string.Empty; | ||
public string Password { get; init; } = string.Empty; | ||
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🛠️ Refactor suggestion
민감정보(Password) 로그 유출 위험 — record 기본 ToString() 차단 필요
C# record는 기본 ToString()
으로 모든 프로퍼티를 출력합니다. 요청 로깅/예외 로깅 경로에서 비밀번호가 노출될 수 있습니다. 또한 API 레벨에서 최소한의 입력 검증 어노테이션을 추가해 주세요.
제안 변경:
+using System.ComponentModel.DataAnnotations;
using System.Text.Json.Serialization;
using ProjectVG.Application.Models.User;
using ProjectVG.Domain.Entities.Users;
namespace ProjectVG.Api.Models.Auth.Request
{
public record RegisterRequest
{
[JsonPropertyName("username")]
- public string Username { get; init; } = string.Empty;
+ [Required]
+ public string Username { get; init; } = string.Empty;
[JsonPropertyName("email")]
- public string Email { get; init; } = string.Empty;
+ [Required, EmailAddress]
+ public string Email { get; init; } = string.Empty;
[JsonPropertyName("password")]
- public string Password { get; init; } = string.Empty;
+ [Required, MinLength(8)]
+ public string Password { get; init; } = string.Empty;
+
+ public override string ToString()
+ => $"RegisterRequest {{ Username = {Username}, Email = {Email}, Password = **** }}";
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public record RegisterRequest | |
{ | |
[JsonPropertyName("username")] | |
public string Username { get; set; } = string.Empty; | |
public string Username { get; init; } = string.Empty; | |
[JsonPropertyName("email")] | |
public string Email { get; set; } = string.Empty; | |
public string Email { get; init; } = string.Empty; | |
[JsonPropertyName("password")] | |
public string Password { get; set; } = string.Empty; | |
public string Password { get; init; } = string.Empty; | |
using System.ComponentModel.DataAnnotations; | |
using System.Text.Json.Serialization; | |
using ProjectVG.Application.Models.User; | |
using ProjectVG.Domain.Entities.Users; | |
namespace ProjectVG.Api.Models.Auth.Request | |
{ | |
public record RegisterRequest | |
{ | |
[JsonPropertyName("username")] | |
[Required] | |
public string Username { get; init; } = string.Empty; | |
[JsonPropertyName("email")] | |
[Required, EmailAddress] | |
public string Email { get; init; } = string.Empty; | |
[JsonPropertyName("password")] | |
[Required, MinLength(8)] | |
public string Password { get; init; } = string.Empty; | |
public override string ToString() | |
=> $"RegisterRequest {{ Username = {Username}, Email = {Email}, Password = **** }}"; | |
} | |
} |
🤖 Prompt for AI Agents
In ProjectVG.Api/Models/Auth/Request/RegisterRequest.cs around lines 8–20, the
record's default ToString() will print all properties (including Password) which
risks leaking credentials and the model lacks input validation; override
ToString() (or implement a custom method) to omit or mask the Password field so
logs/exceptions never contain the raw password, and add validation attributes to
properties such as [Required] on Username, Email, and Password, [EmailAddress]
on Email, and a length/minimum requirement (e.g. [MinLength]/[StringLength]) on
Password to enforce basic validation at the API model level.
public CreateCharacterWithSystemPromptCommand ToCommand(Guid? userId = null) | ||
{ | ||
return new CreateCharacterWithSystemPromptCommand | ||
{ | ||
Name = Name, | ||
Description = Description, | ||
ImageUrl = ImageUrl, | ||
VoiceId = VoiceId, | ||
SystemPrompt = SystemPrompt, | ||
UserId = userId, | ||
IsPublic = IsPublic | ||
}; | ||
} |
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🛠️ Refactor suggestion
중요: ToCommand에서 IsActive 누락으로 신규 캐릭터가 비활성화될 수 있음
테스트 유틸(Tests)에서는 기본값을 true로 넘기고 있습니다. 여기서는 매핑이 없어 도메인/커맨드 기본값(false)이 적용될 가능성이 큽니다.
빠른 완화책(요청 스키마 변경 없이 매핑만 보정):
public CreateCharacterWithSystemPromptCommand ToCommand(Guid? userId = null)
{
return new CreateCharacterWithSystemPromptCommand
{
Name = Name,
Description = Description,
ImageUrl = ImageUrl,
VoiceId = VoiceId,
SystemPrompt = SystemPrompt,
UserId = userId,
- IsPublic = IsPublic
+ IsPublic = IsPublic,
+ IsActive = true
};
}
대안: 요청 모델에 is_active
(기본 true)를 노출해 클라이언트 제어를 허용.
📝 Committable suggestion
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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
public CreateCharacterWithSystemPromptCommand ToCommand(Guid? userId = null) | |
{ | |
return new CreateCharacterWithSystemPromptCommand | |
{ | |
Name = Name, | |
Description = Description, | |
ImageUrl = ImageUrl, | |
VoiceId = VoiceId, | |
SystemPrompt = SystemPrompt, | |
UserId = userId, | |
IsPublic = IsPublic | |
}; | |
} | |
public CreateCharacterWithSystemPromptCommand ToCommand(Guid? userId = null) | |
{ | |
return new CreateCharacterWithSystemPromptCommand | |
{ | |
Name = Name, | |
Description = Description, | |
ImageUrl = ImageUrl, | |
VoiceId = VoiceId, | |
SystemPrompt = SystemPrompt, | |
UserId = userId, | |
IsPublic = IsPublic, | |
IsActive = true | |
}; | |
} |
🤖 Prompt for AI Agents
In
ProjectVG.Api/Models/Character/Request/CreateCharacterWithSystemPromptRequest.cs
around lines 37-49, the ToCommand method currently omits mapping IsActive which
causes new characters to inherit the command/domain default (false); update the
mapping to set the command's IsActive from the request's IsActive value and
default it to true when not provided (so tests and clients that expect
active-by-default behavior remain correct); alternatively, if desired, expose an
is_active field on the request model so clients can explicitly control it.
[JsonPropertyName("individual_config")] | ||
[Required(ErrorMessage = "개별 설정은 필수입니다.")] | ||
public IndividualConfig IndividualConfig { get; init; } = new(); | ||
|
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[Required]가 무력화됨: 기본값 new()로 인해 누락 입력이 통과
IndividualConfig에 기본값 new()가 배정되어 있으면 클라이언트가 필드를 아예 생략해도 null이 아니므로 [Required] 검증이 작동하지 않습니다.
다음과 같이 null 허용 + 강제 검증으로 수정하세요.
- [JsonPropertyName("individual_config")]
- [Required(ErrorMessage = "개별 설정은 필수입니다.")]
- public IndividualConfig IndividualConfig { get; init; } = new();
+ [JsonPropertyName("individual_config")]
+ [Required(ErrorMessage = "개별 설정은 필수입니다.")]
+ public IndividualConfig? IndividualConfig { get; init; }
그리고 ToCommand에서 방어 코드를 추가합니다.
- IndividualConfig = IndividualConfig
+ IndividualConfig = IndividualConfig ?? throw new ValidationException("개별 설정은 필수입니다.")
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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
[JsonPropertyName("individual_config")] | |
[Required(ErrorMessage = "개별 설정은 필수입니다.")] | |
public IndividualConfig IndividualConfig { get; init; } = new(); | |
[JsonPropertyName("individual_config")] | |
[Required(ErrorMessage = "개별 설정은 필수입니다.")] | |
public IndividualConfig? IndividualConfig { get; init; } |
🤖 Prompt for AI Agents
In ProjectVG.Api/Models/Character/Request/UpdateCharacterToIndividualRequest.cs
around lines 30-33, the IndividualConfig property currently has a default new()
which bypasses [Required] validation; change the property to be nullable
(IndividualConfig?) and remove the default initializer so model binding can
yield null and [Required] will work, then update the ToCommand method to
defensively handle a null IndividualConfig (e.g., validate and throw a clear
ArgumentException or return an appropriate error/validation result) before using
it.
/// <summary> | ||
/// 특정 대화 메시지 단건 삭제 | ||
/// </summary> | ||
Task DeleteMessageAsync(Guid messageId); | ||
} |
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🛠️ Refactor suggestion
단건 삭제 시 테넌트 키 동반 권장
DeleteMessageAsync(Guid messageId) 또한 userId(및 characterId)를 함께 받아 교차 삭제를 방지하세요. 구현부에서 소유자 검증이 보장되지 않으면 보안 이슈가 됩니다.
@@ -38,7 +38,7 @@ public async Task AddMessageAsync_WithValidParameters_ShouldPersistMessage() | |||
var role = ChatRole.User; | |||
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// Act | |||
var addedMessage = await _conversationService.AddMessageAsync(userId, characterId, role, content); | |||
var addedMessage = await _conversationService.AddMessageAsync(userId, characterId, role, content, DateTime.UtcNow); |
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🛠️ Refactor suggestion
타임스탬프 검증을 명확히: 전달값과 저장값 모두 확인하세요
AddMessageAsync 호출 시 DateTime.UtcNow를 인라인으로 전달하면 단위 테스트의 시간 경계가 불안정합니다. 전달 전 시간을 변수로 캡처하고, 반환 엔티티의 Timestamp가 동일(또는 근접)한지, CreatedAt은 현재 시간에 근접한지 각각 검증하는 편이 안전합니다.
- var addedMessage = await _conversationService.AddMessageAsync(userId, characterId, role, content, DateTime.UtcNow);
+ var ts = DateTime.UtcNow;
+ var addedMessage = await _conversationService.AddMessageAsync(userId, characterId, role, content, ts);
...
- addedMessage.CreatedAt.Should().BeCloseTo(DateTime.UtcNow, TimeSpan.FromSeconds(10));
+ addedMessage.Timestamp.Should().BeCloseTo(ts, TimeSpan.FromMilliseconds(50));
+ addedMessage.CreatedAt.Should().BeCloseTo(DateTime.UtcNow, TimeSpan.FromSeconds(10));
Also applies to: 50-51
🤖 Prompt for AI Agents
In
ProjectVG.Tests/Application/Integration/ConversationServiceIntegrationTests.cs
around lines 41 and also lines 50-51, the test passes DateTime.UtcNow inline
which makes time-bound assertions flaky; capture DateTime.UtcNow into a local
variable before calling AddMessageAsync, pass that variable to the method, then
assert the returned entity's Timestamp equals (or is within a small tolerance
of) that captured timestamp and assert the CreatedAt property is within an
acceptable delta of the current time; adjust assertions to use a defined
tolerance (e.g., seconds or milliseconds) rather than exact equality.
// Add messages with slight delays to ensure different timestamps | ||
var message1 = await _conversationService.AddMessageAsync(userId, characterId, ChatRole.User, "First message"); | ||
var message1 = await _conversationService.AddMessageAsync(userId, characterId, ChatRole.User, "First message", DateTime.UtcNow); | ||
await Task.Delay(10); | ||
var message2 = await _conversationService.AddMessageAsync(userId, characterId, ChatRole.Assistant, "Second message"); | ||
var message2 = await _conversationService.AddMessageAsync(userId, characterId, ChatRole.Assistant, "Second message", DateTime.UtcNow); | ||
await Task.Delay(10); | ||
var message3 = await _conversationService.AddMessageAsync(userId, characterId, ChatRole.User, "Third message"); | ||
var message3 = await _conversationService.AddMessageAsync(userId, characterId, ChatRole.User, "Third message", DateTime.UtcNow); | ||
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🛠️ Refactor suggestion
테스트명과 불일치: 정렬 검증이 없습니다 — 실제 정렬을 단언하세요
리포지터리 주석은 “최신순”을 명시합니다. 현재 테스트는 포함 여부만 확인합니다. 최신순(내림차순)으로 반환되는지 명시적으로 단언하세요.
- // Assert
- var historyList = history.ToList();
- historyList.Should().HaveCount(3);
-
- // Should be ordered by creation time (repository determines the order)
- historyList.Should().Contain(m => m.Id == message1.Id);
- historyList.Should().Contain(m => m.Id == message2.Id);
- historyList.Should().Contain(m => m.Id == message3.Id);
+ // Assert
+ var historyList = history.ToList();
+ historyList.Should().HaveCount(3);
+ // 최신순(내림차순) 검증: message3, message2, message1 순서
+ historyList.Select(m => m.Id).Should().ContainInOrder(message3.Id, message2.Id, message1.Id);
+ historyList.Should().BeInDescendingOrder(m => m.Timestamp);
Also applies to: 136-146
_mockServiceProvider.Setup(x => x.GetRequiredService<ChatSuccessHandler>()) | ||
.Returns(mockChatSuccessHandler.Object); | ||
_mockServiceProvider.Setup(x => x.GetRequiredService<ChatResultProcessor>()) | ||
.Returns(mockChatResultProcessor.Object); | ||
|
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Moq로 확장 메서드(GetRequiredService) 설정은 무효 → GetService 기반으로 수정 필요
GetRequiredService는 확장 메서드라 Moq Setup/Verify가 동작하지 않습니다. 내부적으로 IServiceProvider.GetService를 호출하므로 이를 설정/검증해야 테스트가 실제로 의미 있게 동작합니다. 현재 상태에선 Null 반환으로 InvalidOperationException이 발생할 수 있습니다.
아래처럼 모든 설정/검증을 GetService로 교체해 주세요.
- _mockServiceProvider.Setup(x => x.GetRequiredService<ChatSuccessHandler>())
- .Returns(mockChatSuccessHandler.Object);
- _mockServiceProvider.Setup(x => x.GetRequiredService<ChatResultProcessor>())
- .Returns(mockChatResultProcessor.Object);
+ _mockServiceProvider.Setup(x => x.GetService(typeof(ChatSuccessHandler)))
+ .Returns(mockChatSuccessHandler.Object);
+ _mockServiceProvider.Setup(x => x.GetService(typeof(ChatResultProcessor)))
+ .Returns(mockChatResultProcessor.Object);
- _mockScopeFactory.Verify(x => x.CreateScope(), Times.Once);
- _mockServiceProvider.Verify(x => x.GetRequiredService<ChatSuccessHandler>(), Times.Once);
- _mockServiceProvider.Verify(x => x.GetRequiredService<ChatResultProcessor>(), Times.Once);
+ _mockScopeFactory.Verify(x => x.CreateScope(), Times.Once);
+ _mockServiceProvider.Verify(x => x.GetService(typeof(ChatSuccessHandler)), Times.Once);
+ _mockServiceProvider.Verify(x => x.GetService(typeof(ChatResultProcessor)), Times.Once);
- _mockServiceProvider.Setup(x => x.GetRequiredService<ChatSuccessHandler>())
- .Returns(mockChatSuccessHandler.Object);
- _mockServiceProvider.Setup(x => x.GetRequiredService<ChatResultProcessor>())
- .Returns(mockChatResultProcessor.Object);
+ _mockServiceProvider.Setup(x => x.GetService(typeof(ChatSuccessHandler)))
+ .Returns(mockChatSuccessHandler.Object);
+ _mockServiceProvider.Setup(x => x.GetService(typeof(ChatResultProcessor)))
+ .Returns(mockChatResultProcessor.Object);
- _mockServiceProvider.Verify(x => x.GetRequiredService<ChatSuccessHandler>(), Times.Once);
- _mockServiceProvider.Verify(x => x.GetRequiredService<ChatResultProcessor>(), Times.Once);
+ _mockServiceProvider.Verify(x => x.GetService(typeof(ChatSuccessHandler)), Times.Once);
+ _mockServiceProvider.Verify(x => x.GetService(typeof(ChatResultProcessor)), Times.Once);
Also applies to: 117-121, 133-135, 168-172, 187-188
🤖 Prompt for AI Agents
In ProjectVG.Tests/Application/Services/Chat/ChatServiceSimpleTests.cs around
lines 91-95 (and also apply the same change to 117-121, 133-135, 168-172,
187-188): the tests currently Setup Moq on the extension method
GetRequiredService<T>, which is ineffective because it's an extension method;
change each Setup/Verify that targets GetRequiredService<T> to instead
Setup/Verify the underlying IServiceProvider.GetService(Type) call (e.g.
_mockServiceProvider.Setup(x =>
x.GetService(typeof(ChatSuccessHandler))).Returns(mockChatSuccessHandler.Object);)
and do the same pattern for the other service types so the provider returns the
mocks correctly.
.character-badge { | ||
padding: 0.2em 0.4em; | ||
border-radius: 12px; | ||
font-size: 0.7em; | ||
font-weight: 500; | ||
text-transform: uppercase; | ||
} | ||
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.badge-public { | ||
background: #e8f5e8; | ||
color: #2e7d32; | ||
} | ||
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.badge-private { | ||
background: #fff3e0; | ||
color: #ef6c00; | ||
} | ||
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.badge-system { | ||
background: #e3f2fd; | ||
color: #1976d2; | ||
} |
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💡 Verification agent
🧩 Analysis chain
색 대비(WCAG) 점검 권장
- .character-badge 계열(배경 파스텔 + 작은 폰트)과 .history-message.user/assistant, .history-delete-btn의 대비가 경계치입니다. 실제 텍스트 색 대비가 WCAG AA(4.5:1, 소텍스트) 충족하는지 확인이 필요합니다.
다음 스크립트로 주요 색상 대비를 계산해 보세요.
Also applies to: 692-702, 723-735
🏁 Script executed:
#!/bin/bash
python - <<'PY'
# 간단 대비 계산기 (sRGB, WCAG)
def lum(c):
c=[v/255 for v in c]
def f(v): return v/12.92 if v<=0.03928 else ((v+0.055)/1.055)**2.4
r,g,b = map(f,c)
return 0.2126*r+0.7152*g+0.0722*b
def contrast(fg,bg):
L1,L2 = lum(fg),lum(bg)
L1,L2 = (L1,L2) if L1>L2 else (L2,L1)
return (L1+0.05)/(L2+0.05)
pairs = [
(("badge-public text", (46,125,50)), ("badge-public bg", (232,245,232))),
(("badge-private text", (239,108,0)), ("badge-private bg", (255,243,224))),
(("badge-system text", (25,118,210)), ("badge-system bg", (227,242,253))),
(("history user text", (55,71,79)), ("history user bg", (227,242,253))),
(("history assistant text", (55,71,79)), ("history assistant bg", (241,248,233))),
(("delete btn text", (33,37,41)), ("delete btn bg", (255,193,7))),
]
for (name_f,_),(name_b,_) in pairs:
pass
for (name_f,fg),(name_b,bg) in pairs:
print(f"{name_f} on {name_b}: {contrast(fg,bg):.2f}:1")
PY
Length of output: 288
WCAG AA(소텍스트 4.5:1) 미충족 뱃지 색상 수정 필요
아래 뱃지 텍스트/배경 대비가 WCAG AA(소텍스트 기준 4.5:1)를 충족하지 않습니다:
- .badge-private: 대비 2.81:1
- .badge-system: 대비 4.03:1
참고: .badge-public은 4.56:1로 기준을 충족합니다.
styles.css (320–341, 692–702, 723–735)에서 .badge-private/.badge-system 색상을 조정하세요.
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Review continued from previous batch...
using ProjectVG.Api.Models.Conversation.Request; | ||
using ProjectVG.Api.Models.Conversation.Response; | ||
using ProjectVG.Application.Services.Conversation; | ||
using System.Security.Claims; |
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ValidationException 네임스페이스 누락
ValidationException
과 ErrorCode
를 사용하고 있지만 필요한 using 구문이 누락되어 있습니다.
using Microsoft.AspNetCore.Mvc;
using ProjectVG.Api.Models.Conversation.Request;
using ProjectVG.Api.Models.Conversation.Response;
using ProjectVG.Application.Services.Conversation;
+using ProjectVG.Common.Exceptions;
+using ProjectVG.Common.Constants;
using System.Security.Claims;
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using System.Security.Claims; | |
using Microsoft.AspNetCore.Mvc; | |
using ProjectVG.Api.Models.Conversation.Request; | |
using ProjectVG.Api.Models.Conversation.Response; | |
using ProjectVG.Application.Services.Conversation; | |
using ProjectVG.Common.Exceptions; | |
using ProjectVG.Common.Constants; | |
using System.Security.Claims; |
🤖 Prompt for AI Agents
In ProjectVG.Api/Controllers/ConversationController.cs around line 5, the code
uses ValidationException and ErrorCode but is missing the required using
directives; add using System.ComponentModel.DataAnnotations; for
ValidationException and add the using directive for the namespace that defines
ErrorCode (locate ErrorCode's declaration and add its namespace, e.g., using
ProjectVG.Common.Errors;).
// 메시지 삭제 (권한 확인 포함) | ||
await _conversationService.DeleteMessageAsync(messageId, userGuid); |
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💡 Verification agent
🧩 Analysis chain
DeleteMessageAsync의 권한 검증이 서비스 계층에서 미구현
ConversationService.DeleteMessageAsync
에서 권한 확인이 TODO로 남아있는 상태에서 이 엔드포인트를 호출하고 있습니다. 서비스 계층의 구현이 완료될 때까지 이 엔드포인트는 보안 취약점이 될 수 있습니다.
서비스 계층의 권한 검증이 구현될 때까지 이 엔드포인트를 비활성화하거나, 컨트롤러 레벨에서 추가 검증을 수행하는 것을 고려해주세요.
🏁 Script executed:
#!/bin/bash
set -e
# Locate ConversationService implementation files
fd --ignore-case ConversationService.cs .
# Search for the DeleteMessageAsync method including surrounding context to inspect permission checks
rg -nP '\bDeleteMessageAsync\s*\(' -C5 -g '*ConversationService.cs'
Length of output: 2449
DeleteMessageAsync 권한 검증 미구현
서비스 계층(ProjectVG.Application/Services/Conversation/ConversationService.cs 88–94행)에 TODO 주석만 있고 실제 사용자 권한 확인 로직이 누락되어 있습니다.
서비스 레이어에서 메시지 소유자 확인 후 삭제하거나, 컨트롤러(ProjectVG.Api/Controllers/ConversationController.cs 193–194행) 호출 전에 userGuid와 메시지 소유자 일치 여부를 검증하도록 수정하세요.
🤖 Prompt for AI Agents
In ProjectVG.Api/Controllers/ConversationController.cs around lines 193–194, the
controller calls _conversationService.DeleteMessageAsync(messageId, userGuid)
but there is no ownership/authorization check; implement a check so only the
message owner can delete it. Fix options: (A) In the controller, load the
message metadata (or call a service method like GetMessageOwnerAsync), compare
the returned ownerId to userGuid and if they differ return a 403/Forbid before
calling DeleteMessageAsync; or (B) implement the ownership check inside
ProjectVG.Application/Services/Conversation/ConversationService.cs (lines
~88–94) by fetching the message, validating owner == userGuid and throwing an
appropriate authorization exception if not, then proceed to delete. Ensure
consistent error handling and avoid double-deleting when check fails.
public async Task<IActionResult> GetBalance() | ||
{ | ||
var userId = GetCurrentUserId(); | ||
|
||
try | ||
{ | ||
var balance = await _creditManagementService.GetCreditBalanceAsync(userId); | ||
return Ok(new | ||
{ | ||
userId = balance.UserId, | ||
currentBalance = balance.CurrentBalance, | ||
totalEarned = balance.TotalEarned, | ||
totalSpent = balance.TotalSpent, | ||
lastUpdated = balance.LastUpdated, | ||
initialTokensGranted = balance.InitialCreditsGranted | ||
}); | ||
} | ||
catch (Exception ex) | ||
{ | ||
_logger.LogError(ex, "Failed to get credit balance for user {UserId}", userId); | ||
return StatusCode(500, new { error = "Failed to retrieve credit balance" }); | ||
} | ||
} |
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🛠️ Refactor suggestion
Unauthorized(401)가 500으로 변환되는 흐름 및 응답 키 오타 수정 제안
- GetCurrentUserId() 예외가 try 바깥에서 발생하면 500이 됩니다. try 내부로 옮기고 UnauthorizedAccessException을 별도로 처리하세요.
- 응답 필드명이 initialTokensGranted → initialCreditsGranted로 잘못 표기되어 있습니다.
다음 패치 적용을 권장합니다.
[HttpGet("balance")]
public async Task<IActionResult> GetBalance()
{
- var userId = GetCurrentUserId();
-
try
{
- var balance = await _creditManagementService.GetCreditBalanceAsync(userId);
+ var userId = GetCurrentUserId();
+ var balance = await _creditManagementService.GetCreditBalanceAsync(userId);
return Ok(new
{
userId = balance.UserId,
currentBalance = balance.CurrentBalance,
totalEarned = balance.TotalEarned,
totalSpent = balance.TotalSpent,
lastUpdated = balance.LastUpdated,
- initialTokensGranted = balance.InitialCreditsGranted
+ initialCreditsGranted = balance.InitialCreditsGranted
});
}
+ catch (UnauthorizedAccessException)
+ {
+ return Unauthorized(new { error = "Invalid or missing authentication" });
+ }
catch (Exception ex)
{
- _logger.LogError(ex, "Failed to get credit balance for user {UserId}", userId);
+ _logger.LogError(ex, "Failed to get credit balance");
return StatusCode(500, new { error = "Failed to retrieve credit balance" });
}
}
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public async Task<IActionResult> GetBalance() | |
{ | |
var userId = GetCurrentUserId(); | |
try | |
{ | |
var balance = await _creditManagementService.GetCreditBalanceAsync(userId); | |
return Ok(new | |
{ | |
userId = balance.UserId, | |
currentBalance = balance.CurrentBalance, | |
totalEarned = balance.TotalEarned, | |
totalSpent = balance.TotalSpent, | |
lastUpdated = balance.LastUpdated, | |
initialTokensGranted = balance.InitialCreditsGranted | |
}); | |
} | |
catch (Exception ex) | |
{ | |
_logger.LogError(ex, "Failed to get credit balance for user {UserId}", userId); | |
return StatusCode(500, new { error = "Failed to retrieve credit balance" }); | |
} | |
} | |
public async Task<IActionResult> GetBalance() | |
{ | |
try | |
{ | |
var userId = GetCurrentUserId(); | |
var balance = await _creditManagementService.GetCreditBalanceAsync(userId); | |
return Ok(new | |
{ | |
userId = balance.UserId, | |
currentBalance = balance.CurrentBalance, | |
totalEarned = balance.TotalEarned, | |
totalSpent = balance.TotalSpent, | |
lastUpdated = balance.LastUpdated, | |
initialCreditsGranted = balance.InitialCreditsGranted | |
}); | |
} | |
catch (UnauthorizedAccessException) | |
{ | |
return Unauthorized(new { error = "Invalid or missing authentication" }); | |
} | |
catch (Exception ex) | |
{ | |
_logger.LogError(ex, "Failed to get credit balance"); | |
return StatusCode(500, new { error = "Failed to retrieve credit balance" }); | |
} | |
} |
🤖 Prompt for AI Agents
In ProjectVG.Api/Controllers/CreditController.cs around lines 31 to 53, move the
call to GetCurrentUserId() inside the try block so its exceptions are handled,
add a separate catch for UnauthorizedAccessException that returns
Unauthorized(401) (optionally logging at Information or Warning), and keep the
existing general catch for Exception to return 500; also correct the response
JSON field name from initialTokensGranted to initialCreditsGranted when
returning the balance object.
public async Task<IActionResult> GetHistory( | ||
[FromQuery] int page = 1, | ||
[FromQuery] int pageSize = 20, | ||
[FromQuery] int? type = null) | ||
{ | ||
var userId = GetCurrentUserId(); | ||
|
||
// 파라미터 검증 | ||
if (page < 1) page = 1; | ||
if (pageSize < 1 || pageSize > 100) pageSize = 20; | ||
|
||
Domain.Entities.Credits.CreditTransactionType? transactionType = null; | ||
if (type.HasValue && Enum.IsDefined(typeof(Domain.Entities.Credits.CreditTransactionType), type.Value)) | ||
{ | ||
transactionType = (Domain.Entities.Credits.CreditTransactionType)type.Value; | ||
} | ||
|
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도메인 enum 네임스페이스 불일치 가능성(Credits vs Token) 및 도메인 노출 최소화
현재 Domain.Entities.Credits.CreditTransactionType을 참조합니다. 도메인 경로가 Token인 구현이 다수이며(예: Domain/Entities/Token/CreditTransaction.cs), 빌드 실패 소지가 큽니다. 또한 API 계층에서 도메인 타입을 직접 노출하지 않도록 enum을 애플리케이션/계약 레이어에서 참조하는 편이 안전합니다.
최소 수정안(네임스페이스 정정):
+using ProjectVG.Domain.Entities.Token;
...
- Domain.Entities.Credits.CreditTransactionType? transactionType = null;
- if (type.HasValue && Enum.IsDefined(typeof(Domain.Entities.Credits.CreditTransactionType), type.Value))
+ CreditTransactionType? transactionType = null;
+ if (type.HasValue && Enum.IsDefined(typeof(CreditTransactionType), type.Value))
{
- transactionType = (Domain.Entities.Credits.CreditTransactionType)type.Value;
+ transactionType = (CreditTransactionType)type.Value;
}
더 나은 방향: 컨트롤러는 도메인 enum이 아닌 서비스 계약(예: Application 모델)의 enum/변환 함수를 사용하도록 리팩터링하세요.
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public async Task<IActionResult> GetHistory( | |
[FromQuery] int page = 1, | |
[FromQuery] int pageSize = 20, | |
[FromQuery] int? type = null) | |
{ | |
var userId = GetCurrentUserId(); | |
// 파라미터 검증 | |
if (page < 1) page = 1; | |
if (pageSize < 1 || pageSize > 100) pageSize = 20; | |
Domain.Entities.Credits.CreditTransactionType? transactionType = null; | |
if (type.HasValue && Enum.IsDefined(typeof(Domain.Entities.Credits.CreditTransactionType), type.Value)) | |
{ | |
transactionType = (Domain.Entities.Credits.CreditTransactionType)type.Value; | |
} | |
// At the top of the file | |
using ProjectVG.Domain.Entities.Token; | |
public async Task<IActionResult> GetHistory( | |
[FromQuery] int page = 1, | |
[FromQuery] int pageSize = 20, | |
[FromQuery] int? type = null) | |
{ | |
var userId = GetCurrentUserId(); | |
// 파라미터 검증 | |
if (page < 1) page = 1; | |
if (pageSize < 1 || pageSize > 100) pageSize = 20; | |
CreditTransactionType? transactionType = null; | |
if (type.HasValue && Enum.IsDefined(typeof(CreditTransactionType), type.Value)) | |
{ | |
transactionType = (CreditTransactionType)type.Value; | |
} |
🤖 Prompt for AI Agents
In ProjectVG.Api/Controllers/CreditController.cs around lines 63 to 79, the code
references Domain.Entities.Credits.CreditTransactionType which likely misnames
the domain namespace (domain types live under Domain.Entities.Token) and also
exposes a domain enum in the API layer; to fix, either change the reference to
the correct domain namespace (Domain.Entities.Token.CreditTransactionType) or,
preferably, stop using the domain enum directly by introducing/using an
application/contract enum in the Application layer (or DTO) and convert the
incoming int/type to that app enum before passing to services (update the
parameter handling and mapping accordingly).
public async Task<IActionResult> CheckSufficientCredits(decimal amount) | ||
{ | ||
if (amount <= 0) | ||
{ | ||
return BadRequest(new { error = "Amount must be positive" }); | ||
} | ||
|
||
var userId = GetCurrentUserId(); | ||
|
||
try | ||
{ | ||
var hasSufficient = await _creditManagementService.HasSufficientCreditsAsync(userId, amount); | ||
var balance = await _creditManagementService.GetCreditBalanceAsync(userId); | ||
|
||
return Ok(new | ||
{ | ||
userId = userId, | ||
requiredAmount = amount, | ||
currentBalance = balance.CurrentBalance, | ||
hasSufficientCredits = hasSufficient, | ||
shortage = hasSufficient ? 0 : amount - balance.CurrentBalance | ||
}); | ||
} | ||
catch (Exception ex) | ||
{ | ||
_logger.LogError(ex, "Failed to check credit sufficiency for user {UserId}, amount {Amount}", userId, amount); | ||
return StatusCode(500, new { error = "Failed to check credit sufficiency" }); | ||
} | ||
} |
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🛠️ Refactor suggestion
Unauthorized(401) 처리 및 예외 처리 정교화
CheckSufficientCredits에서도 GetCurrentUserId()가 try 바깥입니다. UnauthorizedAccessException을 401로 매핑하세요.
[HttpGet("check/{amount}")]
public async Task<IActionResult> CheckSufficientCredits(decimal amount)
{
if (amount <= 0)
{
return BadRequest(new { error = "Amount must be positive" });
}
-
- var userId = GetCurrentUserId();
-
try
{
+ var userId = GetCurrentUserId();
var hasSufficient = await _creditManagementService.HasSufficientCreditsAsync(userId, amount);
var balance = await _creditManagementService.GetCreditBalanceAsync(userId);
return Ok(new
{
userId = userId,
requiredAmount = amount,
currentBalance = balance.CurrentBalance,
hasSufficientCredits = hasSufficient,
shortage = hasSufficient ? 0 : amount - balance.CurrentBalance
});
}
+ catch (UnauthorizedAccessException)
+ {
+ return Unauthorized(new { error = "Invalid or missing authentication" });
+ }
catch (Exception ex)
{
- _logger.LogError(ex, "Failed to check credit sufficiency for user {UserId}, amount {Amount}", userId, amount);
+ _logger.LogError(ex, "Failed to check credit sufficiency, amount {Amount}", amount);
return StatusCode(500, new { error = "Failed to check credit sufficiency" });
}
}
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public async Task<IActionResult> CheckSufficientCredits(decimal amount) | |
{ | |
if (amount <= 0) | |
{ | |
return BadRequest(new { error = "Amount must be positive" }); | |
} | |
var userId = GetCurrentUserId(); | |
try | |
{ | |
var hasSufficient = await _creditManagementService.HasSufficientCreditsAsync(userId, amount); | |
var balance = await _creditManagementService.GetCreditBalanceAsync(userId); | |
return Ok(new | |
{ | |
userId = userId, | |
requiredAmount = amount, | |
currentBalance = balance.CurrentBalance, | |
hasSufficientCredits = hasSufficient, | |
shortage = hasSufficient ? 0 : amount - balance.CurrentBalance | |
}); | |
} | |
catch (Exception ex) | |
{ | |
_logger.LogError(ex, "Failed to check credit sufficiency for user {UserId}, amount {Amount}", userId, amount); | |
return StatusCode(500, new { error = "Failed to check credit sufficiency" }); | |
} | |
} | |
[HttpGet("check/{amount}")] | |
public async Task<IActionResult> CheckSufficientCredits(decimal amount) | |
{ | |
if (amount <= 0) | |
{ | |
return BadRequest(new { error = "Amount must be positive" }); | |
} | |
try | |
{ | |
var userId = GetCurrentUserId(); | |
var hasSufficient = await _creditManagementService.HasSufficientCreditsAsync(userId, amount); | |
var balance = await _creditManagementService.GetCreditBalanceAsync(userId); | |
return Ok(new | |
{ | |
userId = userId, | |
requiredAmount = amount, | |
currentBalance = balance.CurrentBalance, | |
hasSufficientCredits = hasSufficient, | |
shortage = hasSufficient ? 0 : amount - balance.CurrentBalance | |
}); | |
} | |
catch (UnauthorizedAccessException) | |
{ | |
return Unauthorized(new { error = "Invalid or missing authentication" }); | |
} | |
catch (Exception ex) | |
{ | |
_logger.LogError(ex, "Failed to check credit sufficiency, amount {Amount}", amount); | |
return StatusCode(500, new { error = "Failed to check credit sufficiency" }); | |
} | |
} |
🤖 Prompt for AI Agents
In ProjectVG.Api/Controllers/CreditController.cs around lines 124 to 152,
GetCurrentUserId() is called outside the try block so an
UnauthorizedAccessException isn't mapped to 401; move the userId retrieval into
the try or wrap it with its own try/catch that catches
UnauthorizedAccessException and returns Unauthorized(); additionally catch
UnauthorizedAccessException separately inside the main try so it returns
StatusCode 401 with no exposure of details, and keep the generic Exception catch
for server errors that logs the exception and returns StatusCode(500) with the
existing error payload.
public async Task LogoutAsync_ValidRefreshToken_ShouldReturnTrue() | ||
{ | ||
// Arrange | ||
var refreshToken = "refresh.token.here"; | ||
var userId = Guid.NewGuid(); | ||
|
||
_mockTokenService.Setup(x => x.RevokeRefreshTokenAsync(refreshToken)) | ||
.ThrowsAsync(new Exception("Test exception")); | ||
_mockTokenService.Setup(x => x.RevokeRefreshTokenAsync(refreshToken)).ReturnsAsync(true); | ||
_mockTokenService.Setup(x => x.GetUserIdFromTokenAsync(refreshToken)).ReturnsAsync(userId); | ||
|
||
// Act | ||
var result = await _authService.LogoutAsync(refreshToken); | ||
|
||
// Assert | ||
result.Should().BeFalse(); | ||
result.Should().BeTrue(); | ||
_mockTokenService.Verify(x => x.RevokeRefreshTokenAsync(refreshToken), Times.Once); | ||
} |
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컴파일러 오류 가능성: AuthService.LogoutAsync에서 필드명 오타(_token_service)
제공된 구현 스니펫에 따르면 LogoutAsync 내부에서 _token_service
를 사용합니다. 실제 필드는 _tokenService
로 보이며, 이대로면 빌드가 실패합니다. 테스트 신뢰성을 위해 구현을 즉시 수정하세요.
다른 파일 수정(참고용):
- var revoked = await _token_service.RevokeRefreshTokenAsync(refreshToken);
+ var revoked = await _tokenService.RevokeRefreshTokenAsync(refreshToken);
🤖 Prompt for AI Agents
In ProjectVG.Tests/Auth/AuthServiceTests.cs around lines 186 to 201: the test
calls AuthService.LogoutAsync but the implementation reportedly uses a
misspelled field `_token_service` (actual field is `_tokenService`), which will
cause a compile error; fix the AuthService implementation to use the correct
field name `_tokenService` (and update any other occurrences or constructor
assignment to match the correct camelCase field), rebuild to ensure the test
compiles and the mocked _mockTokenService mappings correspond to the real field
usages.
public ChatRequestValidatorTests() | ||
{ | ||
_mockSessionStorage = new Mock<ISessionStorage>(); | ||
_mockUserService = new Mock<IUserService>(); | ||
_mockCharacterService = new Mock<ICharacterService>(); | ||
_mockCreditManagementService = new Mock<ICreditManagementService>(); | ||
_mockLogger = new Mock<ILogger<ChatRequestValidator>>(); | ||
|
||
_validator = new ChatRequestValidator( | ||
_mockSessionStorage.Object, | ||
_mockUserService.Object, | ||
_mockCharacterService.Object, | ||
_mockCreditManagementService.Object, | ||
_mockLogger.Object); | ||
} |
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모든 테스트가 기본적으로 USER_NOT_FOUND로 실패함 — IUserService 스텁 누락
Validator가 가장 먼저 사용자 존재 여부를 확인하는데, 어떤 테스트도 _mockUserService.ExistsByIdAsync(...)
를 true
로 스텁하지 않아, 의도와 다르게 NotFoundException(USER_NOT_FOUND)
가 먼저 발생합니다. 클래스 생성자에서 기본 스텁을 추가해 모든 시나리오가 의도한 경로를 타도록 보정하세요.
적용 패치:
public ChatRequestValidatorTests()
{
_mockSessionStorage = new Mock<ISessionStorage>();
_mockUserService = new Mock<IUserService>();
_mockCharacterService = new Mock<ICharacterService>();
_mockCreditManagementService = new Mock<ICreditManagementService>();
_mockLogger = new Mock<ILogger<ChatRequestValidator>>();
_validator = new ChatRequestValidator(
_mockSessionStorage.Object,
_mockUserService.Object,
_mockCharacterService.Object,
_mockCreditManagementService.Object,
_mockLogger.Object);
+
+ // 기본 스텁: 사용자 존재. 필요 시 개별 테스트에서 override 가능.
+ _mockUserService
+ .Setup(s => s.ExistsByIdAsync(It.IsAny<Guid>()))
+ .ReturnsAsync(true);
}
🤖 Prompt for AI Agents
In ProjectVG.Tests/Services/Chat/Validator/ChatRequestValidatorTests.cs around
lines 27 to 41, tests are all failing with USER_NOT_FOUND because the mocked
IUserService was never stubbed to indicate a user exists; add a default setup in
the test class constructor to make _mockUserService.ExistsByIdAsync(...) return
true (e.g., Setup with It.IsAny<Guid>() and ReturnsAsync(true)) so the validator
proceeds past the user-existence check and individual tests can override this
behavior when needed.
[Fact] | ||
public async Task ValidateAsync_ZeroCreditBalance_ShouldThrowInsufficientCreditException() | ||
{ | ||
// Arrange | ||
var command = CreateValidChatCommand(); | ||
var character = CreateValidCharacterDto(command.CharacterId); | ||
var creditBalance = CreateCreditBalance(command.UserId, 0); // Zero balance | ||
|
||
_mockCharacterService.Setup(x => x.CharacterExistsAsync(command.CharacterId)) | ||
.ReturnsAsync(true); | ||
_mockCharacterService.Setup(x => x.GetCharacterByIdAsync(command.CharacterId)) | ||
.ReturnsAsync(character); | ||
_mockCreditManagementService.Setup(x => x.GetCreditBalanceAsync(command.UserId)) | ||
.ReturnsAsync(creditBalance); | ||
|
||
// Act & Assert | ||
var exception = await Assert.ThrowsAsync<ValidationException>( | ||
() => _validator.ValidateAsync(command)); | ||
|
||
exception.ErrorCode.Should().Be(ErrorCode.INSUFFICIENT_CREDIT_BALANCE); | ||
exception.Message.Should().Contain("크래딧이 부족합니다"); | ||
exception.Message.Should().Contain("현재 잔액: 0 크래딧"); | ||
exception.Message.Should().Contain("필요 크래딧: 10 크래딧"); | ||
|
||
// Verify warning was logged | ||
VerifyWarningLogged("크래딧 잔액 부족 (0 크래딧)"); | ||
} |
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💡 Verification agent
🧩 Analysis chain
도메인 용어 불일치(“토큰” vs “크레딧”)로 인한 테스트 실패 가능성
테스트는 메시지/로그에 “크레딧”을 기대하지만, 구현은 “토큰”을 사용합니다. 크레딧 시스템 도입 취지에 맞춰 Validator의 사용자 메시지와 로그 용어를 “크레딧”으로 통일하거나, 테스트를 용어 중립적으로(수치만 검증) 완화하세요. 도메인 표준 용어를 “크레딧”으로 수렴할 것을 권장합니다.
빠른 점검:
Also applies to: 160-187, 188-209, 210-231, 274-299
🏁 Script executed:
#!/bin/bash
# "토큰" 용어 사용 위치 탐색
rg -n "토큰" -g "!**/bin/**" -g "!**/obj/**"
Length of output: 20591
ChatRequestValidator 메시지·로그 용어를 “크레딧”으로 통일
Validator 구현부의 로그(_logger.LogWarning
)와 예외 메시지(ValidationException
)에서 “토큰”을 “크레딧”으로 교체하세요 (ChatRequestValidator.cs:56–57).
🤖 Prompt for AI Agents
In ProjectVG.Tests/Services/Chat/Validator/ChatRequestValidatorTests.cs around
lines 132 to 158, the review requests that the ChatRequestValidator use the term
"크레딧" instead of "토큰"; update the validator implementation
(ChatRequestValidator.cs lines 56–57) to replace any occurrences of "토큰" in
_logger.LogWarning calls and in ValidationException message text with "크레딧"
(ensure formatting and counts remain the same), then run tests to confirm the
unit test expectations and any logged warning text match the new "크레딧" wording.
container.innerHTML = characters.map(character => { | ||
const isSystem = !character.created_by_user_id; | ||
const isOwner = character.created_by_user_id === userId; | ||
const badgeClass = isSystem ? 'badge-system' : | ||
character.is_public ? 'badge-public' : 'badge-private'; | ||
const badgeText = isSystem ? 'SYSTEM' : | ||
character.is_public ? 'PUBLIC' : 'PRIVATE'; | ||
|
||
const createdDate = new Date(character.created_at || character.createdAt || Date.now()); | ||
const dateStr = createdDate.toLocaleDateString('ko-KR'); | ||
|
||
return ` | ||
<div class="character-card ${selectedCharacterId === character.id ? 'selected' : ''}" | ||
onclick="selectCharacter('${character.id}', '${character.name}')"> | ||
<div class="character-header"> | ||
<h4 class="character-name">${character.name}</h4> | ||
<div class="character-badges"> | ||
<span class="character-badge ${badgeClass}">${badgeText}</span> | ||
</div> | ||
</div> | ||
<div class="character-description">${character.description || '설명이 없습니다.'}</div> | ||
<div class="character-meta"> | ||
<span class="character-creator"> | ||
${isSystem ? '시스템' : character.created_by_username || 'Unknown'} | ||
</span> | ||
<span class="character-date">${dateStr}</span> | ||
</div> | ||
</div> | ||
`; | ||
}).join(''); |
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XSS 취약점: 캐릭터 name/description을 innerHTML로 직접 주입
서버/사용자 입력인 name, description을 그대로 innerHTML에 삽입하고, inline onclick으로 문자열을 재주입하고 있습니다. 특수문자로 인한 마크업 파괴 및 스크립트 인젝션이 가능합니다. escapeHtml 사용과 데이터 속성 + 이벤트 바인딩으로 전환하세요.
수정 제안(diff):
- container.innerHTML = characters.map(character => {
+ container.innerHTML = characters.map(character => {
const isSystem = !character.created_by_user_id;
const isOwner = character.created_by_user_id === userId;
const badgeClass = isSystem ? 'badge-system' :
character.is_public ? 'badge-public' : 'badge-private';
const badgeText = isSystem ? 'SYSTEM' :
character.is_public ? 'PUBLIC' : 'PRIVATE';
const createdDate = new Date(character.created_at || character.createdAt || Date.now());
const dateStr = createdDate.toLocaleDateString('ko-KR');
-
+ const safeName = escapeHtml(character.name || '');
+ const safeDesc = escapeHtml(character.description || '설명이 없습니다.');
+ const creator = isSystem ? '시스템' : escapeHtml(character.created_by_username || 'Unknown');
return `
- <div class="character-card ${selectedCharacterId === character.id ? 'selected' : ''}"
- onclick="selectCharacter('${character.id}', '${character.name}')">
+ <div class="character-card ${selectedCharacterId === character.id ? 'selected' : ''}"
+ data-character-id="${character.id}"
+ data-character-name="${safeName}">
<div class="character-header">
- <h4 class="character-name">${character.name}</h4>
+ <h4 class="character-name">${safeName}</h4>
<div class="character-badges">
<span class="character-badge ${badgeClass}">${badgeText}</span>
</div>
</div>
- <div class="character-description">${character.description || '설명이 없습니다.'}</div>
+ <div class="character-description">${safeDesc}</div>
<div class="character-meta">
<span class="character-creator">
- ${isSystem ? '시스템' : character.created_by_username || 'Unknown'}
+ ${creator}
</span>
<span class="character-date">${dateStr}</span>
</div>
</div>
`;
}).join('');
+ // 안전한 이벤트 바인딩
+ container.querySelectorAll('.character-card').forEach(card => {
+ card.addEventListener('click', () => {
+ const id = card.dataset.characterId;
+ const name = card.dataset.characterName;
+ selectCharacter(id, name);
+ });
+ });
또한 선택 상태 갱신도 inline onclick 탐색 대신 data-attribute로 전환하세요(아래 코멘트 참조).
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container.innerHTML = characters.map(character => { | |
const isSystem = !character.created_by_user_id; | |
const isOwner = character.created_by_user_id === userId; | |
const badgeClass = isSystem ? 'badge-system' : | |
character.is_public ? 'badge-public' : 'badge-private'; | |
const badgeText = isSystem ? 'SYSTEM' : | |
character.is_public ? 'PUBLIC' : 'PRIVATE'; | |
const createdDate = new Date(character.created_at || character.createdAt || Date.now()); | |
const dateStr = createdDate.toLocaleDateString('ko-KR'); | |
return ` | |
<div class="character-card ${selectedCharacterId === character.id ? 'selected' : ''}" | |
onclick="selectCharacter('${character.id}', '${character.name}')"> | |
<div class="character-header"> | |
<h4 class="character-name">${character.name}</h4> | |
<div class="character-badges"> | |
<span class="character-badge ${badgeClass}">${badgeText}</span> | |
</div> | |
</div> | |
<div class="character-description">${character.description || '설명이 없습니다.'}</div> | |
<div class="character-meta"> | |
<span class="character-creator"> | |
${isSystem ? '시스템' : character.created_by_username || 'Unknown'} | |
</span> | |
<span class="character-date">${dateStr}</span> | |
</div> | |
</div> | |
`; | |
}).join(''); | |
container.innerHTML = characters.map(character => { | |
const isSystem = !character.created_by_user_id; | |
const isOwner = character.created_by_user_id === userId; | |
const badgeClass = isSystem ? 'badge-system' : | |
character.is_public ? 'badge-public' : 'badge-private'; | |
const badgeText = isSystem ? 'SYSTEM' : | |
character.is_public ? 'PUBLIC' : 'PRIVATE'; | |
const createdDate = new Date(character.created_at || character.createdAt || Date.now()); | |
const dateStr = createdDate.toLocaleDateString('ko-KR'); | |
// Escape all user-supplied content | |
const safeName = escapeHtml(character.name || ''); | |
const safeDesc = escapeHtml(character.description || '설명이 없습니다.'); | |
const creator = isSystem | |
? '시스템' | |
: escapeHtml(character.created_by_username || 'Unknown'); | |
return ` | |
<div class="character-card ${selectedCharacterId === character.id ? 'selected' : ''}" | |
data-character-id="${character.id}" | |
data-character-name="${safeName}"> | |
<div class="character-header"> | |
<h4 class="character-name">${safeName}</h4> | |
<div class="character-badges"> | |
<span class="character-badge ${badgeClass}">${badgeText}</span> | |
</div> | |
</div> | |
<div class="character-description">${safeDesc}</div> | |
<div class="character-meta"> | |
<span class="character-creator">${creator}</span> | |
<span class="character-date">${dateStr}</span> | |
</div> | |
</div> | |
`; | |
}).join(''); | |
// 안전한 이벤트 바인딩 (no more inline onclick) | |
container.querySelectorAll('.character-card').forEach(card => { | |
card.addEventListener('click', () => { | |
const id = card.dataset.characterId; | |
const name = card.dataset.characterName; | |
selectCharacter(id, name); | |
}); | |
}); |
🤖 Prompt for AI Agents
In test-clients/ai-chat-client/script.js around lines 753-782, the code injects
character.name and character.description directly into innerHTML and uses inline
onclick handlers, creating XSS risks; instead, escape or sanitize name and
description (use an escapeHtml helper or set textContent), stop using inline
onclick and render data-character-id and data-character-name attributes on each
card, then attach event listeners (or use event delegation) to the container to
handle selection and update selected state via class toggles and data
attributes; also ensure dates and usernames are rendered via textContent (or
escaped) and not concatenated into HTML.
function updateCharacterCardSelection() { | ||
const allCards = document.querySelectorAll('.character-card'); | ||
allCards.forEach(card => { | ||
card.classList.remove('selected'); | ||
}); | ||
|
||
const selectedCards = document.querySelectorAll(`[onclick*="${selectedCharacterId}"]`); | ||
selectedCards.forEach(card => { | ||
card.classList.add('selected'); | ||
}); | ||
} |
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🛠️ Refactor suggestion
선택 카드 탐색 로직도 data-attribute 기반으로 변경
inline onclick 제거에 맞춰 선택 카드 탐색을 안전하게 바꾸세요.
- const selectedCards = document.querySelectorAll(`[onclick*="${selectedCharacterId}"]`);
+ const selectedCards = document.querySelectorAll(`.character-card[data-character-id="${selectedCharacterId}"]`);
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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
function updateCharacterCardSelection() { | |
const allCards = document.querySelectorAll('.character-card'); | |
allCards.forEach(card => { | |
card.classList.remove('selected'); | |
}); | |
const selectedCards = document.querySelectorAll(`[onclick*="${selectedCharacterId}"]`); | |
selectedCards.forEach(card => { | |
card.classList.add('selected'); | |
}); | |
} | |
function updateCharacterCardSelection() { | |
const allCards = document.querySelectorAll('.character-card'); | |
allCards.forEach(card => { | |
card.classList.remove('selected'); | |
}); | |
const selectedCards = document.querySelectorAll(`.character-card[data-character-id="${selectedCharacterId}"]`); | |
selectedCards.forEach(card => { | |
card.classList.add('selected'); | |
}); | |
} |
🤖 Prompt for AI Agents
In test-clients/ai-chat-client/script.js around lines 804 to 814, the selection
logic still searches for cards by matching inline onclick handlers which were
removed; change it to use a data attribute (e.g. data-character-id) instead:
remove the querySelectorAll that uses `[onclick*="${selectedCharacterId}"]` and
replace it with
document.querySelectorAll(`[data-character-id="${selectedCharacterId}"]`);
ensure the code that renders character cards sets that data-character-id
attribute on each card so selection works reliably without inline handlers.
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Review continued from previous batch...
[HttpPut("{id}/individual")] | ||
public async Task<ActionResult<CharacterResponse>> UpdateCharacterToIndividual(Guid id, [FromBody] UpdateCharacterToIndividualRequest request) | ||
{ | ||
var command = request.ToCommand(id); | ||
var characterDto = await _characterService.UpdateCharacterToIndividualAsync(command); | ||
var response = CharacterResponse.ToResponseDto(characterDto); | ||
return Ok(response); | ||
} |
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인증 없는 캐릭터 업데이트 보안 문제
UpdateCharacterToIndividual
엔드포인트에 [JwtAuthentication]
속성이 없어 인증되지 않은 사용자가 캐릭터를 수정할 수 있습니다. 캐릭터 생성은 인증이 필요한데 수정은 그렇지 않은 것은 일관성이 없습니다.
[HttpPut("{id}/individual")]
+ [JwtAuthentication]
public async Task<ActionResult<CharacterResponse>> UpdateCharacterToIndividual(Guid id, [FromBody] UpdateCharacterToIndividualRequest request)
또한 현재 사용자가 해당 캐릭터의 소유자인지 확인하는 로직도 필요할 수 있습니다.
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[HttpPut("{id}/individual")] | |
public async Task<ActionResult<CharacterResponse>> UpdateCharacterToIndividual(Guid id, [FromBody] UpdateCharacterToIndividualRequest request) | |
{ | |
var command = request.ToCommand(id); | |
var characterDto = await _characterService.UpdateCharacterToIndividualAsync(command); | |
var response = CharacterResponse.ToResponseDto(characterDto); | |
return Ok(response); | |
} | |
[HttpPut("{id}/individual")] | |
[JwtAuthentication] | |
public async Task<ActionResult<CharacterResponse>> UpdateCharacterToIndividual(Guid id, [FromBody] UpdateCharacterToIndividualRequest request) | |
{ | |
var command = request.ToCommand(id); | |
var characterDto = await _characterService.UpdateCharacterToIndividualAsync(command); | |
var response = CharacterResponse.ToResponseDto(characterDto); | |
return Ok(response); | |
} |
🤖 Prompt for AI Agents
In ProjectVG.Api/Controllers/CharacterController.cs around lines 72-79, the
UpdateCharacterToIndividual endpoint lacks authentication and authorization
checks; add the same [JwtAuthentication] attribute used on protected endpoints
to require a valid user, then retrieve the caller's user id from the JWT claims
and validate ownership before performing the update (call a service method or
add a service check like EnsureUserOwnsCharacterAsync(command.Id, userId)); if
the caller is not the owner return Forbid/Unauthorized (403/401) accordingly,
and only proceed to call _characterService.UpdateCharacterToIndividualAsync when
authentication and ownership checks pass.
[HttpPut("{id}/systemprompt")] | ||
public async Task<ActionResult<CharacterResponse>> UpdateCharacterToSystemPrompt(Guid id, [FromBody] UpdateCharacterToSystemPromptRequest request) | ||
{ | ||
var command = request.ToUpdateCharacterCommand(); | ||
var characterDto = await _characterService.UpdateCharacterAsync(id, command); | ||
var command = request.ToCommand(id); | ||
var characterDto = await _characterService.UpdateCharacterToSystemPromptAsync(command); | ||
var response = CharacterResponse.ToResponseDto(characterDto); | ||
return Ok(response); | ||
} |
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인증 없는 캐릭터 업데이트 보안 문제
UpdateCharacterToSystemPrompt
엔드포인트도 마찬가지로 인증이 필요합니다.
[HttpPut("{id}/systemprompt")]
+ [JwtAuthentication]
public async Task<ActionResult<CharacterResponse>> UpdateCharacterToSystemPrompt(Guid id, [FromBody] UpdateCharacterToSystemPromptRequest request)
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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
[HttpPut("{id}/systemprompt")] | |
public async Task<ActionResult<CharacterResponse>> UpdateCharacterToSystemPrompt(Guid id, [FromBody] UpdateCharacterToSystemPromptRequest request) | |
{ | |
var command = request.ToUpdateCharacterCommand(); | |
var characterDto = await _characterService.UpdateCharacterAsync(id, command); | |
var command = request.ToCommand(id); | |
var characterDto = await _characterService.UpdateCharacterToSystemPromptAsync(command); | |
var response = CharacterResponse.ToResponseDto(characterDto); | |
return Ok(response); | |
} | |
[HttpPut("{id}/systemprompt")] | |
[JwtAuthentication] | |
public async Task<ActionResult<CharacterResponse>> UpdateCharacterToSystemPrompt(Guid id, [FromBody] UpdateCharacterToSystemPromptRequest request) | |
{ | |
var command = request.ToCommand(id); | |
var characterDto = await _characterService.UpdateCharacterToSystemPromptAsync(command); | |
var response = CharacterResponse.ToResponseDto(characterDto); | |
return Ok(response); | |
} |
🤖 Prompt for AI Agents
In ProjectVG.Api/Controllers/CharacterController.cs around lines 81-88, the
UpdateCharacterToSystemPrompt endpoint is missing authentication and
authorization checks; add the appropriate [Authorize] attribute to the
controller or this action, extract the authenticated user's ID from the
HttpContext (or inject the user service), and verify that the user is allowed to
update the specified character (ownership or role check) before calling
_characterService.UpdateCharacterToSystemPromptAsync; if the check fails return
Unauthorized or Forbid. Ensure the service call uses the validated user context
(or pass userId) to prevent unauthorized updates.
var (transactions, totalCount) = await _transactionRepository.GetUserTransactionsAsync( | ||
userId, pageNumber, pageSize, transactionType); |
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GetUserTransactionsAsync 메서드 누락
GetUserTransactionsAsync
메서드가 ICreditTransactionRepository
에 정의되어 있지 않습니다. 거래 내역 조회를 위해 필요합니다.
// ICreditTransactionRepository.cs에 추가 필요
+ Task<(IEnumerable<CreditTransaction> transactions, int totalCount)> GetUserTransactionsAsync(
+ Guid userId, int pageNumber, int pageSize, CreditTransactionType? transactionType = null);
🤖 Prompt for AI Agents
In ProjectVG.Application/Services/Credit/CreditManagementService.cs around lines
220-221, the call to GetUserTransactionsAsync is failing because that method is
not defined on ICreditTransactionRepository; add an async method signature to
the ICreditTransactionRepository interface (e.g.,
Task<(IEnumerable<CreditTransaction> transactions, int totalCount)>
GetUserTransactionsAsync(Guid userId, int pageNumber, int pageSize,
TransactionType? transactionType)), then implement this method in the concrete
repository class to query/filter transactions, apply pagination, and return the
result tuple; ensure the domain types used in the signature match existing
models and update unit tests/registrations if necessary.
var existingRollback = await _transactionRepository.GetByRelatedEntityAsync("CreditTransaction", originalTransactionId); | ||
if (existingRollback.Any(t => t.Source == ROLLBACK_SOURCE)) | ||
{ | ||
return CreditTransactionResult.CreateFailure("Transaction already rolled back"); | ||
} |
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GetByRelatedEntityAsync 메서드 누락
GetByRelatedEntityAsync
메서드가 ICreditTransactionRepository
에 정의되어 있지 않습니다. 롤백 트랜잭션 중복 체크를 위해 필요합니다.
// ICreditTransactionRepository.cs에 추가 필요
+ Task<IEnumerable<CreditTransaction>> GetByRelatedEntityAsync(string entityType, string entityId);
구현 예시:
public async Task<IEnumerable<CreditTransaction>> GetByRelatedEntityAsync(string entityType, string entityId)
{
return await _context.CreditTransactions
.Where(t => t.RelatedEntityType == entityType && t.RelatedEntityId == entityId)
.ToListAsync();
}
🤖 Prompt for AI Agents
In ProjectVG.Application/Services/Credit/CreditManagementService.cs around lines
317 to 321, the call to GetByRelatedEntityAsync is missing because that method
is not defined on ICreditTransactionRepository; add an async method signature to
the ICreditTransactionRepository interface (Task<IEnumerable<CreditTransaction>>
GetByRelatedEntityAsync(string entityType, string entityId)) and implement it in
the repository class to query the CreditTransactions where RelatedEntityType ==
entityType and RelatedEntityId == entityId, returning the results as a list;
ensure the implementation is async (awaiting the EF Core ToListAsync) and add
any necessary using directives and unit tests or null checks as appropriate.
InitialTokensGranted = false, | ||
Provider = "test", | ||
ProviderId = "test", | ||
Status = 0, | ||
TokenBalance = 0m, | ||
TotalTokensEarned = 0m, | ||
TotalTokensSpent = 0m, | ||
UID = "TESTUSER001", | ||
UpdatedAt = new DateTime(2025, 9, 3, 3, 21, 54, 815, DateTimeKind.Utc).AddTicks(9321), | ||
Username = "testuser" | ||
}, | ||
new | ||
{ | ||
Id = new Guid("bbbbbbbb-bbbb-bbbb-bbbb-bbbbbbbbbbbb"), | ||
CreatedAt = new DateTime(2025, 9, 3, 3, 21, 54, 815, DateTimeKind.Utc).AddTicks(9323), | ||
Email = "zero@test.com", | ||
InitialTokensGranted = false, | ||
Provider = "test", | ||
ProviderId = "zero", | ||
Status = 0, | ||
TokenBalance = 0m, | ||
TotalTokensEarned = 0m, | ||
TotalTokensSpent = 0m, | ||
UID = "ZEROUSER001", | ||
UpdatedAt = new DateTime(2025, 9, 3, 3, 21, 54, 815, DateTimeKind.Utc).AddTicks(9323), | ||
Username = "zerouser" |
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마이그레이션 모델에서 잘못된 속성명 사용
사용자 시드 데이터에서 InitialTokensGranted
, TokenBalance
, TotalTokensEarned
, TotalTokensSpent
등의 속성명이 실제 도메인 모델과 일치하지 않습니다. 도메인 모델에서는 InitialCreditsGranted
, CreditBalance
, TotalCreditsEarned
, TotalCreditsSpent
를 사용합니다.
마이그레이션 파일의 시드 데이터 속성명을 수정해야 합니다:
- InitialTokensGranted = false,
+ InitialCreditsGranted = false,
- TokenBalance = 0m,
+ CreditBalance = 0m,
- TotalTokensEarned = 0m,
+ TotalCreditsEarned = 0m,
- TotalTokensSpent = 0m,
+ TotalCreditsSpent = 0m,
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InitialTokensGranted = false, | |
Provider = "test", | |
ProviderId = "test", | |
Status = 0, | |
TokenBalance = 0m, | |
TotalTokensEarned = 0m, | |
TotalTokensSpent = 0m, | |
UID = "TESTUSER001", | |
UpdatedAt = new DateTime(2025, 9, 3, 3, 21, 54, 815, DateTimeKind.Utc).AddTicks(9321), | |
Username = "testuser" | |
}, | |
new | |
{ | |
Id = new Guid("bbbbbbbb-bbbb-bbbb-bbbb-bbbbbbbbbbbb"), | |
CreatedAt = new DateTime(2025, 9, 3, 3, 21, 54, 815, DateTimeKind.Utc).AddTicks(9323), | |
Email = "zero@test.com", | |
InitialTokensGranted = false, | |
Provider = "test", | |
ProviderId = "zero", | |
Status = 0, | |
TokenBalance = 0m, | |
TotalTokensEarned = 0m, | |
TotalTokensSpent = 0m, | |
UID = "ZEROUSER001", | |
UpdatedAt = new DateTime(2025, 9, 3, 3, 21, 54, 815, DateTimeKind.Utc).AddTicks(9323), | |
Username = "zerouser" | |
// … in ProjectVG.Infrastructure/Migrations/20250903032155_AddTokenTransactionEntity.Designer.cs | |
// Lines ~344–369, updated seed entries: | |
new | |
{ | |
Id = new Guid("aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaaa"), | |
CreatedAt = new DateTime(2025, 9, 3, 3, 21, 54, 815, DateTimeKind.Utc).AddTicks(9321), | |
Email = "test@test.com", | |
InitialCreditsGranted = false, | |
Provider = "test", | |
ProviderId = "test", | |
Status = 0, | |
CreditBalance = 0m, | |
TotalCreditsEarned = 0m, | |
TotalCreditsSpent = 0m, | |
UID = "TESTUSER001", | |
UpdatedAt = new DateTime(2025, 9, 3, 3, 21, 54, 815, DateTimeKind.Utc).AddTicks(9321), | |
Username = "testuser" | |
}, | |
new | |
{ | |
Id = new Guid("bbbbbbbb-bbbb-bbbb-bbbb-bbbbbbbbbbbb"), | |
CreatedAt = new DateTime(2025, 9, 3, 3, 21, 54, 815, DateTimeKind.Utc).AddTicks(9323), | |
Email = "zero@test.com", | |
InitialCreditsGranted = false, | |
Provider = "test", | |
ProviderId = "zero", | |
Status = 0, | |
CreditBalance = 0m, | |
TotalCreditsEarned = 0m, | |
TotalCreditsSpent = 0m, | |
UID = "ZEROUSER001", | |
UpdatedAt = new DateTime(2025, 9, 3, 3, 21, 54, 815, DateTimeKind.Utc).AddTicks(9323), | |
Username = "zerouser" | |
} |
🤖 Prompt for AI Agents
In
ProjectVG.Infrastructure/Migrations/20250903032155_AddTokenTransactionEntity.Designer.cs
around lines 344 to 369 the seed objects use token-related property names that
do not match the domain model; update each seed entry to replace
InitialTokensGranted -> InitialCreditsGranted, TokenBalance -> CreditBalance,
TotalTokensEarned -> TotalCreditsEarned, and TotalTokensSpent ->
TotalCreditsSpent (preserve the existing values and types), apply the same
renames for all other seed records in this file, then rebuild/migrate so the
designer file stays consistent with the domain model.
b.Property<string>("IndividualConfig") | ||
.HasColumnType("nvarchar(max)") | ||
.HasColumnName("IndividualConfigJson"); | ||
|
||
b.Property<string>("IndividualConfigJson") | ||
.HasColumnType("nvarchar(max)"); | ||
|
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IndividualConfig/IndividualConfigJson 이중 매핑(컬럼명 충돌) — 실제론 [NotMapped]여야 할 속성이 컬럼으로 생성됩니다.
스냅샷에 b.Property<string>("IndividualConfig").HasColumnName("IndividualConfigJson")
와 별도로 b.Property<string>("IndividualConfigJson")
이 존재하고, 후자는 IndividualConfigJson1
로 리네임되고 있습니다. 도메인 코드에서는 IndividualConfig
가 [NotMapped] 래퍼인데, 현재 스냅샷은 두 개의 컬럼을 생성하려 합니다. 이는 스키마/시드 불일치와 쿼리 혼선을 유발합니다.
권장 정정(모델 재생성 필요):
- b.Property<string>("IndividualConfig")
- .HasColumnType("nvarchar(max)")
- .HasColumnName("IndividualConfigJson");
-
- b.Property<string>("IndividualConfigJson")
- .HasColumnType("nvarchar(max)");
+ b.Property<string>("IndividualConfigJson")
+ .HasColumnType("nvarchar(max)");
...
- {
- t.HasCheckConstraint("CK_Character_ConfigMode_Valid", "ConfigMode IN (0, 1)");
-
- t.Property("IndividualConfigJson")
- .HasColumnName("IndividualConfigJson1");
- });
+ {
+ t.HasCheckConstraint("CK_Character_ConfigMode_Valid", "ConfigMode IN (0, 1)");
+ });
또한 시드 데이터에서 IndividualConfig
와 IndividualConfigJson
중 하나만 남기고(권장: IndividualConfigJson
), 다른 하나는 제거하세요.
Also applies to: 98-104, 106-136
CreatedAt = new DateTime(2025, 9, 3, 3, 21, 54, 815, DateTimeKind.Utc).AddTicks(9321), | ||
Email = "test@test.com", | ||
InitialTokensGranted = false, | ||
Provider = "test", | ||
ProviderId = "test", | ||
Status = 0, | ||
TokenBalance = 0m, | ||
TotalTokensEarned = 0m, | ||
TotalTokensSpent = 0m, | ||
UID = "TESTUSER001", | ||
UpdatedAt = new DateTime(2025, 8, 28, 17, 39, 42, 34, DateTimeKind.Utc).AddTicks(2874), | ||
UpdatedAt = new DateTime(2025, 9, 3, 3, 21, 54, 815, DateTimeKind.Utc).AddTicks(9321), | ||
Username = "testuser" | ||
}, | ||
new | ||
{ | ||
Id = new Guid("bbbbbbbb-bbbb-bbbb-bbbb-bbbbbbbbbbbb"), | ||
CreatedAt = new DateTime(2025, 8, 28, 17, 39, 42, 34, DateTimeKind.Utc).AddTicks(2875), | ||
CreatedAt = new DateTime(2025, 9, 3, 3, 21, 54, 815, DateTimeKind.Utc).AddTicks(9323), | ||
Email = "zero@test.com", | ||
InitialTokensGranted = false, | ||
Provider = "test", | ||
ProviderId = "zero", | ||
Status = 0, | ||
TokenBalance = 0m, | ||
TotalTokensEarned = 0m, | ||
TotalTokensSpent = 0m, | ||
UID = "ZEROUSER001", | ||
UpdatedAt = new DateTime(2025, 8, 28, 17, 39, 42, 34, DateTimeKind.Utc).AddTicks(2876), | ||
UpdatedAt = new DateTime(2025, 9, 3, 3, 21, 54, 815, DateTimeKind.Utc).AddTicks(9323), | ||
Username = "zerouser" | ||
}); |
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Seed 데이터의 속성명이 현재 User 스키마와 불일치합니다 (빌드/마이그레이션 실패 위험).
Users
시드에 InitialTokensGranted
, TokenBalance
, TotalTokensEarned
, TotalTokensSpent
가 남아 있습니다. 현재 모델은 InitialCreditsGranted
, CreditBalance
, TotalCreditsEarned
, TotalCreditsSpent
를 사용합니다. EF Core는 HasData 속성명을 엄격 매칭하므로 런타임/마이그레이션 시 예외가 납니다.
아래처럼 교체하세요:
- InitialTokensGranted = false,
+ InitialCreditsGranted = false,
...
- TokenBalance = 0m,
- TotalTokensEarned = 0m,
- TotalTokensSpent = 0m,
+ CreditBalance = 0m,
+ TotalCreditsEarned = 0m,
+ TotalCreditsSpent = 0m,
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
CreatedAt = new DateTime(2025, 9, 3, 3, 21, 54, 815, DateTimeKind.Utc).AddTicks(9321), | |
Email = "test@test.com", | |
InitialTokensGranted = false, | |
Provider = "test", | |
ProviderId = "test", | |
Status = 0, | |
TokenBalance = 0m, | |
TotalTokensEarned = 0m, | |
TotalTokensSpent = 0m, | |
UID = "TESTUSER001", | |
UpdatedAt = new DateTime(2025, 8, 28, 17, 39, 42, 34, DateTimeKind.Utc).AddTicks(2874), | |
UpdatedAt = new DateTime(2025, 9, 3, 3, 21, 54, 815, DateTimeKind.Utc).AddTicks(9321), | |
Username = "testuser" | |
}, | |
new | |
{ | |
Id = new Guid("bbbbbbbb-bbbb-bbbb-bbbb-bbbbbbbbbbbb"), | |
CreatedAt = new DateTime(2025, 8, 28, 17, 39, 42, 34, DateTimeKind.Utc).AddTicks(2875), | |
CreatedAt = new DateTime(2025, 9, 3, 3, 21, 54, 815, DateTimeKind.Utc).AddTicks(9323), | |
Email = "zero@test.com", | |
InitialTokensGranted = false, | |
Provider = "test", | |
ProviderId = "zero", | |
Status = 0, | |
TokenBalance = 0m, | |
TotalTokensEarned = 0m, | |
TotalTokensSpent = 0m, | |
UID = "ZEROUSER001", | |
UpdatedAt = new DateTime(2025, 8, 28, 17, 39, 42, 34, DateTimeKind.Utc).AddTicks(2876), | |
UpdatedAt = new DateTime(2025, 9, 3, 3, 21, 54, 815, DateTimeKind.Utc).AddTicks(9323), | |
Username = "zerouser" | |
}); | |
// … previous seeded user … | |
CreatedAt = new DateTime(2025, 9, 3, 3, 21, 54, 815, DateTimeKind.Utc).AddTicks(9321), | |
Email = "test@test.com", | |
InitialCreditsGranted = false, | |
Provider = "test", | |
ProviderId = "test", | |
Status = 0, | |
- TokenBalance = 0m, | |
- TotalTokensEarned = 0m, | |
CreditBalance = 0m, | |
TotalCreditsEarned = 0m, | |
TotalCreditsSpent = 0m, | |
UID = "TESTUSER001", | |
UpdatedAt = new DateTime(2025, 9, 3, 3, 21, 54, 815, DateTimeKind.Utc).AddTicks(9321), | |
Username = "testuser" | |
}, | |
new | |
{ | |
Id = new Guid("bbbbbbbb-bbbb-bbbb-bbbb-bbbbbbbbbbbb"), | |
CreatedAt = new DateTime(2025, 9, 3, 3, 21, 54, 815, DateTimeKind.Utc).AddTicks(9323), | |
Email = "zero@test.com", | |
InitialCreditsGranted = false, | |
Provider = "test", | |
ProviderId = "zero", | |
Status = 0, | |
- TokenBalance = 0m, | |
- TotalTokensEarned = 0m, | |
CreditBalance = 0m, | |
TotalCreditsEarned = 0m, | |
TotalCreditsSpent = 0m, | |
UID = "ZEROUSER001", | |
UpdatedAt = new DateTime(2025, 9, 3, 3, 21, 54, 815, DateTimeKind.Utc).AddTicks(9323), | |
Username = "zerouser" | |
}); |
🤖 Prompt for AI Agents
In ProjectVG.Infrastructure/Migrations/ProjectVGDbContextModelSnapshot.cs around
lines 339 to 367 the Users seed data uses outdated property names
(InitialTokensGranted, TokenBalance, TotalTokensEarned, TotalTokensSpent) that
no longer match the current User model; replace those four properties with the
new names (InitialCreditsGranted, CreditBalance, TotalCreditsEarned,
TotalCreditsSpent) for each seeded user, preserving the original values and
types (bool for InitialCreditsGranted, decimal for balances/totals) so the
HasData metadata matches the model and migrations/builds succeed.
public static ProjectVG.Domain.Entities.Characters.Character CreateCharacterEntityWithIndividualConfig( | ||
string name = "TestCharacter", | ||
Guid? id = null, | ||
string description = "Test character description", | ||
string role = "Assistant", | ||
bool isActive = true, | ||
string personality = "Friendly and helpful", | ||
string speechStyle = "Casual", | ||
string summary = "Test character summary", | ||
string userAlias = "User", | ||
string voiceId = "test-voice") | ||
string voiceId = "test-voice", | ||
string? role = "Assistant", | ||
string? personality = "Friendly and helpful", | ||
string? speechStyle = "Casual", | ||
string? summary = "Test character summary", | ||
string? userAlias = "User", | ||
string? imageUrl = null) | ||
{ |
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🛠️ Refactor suggestion
ImageUrl null 할당 가능성 — 도메인/DB의 NotNull 제약과 불일치.
imageUrl
파라미터 기본값이 null이고 그대로 ImageUrl
에 대입됩니다. ImageUrl
은 도메인에서 non-null, DB에서도 IsRequired
입니다. 테스트에서 엔티티 저장 시 실패할 수 있으므로 coalesce 처리하세요.
- string? imageUrl = null)
+ string? imageUrl = null)
{
var character = new ProjectVG.Domain.Entities.Characters.Character
{
Id = id ?? Guid.NewGuid(),
Name = name,
Description = description,
IsActive = isActive,
VoiceId = voiceId,
- ImageUrl = imageUrl
+ ImageUrl = imageUrl ?? string.Empty
};
Also applies to: 28-36
🤖 Prompt for AI Agents
In ProjectVG.Tests/Application/TestUtilities/TestDataBuilder.cs around lines
15-27 (and similarly 28-36), the CreateCharacterEntityWithIndividualConfig
method accepts imageUrl as nullable and passes null into the entity whose
ImageUrl is non-null/IsRequired; change the code to coalesce imageUrl to a
non-null default (e.g. string.Empty or a sensible test default) when assigning
to the entity so the constructed entity always satisfies the domain/DB NotNull
constraint.
public static ProjectVG.Domain.Entities.Characters.Character CreateCharacterEntityWithSystemPrompt( | ||
string name = "TestCharacter", | ||
Guid? id = null, | ||
string description = "Test character description", | ||
bool isActive = true, | ||
string voiceId = "test-voice", | ||
string systemPrompt = "You are a friendly and helpful assistant.", | ||
string? imageUrl = null) | ||
{ |
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🛠️ Refactor suggestion
SystemPrompt 빌더에서도 동일한 ImageUrl null 처리 필요.
- string? imageUrl = null)
+ string? imageUrl = null)
{
var character = new ProjectVG.Domain.Entities.Characters.Character
{
Id = id ?? Guid.NewGuid(),
Name = name,
Description = description,
IsActive = isActive,
VoiceId = voiceId,
- ImageUrl = imageUrl
+ ImageUrl = imageUrl ?? string.Empty
};
Also applies to: 60-68
🤖 Prompt for AI Agents
In ProjectVG.Tests/Application/TestUtilities/TestDataBuilder.cs around lines
51-59 (and likewise 60-68), the CreateCharacterEntityWithSystemPrompt overloads
do not handle a null imageUrl consistently; update both methods to apply the
same null handling used by the other character builders (e.g., use a
null-coalescing or conditional assignment so imageUrl is set to the same default
or left null consistently before constructing the Character entity), ensuring
both overloads mirror the existing ImageUrl logic.
public static CreateCharacterWithFieldsCommand CreateCreateCharacterWithFieldsCommand( | ||
string name = "TestCharacter", | ||
string description = "Test character description", | ||
string role = "Assistant", | ||
bool isActive = true) | ||
bool isActive = true, | ||
string voiceId = "test-voice", | ||
string? role = "Assistant", | ||
string? personality = "Friendly and helpful", | ||
string? speechStyle = "Casual", | ||
string? summary = "Test character summary", | ||
string? userAlias = "User", | ||
string? imageUrl = null) | ||
{ | ||
return new CreateCharacterCommand | ||
return new CreateCharacterWithFieldsCommand | ||
{ | ||
Name = name, | ||
Description = description, | ||
Role = role, | ||
IsActive = isActive | ||
IsActive = isActive, | ||
VoiceId = voiceId, | ||
ImageUrl = imageUrl ?? string.Empty, | ||
IndividualConfig = new IndividualConfig | ||
{ | ||
Role = role, | ||
Personality = personality, | ||
SpeechStyle = speechStyle, | ||
Summary = summary, | ||
UserAlias = userAlias | ||
} | ||
}; | ||
} |
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💡 Verification agent
🧩 Analysis chain
CreateCharacterWithFieldsCommand에 IsActive가 실제로 존재하는지 확인 필요.
요청 DTO의 ToCommand 예시는 IsActive
를 넘기지 않습니다. 커맨드/핸들러에 IsActive
가 없다면 이 빌더는 컴파일/실행 실패합니다. 반대로 속성이 있다면 API 레이어와의 불일치일 수 있습니다.
다음 스크립트로 커맨드 정의를 확인해 주세요:
🏁 Script executed:
#!/bin/bash
# CreateCharacterWithFieldsCommand에 IsActive 포함 여부 확인
rg -nP --type=cs -C2 '\bclass\s+CreateCharacterWithFieldsCommand\b.*?{(?s).*?}' | sed -n '1,200p'
rg -nP --type=cs '\bIsActive\b'
Length of output: 9632
🏁 Script executed:
#!/bin/bash
# CreateCharacterWithFieldsCommand 정의 위치 및 IsActive 속성 포함 여부 확인
# 1) 클래스 정의 위치 찾기
rg -n --type=cs 'class\s+CreateCharacterWithFieldsCommand\b'
# 2) 정의 파일에서 코드 및 IsActive 검색
file=$(rg -l --type=cs 'class\s+CreateCharacterWithFieldsCommand\b')
if [ -n "$file" ]; then
echo "===== $file 내용 작성 (첫 200줄) ====="
sed -n '1,200p' "$file"
echo "===== $file 내 IsActive 검색 ====="
rg -n 'IsActive' "$file"
else
echo "CreateCharacterWithFieldsCommand 정의 파일을 찾을 수 없습니다."
fi
Length of output: 261
CreateCharacterWithFieldsCommand 클래스가 프로젝트에 정의되어 있지 않습니다. TestDataBuilder의 CreateCreateCharacterWithFieldsCommand 메서드가 참조하는 커맨드 타입 이름과 실제 정의를 일치시키거나 해당 클래스를 추가하세요.
🤖 Prompt for AI Agents
ProjectVG.Tests/Application/TestUtilities/TestDataBuilder.cs lines 104-132: the
test helper returns a CreateCharacterWithFieldsCommand type that doesn't exist;
either change the factory to use the actual existing command type name, or add a
public CreateCharacterWithFieldsCommand class (in the same or appropriate
project/namespace) with the properties used here (Name, Description, IsActive,
VoiceId, ImageUrl and an IndividualConfig property containing Role, Personality,
SpeechStyle, Summary, UserAlias), and ensure the class and IndividualConfig are
in the correct namespace/imported so the TestDataBuilder compiles.
Summary by CodeRabbit