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Feature : 코드 크래딧 추가 #12
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도메인 명칭 변경 Token-> Credit 사유 : JWT Token과 명칭이 겹치고 좀 더 알맞는 명칭으로 판단됨
- Data Annotation + Fluent API 하이브리드 방식으로 전환 - 기본 제약사항은 Data Annotation으로 이전 ([Key], [Required], [StringLength] 등) - 복잡한 설정은 Fluent API 유지 (외래키 관계, JSON 변환, 복합 인덱스 등) - ProjectVGDbContext.cs 코드량 50% 이상 감소 (160줄 → 약 70줄) - 불필요한 속성 주석 70% 제거 (90+ → 25개) - 비즈니스 로직 메서드 주석은 유지 - Domain 프로젝트에 EF Core Abstractions 패키지 추가 개선 효과: - 코드 가독성 향상 (엔티티 클래스만으로 기본 제약사항 파악 가능) - 유지보수성 향상 (주석-코드 불일치 위험 감소) - 개발 생산성 향상 (새 엔티티 추가 시 더 직관적)
Clean Architecture 원칙에 따라 Repository 패턴을 개선: - Repository 인터페이스를 Infrastructure에서 Domain으로 이동 - Infrastructure는 Domain 인터페이스를 구현하도록 수정 - Application 레이어가 Domain 인터페이스에만 의존하도록 개선 - ConversationHistory 폴더명을 Conversation으로 변경하여 일관성 확보 - 모든 테스트 코드의 참조 경로 업데이트 변경사항: - Domain/Repositories/ 인터페이스 생성 - Infrastructure 구현체들이 Domain 인터페이스 참조 - Application 서비스들의 의존성을 Domain으로 변경 - DI 컨테이너 등록 수정 - 테스트 프로젝트 참조 경로 업데이트
Caution Review failedThe pull request is closed. Walkthrough게스트/OAuth2 인증 재설계 및 크레딧(토큰) 시스템 추가, 캐릭터 하이브리드 구성(Individual/SystemPrompt) 도입, 대화 이력 페이징·세션·메시지 단건 삭제 확장, 채팅 파이프라인을 RequestId 기반으로 재구성하고 세그먼트/결과 메시지 및 크레딧 차감 연동, Redis 분산캐시·대규모 마이그레이션 포함. Changes
Sequence Diagram(s)sequenceDiagram
autonumber
actor User
participant API as AuthController
participant Auth as AuthService
participant Credit as ICreditManagementService
participant Token as ITokenService
User->>API: POST /api/v1/auth/guest-login (guestId)
API->>Auth: GuestLoginAsync(guestId)
Auth->>Auth: 사용자 조회/생성
Auth->>Credit: GrantInitialCreditsAsync(user.Id)
Credit-->>Auth: granted
Auth->>Token: GenerateTokens(user)
Token-->>Auth: access/refresh
Auth-->>API: AuthResult
API-->>User: 200 + headers X-Access-Credit / X-Refresh-Credit
sequenceDiagram
autonumber
actor Client
participant API as OAuthController
participant OAuth as OAuth2Service
participant Cache as IDistributedCache
Client->>API: GET /api/v1/oauth/token?state=...
API->>OAuth: ConsumeTokenDataAsync(state)
OAuth->>Cache: Get & Remove oauth2:token:{state}
Cache-->>OAuth: TokenData
OAuth-->>API: TokenData
API-->>Client: 200 + X-Access-Credit / X-Refresh-Credit / X-Expires-In / X-UID
sequenceDiagram
autonumber
actor User
participant API as ChatController
participant Val as ChatRequestValidator
participant LLM as ChatLLM
participant TTS as ChatTTSProcessor
participant Conv as IConversationService
participant Credit as ICreditManagementService
participant WS as WebSocketManager
User->>API: POST /chat (ChatRequest)
API->>Val: ValidateAsync(request)
Val->>Credit: HasSufficientCreditsAsync(userId, estimatedCost)
Credit-->>Val: balance ok/fail
Val-->>API: validated
API->>LLM: Generate segments
API->>TTS: Produce audios for segments (optional)
API->>Credit: DeductCreditsAsync(userId, amount, transactionId)
Credit-->>API: CreditTransactionResult(balanceAfter)
loop each segment
API->>Conv: AddMessageAsync(userId, characterId, role, content, timestamp, requestId)
API->>WS: Send ChatProcessResultMessage (with credits info)
end
sequenceDiagram
autonumber
actor User
participant API as CharacterController
participant Svc as ICharacterService
User->>API: POST /api/v1/character/individual
API->>Svc: CreateCharacterWithFieldsAsync(command{userId,...})
Svc-->>API: CharacterDto(ConfigMode=Individual)
API-->>User: 201 Created
Estimated code review effort🎯 5 (Critical) | ⏱️ ~120+ minutes Possibly related PRs
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Actionable comments posted: 95
Caution
Some comments are outside the diff and can’t be posted inline due to platform limitations.
⚠️ Outside diff range comments (10)
ProjectVG.Api/Models/Chat/Request/ChatRequest.cs (1)
1-6
: 네임스페이스가 파일 경로/다른 API DTO와 불일치(컴파일·DI 이슈 유발 가능)파일 경로 및 다른 DTO(예: Auth/Response)가 사용하는 네임스페이스 규칙에 맞춰 Api 쪽으로 교정 필요. 또한 불필요한 using이 남아있습니다.
수정 제안(diff):
-using ProjectVG.Application.Models.Chat; +// using 제거: 불사용 -namespace ProjectVG.Application.Models.API.Request +namespace ProjectVG.Api.Models.Chat.RequestProjectVG.Api/Controllers/OAuthController.cs (1)
99-106
: IOAuth2Service에 ConsumeTokenDataAsync 메서드 추가 및 원자적 토큰 소비 구현 필요
OAuthController에서 GetTokenDataAsync 후 DeleteTokenDataAsync를 분리 호출하면 동시 요청 시 동일 state로 토큰이 2회 노출될 수 있습니다. Redis GETDEL 또는 트랜잭션 기반으로 토큰을 원자적으로 pop(get+delete)하는ConsumeTokenDataAsync(string state)
메서드를IOAuth2Service
인터페이스(ProjectVG.Application/Services/Auth/IOAuth2Service.cs, GetTokenDataAsync 정의 근처)에 추가하고, 컨트롤러에서 해당 메서드를 호출하도록 변경하세요.ProjectVG.Infrastructure/Persistence/Repositories/Character/SqlServerCharacterRepository.cs (1)
35-41
: CreateAsync에서 IsActive를 강제로 true로 설정 — 서비스 입력이 무시됩니다.서비스에서 IsActive를 세팅해도 여기서 덮어씁니다. 일관성을 위해 강제 설정을 제거하세요.
character.Id = Guid.NewGuid(); character.CreatedAt = DateTime.UtcNow; character.UpdatedAt = DateTime.UtcNow; - character.IsActive = true;
필요 시 도메인 기본값을 true로 두고, 명시 입력이 있으면 그 값을 존중하는 패턴이 좋습니다.
ProjectVG.Application/Models/Chat/ChatProcessContext.cs (1)
36-51
: 두 번째 생성자에서 RequestId/UserRequestAt 누락 → 상이한 추적값 유발첫 번째 생성자만
RequestId
/UserRequestAt
을 설정합니다. 동일한 커맨드에서 서로 다른 컨텍스트 값이 생겨 추적·로깅이 깨질 수 있습니다.public ChatProcessContext( ChatRequestCommand command, CharacterDto character, IEnumerable<ConversationHistory> conversationHistory, IEnumerable<string> memoryContext) { + RequestId = command.Id; UserId = command.UserId; CharacterId = command.CharacterId; UserMessage = command.UserPrompt; MemoryStore = command.UserId.ToString(); UseTTS = command.UseTTS; + UserRequestAt = command.UserRequestAt; Character = character; ConversationHistory = conversationHistory; MemoryContext = memoryContext; }ProjectVG.Application/Services/Chat/ChatService.cs (1)
123-125
: 실패 처리 핸들러도 새 스코프에서 resolve 하세요성공/저장 처리만 스코프에서 resolve되고, 실패 시에는 필드
_chatFailureHandler
(scoped)가 사용됩니다. 동일한 수명 문제로 안전하지 않습니다. 위의 전체 스코프화와 함께ChatFailureHandler
도 스코프에서 가져와 사용하세요.- catch (Exception) { - await _chatFailureHandler.HandleAsync(context); - } + catch (Exception) { + var failureHandler = scope.ServiceProvider.GetRequiredService<ChatFailureHandler>(); + await failureHandler.HandleAsync(context); + }ProjectVG.Infrastructure/InfrastructureServiceCollectionExtensions.cs (1)
111-136
: 프로덕션에서 기본 JWT 키 사용 방지 필요지금은 JWT 키 미설정 시 하드코딩된 기본값으로 동작합니다. 운영 환경에서 기본값 사용은 심각한 보안 리스크입니다. 운영/스테이징에선 미설정 시 실패하도록 강제해 주세요.
다음과 같이 환경 기반 가드를 추가하는 것을 제안합니다:
private static void AddAuthServices(IServiceCollection services, IConfiguration configuration) { - // JWT 키를 여러 소스에서 찾기 + // JWT 키를 여러 소스에서 찾기 var jwtKey = Environment.GetEnvironmentVariable("JWT_SECRET_KEY") ?? configuration["JWT_SECRET_KEY"] ?? configuration["JWT:SecretKey"] ?? Environment.GetEnvironmentVariable("JWT_KEY") ?? "your-super-secret-jwt-key-here-minimum-32-characters"; + var aspnetEnv = Environment.GetEnvironmentVariable("ASPNETCORE_ENVIRONMENT") ?? "Development"; // 환경변수 치환 문자열이 그대로 남아있는 경우 처리 if (jwtKey.StartsWith("${") && jwtKey.EndsWith("}")) { var envVarName = jwtKey.Substring(2, jwtKey.Length - 3); jwtKey = Environment.GetEnvironmentVariable(envVarName) ?? "your-super-secret-jwt-key-here-minimum-32-characters"; } + + if (!"Development".Equals(aspnetEnv, StringComparison.OrdinalIgnoreCase) && + jwtKey == "your-super-secret-jwt-key-here-minimum-32-characters") + { + throw new InvalidOperationException("JWT secret key is not configured for non-development environment."); + }ProjectVG.Application/Models/User/UserDto.cs (1)
30-39
: CreatedAt/UpdatedAt 누락 매핑: 기본값(DateTime.MinValue) 유입 위험도메인 → DTO 생성자에서 생성/갱신 시간이 설정되지 않아 기본값이 남습니다. 감사/정렬/응답 표시에 문제를 일으킬 수 있습니다.
적용 diff:
public UserDto(Domain.Entities.Users.User user) { Id = user.Id; UID = user.UID; Username = user.Username; Email = user.Email; ProviderId = user.ProviderId; Provider = user.Provider; Status = user.Status; + CreatedAt = user.CreatedAt; + UpdatedAt = user.UpdatedAt ?? DateTime.UtcNow; }ProjectVG.Application/Services/Auth/OAuth2Service.cs (2)
241-249
: 미매칭 ClientId에 ‘google’ 기본값 반환 — 잘못된 제공자 매핑 위험일치하는 ClientId가 없을 때 기본
"google"
을 반환하면 잘못된 계정 연동으로 이어질 수 있습니다. 예외를 던지세요.- return "google"; + throw new ValidationException(ErrorCode.OAUTH2_PROVIDER_NOT_CONFIGURED, $"Unknown client id: {clientId}");
119-124
: ExpiresIn 계산 음수 가능성 — 하한 0으로 클램프시간 동기화 문제로 음수가 될 수 있습니다. 최소 0으로 보정하세요.
- ExpiresIn = (int)(authResult.Tokens.AccessTokenExpiresAt - DateTime.UtcNow).TotalSeconds, + ExpiresIn = Math.Max(0, (int)(authResult.Tokens.AccessTokenExpiresAt.ToUniversalTime() - DateTime.UtcNow).TotalSeconds),ProjectVG.Api/Controllers/CharacterController.cs (1)
90-95
: DeleteCharacter API에 인증·소유자 검증 추가
- ProjectVG.Api/Controllers/CharacterController.cs의 DeleteCharacter에
[JwtAuthentication]
속성 추가- ProjectVG.Application/Services/Character/CharacterService.DeleteCharacterAsync에 호출자(UserId)와
character.CreatedBy
비교를 통한 소유자 검증 로직 구현
[JsonPropertyName("voice_id")] | ||
[StringLength(100, ErrorMessage = "음성 ID는 최대 100자까지 입력 가능합니다.")] | ||
public string VoiceId { get; init; } = string.Empty; |
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🛠️ Refactor suggestion
VoiceId 유효성(필수/빈 문자열 금지) 강화 — DB 제약 및 도메인 규칙과 일치 필요
VoiceId는 DB에서 NOT NULL(최대 100자)입니다. 빈 문자열도 금지하려면 Required/MinimumLength를 추가하세요.
적용 예시(diff):
[JsonPropertyName("voice_id")]
-[StringLength(100, ErrorMessage = "음성 ID는 최대 100자까지 입력 가능합니다.")]
+[Required(ErrorMessage = "음성 ID는 필수입니다.")]
+[StringLength(100, MinimumLength = 1, ErrorMessage = "음성 ID는 1-100자 사이여야 합니다.")]
public string VoiceId { get; init; } = string.Empty;
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
[JsonPropertyName("voice_id")] | |
[StringLength(100, ErrorMessage = "음성 ID는 최대 100자까지 입력 가능합니다.")] | |
public string VoiceId { get; init; } = string.Empty; | |
[JsonPropertyName("voice_id")] | |
[Required(ErrorMessage = "음성 ID는 필수입니다.")] | |
[StringLength(100, MinimumLength = 1, ErrorMessage = "음성 ID는 1-100자 사이여야 합니다.")] | |
public string VoiceId { get; init; } = string.Empty; |
🤖 Prompt for AI Agents
In
ProjectVG.Api/Models/Character/Request/CreateCharacterWithSystemPromptRequest.cs
around lines 25 to 27, the VoiceId property is currently optional/allowing empty
string which conflicts with the DB NOT NULL constraint; make it required and
forbid empty strings by adding validation attributes such as [Required] plus
either [MinLength(1)] or set StringLength with a MinimumLength=1 (e.g.,
StringLength(100, MinimumLength = 1)) so the model validation enforces non-empty
values that match the DB/domain constraints.
[JsonPropertyName("message_type")] | ||
public string MessageType { get; init; } = "json"; | ||
|
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message_type의 타입이 클라이언트와 불일치(심각한 호환성 리스크).
test-clients/ai-chat-client/script.js(Line 198)에서 getUint8
로 바이트 코드를 읽습니다. 서버 모델은 string("json")을 내보내도록 변경되어 프로토콜이 깨질 수 있습니다. 숫자 코드와 문자열을 동시에 지원해 점진적 마이그레이션을 권장합니다.
제안 패치: 숫자 코드 필드를 추가해 양방향 호환을 유지합니다.
[JsonPropertyName("message_type")]
- public string MessageType { get; init; } = "json";
+ public string MessageType { get; init; } = "json";
+
+ // 신규: 바이너리 클라이언트 호환을 위한 코드 필드(0=json 등 사내 규약에 맞춰 맵핑)
+ [JsonPropertyName("message_type_code")]
+ public byte MessageTypeCode { get; init; } = 0;
📝 Committable suggestion
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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
[JsonPropertyName("message_type")] | |
public string MessageType { get; init; } = "json"; | |
[JsonPropertyName("message_type")] | |
public string MessageType { get; init; } = "json"; | |
// 신규: 바이너리 클라이언트 호환을 위한 코드 필드 (0=json 등 사내 규약에 맞춰 맵핑) | |
[JsonPropertyName("message_type_code")] | |
public byte MessageTypeCode { get; init; } = 0; |
🤖 Prompt for AI Agents
In ProjectVG.Application/Models/WebSocket/WebSocketMessage.cs around lines
10–12, the MessageType property was changed to a string which breaks
compatibility with clients that expect a numeric message-type byte; add a new
nullable integer property (e.g., MessageTypeCode) with a JsonPropertyName for
the numeric field and leave the existing MessageType string in place so both are
serialized; update (or add) deserialization logic to prefer the numeric code
when present (falling back to the string) and ensure the default/constructed
value maps to the existing "json" code so older clients and new clients can
interoperate during migration.
return new AuthResult { | ||
Tokens = tokens, | ||
User = user | ||
}; |
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AuthResult.User가 null 가능 — 계약 위반 및 NRE 위험.
리프레시 성공인데 User를 null로 반환하면 이후 파이프라인에서 NRE가 납니다. 사용자 식별 실패 시 예외로 처리하거나, 토큰에서 사용자 ID를 확정 추출한 뒤 필수적으로 적재하세요.
- return new AuthResult {
- Tokens = tokens,
- User = user
- };
+ if (!userId.HasValue)
+ throw new ValidationException(ErrorCode.TOKEN_REFRESH_FAILED, "토큰에서 사용자 정보를 확인할 수 없습니다");
+
+ if (user is null)
+ throw new ValidationException(ErrorCode.TOKEN_REFRESH_FAILED, "사용자 정보를 조회할 수 없습니다");
+
+ return new AuthResult {
+ Tokens = tokens,
+ User = user
+ };
참고: 토큰에 사용자 ID가 포함된다면 토큰 파싱 결과(예: claims)로부터 직접 userId를 확보하는 경로가 더 견고합니다.
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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
return new AuthResult { | |
Tokens = tokens, | |
User = user | |
}; | |
if (!userId.HasValue) | |
throw new ValidationException(ErrorCode.TOKEN_REFRESH_FAILED, "토큰에서 사용자 정보를 확인할 수 없습니다"); | |
if (user is null) | |
throw new ValidationException(ErrorCode.TOKEN_REFRESH_FAILED, "사용자 정보를 조회할 수 없습니다"); | |
return new AuthResult { | |
Tokens = tokens, | |
User = user | |
}; |
🤖 Prompt for AI Agents
In ProjectVG.Application/Services/Auth/AuthService.cs around lines 96-99, the
method returns an AuthResult with a potentially null User which violates the
contract and causes NREs downstream; update the code so that if the user lookup
failed you either throw a specific exception (e.g., UserNotFoundException)
instead of returning, or extract the userId from the issued tokens/claims and
re-load the User entity deterministically before building AuthResult, ensuring
AuthResult.User is always non-null when returning.
} | ||
else { | ||
_logger.LogWarning("리프레시 토큰 만료 또는 무효화 실패: {RefreshToken}", refreshToken); | ||
} |
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민감정보(리프레시 토큰) 로그 유출 — 반드시 마스킹/해싱하세요.
토큰 원문을 로그에 남기면 사고 시 대규모 계정 탈취로 직결됩니다.
- _logger.LogWarning("리프레시 토큰 만료 또는 무효화 실패: {RefreshToken}", refreshToken);
+ _logger.LogWarning("리프레시 토큰 만료 또는 무효화 실패: {RefreshTokenMasked}", MaskToken(refreshToken));
추가(헬퍼 메서드):
// 파일 내 임의 위치(예: 클래스 하단)에 추가
private static string MaskToken(string token)
{
if (string.IsNullOrEmpty(token)) return "***";
var head = token.Length >= 4 ? token[..4] : "*";
var tail = token.Length >= 4 ? token[^4..] : "*";
return $"{head}...{tail}";
}
🤖 Prompt for AI Agents
In ProjectVG.Application/Services/Auth/AuthService.cs around lines 112 to 115,
the code currently logs the raw refresh token which exposes sensitive data;
replace the direct token in the LogWarning with a masked or hashed
representation (do not log the full token). Add a private helper method in this
file (e.g., near the bottom of the class) that returns a safe masked string
(showing only a few leading/trailing chars or a fixed placeholder) or returns a
hash, and call that helper when composing the log message so only the
masked/hashed token is logged.
using ProjectVG.Application.Models.Auth; | ||
using ProjectVG.Application.Models.User; |
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💡 Verification agent
🧩 Analysis chain
AuthResult 네임스페이스 확인 필요
using 이 Models.Auth 를 가리키는데, 코드베이스에 따라 Services.Auth 에 존재할 수도 있습니다. 실제 선언 네임스페이스와 일치하는지 확인해 주세요. 일치하지 않으면 CI 실패나 모호성 이슈가 생깁니다.
🏁 Script executed:
#!/bin/bash
# AuthResult 선언 위치/네임스페이스 확인
rg -nP '^\s*public\s+class\s+AuthResult\b' -C2
Length of output: 462
using 네임스페이스 수정 필요
AuthResult 클래스가 ProjectVG.Application.Services.Auth
네임스페이스에 선언되어 있으므로, IOAuth2AccountManager.cs에서 아래와 같이 변경하세요.
- using ProjectVG.Application.Models.Auth;
+ using ProjectVG.Application.Services.Auth;
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
using ProjectVG.Application.Models.Auth; | |
using ProjectVG.Application.Models.User; | |
using ProjectVG.Application.Services.Auth; | |
using ProjectVG.Application.Models.User; |
🤖 Prompt for AI Agents
ProjectVG.Application/Services/Auth/IOAuth2AccountManager.cs around lines 1-2:
the file currently imports ProjectVG.Application.Models.Auth but the AuthResult
class lives in ProjectVG.Application.Services.Auth; replace the Models.Auth
using with using ProjectVG.Application.Services.Auth (or add that using and
remove the incorrect one) so references to AuthResult resolve to the correct
namespace.
migrationBuilder.AlterColumn<string>( | ||
name: "Role", | ||
table: "ConversationHistories", | ||
type: "nvarchar(20)", | ||
maxLength: 20, | ||
nullable: false, | ||
oldClrType: typeof(int), | ||
oldType: "int"); | ||
|
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💡 Verification agent
🧩 Analysis chain
Role 컬럼 int→string 전환 시 데이터 매핑 누락 — 데이터 불일치 위험
단순 타입 변경만으로는 기존 int 값(예: 0/1/2)이 문자열 “0/1/2”로 남아 도메인에서 기대하는 “system/user/assistant” 등과 불일치할 수 있습니다. Up 단계에서 값 매핑을 명시적으로 수행하세요.
예시(실제 enum 매핑에 맞게 수정 필요):
migrationBuilder.Sql(@"
UPDATE ConversationHistories
SET Role = CASE Role
WHEN '0' THEN 'system'
WHEN '1' THEN 'user'
WHEN '2' THEN 'assistant'
ELSE Role
END;
");
정확한 enum 매핑을 확인하려면 아래 스크립트를 실행해 소스 코드의 역할 정의를 찾으세요.
🏁 Script executed:
#!/bin/bash
# ChatRole/Role 관련 enum 또는 상수 매핑 검색
rg -nP -C3 '\b(enum|class)\s+ChatRole\b|\bRole\b.*(system|assistant|user)'
Length of output: 1484
🏁 Script executed:
#!/bin/bash
# Print ChatRole definitions to verify enum-to-string mapping
sed -n '1,200p' ProjectVG.Domain/Entities/Conversation/ChatRole.cs
Length of output: 1054
Role 컬럼 int→string 변환 시 기존 값 매핑 로직 추가 필요
ProjectVG.Infrastructure/Migrations/20250903002450_UpdateConversationHistorySchema.cs의 Up() 메서드에서 AlterColumn 실행 이전에 SQL UPDATE 구문으로 기존 0/1/2 값을 ChatRole(System/User/Assistant) 문자열로 매핑하세요.
예시:
migrationBuilder.Sql(@"
UPDATE ConversationHistories
SET Role = CASE CAST(Role AS INT)
WHEN 0 THEN 'system'
WHEN 1 THEN 'user'
WHEN 2 THEN 'assistant'
ELSE Role
END;
");
🤖 Prompt for AI Agents
In
ProjectVG.Infrastructure/Migrations/20250903002450_UpdateConversationHistorySchema.cs
around lines 22 to 30, before calling AlterColumn to change Role from int to
string, add a migrationBuilder.Sql(...) statement that updates existing numeric
Role values to their string equivalents (map 0→'system', 1→'user',
2→'assistant', and leave other values unchanged) using a CASE with CAST(Role AS
INT) to ensure safe conversion; then run the AlterColumn as-is so the schema
change succeeds without losing or misinterpreting existing data.
protected override void Up(MigrationBuilder migrationBuilder) | ||
{ | ||
migrationBuilder.AddColumn<bool>( | ||
name: "InitialCreditsGranted", | ||
table: "Users", | ||
type: "bit", | ||
nullable: false, | ||
defaultValue: false); | ||
|
||
migrationBuilder.AddColumn<decimal>( | ||
name: "CreditBalance", | ||
table: "Users", | ||
type: "decimal(18,2)", | ||
nullable: false, | ||
defaultValue: 0m); | ||
|
||
migrationBuilder.AddColumn<decimal>( | ||
name: "TotalCreditsEarned", | ||
table: "Users", | ||
type: "decimal(18,2)", | ||
nullable: false, | ||
defaultValue: 0m); | ||
|
||
migrationBuilder.AddColumn<decimal>( | ||
name: "TotalCreditsSpent", | ||
table: "Users", | ||
type: "decimal(18,2)", | ||
nullable: false, | ||
defaultValue: 0m); | ||
|
||
migrationBuilder.UpdateData( | ||
table: "Characters", | ||
keyColumn: "Id", | ||
keyValue: new Guid("11111111-1111-1111-1111-111111111111"), | ||
columns: new[] { "CreatedAt", "UpdatedAt" }, | ||
values: new object[] { new DateTime(2025, 9, 3, 3, 20, 58, 519, DateTimeKind.Utc).AddTicks(5684), new DateTime(2025, 9, 3, 3, 20, 58, 519, DateTimeKind.Utc).AddTicks(5685) }); | ||
|
||
migrationBuilder.UpdateData( | ||
table: "Characters", | ||
keyColumn: "Id", | ||
keyValue: new Guid("22222222-2222-2222-2222-222222222222"), | ||
columns: new[] { "CreatedAt", "UpdatedAt" }, | ||
values: new object[] { new DateTime(2025, 9, 3, 3, 20, 58, 519, DateTimeKind.Utc).AddTicks(5780), new DateTime(2025, 9, 3, 3, 20, 58, 519, DateTimeKind.Utc).AddTicks(5780) }); | ||
|
||
migrationBuilder.UpdateData( | ||
table: "Users", | ||
keyColumn: "Id", | ||
keyValue: new Guid("aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaaa"), | ||
columns: new[] { "CreatedAt", "InitialCreditsGranted", "CreditBalance", "TotalCreditsEarned", "TotalCreditsSpent", "UpdatedAt" }, | ||
values: new object[] { new DateTime(2025, 9, 3, 3, 20, 58, 519, DateTimeKind.Utc).AddTicks(5812), false, 0m, 0m, 0m, new DateTime(2025, 9, 3, 3, 20, 58, 519, DateTimeKind.Utc).AddTicks(5812) }); | ||
|
||
migrationBuilder.UpdateData( | ||
table: "Users", | ||
keyColumn: "Id", | ||
keyValue: new Guid("bbbbbbbb-bbbb-bbbb-bbbb-bbbbbbbbbbbb"), | ||
columns: new[] { "CreatedAt", "InitialCreditsGranted", "CreditBalance", "TotalCreditsEarned", "TotalCreditsSpent", "UpdatedAt" }, | ||
values: new object[] { new DateTime(2025, 9, 3, 3, 20, 58, 519, DateTimeKind.Utc).AddTicks(5814), false, 0m, 0m, 0m, new DateTime(2025, 9, 3, 3, 20, 58, 519, DateTimeKind.Utc).AddTicks(5814) }); | ||
} |
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💡 Verification agent
🧩 Analysis chain
후속 마이그레이션의 테이블/인덱스 명 불일치 가능성 점검
제공된 관련 스니펫(20250903032155_AddTokenTransactionEntity)에서 테이블을 CreditTransactions로 만들면서 PK/IX는 TokenTransactions 접두를 사용합니다. 적용 시 실패 위험이 있습니다. 네이밍 일치 여부를 확인해 주세요.
검증 스크립트:
🏁 Script executed:
#!/bin/bash
# Credit/TokenTransactions 네이밍 불일치 탐색
rg -nP -C2 'CreditTransactions|TokenTransactions|PK_TokenTransactions|IX_TokenTransactions' ProjectVG.Infrastructure/Migrations
Length of output: 13568
테이블 및 인덱스 네이밍 일관성 유지
20250903032155_AddTokenTransactionEntity.cs
에서 CreateTable 대상은"CreditTransactions"
이지만, PK와 IX 이름에는"TokenTransactions"
접두를 사용하고 있습니다. 테이블명 또는 인덱스·PK 접두 중 하나로 통일하세요.
🤖 Prompt for AI Agents
In
ProjectVG.Infrastructure/Migrations/20250903032155_AddTokenTransactionEntity.cs
around the CreateTable/constraints section, the table is created as
"CreditTransactions" but the primary key and index names use the
"TokenTransactions" prefix; make the naming consistent by either renaming the
table to "TokenTransactions" in CreateTable and UpdateData/Down sections OR
rename the PK/IX/foreign key names to use the "CreditTransactions" prefix (and
update any referenced names in the Down method), ensuring all constraint and
index identifiers and the table name match across Up and Down methods.
protected override void Up(MigrationBuilder migrationBuilder) | ||
{ | ||
migrationBuilder.UpdateData( | ||
table: "Characters", | ||
keyColumn: "Id", | ||
keyValue: new Guid("11111111-1111-1111-1111-111111111111"), | ||
columns: new[] { "CreatedAt", "UpdatedAt" }, | ||
values: new object[] { new DateTime(2025, 9, 3, 14, 14, 43, 477, DateTimeKind.Utc).AddTicks(3555), new DateTime(2025, 9, 3, 14, 14, 43, 477, DateTimeKind.Utc).AddTicks(3555) }); | ||
|
||
migrationBuilder.UpdateData( | ||
table: "Characters", | ||
keyColumn: "Id", | ||
keyValue: new Guid("22222222-2222-2222-2222-222222222222"), | ||
columns: new[] { "CreatedAt", "UpdatedAt" }, | ||
values: new object[] { new DateTime(2025, 9, 3, 14, 14, 43, 477, DateTimeKind.Utc).AddTicks(3622), new DateTime(2025, 9, 3, 14, 14, 43, 477, DateTimeKind.Utc).AddTicks(3622) }); | ||
|
||
migrationBuilder.UpdateData( | ||
table: "Users", | ||
keyColumn: "Id", | ||
keyValue: new Guid("aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaaa"), | ||
columns: new[] { "CreatedAt", "UpdatedAt" }, | ||
values: new object[] { new DateTime(2025, 9, 3, 14, 14, 43, 477, DateTimeKind.Utc).AddTicks(3649), new DateTime(2025, 9, 3, 14, 14, 43, 477, DateTimeKind.Utc).AddTicks(3650) }); | ||
|
||
migrationBuilder.UpdateData( | ||
table: "Users", | ||
keyColumn: "Id", | ||
keyValue: new Guid("bbbbbbbb-bbbb-bbbb-bbbb-bbbbbbbbbbbb"), | ||
columns: new[] { "CreatedAt", "UpdatedAt" }, | ||
values: new object[] { new DateTime(2025, 9, 3, 14, 14, 43, 477, DateTimeKind.Utc).AddTicks(3652), new DateTime(2025, 9, 3, 14, 14, 43, 477, DateTimeKind.Utc).AddTicks(3652) }); | ||
} |
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💡 Verification agent
🧩 Analysis chain
크레딧 트랜잭션 인덱스 재생성 누락 여부 확인 필요
직전 마이그레이션(RefactorToDataAnnotations.Up)에서 CreditTransactions
인덱스들을 드롭했는데, 본 PR에서는 재생성 흔적이 없습니다. 유니크 제약(TransactionId
) 미복원 시 중복/성능 이슈가 발생합니다. 아래 스크립트로 생성 여부를 확인해 주세요.
Also applies to: 46-73
🏁 Script executed:
#!/bin/bash
# CreditTransactions 인덱스 재생성 여부 확인
rg -nP -C2 '(CreateIndex|HasIndex).*CreditTransactions' ProjectVG.Infrastructure | sed -E 's/^/MATCH: /'
# 유니크 트랜잭션ID 인덱스 여부
rg -nP -C2 '(CreateIndex|HasIndex).*TransactionId' ProjectVG.Infrastructure | sed -E 's/^/MATCH: /'
Length of output: 837
🏁 Script executed:
#!/bin/bash
# find migration file that refactored to data annotations
rg -n "RefactorToDataAnnotations" -C2 ProjectVG.Infrastructure/Migrations
# show DropIndex calls in that migration
rg -nP "DropIndex" ProjectVG.Infrastructure/Migrations/*RefactorToDataAnnotations*.cs -C3
Length of output: 7480
ProjectVG.Infrastructure/Migrations/20250903141443_FixIndexDropIssue.cs Up 메서드에 CreditTransactions 인덱스 복원 추가 필요
- RefactorToDataAnnotations 마이그레이션에서 제거된
IX_CreditTransactions_UserId
및 유니크IX_CreditTransactions_TransactionId
인덱스를 본 PR의 Up 메서드에migrationBuilder.CreateIndex(...)
호출로 재생성하세요.
🤖 Prompt for AI Agents
ProjectVG.Infrastructure/Migrations/20250903141443_FixIndexDropIssue.cs around
lines 12 to 41: the Up method must recreate the two indexes removed by the
RefactorToDataAnnotations migration; add migrationBuilder.CreateIndex(...) calls
to re-add IX_CreditTransactions_UserId (non-unique, column UserId on table
CreditTransactions) and IX_CreditTransactions_TransactionId (unique, column
TransactionId on table CreditTransactions), ensuring the second call sets
unique: true and uses the correct table/column names and index names.
// JSON 컬럼 변환 설정 | ||
entity.Property(e => e.IndividualConfig) | ||
.HasConversion( | ||
v => v == null ? null : System.Text.Json.JsonSerializer.Serialize(v, (System.Text.Json.JsonSerializerOptions?)null), | ||
v => v == null ? null : System.Text.Json.JsonSerializer.Deserialize<IndividualConfig>(v, (System.Text.Json.JsonSerializerOptions?)null)) | ||
.HasColumnName("IndividualConfigJson"); | ||
|
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🛠️ Refactor suggestion
Character JSON 매핑/시드 불일치: 런타임 Null, DB 컬럼 이중화 위험
현재 IndividualConfig
를 "IndividualConfigJson" 컬럼으로 변환 매핑하면서, Seed는 IndividualConfigJson
(string)만 채웁니다. 이 조합은 실제 조회 시 IndividualConfig
가 비어 있고, DB에는 "IndividualConfigJson1" 같은 중복 컬럼이 생길 수 있습니다.
다음 수정으로 일관성을 확보하세요.
entity.Property(e => e.IndividualConfig)
.HasConversion(
v => v == null ? null : System.Text.Json.JsonSerializer.Serialize(v, (System.Text.Json.JsonSerializerOptions?)null),
v => v == null ? null : System.Text.Json.JsonSerializer.Deserialize<IndividualConfig>(v, (System.Text.Json.JsonSerializerOptions?)null))
.HasColumnName("IndividualConfigJson");
+
+ // 중복 매핑 방지: 문자열 백업 필드는 모델에서 제외
+ entity.Ignore(e => e.IndividualConfigJson);
시드도 객체 속성으로 채우도록 변경:
- var defaultCharacters = DatabaseSeedData.DefaultCharacterPool.Select(p => new Character
+ var defaultCharacters = DatabaseSeedData.DefaultCharacterPool.Select(p => new Character
{
Id = p.Id,
Name = p.Name,
Description = p.Description,
IsActive = p.IsActive,
VoiceId = p.VoiceId,
- ConfigMode = CharacterConfigMode.Individual,
- IndividualConfigJson = System.Text.Json.JsonSerializer.Serialize(new IndividualConfig
- {
- Role = p.Role,
- Personality = p.Personality,
- SpeechStyle = p.SpeechStyle,
- UserAlias = p.UserAlias,
- Summary = p.Summary,
- Background = ""
- }),
+ ConfigMode = CharacterConfigMode.Individual,
+ IndividualConfig = new IndividualConfig
+ {
+ Role = p.Role,
+ Personality = p.Personality,
+ SpeechStyle = p.SpeechStyle,
+ UserAlias = p.UserAlias,
+ Summary = p.Summary,
+ Background = ""
+ },
CreatedAt = DateTime.UtcNow,
UpdatedAt = DateTime.UtcNow
}).ToList();
후속 마이그레이션 가이드:
- 필요한 경우 데이터 이관:
UPDATE Characters SET IndividualConfigJson = COALESCE(IndividualConfigJson, IndividualConfigJson1);
- 컬럼
IndividualConfigJson1
드롭.
Also applies to: 100-119
existingCharacter.ImageUrl = character.ImageUrl; | ||
existingCharacter.VoiceId = character.VoiceId; | ||
existingCharacter.IsActive = character.IsActive; | ||
existingCharacter.ConfigMode = character.ConfigMode; | ||
existingCharacter.IndividualConfigJson = character.IndividualConfigJson; | ||
existingCharacter.SystemPrompt = character.SystemPrompt; | ||
existingCharacter.Update(); |
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IsPublic 갱신 누락 — 공개/비공개 토글이 반영되지 않습니다.
UpdateAsync가 IsPublic을 저장하지 않아 상태 변경이 영구 반영되지 않습니다.
아래처럼 보완해 주세요:
existingCharacter.Description = character.Description;
existingCharacter.ImageUrl = character.ImageUrl;
existingCharacter.VoiceId = character.VoiceId;
existingCharacter.IsActive = character.IsActive;
+ existingCharacter.IsPublic = character.IsPublic;
existingCharacter.ConfigMode = character.ConfigMode;
existingCharacter.IndividualConfigJson = character.IndividualConfigJson;
existingCharacter.SystemPrompt = character.SystemPrompt;
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
existingCharacter.ImageUrl = character.ImageUrl; | |
existingCharacter.VoiceId = character.VoiceId; | |
existingCharacter.IsActive = character.IsActive; | |
existingCharacter.ConfigMode = character.ConfigMode; | |
existingCharacter.IndividualConfigJson = character.IndividualConfigJson; | |
existingCharacter.SystemPrompt = character.SystemPrompt; | |
existingCharacter.Update(); | |
existingCharacter.ImageUrl = character.ImageUrl; | |
existingCharacter.VoiceId = character.VoiceId; | |
existingCharacter.IsActive = character.IsActive; | |
existingCharacter.IsPublic = character.IsPublic; | |
existingCharacter.ConfigMode = character.ConfigMode; | |
existingCharacter.IndividualConfigJson = character.IndividualConfigJson; | |
existingCharacter.SystemPrompt = character.SystemPrompt; | |
existingCharacter.Update(); |
🤖 Prompt for AI Agents
In
ProjectVG.Infrastructure/Persistence/Repositories/Character/SqlServerCharacterRepository.cs
around lines 57 to 63, the UpdateAsync logic updates multiple fields but omits
IsPublic, so public/private toggles are not persisted; add an assignment
existingCharacter.IsPublic = character.IsPublic; before calling
existingCharacter.Update() (and ensure Update() / save path remains unchanged)
so the IsPublic change is included in the persisted entity.
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Review continued from previous batch...
// JWT 토큰에서 사용자 ID 추출 | ||
var userId = User.FindFirst(ClaimTypes.NameIdentifier)?.Value; | ||
if (string.IsNullOrEmpty(userId) || !Guid.TryParse(userId, out var userGuid)) | ||
{ | ||
throw new ValidationException(ErrorCode.AUTHENTICATION_FAILED); | ||
} |
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메시지 삭제 권한 검증은 서비스에 반드시 구현되어야 합니다(현재 TODO).
컨트롤러는 userId를 전달만 하고, 서비스(ConversationService.DeleteMessageAsync)가 실제 소유자 확인 없이 삭제합니다. 임의 메시지 삭제 취약점입니다. 소유자 불일치 시 403/404로 처리하세요.
서비스 수정 제안(외부 파일 참고용):
public async Task DeleteMessageAsync(Guid messageId, Guid userId)
{
- // TODO: 사용자 권한 확인 로직 추가
- // 메시지의 UserId가 현재 사용자와 일치하는지 확인
-
- await _conversationRepository.DeleteMessageAsync(messageId);
+ var msg = await _conversationRepository.GetByIdAsync(messageId);
+ if (msg is null)
+ throw new ValidationException(ErrorCode.RESOURCE_NOT_FOUND, "Message not found");
+ if (msg.UserId != userId)
+ throw new ValidationException(ErrorCode.AUTHORIZATION_FAILED, "Not owner");
+ await _conversationRepository.DeleteMessageAsync(messageId);
}
컨트롤러는 AUTHORIZATION_FAILED → Forbid(), RESOURCE_NOT_FOUND → NotFound() 매핑을 고려하면 UX 측면에서 더 명확합니다.
Also applies to: 193-197
🤖 Prompt for AI Agents
In ProjectVG.Api/Controllers/ConversationController.cs around lines 186-191 (and
similarly 193-197), the controller currently passes userId to the service but
the service has a TODO and allows deletion without verifying message ownership;
implement the ownership check in ConversationService.DeleteMessageAsync to
verify the message's owner matches the authenticated userGuid and return/throw a
distinct authorization error (e.g., ErrorCode.AUTHORIZATION_FAILED) or a
resource-missing error (ErrorCode.RESOURCE_NOT_FOUND) when appropriate; update
the controller to map AUTHORIZATION_FAILED to Forbid() and RESOURCE_NOT_FOUND to
NotFound(), and ensure the controller still validates the JWT userId before
calling the service.
{ | ||
userId = balance.UserId, | ||
currentBalance = balance.CurrentBalance, | ||
totalEarned = balance.TotalEarned, | ||
totalSpent = balance.TotalSpent, | ||
lastUpdated = balance.LastUpdated, | ||
initialTokensGranted = balance.InitialCreditsGranted | ||
}); |
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🛠️ Refactor suggestion
응답 필드 명명 불일치: tokens vs credits
initialTokensGranted
는 크레딧 도메인에 맞지 않습니다. initialCreditsGranted
로 통일하세요(클라이언트 호환성에 유의).
- initialTokensGranted = balance.InitialCreditsGranted
+ initialCreditsGranted = balance.InitialCreditsGranted
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
{ | |
userId = balance.UserId, | |
currentBalance = balance.CurrentBalance, | |
totalEarned = balance.TotalEarned, | |
totalSpent = balance.TotalSpent, | |
lastUpdated = balance.LastUpdated, | |
initialTokensGranted = balance.InitialCreditsGranted | |
}); | |
{ | |
userId = balance.UserId, | |
currentBalance = balance.CurrentBalance, | |
totalEarned = balance.TotalEarned, | |
totalSpent = balance.TotalSpent, | |
lastUpdated = balance.LastUpdated, | |
initialCreditsGranted = balance.InitialCreditsGranted | |
}); |
🤖 Prompt for AI Agents
In ProjectVG.Api/Controllers/CreditController.cs around lines 39 to 46, the
response anonymous object uses the field name initialTokensGranted which is
inconsistent with the credits domain; rename that property to
initialCreditsGranted in the returned payload (replace initialTokensGranted =
balance.InitialCreditsGranted with initialCreditsGranted =
balance.InitialCreditsGranted) so the JSON field matches the rest of the API;
ensure no duplicate fields remain and run tests / verify client compatibility
after the change.
[HttpPost("add")] | ||
public async Task<IActionResult> AddCredits([FromBody] AddCreditRequest request) | ||
{ | ||
if (!ModelState.IsValid) | ||
{ | ||
return BadRequest(ModelState); | ||
} | ||
|
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크레딧 추가 엔드포인트에 권한 보호 없음 — 임의 크레딧 충전 가능(보안 이슈)
모든 인증 사용자에게 공개되어 있습니다. 관리자/결제 검증 정책으로 보호하세요.
예시(역할 기반):
using Microsoft.AspNetCore.Mvc;
+using Microsoft.AspNetCore.Authorization;
@@
- [HttpPost("add")]
+ [HttpPost("add")]
+ [Authorize(Roles = "Admin")]
public async Task<IActionResult> AddCredits([FromBody] AddCreditRequest request)
또는 정책 기반 [Authorize(Policy = "Credits.Manage")]
를 적용해도 좋습니다(필터와의 중복 고려).
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
[HttpPost("add")] | |
public async Task<IActionResult> AddCredits([FromBody] AddCreditRequest request) | |
{ | |
if (!ModelState.IsValid) | |
{ | |
return BadRequest(ModelState); | |
} | |
// At the top of ProjectVG.Api/Controllers/CreditController.cs | |
using Microsoft.AspNetCore.Mvc; | |
using Microsoft.AspNetCore.Authorization; | |
namespace ProjectVG.Api.Controllers | |
{ | |
[ApiController] | |
[Route("credit")] | |
public class CreditController : ControllerBase | |
{ | |
[HttpPost("add")] | |
[Authorize(Roles = "Admin")] | |
public async Task<IActionResult> AddCredits([FromBody] AddCreditRequest request) | |
{ | |
if (!ModelState.IsValid) | |
{ | |
return BadRequest(ModelState); | |
} | |
// ... existing implementation ... | |
} | |
// ... other actions ... | |
} | |
} |
🤖 Prompt for AI Agents
In ProjectVG.Api/Controllers/CreditController.cs around lines 160-167, the
AddCredits endpoint is unprotected allowing any authenticated user to add
credits; secure it by applying an authorization attribute (e.g.,
[Authorize(Roles = "Admin")] or [Authorize(Policy = "Credits.Manage")]) to the
action or controller, add necessary using directives, and ensure this does not
conflict with any existing global filters or middleware; update
tests/authorization policies accordingly so only authorized roles/users can call
the endpoint.
public class AddCreditRequest | ||
{ | ||
/// <summary> | ||
/// 추가할 크래딧 수량 (필수) | ||
/// </summary> | ||
public decimal Amount { get; set; } | ||
|
||
/// <summary> | ||
/// 크래딧 소스 (선택, 기본값: MANUAL_ADD) | ||
/// </summary> | ||
public string? Source { get; set; } | ||
|
||
/// <summary> | ||
/// 거래 설명 (선택) | ||
/// </summary> | ||
public string? Description { get; set; } | ||
|
||
/// <summary> | ||
/// 관련 엔티티 ID (선택) | ||
/// </summary> | ||
public string? RelatedEntityId { get; set; } | ||
|
||
/// <summary> | ||
/// 관련 엔티티 타입 (선택) | ||
/// </summary> | ||
public string? RelatedEntityType { get; set; } | ||
} |
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🛠️ Refactor suggestion
요청 모델 유효성 검증 보강 필요
ModelState
검사 전제를 만족하려면 DataAnnotation이 필요합니다. 최소 범위/길이 검증을 추가하세요.
public class AddCreditRequest
{
@@
- public decimal Amount { get; set; }
+ [System.ComponentModel.DataAnnotations.Range(0.01, 1000000)]
+ public decimal Amount { get; set; }
@@
- public string? Source { get; set; }
+ [System.ComponentModel.DataAnnotations.StringLength(100)]
+ public string? Source { get; set; }
@@
- public string? Description { get; set; }
+ [System.ComponentModel.DataAnnotations.StringLength(200)]
+ public string? Description { get; set; }
@@
- public string? RelatedEntityId { get; set; }
+ [System.ComponentModel.DataAnnotations.StringLength(100)]
+ public string? RelatedEntityId { get; set; }
@@
- public string? RelatedEntityType { get; set; }
+ [System.ComponentModel.DataAnnotations.StringLength(100)]
+ public string? RelatedEntityType { get; set; }
}
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
public class AddCreditRequest | |
{ | |
/// <summary> | |
/// 추가할 크래딧 수량 (필수) | |
/// </summary> | |
public decimal Amount { get; set; } | |
/// <summary> | |
/// 크래딧 소스 (선택, 기본값: MANUAL_ADD) | |
/// </summary> | |
public string? Source { get; set; } | |
/// <summary> | |
/// 거래 설명 (선택) | |
/// </summary> | |
public string? Description { get; set; } | |
/// <summary> | |
/// 관련 엔티티 ID (선택) | |
/// </summary> | |
public string? RelatedEntityId { get; set; } | |
/// <summary> | |
/// 관련 엔티티 타입 (선택) | |
/// </summary> | |
public string? RelatedEntityType { get; set; } | |
} | |
public class AddCreditRequest | |
{ | |
/// <summary> | |
/// 추가할 크래딧 수량 (필수) | |
/// </summary> | |
[System.ComponentModel.DataAnnotations.Range(0.01, 1000000)] | |
public decimal Amount { get; set; } | |
/// <summary> | |
/// 크래딧 소스 (선택, 기본값: MANUAL_ADD) | |
/// </summary> | |
[System.ComponentModel.DataAnnotations.StringLength(100)] | |
public string? Source { get; set; } | |
/// <summary> | |
/// 거래 설명 (선택) | |
/// </summary> | |
[System.ComponentModel.DataAnnotations.StringLength(200)] | |
public string? Description { get; set; } | |
/// <summary> | |
/// 관련 엔티티 ID (선택) | |
/// </summary> | |
[System.ComponentModel.DataAnnotations.StringLength(100)] | |
public string? RelatedEntityId { get; set; } | |
/// <summary> | |
/// 관련 엔티티 타입 (선택) | |
/// </summary> | |
[System.ComponentModel.DataAnnotations.StringLength(100)] | |
public string? RelatedEntityType { get; set; } | |
} |
modelBuilder.Entity("ProjectVG.Domain.Entities.Users.User", b => | ||
{ | ||
b.Property<Guid>("Id") | ||
.ValueGeneratedOnAdd() | ||
.HasColumnType("uniqueidentifier"); | ||
|
||
b.Property<DateTime>("CreatedAt") | ||
.HasColumnType("datetime2"); | ||
|
||
b.Property<decimal>("CreditBalance") | ||
.ValueGeneratedOnAdd() | ||
.HasPrecision(18, 2) | ||
.HasColumnType("decimal(18,2)") | ||
.HasDefaultValue(0m); | ||
|
||
b.Property<string>("Email") | ||
.IsRequired() | ||
.HasMaxLength(255) | ||
.HasColumnType("nvarchar(255)"); | ||
|
||
b.Property<bool>("InitialCreditsGranted") | ||
.ValueGeneratedOnAdd() | ||
.HasColumnType("bit") | ||
.HasDefaultValue(false); | ||
|
||
b.Property<string>("Provider") | ||
.IsRequired() | ||
.HasMaxLength(50) | ||
.HasColumnType("nvarchar(50)"); | ||
|
||
b.Property<string>("ProviderId") | ||
.IsRequired() | ||
.HasMaxLength(255) | ||
.HasColumnType("nvarchar(255)"); | ||
|
||
b.Property<int>("Status") | ||
.HasColumnType("int"); | ||
|
||
b.Property<decimal>("TotalCreditsEarned") | ||
.ValueGeneratedOnAdd() | ||
.HasPrecision(18, 2) | ||
.HasColumnType("decimal(18,2)") | ||
.HasDefaultValue(0m); | ||
|
||
b.Property<decimal>("TotalCreditsSpent") | ||
.ValueGeneratedOnAdd() | ||
.HasPrecision(18, 2) | ||
.HasColumnType("decimal(18,2)") | ||
.HasDefaultValue(0m); | ||
|
||
b.Property<string>("UID") | ||
.IsRequired() | ||
.HasMaxLength(16) | ||
.HasColumnType("nvarchar(16)"); | ||
|
||
b.Property<DateTime?>("UpdatedAt") | ||
.HasColumnType("datetime2"); | ||
|
||
b.Property<string>("Username") | ||
.IsRequired() | ||
.HasMaxLength(50) | ||
.HasColumnType("nvarchar(50)"); | ||
|
||
b.HasKey("Id"); | ||
|
||
b.ToTable("Users"); | ||
|
||
b.HasData( | ||
new | ||
{ | ||
Id = new Guid("aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaaa"), | ||
CreatedAt = new DateTime(2025, 9, 3, 14, 14, 43, 477, DateTimeKind.Utc).AddTicks(3649), | ||
CreditBalance = 0m, | ||
Email = "test@test.com", | ||
InitialCreditsGranted = false, | ||
Provider = "test", | ||
ProviderId = "test", | ||
Status = 0, | ||
TotalCreditsEarned = 0m, | ||
TotalCreditsSpent = 0m, | ||
UID = "TESTUSER001", | ||
UpdatedAt = new DateTime(2025, 9, 3, 14, 14, 43, 477, DateTimeKind.Utc).AddTicks(3650), | ||
Username = "testuser" | ||
}, | ||
new | ||
{ | ||
Id = new Guid("bbbbbbbb-bbbb-bbbb-bbbb-bbbbbbbbbbbb"), | ||
CreatedAt = new DateTime(2025, 9, 3, 14, 14, 43, 477, DateTimeKind.Utc).AddTicks(3652), | ||
CreditBalance = 0m, | ||
Email = "zero@test.com", | ||
InitialCreditsGranted = false, | ||
Provider = "test", | ||
ProviderId = "zero", | ||
Status = 0, | ||
TotalCreditsEarned = 0m, | ||
TotalCreditsSpent = 0m, | ||
UID = "ZEROUSER001", | ||
UpdatedAt = new DateTime(2025, 9, 3, 14, 14, 43, 477, DateTimeKind.Utc).AddTicks(3652), | ||
Username = "zerouser" | ||
}); |
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🛠️ Refactor suggestion
식별/인증 무결성 인덱스 누락
Users 테이블에 다음 유니크 인덱스가 필요합니다:
UID
유니크Email
유니크(또는 Provider별 정책에 따라)(Provider, ProviderId)
복합 유니크
Duplicates 방지 및 조회 성능에 필수입니다. 마이그레이션으로 추가해주세요.
원하시면 인덱스 추가 마이그레이션 초안 제공 가능합니다.
🤖 Prompt for AI Agents
In
ProjectVG.Infrastructure/Migrations/20250903141443_FixIndexDropIssue.Designer.cs
around lines 238-337, the Users entity seeding/configuration is missing required
unique indexes for identity/auth integrity; add unique indexes on UID, Email (or
Email per-Provider if policy requires), and a composite unique index on
(Provider, ProviderId). Modify the
modelBuilder.Entity("ProjectVG.Domain.Entities.Users.User", ...) configuration
to call HasIndex(x => x.UID).IsUnique(), HasIndex(x => x.Email).IsUnique() (or
HasIndex(u => new { u.Provider, u.Email }).IsUnique() if you want per-provider
uniqueness), and HasIndex(u => new { u.Provider, u.ProviderId }).IsUnique();
then regenerate or add a migration that applies these unique constraints so the
database schema enforces uniqueness and prevents duplicates.
// CreditTransactions 엔티티 설정 (복잡한 설정만 Fluent API로 유지) | ||
modelBuilder.Entity<CreditTransaction>(entity => | ||
{ | ||
// User 관계 설정 | ||
entity.HasOne(e => e.User) | ||
.WithMany() | ||
.HasForeignKey(e => e.UserId) | ||
.OnDelete(DeleteBehavior.Cascade); | ||
|
||
// 복합 인덱스 설정 | ||
entity.HasIndex(e => new { e.UserId, e.CreatedAt }); | ||
entity.HasIndex(e => new { e.RelatedEntityType, e.RelatedEntityId }); | ||
}); |
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💡 Verification agent
🧩 Analysis chain
CreditTransaction 인덱스 OK, 정밀도(precision) 확인만 요청
도메인 모델에서 Amount
, BalanceAfter
등이 HasPrecision(18,2)
로 지정되어 있는지 재확인 바랍니다(스냅샷엔 표시됨). 누락 시 여기서 지정하세요.
검증 스크립트:
🏁 Script executed:
#!/bin/bash
# CreditTransaction 필드 정밀도 선언 확인
rg -n --type=cs -C2 'class\s+CreditTransaction'
rg -n --type=cs -C2 'HasPrecision\(18,\s*2\)'
Length of output: 14581
CreditTransaction decimal 필드에 정밀도 설정 누락
Amount
와 BalanceAfter
등 decimal 속성에 대해 OnModelCreating
의 modelBuilder.Entity<CreditTransaction>
블록(파일: ProjectVG.Infrastructure/Persistence/EfCore/Data/ProjectVGDbContext.cs, 대략 80–92행)에 아래와 같이 HasPrecision(18, 2)
설정을 추가하세요.
entity.Property(e => e.Amount).HasPrecision(18, 2);
entity.Property(e => e.BalanceAfter).HasPrecision(18, 2);
🤖 Prompt for AI Agents
In ProjectVG.Infrastructure/Persistence/EfCore/Data/ProjectVGDbContext.cs around
lines 80 to 92, the CreditTransaction decimal fields lack precision
configuration; update the modelBuilder.Entity<CreditTransaction> block to
configure the decimal precision for Amount and BalanceAfter by adding property
mappings that set HasPrecision(18, 2) for each (i.e., configure
entity.Property(e => e.Amount).HasPrecision(18, 2) and entity.Property(e =>
e.BalanceAfter).HasPrecision(18, 2) within that block).
public async Task DeleteMessageAsync(Guid messageId) | ||
{ | ||
var message = await _context.ConversationHistories | ||
.FirstOrDefaultAsync(ch => ch.Id == messageId); | ||
|
||
if (message != null) | ||
{ | ||
_context.ConversationHistories.Remove(message); | ||
await _context.SaveChangesAsync(); | ||
} | ||
} |
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💡 Verification agent
🧩 Analysis chain
단건 삭제 권한 확인 경고(서비스 계층 TODO와 연동 필요)
레포지토리는 messageId만으로 하드 삭제합니다. 서비스 계층의 TODO(사용자 권한 검증)가 구현되기 전까지는 오용 시 타 사용자 메시지 삭제 위험이 있습니다. 병합 전 권한 체크 구현/테스트 보강 권장.
다음 스크립트로 서비스 계층에서 권한 검증이 실제로 구현되었는지 확인해 주세요:
🏁 Script executed:
#!/bin/bash
# ConversationService.DeleteMessageAsync 권한 체크 검색
rg -nP -C3 'DeleteMessageAsync\([^)]*messageId[^)]*\)' --type cs
rg -nP -C2 'TODO: 사용자 권한 확인|UserId.*==|message\.UserId' --type cs
Length of output: 13518
ConversationService.DeleteMessageAsync에 사용자 권한 확인 로직 및 테스트 추가 구현
ConversationService.cs(라인 88–92)의 TODO 영역에 message.UserId와 전달된 userId 일치 여부를 검증한 후에만 _conversationRepository.DeleteMessageAsync를 호출하도록 구현하고, 대응하는 단위 및 통합 테스트를 보강하세요.
🤖 Prompt for AI Agents
In
ProjectVG.Infrastructure/Persistence/Repositories/Conversation/SqlServerConversationRepository.cs
(lines 74–84) and ConversationService.cs (around lines 88–92 where the TODO
exists), implement an authorization check so only the message owner can be
deleted: in ConversationService.DeleteMessageAsync, load the message (or call a
repository method to fetch it), verify message.UserId == provided userId, and
only then call _conversationRepository.DeleteMessageAsync(messageId); if not
equal, return/throw an appropriate unauthorized result; update or add unit and
integration tests to cover authorized delete, unauthorized attempt, and missing
message scenarios.
public async Task<CreditTransaction> CreateAsync(CreditTransaction transaction) | ||
{ | ||
try | ||
{ | ||
_context.CreditTransactions.Add(transaction); | ||
await _context.SaveChangesAsync(); | ||
|
||
_logger.LogInformation("Credit transaction created: {TransactionId} for User {UserId}, Amount: {Amount}", | ||
transaction.TransactionId, transaction.UserId, transaction.Amount); | ||
|
||
return transaction; | ||
} | ||
catch (Exception ex) | ||
{ | ||
_logger.LogError(ex, "Failed to create token transaction: {TransactionId}", transaction.TransactionId); | ||
throw; | ||
} | ||
} |
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🛠️ Refactor suggestion
생성 로깅 메시지 불일치 및 타임스탬프 보장
- 로그 메시지에 "token transaction" 오기가 있습니다. "credit transaction"으로 통일하세요.
- CreatedAt/UpdatedAt이 도메인/DbContext에서 자동 설정되지 않는 경우, 현재 마이그레이션은 CreatedAt NOT NULL이지만 기본값이 없어 의미 없는 최소값이 저장될 수 있습니다. 저장 시점에서 보정이 안전합니다.
아래 수정 제안:
- _context.CreditTransactions.Add(transaction);
+ // 타임스탬프 보정(상위 계층에서 설정되지 않은 경우)
+ if (transaction.CreatedAt == default)
+ transaction.CreatedAt = DateTime.UtcNow;
+ transaction.UpdatedAt = DateTime.UtcNow;
+ _context.CreditTransactions.Add(transaction);
await _context.SaveChangesAsync();
- _logger.LogInformation("Credit transaction created: {TransactionId} for User {UserId}, Amount: {Amount}",
+ _logger.LogInformation("Credit transaction created: {TransactionId} for User {UserId}, Amount: {Amount}",
transaction.TransactionId, transaction.UserId, transaction.Amount);
@@
- _logger.LogError(ex, "Failed to create token transaction: {TransactionId}", transaction.TransactionId);
+ _logger.LogError(ex, "Failed to create credit transaction: {TransactionId}", transaction.TransactionId);
throw;
또한 중복 TransactionId(Unique Index) 충돌 시 구체 로그를 남기고 상위로 예외 전달하도록 DbUpdateException 분기 처리를 고려하세요.
🤖 Prompt for AI Agents
ProjectVG.Infrastructure/Persistence/Repositories/Credit/SqlServerCreditTransactionRepository.cs
lines 23-40: the catch and logging are incorrect and timestamps may be unset;
change the log message to "credit transaction", ensure transaction.CreatedAt and
transaction.UpdatedAt are set to a safe value (e.g., DateTime.UtcNow) before
adding when they are default/MinValue to avoid NOT NULL meaningless values, and
add a specific catch for DbUpdateException to log unique TransactionId/index
constraint violations with contextual data then rethrow (preserve original
exception) while the general Exception catch logs the corrected message and
rethrows.
public async Task<(List<CreditTransaction> Transactions, int TotalCount)> GetUserTransactionsAsync( | ||
Guid userId, | ||
int pageNumber, | ||
int pageSize, | ||
CreditTransactionType? transactionType = null) | ||
{ | ||
var query = _context.CreditTransactions | ||
.Where(t => t.UserId == userId); | ||
|
||
if (transactionType.HasValue) | ||
{ | ||
query = query.Where(t => t.Type == transactionType.Value); | ||
} | ||
|
||
var totalCount = await query.CountAsync(); | ||
|
||
var transactions = await query | ||
.OrderByDescending(t => t.CreatedAt) | ||
.Skip((pageNumber - 1) * pageSize) | ||
.Take(pageSize) | ||
.ToListAsync(); | ||
|
||
return (transactions, totalCount); | ||
} |
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💡 Verification agent
🧩 Analysis chain
CancellationToken 도입 일관화
인터페이스에 CancellationToken을 추가하는 경우, 구현체의 모든 EF 호출에도 전달이 필요합니다(CountAsync/ToListAsync/FirstOrDefaultAsync/AnyAsync/SumAsync 등).
필요 변경 범위 확인용:
Also applies to: 74-91, 116-120
🏁 Script executed:
#!/bin/bash
# IRepository 구현 내 비동기 호출에 CancellationToken 인자 누락 확인
rg -nP 'await\s+\w+\.(FirstOrDefaultAsync|ToListAsync|CountAsync|AnyAsync|SumAsync)\s*\(' ProjectVG.Infrastructure/Persistence/Repositories/Credit/SqlServerCreditTransactionRepository.cs
Length of output: 355
CancellationToken 누락 전달
인터페이스에 추가된 CancellationToken 매개변수를 구현체의 EF 비동기 호출에도 전달하세요:
- 63행:
await query.CountAsync(cancellationToken)
- 90행:
await query.SumAsync(t => t.Amount, cancellationToken)
- 113행:
await query.ToListAsync(cancellationToken)
74–91행, 116–120행 구간의 다른 메서드 호출에도 동일하게 적용 필요.
🤖 Prompt for AI Agents
In
ProjectVG.Infrastructure/Persistence/Repositories/Credit/SqlServerCreditTransactionRepository.cs
around lines 49–72, the method does not accept or forward a CancellationToken to
EF Core async calls; update the method signature to accept a CancellationToken
parameter and pass that token into all EF async calls in this file (e.g.,
CountAsync(cancellationToken), ToListAsync(cancellationToken), SumAsync(...,
cancellationToken)), and similarly propagate the token into the other methods
mentioned around lines 74–91 and 116–120 so every EF asynchronous call receives
the cancellation token.
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Review continued from previous batch...
private Guid? GetCurrentUserId() | ||
{ | ||
var userIdClaim = User.FindFirst("user_id")?.Value; | ||
if (Guid.TryParse(userIdClaim, out var userId)) | ||
{ | ||
return userId; | ||
} | ||
return null; | ||
} |
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클레임 키 불일치로 사용자 ID를 읽지 못함 (user_id vs NameIdentifier).
테스트/다른 컨트롤러는 ClaimTypes.NameIdentifier를 사용합니다. 현재 구현은 user_id만 읽어 인증이 항상 실패할 수 있습니다. 호환 검색으로 보완하세요.
- private Guid? GetCurrentUserId()
- {
- var userIdClaim = User.FindFirst("user_id")?.Value;
- if (Guid.TryParse(userIdClaim, out var userId))
- {
- return userId;
- }
- return null;
- }
+ private Guid? GetCurrentUserId()
+ {
+ var userIdClaim = User.FindFirst(ClaimTypes.NameIdentifier)?.Value
+ ?? User.FindFirst("user_id")?.Value; // 호환
+ return Guid.TryParse(userIdClaim, out var userId) ? userId : null;
+ }
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
private Guid? GetCurrentUserId() | |
{ | |
var userIdClaim = User.FindFirst("user_id")?.Value; | |
if (Guid.TryParse(userIdClaim, out var userId)) | |
{ | |
return userId; | |
} | |
return null; | |
} | |
private Guid? GetCurrentUserId() | |
{ | |
var userIdClaim = User.FindFirst(ClaimTypes.NameIdentifier)?.Value | |
?? User.FindFirst("user_id")?.Value; // 호환 | |
return Guid.TryParse(userIdClaim, out var userId) ? userId : null; | |
} |
🤖 Prompt for AI Agents
In ProjectVG.Api/Controllers/CharacterController.cs around lines 24 to 32,
GetCurrentUserId only reads a claim named "user_id" which mismatches other parts
of the app that use ClaimTypes.NameIdentifier; update the method to attempt
reading ClaimTypes.NameIdentifier first, then fall back to "user_id" (or vice
versa depending on preferred precedence), safely handle null/empty values, parse
the claim value with Guid.TryParse and return the parsed Guid or null; ensure
you reference System.Security.Claims.ClaimTypes for the NameIdentifier constant
and keep the method behavior identical otherwise.
[HttpPost("individual")] | ||
[JwtAuthentication] | ||
public async Task<ActionResult<CharacterResponse>> CreateCharacterWithFields([FromBody] CreateCharacterWithFieldsRequest request) | ||
{ | ||
var userId = GetCurrentUserId(); | ||
var command = request.ToCommand(userId); | ||
var characterDto = await _characterService.CreateCharacterWithFieldsAsync(command); | ||
var response = CharacterResponse.ToResponseDto(characterDto); | ||
return CreatedAtAction(nameof(GetCharacterById), new { id = response.Id }, response); | ||
} |
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🛠️ Refactor suggestion
생성 API에서 인증 실패 시 401 반환 필요.
userId가 없을 때 null을 커맨드에 전달하면 소유자 미지정 생성이 가능합니다. Unauthorized를 즉시 반환하세요.
var userId = GetCurrentUserId();
+if (!userId.HasValue) return Unauthorized();
var command = request.ToCommand(userId);
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
[HttpPost("individual")] | |
[JwtAuthentication] | |
public async Task<ActionResult<CharacterResponse>> CreateCharacterWithFields([FromBody] CreateCharacterWithFieldsRequest request) | |
{ | |
var userId = GetCurrentUserId(); | |
var command = request.ToCommand(userId); | |
var characterDto = await _characterService.CreateCharacterWithFieldsAsync(command); | |
var response = CharacterResponse.ToResponseDto(characterDto); | |
return CreatedAtAction(nameof(GetCharacterById), new { id = response.Id }, response); | |
} | |
[HttpPost("individual")] | |
[JwtAuthentication] | |
public async Task<ActionResult<CharacterResponse>> CreateCharacterWithFields([FromBody] CreateCharacterWithFieldsRequest request) | |
{ | |
var userId = GetCurrentUserId(); | |
if (!userId.HasValue) return Unauthorized(); | |
var command = request.ToCommand(userId); | |
var characterDto = await _characterService.CreateCharacterWithFieldsAsync(command); | |
var response = CharacterResponse.ToResponseDto(characterDto); | |
return CreatedAtAction(nameof(GetCharacterById), new { id = response.Id }, response); | |
} |
🤖 Prompt for AI Agents
ProjectVG.Api/Controllers/CharacterController.cs around lines 50 to 59: the
action currently proceeds when GetCurrentUserId() returns null which allows
creating characters without an owner; change the flow to immediately return
Unauthorized() (HTTP 401) if userId is null before calling request.ToCommand or
_characterService.CreateCharacterWithFieldsAsync, so do a null-check on userId
and return Unauthorized() to prevent passing null into the command and creating
ownerless characters.
[HttpPost("systemprompt")] | ||
[JwtAuthentication] | ||
public async Task<ActionResult<CharacterResponse>> CreateCharacterWithSystemPrompt([FromBody] CreateCharacterWithSystemPromptRequest request) | ||
{ | ||
var command = request.ToCreateCharacterCommand(); | ||
var characterDto = await _characterService.CreateCharacterAsync(command); | ||
var userId = GetCurrentUserId(); | ||
var command = request.ToCommand(userId); | ||
var characterDto = await _characterService.CreateCharacterWithSystemPromptAsync(command); | ||
var response = CharacterResponse.ToResponseDto(characterDto); | ||
return CreatedAtAction(nameof(GetCharacterById), new { id = response.Id }, response); | ||
} |
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🛠️ Refactor suggestion
SystemPrompt 기반 생성도 동일한 인증 가드 필요.
var userId = GetCurrentUserId();
+if (!userId.HasValue) return Unauthorized();
var command = request.ToCommand(userId);
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
[HttpPost("systemprompt")] | |
[JwtAuthentication] | |
public async Task<ActionResult<CharacterResponse>> CreateCharacterWithSystemPrompt([FromBody] CreateCharacterWithSystemPromptRequest request) | |
{ | |
var command = request.ToCreateCharacterCommand(); | |
var characterDto = await _characterService.CreateCharacterAsync(command); | |
var userId = GetCurrentUserId(); | |
var command = request.ToCommand(userId); | |
var characterDto = await _characterService.CreateCharacterWithSystemPromptAsync(command); | |
var response = CharacterResponse.ToResponseDto(characterDto); | |
return CreatedAtAction(nameof(GetCharacterById), new { id = response.Id }, response); | |
} | |
[HttpPost("systemprompt")] | |
[JwtAuthentication] | |
public async Task<ActionResult<CharacterResponse>> CreateCharacterWithSystemPrompt([FromBody] CreateCharacterWithSystemPromptRequest request) | |
{ | |
var userId = GetCurrentUserId(); | |
if (!userId.HasValue) return Unauthorized(); | |
var command = request.ToCommand(userId); | |
var characterDto = await _characterService.CreateCharacterWithSystemPromptAsync(command); | |
var response = CharacterResponse.ToResponseDto(characterDto); | |
return CreatedAtAction(nameof(GetCharacterById), new { id = response.Id }, response); | |
} |
🤖 Prompt for AI Agents
In ProjectVG.Api/Controllers/CharacterController.cs around lines 61 to 70, the
CreateCharacterWithSystemPrompt action must be protected by the same
authentication guard as the other creation endpoints; add or align the
authentication attribute (e.g., apply the existing JwtAuthentication or the
controller-level [Authorize]/[JwtAuthentication] attribute used elsewhere) so
this POST endpoint requires a valid JWT before executing.
[HttpPut("{id}/systemprompt")] | ||
public async Task<ActionResult<CharacterResponse>> UpdateCharacterToSystemPrompt(Guid id, [FromBody] UpdateCharacterToSystemPromptRequest request) | ||
{ | ||
var command = request.ToUpdateCharacterCommand(); | ||
var characterDto = await _characterService.UpdateCharacterAsync(id, command); | ||
var command = request.ToCommand(id); | ||
var characterDto = await _characterService.UpdateCharacterToSystemPromptAsync(command); | ||
var response = CharacterResponse.ToResponseDto(characterDto); | ||
return Ok(response); | ||
} |
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SystemPrompt 수정 API에도 인증/권한 검증 추가.
-[HttpPut("{id}/systemprompt")]
+[HttpPut("{id}/systemprompt")]
+[JwtAuthentication]
public async Task<ActionResult<CharacterResponse>> UpdateCharacterToSystemPrompt(Guid id, [FromBody] UpdateCharacterToSystemPromptRequest request)
{
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
[HttpPut("{id}/systemprompt")] | |
public async Task<ActionResult<CharacterResponse>> UpdateCharacterToSystemPrompt(Guid id, [FromBody] UpdateCharacterToSystemPromptRequest request) | |
{ | |
var command = request.ToUpdateCharacterCommand(); | |
var characterDto = await _characterService.UpdateCharacterAsync(id, command); | |
var command = request.ToCommand(id); | |
var characterDto = await _characterService.UpdateCharacterToSystemPromptAsync(command); | |
var response = CharacterResponse.ToResponseDto(characterDto); | |
return Ok(response); | |
} | |
[HttpPut("{id}/systemprompt")] | |
[JwtAuthentication] | |
public async Task<ActionResult<CharacterResponse>> UpdateCharacterToSystemPrompt(Guid id, [FromBody] UpdateCharacterToSystemPromptRequest request) | |
{ | |
var command = request.ToCommand(id); | |
var characterDto = await _characterService.UpdateCharacterToSystemPromptAsync(command); | |
var response = CharacterResponse.ToResponseDto(characterDto); | |
return Ok(response); | |
} |
🤖 Prompt for AI Agents
In ProjectVG.Api/Controllers/CharacterController.cs around lines 81 to 88, the
UpdateCharacterToSystemPrompt endpoint lacks authentication and authorization
checks; add the [Authorize] attribute to the action (or controller) and enforce
ownership/permission before updating: extract the caller user id from the
HttpContext/User claims, call or add a service method to verify the user is
owner or has the required role/permission for the character id (return
Unauthorized() if unauthenticated or Forbid() if not permitted), and only then
call _characterService.UpdateCharacterToSystemPromptAsync and return the
response.
public async Task<CreditTransactionResult> AddCreditsAsync( | ||
Guid userId, | ||
decimal amount, | ||
string source, | ||
string description, | ||
string? relatedEntityId = null, | ||
string? relatedEntityType = null) | ||
{ | ||
if (amount <= 0) | ||
{ | ||
return CreditTransactionResult.CreateFailure("Credit amount must be positive"); | ||
} | ||
|
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🛠️ Refactor suggestion
source/description 유효성 검증 누락 시 DB 제약 위반 가능.
CreditTransactions 컬럼은 Source/Description이 Required(+ 길이 제한)입니다. null/공백 또는 과도한 길이는 Save 시 예외를 유발합니다. 간단한 사전 검사 추가를 권장합니다.
public async Task<CreditTransactionResult> AddCreditsAsync(
Guid userId,
decimal amount,
string source,
string description,
string? relatedEntityId = null,
string? relatedEntityType = null)
{
if (amount <= 0)
return CreditTransactionResult.CreateFailure("Credit amount must be positive");
+ if (string.IsNullOrWhiteSpace(source) || source.Length > 100)
+ return CreditTransactionResult.CreateFailure("Invalid source");
+ if (string.IsNullOrWhiteSpace(description) || description.Length > 500)
+ return CreditTransactionResult.CreateFailure("Invalid description");
Also applies to: 99-111
🤖 Prompt for AI Agents
In ProjectVG.Application/Services/Credit/CreditManagementService.cs around lines
66-78 (and similarly for the AddCreditsAsync overload at lines 99-111), source
and description are not validated before creating CreditTransactions which can
violate DB NOT NULL/length constraints; add pre-checks that ensure source and
description are not null/empty/whitespace and enforce max length limits (trim
values and compare against the DB column max lengths or use a shared constant),
and return CreditTransactionResult.CreateFailure with a clear validation message
when checks fail instead of allowing Save to throw.
IndividualConfig = "{\"personality\":\"[MBTI:ESFP],(\\uC7A5\\uB09C\\uAE30:40%),(\\uCE5C\\uADFC\\uD568:25%),(\\uC194\\uC9C1\\uD568:20%),(\\uAC10\\uC815\\uD45C\\uD604:15%)\",\"speech_style\":\"\\uC644\\uC804 \\uD3B8\\uD55C \\uBC18\\uB9D0 \\uD22C\\uC131\\uC774. \\uAC70\\uCE68\\uC5C6\\uACE0 \\uC9C1\\uC124\\uC801\\uC774\\uBA70 \\uB18D\\uB2F4 \\uC11E\\uC778 \\uB9D0\\uD22C\\uAC00 \\uD2B9\\uC9D5. \\uC608\\uC2DC: \\u0022\\uC57C \\uB108 \\uC9C4\\uC9DC \\uBC14\\uBCF4 \\uB9DE\\uB0D0?\\u0022, \\u0022\\uC5B4\\uBA38 \\uC6B0\\uB9AC \\uC544\\uAE30\\uAC00 \\uB610 \\uC090\\uC84C\\uB124~\\u0022, \\u0022\\uC544 \\uC9C4\\uC9DC \\uB108 \\uB54C\\uBB38\\uC5D0 \\uB0B4\\uAC00 \\uD608\\uC555 \\uC624\\uB978\\uB2E4 \\uC9C4\\uC9DC\\uB85C\\u0022. \\uCE5C\\uAD6C \\uD2B9\\uC720\\uC758 \\uBB34\\uB840\\uD568\\uACFC \\uC560\\uC815\\uC774 \\uC11E\\uC778 \\uB9D0\\uD22C\\uB97C \\uAD6C\\uC0AC\\uD558\\uBA70, \\uC0C1\\uD669\\uC5D0 \\uB530\\uB77C \\uAE68\\uBC1C\\uB784\\uD558\\uAC8C \\uB180\\uB9AC\\uAC70\\uB098 \\uC9C4\\uC9C0\\uD558\\uAC8C \\uAC71\\uC815\\uD574\\uC8FC\\uAE30\\uB3C4 \\uD568.\",\"user_alias\":\"\\uB9C8\\uC2A4\\uD130\",\"background\":\"\",\"role\":\"\\uBA87 \\uB144\\uAC04 \\uD568\\uAED8\\uD55C \\uC18C\\uAFC8\\uCE5C\\uAD6C\",\"summary\":\"\\uD558\\uB8E8\\uB294 \\uBA87 \\uB144\\uAC04 \\uD568\\uAED8\\uD574\\uC628 \\uC9C4\\uC9DC \\uC808\\uCE5C\\uD55C \\uC5EC\\uC0AC\\uCE5C\\uC73C\\uB85C, \\uC11C\\uB85C \\uBB50\\uB4E0 \\uAC70\\uB9AC\\uB08C\\uC5C6\\uC774 \\uB9D0\\uD558\\uACE0 \\uAC00\\uB054 \\uC120 \\uB118\\uB294 \\uB18D\\uB2F4\\uB3C4 \\uC8FC\\uACE0\\uBC1B\\uB294 \\uC0AC\\uC774\\uC785\\uB2C8\\uB2E4. \\uB9C8\\uC2A4\\uD130\\uC758 \\uC77C\\uC0C1\\uC744 \\uB204\\uAD6C\\uBCF4\\uB2E4 \\uC798 \\uC54C\\uACE0 \\uC788\\uC73C\\uBA70, \\uB54C\\uB85C\\uB294 \\uC5C4\\uB9C8\\uCC98\\uB7FC \\uC794\\uC18C\\uB9AC\\uD558\\uAE30\\uB3C4 \\uD569\\uB2C8\\uB2E4.\"}", | ||
IndividualConfigJson = "{\"personality\":\"[MBTI:ESFP],(\\uC7A5\\uB09C\\uAE30:40%),(\\uCE5C\\uADFC\\uD568:25%),(\\uC194\\uC9C1\\uD568:20%),(\\uAC10\\uC815\\uD45C\\uD604:15%)\",\"speech_style\":\"\\uC644\\uC804 \\uD3B8\\uD55C \\uBC18\\uB9D0 \\uD22C\\uC131\\uC774. \\uAC70\\uCE68\\uC5C6\\uACE0 \\uC9C1\\uC124\\uC801\\uC774\\uBA70 \\uB18D\\uB2F4 \\uC11E\\uC778 \\uB9D0\\uD22C\\uAC00 \\uD2B9\\uC9D5. \\uC608\\uC2DC: \\u0022\\uC57C \\uB108 \\uC9C4\\uC9DC \\uBC14\\uBCF4 \\uB9DE\\uB0D0?\\u0022, \\u0022\\uC5B4\\uBA38 \\uC6B0\\uB9AC \\uC544\\uAE30\\uAC00 \\uB610 \\uC090\\uC84C\\uB124~\\u0022, \\u0022\\uC544 \\uC9C4\\uC9DC \\uB108 \\uB54C\\uBB38\\uC5D0 \\uB0B4\\uAC00 \\uD608\\uC555 \\uC624\\uB978\\uB2E4 \\uC9C4\\uC9DC\\uB85C\\u0022. \\uCE5C\\uAD6C \\uD2B9\\uC720\\uC758 \\uBB34\\uB840\\uD568\\uACFC \\uC560\\uC815\\uC774 \\uC11E\\uC778 \\uB9D0\\uD22C\\uB97C \\uAD6C\\uC0AC\\uD558\\uBA70, \\uC0C1\\uD669\\uC5D0 \\uB530\\uB77C \\uAE68\\uBC1C\\uB784\\uD558\\uAC8C \\uB180\\uB9AC\\uAC70\\uB098 \\uC9C4\\uC9C0\\uD558\\uAC8C \\uAC71\\uC815\\uD574\\uC8FC\\uAE30\\uB3C4 \\uD568.\",\"user_alias\":\"\\uB9C8\\uC2A4\\uD130\",\"background\":\"\",\"role\":\"\\uBA87 \\uB144\\uAC04 \\uD568\\uAED8\\uD55C \\uC18C\\uAFC8\\uCE5C\\uAD6C\",\"summary\":\"\\uD558\\uB8E8\\uB294 \\uBA87 \\uB144\\uAC04 \\uD568\\uAED8\\uD574\\uC628 \\uC9C4\\uC9DC \\uC808\\uCE5C\\uD55C \\uC5EC\\uC0AC\\uCE5C\\uC73C\\uB85C, \\uC11C\\uB85C \\uBB50\\uB4E0 \\uAC70\\uB9AC\\uB08C\\uC5C6\\uC774 \\uB9D0\\uD558\\uACE0 \\uAC00\\uB054 \\uC120 \\uB118\\uB294 \\uB18D\\uB2F4\\uB3C4 \\uC8FC\\uACE0\\uBC1B\\uB294 \\uC0AC\\uC774\\uC785\\uB2C8\\uB2E4. \\uB9C8\\uC2A4\\uD130\\uC758 \\uC77C\\uC0C1\\uC744 \\uB204\\uAD6C\\uBCF4\\uB2E4 \\uC798 \\uC54C\\uACE0 \\uC788\\uC73C\\uBA70, \\uB54C\\uB85C\\uB294 \\uC5C4\\uB9C8\\uCC98\\uB7FC \\uC794\\uC18C\\uB9AC\\uD558\\uAE30\\uB3C4 \\uD569\\uB2C8\\uB2E4.\"}", |
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중복된 IndividualConfig JSON 데이터
Line 109의 IndividualConfig
와 Line 110의 IndividualConfigJson
이 동일한 JSON 문자열을 포함하고 있습니다. 이는 데이터 중복이며 의도하지 않은 것으로 보입니다.
하나의 속성만 사용하도록 수정이 필요합니다. IndividualConfig
속성이 JSON으로 변환되어 IndividualConfigJson
컬럼에 저장되는 구조라면, 시드 데이터에서는 하나의 속성만 설정해야 합니다.
🤖 Prompt for AI Agents
In
ProjectVG.Infrastructure/Migrations/20250903133552_RefactorToDataAnnotations.Designer.cs
around lines 109-110, the seed sets identical JSON into both IndividualConfig
and IndividualConfigJson causing unnecessary duplication; keep only one property
populated (prefer IndividualConfigJson) and remove or null out the other in the
migration data so only a single source of truth is stored; update the migration
initializer to assign the JSON to IndividualConfigJson and delete the duplicate
IndividualConfig assignment (or set it to null/empty) and regenerate the
designer snapshot if needed.
b.Property<string>("IndividualConfig") | ||
.HasColumnType("nvarchar(max)") | ||
.HasColumnName("IndividualConfigJson"); | ||
|
||
b.Property<string>("IndividualConfigJson") | ||
.HasColumnType("nvarchar(max)"); | ||
|
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💡 Verification agent
❓ Verification inconclusive
IndividualConfig/IndividualConfigJson 이중 매핑으로 서로 다른 컬럼(IndividualConfigJson, IndividualConfigJson1) 생성 — 데이터 일관성/혼선 위험
현재 스냅샷 기준으로 DB에 2개 컬럼이 생깁니다. 의도된 백킹 필드가 아니라면 하나로 통일하세요(권장: 단일 컬럼 "IndividualConfigJson"에 ValueConverter로 매핑). 스냅샷은 수동 수정 금지이므로 실제 수정은 엔티티 구성(Fluent API)에서 하고 스냅샷 재생성하세요.
권장(엔티티 구성 예시, CharacterConfiguration 등):
builder.Property(c => c.IndividualConfig)
.HasConversion(
v => JsonSerializer.Serialize(v, JsonSerializerOptions.Default),
v => string.IsNullOrWhiteSpace(v) ? null : JsonSerializer.Deserialize<IndividualConfig>(v, JsonSerializerOptions.Default)!)
.HasColumnName("IndividualConfigJson")
.HasColumnType("nvarchar(max)");
builder.Ignore(c => c.IndividualConfigJson); // 중복 문자열 속성 제거
스냅샷 결과(참고용 diff – 실제로는 구성 변경 후 재생성):
- b.Property<string>("IndividualConfigJson")
- .HasColumnType("nvarchar(max)");
...
- t.Property("IndividualConfigJson")
- .HasColumnName("IndividualConfigJson1");
+ // 단일 컬럼 "IndividualConfigJson"만 사용되도록 구성 변경 후 스냅샷이 생성돼야 함
Also applies to: 94-96
Fluent API에서 IndividualConfig/IndividualConfigJson 중복 매핑 제거 후 스냅샷 재생성
스냅샷에 “IndividualConfigJson” 및 “IndividualConfigJson1” 컬럼이 모두 생성되고 있습니다. Fluent API에서 IndividualConfig
속성을 JSON 변환기(ValueConverter
)와 함께 “IndividualConfigJson” 컬럼에만 매핑하고, IndividualConfigJson
속성은 Ignore
처리한 뒤 마이그레이션 스냅샷을 재생성하세요. 예시:
builder.Property(c => c.IndividualConfig)
.HasConversion(
v => JsonSerializer.Serialize(v, JsonSerializerOptions.Default),
v => string.IsNullOrWhiteSpace(v) ? null : JsonSerializer.Deserialize<IndividualConfig>(v, JsonSerializerOptions.Default)!)
.HasColumnName("IndividualConfigJson")
.HasColumnType("nvarchar(max)");
builder.Ignore(c => c.IndividualConfigJson);
적용 위치: ProjectVG.Infrastructure/Migrations/ProjectVGDbContextModelSnapshot.cs (Lines 49–55, 94–96)
🤖 Prompt for AI Agents
In ProjectVG.Infrastructure/Migrations/ProjectVGDbContextModelSnapshot.cs around
lines 49–55 and 94–96, the snapshot shows duplicate mappings for
IndividualConfig/IndividualConfigJson; update your EF Core model configuration
so the IndividualConfig CLR property is mapped (with the JSON ValueConverter) to
the database column "IndividualConfigJson" and the raw IndividualConfigJson
property is ignored, then regenerate the migration snapshot; specifically,
change the entity builder to configure IndividualConfig with
HasConversion(...).HasColumnName("IndividualConfigJson").HasColumnType("nvarchar(max)")
and add builder.Ignore(c => c.IndividualConfigJson), rebuild and re-scaffold the
migration so only the single "IndividualConfigJson" column remains in the
snapshot.
b.HasIndex("RelatedEntityType", "RelatedEntityId"); | ||
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b.HasIndex("UserId", "CreatedAt"); | ||
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b.ToTable("CreditTransactions"); | ||
}); |
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CreditTransactions.TransactionId에 유니크 인덱스 누락 — 중복 트랜잭션/아이템포턴시 훼손 가능
크레딧 원장에서는 TransactionId 유일성 보장이 필수적입니다. 유니크 인덱스를 추가하세요.
참고용 diff:
b.HasIndex("RelatedEntityType", "RelatedEntityId");
b.HasIndex("UserId", "CreatedAt");
+
+ b.HasIndex("TransactionId")
+ .IsUnique();
b.ToTable("CreditTransactions");
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
b.HasIndex("RelatedEntityType", "RelatedEntityId"); | |
b.HasIndex("UserId", "CreatedAt"); | |
b.ToTable("CreditTransactions"); | |
}); | |
modelBuilder.Entity("ProjectVG.Infrastructure.Entities.CreditTransaction", b => | |
{ | |
b.Property<int>("Id") | |
.ValueGeneratedOnAdd() | |
.HasColumnType("int"); | |
// … other property mappings … | |
b.HasIndex("RelatedEntityType", "RelatedEntityId"); | |
b.HasIndex("UserId", "CreatedAt"); | |
b.HasIndex("TransactionId") | |
.IsUnique(); | |
b.ToTable("CreditTransactions"); | |
}); |
🤖 Prompt for AI Agents
In ProjectVG.Infrastructure/Migrations/ProjectVGDbContextModelSnapshot.cs around
lines 228 to 233, the CreditTransactions table is missing a unique index on
TransactionId which allows duplicate transactions; add a unique index on
TransactionId (e.g., via the EF Core fluent API
HasIndex("TransactionId").IsUnique()) for the CreditTransactions entity in the
model snapshot and create/apply a migration to enforce it at the database level
so TransactionId uniqueness is guaranteed.
modelBuilder.Entity("ProjectVG.Domain.Entities.Characters.Character", b => | ||
{ | ||
b.HasOne("ProjectVG.Domain.Entities.Users.User", "User") | ||
.WithMany("Characters") | ||
.HasForeignKey("UserId") | ||
.OnDelete(DeleteBehavior.SetNull); | ||
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||
b.Navigation("User"); | ||
}); | ||
|
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💡 Verification agent
🧩 Analysis chain
UserId 클레임 사용 불일치 가능성(컨트롤러 간 차이) — FK 연결 오류 위험
Snippet 기준 CharacterController는 "user_id", CreditController는 ClaimTypes.NameIdentifier를 사용합니다. 통일된 CurrentUser 서비스로 일원화하세요.
검증 스크립트:
🏁 Script executed:
#!/bin/bash
# 컨트롤러별 클레임 사용 현황 추출
rg -nP -C2 'FindFirst\((?:ClaimTypes\.\w+|".+?")\)' ProjectVG.Api -g '!**/bin/**' -g '!**/obj/**'
Length of output: 3651
클레임 키 통일: CurrentUser 서비스 도입
CharacterController(GetCurrentUserId)에서 "user_id" 클레임을 사용하지만, CreditController·ConversationController·ChatController 등은 ClaimTypes.NameIdentifier를 사용하고 있습니다. 클레임 키를 한곳(CurrentUser 서비스)에서 관리하도록 리팩터링하세요.
🤖 Prompt for AI Agents
In ProjectVG.Infrastructure/Migrations/ProjectVGDbContextModelSnapshot.cs lines
337-346, the review notes inconsistent claim key usage across controllers;
refactor to use a centralized CurrentUser service that exposes the user id (and
claim key) so controllers no longer read ClaimTypes.NameIdentifier or "user_id"
directly. Create or use an existing ICurrentUser/CurrentUser service registered
in DI that encapsulates reading the claim (with a single constant key), replace
direct HttpContext.User.FindFirst(...) usages in CharacterController,
CreditController, ConversationController, ChatController (and any other places)
to call the service (e.g., CurrentUser.GetId()/CurrentUser.UserId), update DI
registration and unit tests accordingly, and ensure the claim key constant is
defined in one place and used by the service only.
- 캐릭터 삭제 엔드포인트에 소유권 검증 추가 - OAuth2 인증 과정의 토큰 처리 안정성 개선 - 사용자 인증 로직 리팩토링 및 불필요한 로깅 제거 - 요청별 HTTP 헤더 관리로 동시성 문제 해결 - 사용자 인증 및 캐릭터 관리의 보안성 강화
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Actionable comments posted: 22
♻️ Duplicate comments (23)
ProjectVG.Common/Models/TokenResponse.cs (1)
3-3
: 중복 타입명(TokenResponse) 충돌 · 의미 불일치 → 즉시 리네임 권장Application 계층에도
TokenResponse
가 존재하여(성공/메시지/사용자/토큰 래퍼) 의미가 다릅니다. 현재 타입은 실질적으로 “액세스/리프레시 토큰 묶음”이므로 혼동·네임스페이스 충돌 위험이 큽니다.OAuthTokens
(또는TokenPair
) 등으로 리네임하세요.다음 최소 변경 예시:
- public record TokenResponse + public record OAuthTokens리네임 후 인터페이스/서비스 서명(
IOAuth2CodeValidator
,OAuth2CodeValidator
등) 반환형도 함께 교체 필요.리네임 영향도 점검 스크립트:
#!/bin/bash # TokenResponse 정의·사용처 확인 rg -nP --type cs -C2 $'\b(record|class)\s+TokenResponse\b' rg -nP --type cs -C3 $'\bTokenResponse\b' # Common 모델로 한정된 정규명 사용 여부 rg -nP --type cs -C2 'ProjectVG\.Common\.Models\.TokenResponse' # 리네임 후 누락된 참조 점검(예: OAuthTokens) rg -nP --type cs -C2 $'\bOAuthTokens\b'ProjectVG.Application/Services/Auth/OAuth2AccountManager.cs (1)
21-26
: 프로바이더 검증 추가 및 입력 유효성 강화 (이전 코멘트와 동일 이슈)
provider
↔userInfo.Provider
불일치 검증이 없습니다. 또한userInfo
null, 공백 ID, 공백 provider 케이스를 선제 차단하세요.- public async Task<AuthResult> ProcessOAuth2LoginAsync(string provider, OAuth2UserInfo userInfo) + public async Task<AuthResult> ProcessOAuth2LoginAsync(string provider, OAuth2UserInfo userInfo) { - if (string.IsNullOrEmpty(userInfo.Id)) { - throw new ValidationException(ErrorCode.PROVIDER_USER_ID_INVALID); - } + if (userInfo is null) { + throw new ArgumentNullException(nameof(userInfo)); + } + if (string.IsNullOrWhiteSpace(userInfo.Id)) { + throw new ValidationException(ErrorCode.PROVIDER_USER_ID_INVALID); + } + if (string.IsNullOrWhiteSpace(provider)) { + // ErrorCode.PROVIDER_INVALID가 없다면 추가하세요. + throw new ValidationException(ErrorCode.PROVIDER_INVALID); + } + if (!string.IsNullOrEmpty(userInfo.Provider) && + !string.Equals(provider.Trim(), userInfo.Provider.Trim(), StringComparison.OrdinalIgnoreCase)) { + // ErrorCode.PROVIDER_MISMATCH가 없다면 추가하세요. + throw new ValidationException(ErrorCode.PROVIDER_MISMATCH); + }다음 스크립트로 에러코드 정의 여부와 중복 로그를 확인하세요.
#!/bin/bash set -euo pipefail echo "ErrorCode 존재 확인:" rg -nP 'PROVIDER_(MISMATCH|INVALID)\b' -C1 || true echo -e "\n신규 생성 로그 중복 여부:" rg -nP 'LogInformation\("새 OAuth (사용자|계정) 생성' -C2 ProjectVG.Application || true echo -e "\n프로바이더 기반 조회 호출 지점:" rg -nP 'TryGetByProviderAsync\s*\(' -n -C2 ProjectVG.Application/Services/Auth || trueProjectVG.Application/Services/Character/CharacterService.cs (3)
1-1
: 엔터티 네임스페이스 using 추가로 FQCN 제거가독성 향상. 기존 리뷰와 동일 제안입니다.
-using ProjectVG.Domain.Repositories; +using ProjectVG.Domain.Repositories; +using ProjectVG.Domain.Entities.Characters;
36-55
: 입력 가드 및 검증 예외로 변환
command
/IndividualConfig
널 검증 누락. 도메인SetIndividualConfig
예외는 400(Validation)으로 매핑하세요. 기존 리뷰 연장선입니다.public async Task<CharacterDto> CreateCharacterWithFieldsAsync(CreateCharacterWithFieldsCommand command) { + if (command is null) throw new ArgumentNullException(nameof(command)); + if (command.IndividualConfig is null) + throw new ValidationException(ErrorCode.INVALID_REQUEST, "IndividualConfig is required."); - var character = new ProjectVG.Domain.Entities.Characters.Character + var character = new Character { Name = command.Name, Description = command.Description, ImageUrl = command.ImageUrl, VoiceId = command.VoiceId, IsActive = command.IsActive, UserId = command.UserId, IsPublic = command.IsPublic }; - - character.SetIndividualConfig(command.IndividualConfig); + try + { + character.SetIndividualConfig(command.IndividualConfig); + } + catch (ArgumentException ex) + { + throw new ValidationException(ErrorCode.INVALID_REQUEST, ex.Message); + }
58-78
: SystemPrompt 생성 경로도 동일 가드 필요널/공백 체크 및 검증 예외 변환. 기존 리뷰와 동일.
public async Task<CharacterDto> CreateCharacterWithSystemPromptAsync(CreateCharacterWithSystemPromptCommand command) { + if (command is null) throw new ArgumentNullException(nameof(command)); + if (string.IsNullOrWhiteSpace(command.SystemPrompt)) + throw new ValidationException(ErrorCode.INVALID_REQUEST, "SystemPrompt is required."); - var character = new ProjectVG.Domain.Entities.Characters.Character + var character = new Character { Name = command.Name, Description = command.Description, ImageUrl = command.ImageUrl, VoiceId = command.VoiceId, IsActive = command.IsActive, UserId = command.UserId, IsPublic = command.IsPublic }; - - character.SetSystemPrompt(command.SystemPrompt); + try + { + character.SetSystemPrompt(command.SystemPrompt); + } + catch (ArgumentException ex) + { + throw new ValidationException(ErrorCode.INVALID_REQUEST, ex.Message); + }ProjectVG.Api/Controllers/CharacterController.cs (2)
24-32
: 클레임 키 불일치로 사용자 ID를 읽지 못함 (NameIdentifier 우선, user_id 폴백)이전 리뷰와 동일 이슈. 현재 구현은 인증이 있어도 null을 반환할 수 있습니다.
private Guid? GetCurrentUserId() { - var userIdClaim = User.FindFirst("user_id")?.Value; - if (Guid.TryParse(userIdClaim, out var userId)) - { - return userId; - } - return null; + var userIdClaim = User.FindFirst(ClaimTypes.NameIdentifier)?.Value + ?? User.FindFirst("user_id")?.Value; + return Guid.TryParse(userIdClaim, out var userId) ? userId : null; }
50-57
: 생성 API에 인증 가드 부재 → 소유자 미지정 캐릭터 생성 위험JWT 필터가 있어도
GetCurrentUserId()
가 null이면 무소유 생성이 됩니다. 즉시 401 반환하세요.public async Task<ActionResult<CharacterResponse>> CreateCharacterWithFields([FromBody] CreateCharacterWithFieldsRequest request) { var userId = GetCurrentUserId(); + if (!userId.HasValue) return Unauthorized(); var command = request.ToCommand(userId); var characterDto = await _characterService.CreateCharacterWithFieldsAsync(command); ... } public async Task<ActionResult<CharacterResponse>> CreateCharacterWithSystemPrompt([FromBody] CreateCharacterWithSystemPromptRequest request) { var userId = GetCurrentUserId(); + if (!userId.HasValue) return Unauthorized(); var command = request.ToCommand(userId); var characterDto = await _characterService.CreateCharacterWithSystemPromptAsync(command); ... }Also applies to: 61-69
ProjectVG.Application/Services/Auth/AuthService.cs (1)
74-85
: AuthResult.User null 가능 — 계약 위반 및 보안 리스크. 발급 순서도 재배치 필요
IUserAuthService.AuthResult.User
는 non-null 계약입니다. 현재 흐름은 토큰을 먼저 재발급한 뒤 사용자 조회 실패 시에도User=null
로 반환합니다. 사용자 식별/존재 확인을 선행하고, 실패 시 예외로 처리하세요.- var tokens = await _tokenService.RefreshAccessTokenAsync(refreshToken); - if (tokens == null) { - throw new ValidationException(ErrorCode.TOKEN_REFRESH_FAILED); - } - - var userId = await _tokenService.GetUserIdFromTokenAsync(refreshToken); - var user = userId.HasValue ? await _userService.TryGetByIdAsync(userId.Value) : null; - - return new AuthResult { - Tokens = tokens, - User = user - }; + // 1) 토큰에서 사용자 식별 + var userId = await _tokenService.GetUserIdFromTokenAsync(refreshToken); + if (!userId.HasValue) + throw new ValidationException(ErrorCode.TOKEN_REFRESH_FAILED, "토큰에서 사용자 정보를 확인할 수 없습니다"); + + // 2) 사용자 존재 확인(삭제/정지 계정 방지) + var user = await _userService.TryGetByIdAsync(userId.Value); + if (user is null) + throw new ValidationException(ErrorCode.TOKEN_REFRESH_FAILED, "사용자 정보를 조회할 수 없습니다"); + + // 3) 액세스 토큰 재발급 + var tokens = await _tokenService.RefreshAccessTokenAsync(refreshToken); + if (tokens is null) + throw new ValidationException(ErrorCode.TOKEN_REFRESH_FAILED); + + return new AuthResult { + Tokens = tokens, + User = user + };ProjectVG.Application/Services/Auth/OAuth2Service.cs (1)
126-131
: 클라이언트 리다이렉트 URI 미검증 + 문자열 연결 방식 — 오픈 리다이렉트 및 취약한 쿼리 구성 위험이 이슈는 이전 코멘트와 동일합니다. 안전한 허용 목록 검증과 안전한 쿼리 빌더 사용이 필요합니다.
다음 diff로 최소 수정 제안(검증 + 안전한 URL 구성):
- var clientRedirectUrl = $"{authRequest.ClientRedirectUri}?" + $"success=true&" + $"state={Uri.EscapeDataString(state)}"; + // 클라이언트 리다이렉트 URI 검증 + if (!IsAllowedClientRedirectUri(providerName, authRequest.ClientRedirectUri)) + { + throw new ValidationException(ErrorCode.OAUTH2_REDIRECT_URI_INVALID, "Client redirect URI is not allowed."); + } + // 안전한 쿼리 빌드 + var baseUri = new Uri(authRequest.ClientRedirectUri, UriKind.Absolute); + var qb = System.Web.HttpUtility.ParseQueryString(baseUri.Query ?? string.Empty); + qb["success"] = "true"; + qb["state"] = state; + var clientRedirectUrl = new UriBuilder(baseUri) { Query = qb.ToString()! }.ToString();헬퍼 추가(클래스 내부, 설정 기반 허용 목록):
private bool IsAllowedClientRedirectUri(string providerName, string clientRedirectUri) { if (!_settings.Providers.TryGetValue(providerName, out var s)) return false; if (string.IsNullOrWhiteSpace(clientRedirectUri)) return false; if (!Uri.TryCreate(clientRedirectUri, UriKind.Absolute, out var uri)) return false; // 예: prefix 기반 허용 return s.AllowedClientRedirectUris?.Any(prefix => clientRedirectUri.StartsWith(prefix, StringComparison.OrdinalIgnoreCase)) == true; }
추가로, BuildAuthorizationUrl 단계에서도 저장 전에 동일 검증을 수행하는 것을 권장합니다(아래 코멘트 참조).
ProjectVG.Infrastructure/Persistence/Repositories/Conversation/SqlServerConversationRepository.cs (1)
73-83
: 단건 삭제에 소유권 강제(보안 이슈) — userId 포함해 삭제현재 messageId만으로 하드 삭제됩니다. 서비스 계층 TODO가 미구현 시 타 사용자 메시지 삭제가 가능합니다. 저장소 시그니처를 확장해 조건을 강제하세요.
- public async Task DeleteMessageAsync(Guid messageId) + public async Task DeleteMessageAsync(Guid messageId, Guid userId) { - var message = await _context.ConversationHistories - .FirstOrDefaultAsync(ch => ch.Id == messageId); - - if (message != null) - { - _context.ConversationHistories.Remove(message); - await _context.SaveChangesAsync(); - } + var affected = await _context.ConversationHistories + .Where(ch => ch.Id == messageId && ch.UserId == userId) + .ExecuteDeleteAsync(); + if (affected == 0) + { + // 필요 시: NotFound/Forbidden 처리 또는 로깅 + } }추가로 IConversationRepository 시그니처와 호출부(서비스/컨트롤러) 동기화가 필요합니다. 원하시면 인터페이스 패치도 제안드리겠습니다.
ProjectVG.Application/Services/Conversation/ConversationService.cs (2)
20-45
: 클라이언트 제공 Timestamp 정규화(타임라인 교란 방지)임의 과거/미래 시간 주입 방지를 위해 허용 편차(예: ±5분)로 정규화하세요.
public async Task<ConversationHistory> AddMessageAsync(Guid userId, Guid characterId, string role, string content, DateTime timestamp, string? conversationId = null) { @@ if (!ChatRole.IsValid(role)) { throw new ValidationException(ErrorCode.VALIDATION_FAILED, $"Invalid role: {role}"); } + // 타임스탬프 정규화(±5분 허용) + var now = DateTime.UtcNow; + var safeTimestamp = timestamp.Kind == DateTimeKind.Unspecified + ? DateTime.SpecifyKind(timestamp, DateTimeKind.Utc) + : timestamp.ToUniversalTime(); + if (safeTimestamp < now.AddMinutes(-5) || safeTimestamp > now.AddMinutes(5)) + { + safeTimestamp = now; + } + var message = new ConversationHistory { UserId = userId, CharacterId = characterId, Role = role, Content = content, - Timestamp = timestamp, // 사용자가 요청한 실제 시간 사용 + Timestamp = safeTimestamp, // 검증/정규화된 시간 사용 ConversationId = conversationId };
88-94
: 메시지 삭제 시 소유권 검증 누락 — 저장소 시그니처에 userId 전달현재 권한 확인 없이 삭제를 호출합니다. 저장소 레벨에서 강제하도록 시그니처를 변경하고 이 메서드도 맞추세요.
- public async Task DeleteMessageAsync(Guid messageId, Guid userId) + public async Task DeleteMessageAsync(Guid messageId, Guid userId) { - // TODO: 사용자 권한 확인 로직 추가 - // 메시지의 UserId가 현재 사용자와 일치하는지 확인 - - await _conversationRepository.DeleteMessageAsync(messageId); + await _conversationRepository.DeleteMessageAsync(messageId, userId); }대안: 저장소에 GetByIdAsync를 추가해 서비스에서 직접 소유권 비교 후 삭제. 원하시면 둘 중 선호안 기준으로 패치 생성 가능합니다.
ProjectVG.Infrastructure/Persistence/EfCore/Data/ProjectVGDbContext.cs (3)
88-100
: CreditTransaction 금액 필드 정밀도 재확인도메인에 [Precision(18,2)]가 있다면 충분하지만, 마이그레이션 반영 여부를 확인하세요. 필요 시 Fluent로도 명시하십시오.
#!/bin/bash # CreditTransaction 컬럼 정밀도 확인 (마이그레이션 파일) rg -nP -C2 'CreateTable\("CreditTransactions"|AddColumn\(.+CreditTransactions' --type cs rg -nP 'decimal\(18,\s*2\)|HasPrecision\(18,\s*2\)' --type cs
57-66
: Character JSON 매핑 충돌 가능성(IndividualConfig vs IndividualConfigJson)IndividualConfig를 "IndividualConfigJson" 컬럼으로 매핑하면서 시드에서는 IndividualConfigJson 문자열 필드를 사용합니다. 동일 컬럼 이중 매핑/시드 불일치로 런타임 예외/데이터 꼬임 위험.
entity.Property(e => e.IndividualConfig) .HasConversion( v => v == null ? null : System.Text.Json.JsonSerializer.Serialize(v, (System.Text.Json.JsonSerializerOptions?)null), v => v == null ? null : System.Text.Json.JsonSerializer.Deserialize<IndividualConfig>(v, (System.Text.Json.JsonSerializerOptions?)null)) .HasColumnName("IndividualConfigJson"); + // 문자열 백업 필드는 모델에서 제외(동일 컬럼 이중 매핑 방지) + entity.Ignore(e => e.IndividualConfigJson);
115-124
: 시드 데이터는 객체 속성으로 채우기(문자열 JSON 직렬화 지양)개체 매핑으로 전환했으므로 시드에서도 IndividualConfig를 직접 설정하세요.
- ConfigMode = CharacterConfigMode.Individual, - IndividualConfigJson = System.Text.Json.JsonSerializer.Serialize(new IndividualConfig - { - Role = p.Role, - Personality = p.Personality, - SpeechStyle = p.SpeechStyle, - UserAlias = p.UserAlias, - Summary = p.Summary, - Background = "" - }), + ConfigMode = CharacterConfigMode.Individual, + IndividualConfig = new IndividualConfig + { + Role = p.Role, + Personality = p.Personality, + SpeechStyle = p.SpeechStyle, + UserAlias = p.UserAlias, + Summary = p.Summary, + Background = "" + },ProjectVG.Domain/Entities/User/User.cs (1)
15-17
: Guid 키에 Identity 지정 주의 — DB 기본값(SQL) 부재 시 삽입 실패Users.Id에 Identity를 두고 DB에 NEWSEQUENTIALID()/NEWID() 기본값을 설정하지 않으면 Insert 시 키 누락 오류가 납니다. 옵션 중 하나를 적용하세요.
- [DatabaseGenerated(DatabaseGeneratedOption.Identity)] + // 애플리케이션에서 Guid 생성(권장) 또는 마이그레이션에 defaultValueSql: NEWSEQUENTIALID() public Guid Id { get; set; }원하시면 마이그레이션 보강 패치도 제공하겠습니다.
ProjectVG.Infrastructure/Migrations/20250904065120_AddUserUniqueIndexesAndRowVersion.Designer.cs (1)
93-99
: IndividualConfig/IndividualConfigJson 이중 매핑으로 컬럼이 2개 생성됨(IndividualConfigJson, IndividualConfigJson1) — 단일화 필요스냅샷과 동일 이슈가 디자이너에도 존재합니다. 중복 매핑을 제거해 컬럼 하나만 남기세요(권장:
IndividualConfig
→ "IndividualConfigJson"). 스냅샷/디자이너는 수동 수정 금지이므로 Fluent API/엔티티 구성에서 고치고 마이그레이션 재생성해야 합니다.권장 수정(구성 및 시드 변경):
--- a/ProjectVG.Infrastructure/Persistence/EfCore/Data/ProjectVGDbContext.cs +++ b/ProjectVG.Infrastructure/Persistence/EfCore/Data/ProjectVGDbContext.cs @@ -40,12 +40,13 @@ modelBuilder.Entity<Character>(entity => { // JSON 컬럼 변환 설정 entity.Property(e => e.IndividualConfig) .HasConversion( v => v == null ? null : System.Text.Json.JsonSerializer.Serialize(v, (System.Text.Json.JsonSerializerOptions?)null), v => v == null ? null : System.Text.Json.JsonSerializer.Deserialize<IndividualConfig>(v, (System.Text.Json.JsonSerializerOptions?)null)) .HasColumnName("IndividualConfigJson"); + entity.Ignore(e => e.IndividualConfigJson); // 중복 문자열 속성 매핑 제거 }); @@ -78,15 +79,15 @@ var defaultCharacters = DatabaseSeedData.DefaultCharacterPool.Select(p => new Character { Id = p.Id, Name = p.Name, Description = p.Description, IsActive = p.IsActive, VoiceId = p.VoiceId, ConfigMode = CharacterConfigMode.Individual, - IndividualConfigJson = System.Text.Json.JsonSerializer.Serialize(new IndividualConfig - { - Role = p.Role, - Personality = p.Personality, - SpeechStyle = p.SpeechStyle, - UserAlias = p.UserAlias, - Summary = p.Summary, - Background = "" - }), + IndividualConfig = new IndividualConfig + { + Role = p.Role, + Personality = p.Personality, + SpeechStyle = p.SpeechStyle, + UserAlias = p.UserAlias, + Summary = p.Summary, + Background = "" + }, CreatedAt = DateTime.UtcNow, UpdatedAt = DateTime.UtcNow }).ToList();ProjectVG.Infrastructure/Migrations/ProjectVGDbContextModelSnapshot.cs (2)
94-96
: IndividualConfig/IndividualConfigJson 중복 매핑으로 컬럼 2개 생성 — 구성에서 단일화 필요동일 이슈 재발견. 구성에서
IndividualConfigJson
CLR 속성은Ignore
하고,IndividualConfig
만 "IndividualConfigJson" 컬럼으로 매핑하세요. 이후 스냅샷/마이그레이션 재생성.(참고) 위 디자이너 파일 코멘트의 diff 적용 바랍니다.
228-233
: CreditTransactions.TransactionId 유니크 인덱스 부재 — 중복 방지 실패DB 차원의 유일성 보장이 필요합니다.
HasIndex(e => e.TransactionId).IsUnique()
추가 후 마이그레이션 생성하세요.(참고) 디자이너 파일 코멘트의 diff와 동일하게 적용.
ProjectVG.Application/Services/Chat/Processors/ChatResultProcessor.cs (1)
35-35
: 구조화 로그 자리표시자 중복(키 왜곡) — RequestId가 UserId로 기록됨템플릿에
{UserId}
가 두 번 있어 첫 번째 인자(RequestId)가 UserId로 로깅됩니다. 키명을 분리하세요.- _logger.LogDebug("채팅 결과 저장 완료: 세션 {UserId}, 사용자 {UserId}", context.RequestId, context.UserId); + _logger.LogDebug("채팅 결과 저장 완료: 요청 {RequestId}, 사용자 {UserId}", context.RequestId, context.UserId);ProjectVG.Application/Services/Chat/Factories/ChatLLMFormat.cs (1)
19-31
: GetEffectiveSystemPrompt() 메서드 사용으로 수정
ChatLLMFormat.cs에서character
타입(도메인 엔티티)에EffectiveSystemPrompt
프로퍼티가 없고, 대신GetEffectiveSystemPrompt()
메서드만 정의되어 있어 컴파일 에러가 발생합니다. 아래처럼 변경하세요:- // 효과적인 SystemPrompt가 있으면 우선 사용 - if (!string.IsNullOrWhiteSpace(character.EffectiveSystemPrompt)) - { - sb.AppendLine(character.EffectiveSystemPrompt); - sb.AppendLine(); - } + // 효과적인 SystemPrompt가 있으면 우선 사용 + var effective = character.GetEffectiveSystemPrompt(); + if (!string.IsNullOrWhiteSpace(effective)) + { + sb.AppendLine(effective); + sb.AppendLine(); + }ProjectVG.Application/Services/Chat/ChatService.cs (2)
110-121
: 스코프 혼재 여전 — llm/tts/metrics도 scope에서 resolve하도록 정리 필요
using var scope
를 도입했지만, 여전히 필드 주입된_llmProcessor
,_ttsProcessor
,_metricsService
를 사용하고 있어 수명 혼재/처분 이슈 위험이 남아 있습니다. 동일 스코프에서 모두 resolve해 사용하세요. 또한 가능하다면StartChatMetrics
도 이 스코프 내부로 옮기는 것을 권장합니다.다음과 같이 스코프 내 resolve 및 사용으로 교체해 주세요:
using var scope = _scopeFactory.CreateScope(); try { - await _llmProcessor.ProcessAsync(context); - await _ttsProcessor.ProcessAsync(context); + var llm = scope.ServiceProvider.GetRequiredService<ICostTrackingDecorator<ChatLLMProcessor>>(); + var tts = scope.ServiceProvider.GetRequiredService<ICostTrackingDecorator<ChatTTSProcessor>>(); + var metrics = scope.ServiceProvider.GetRequiredService<IChatMetricsService>(); + await llm.ProcessAsync(context); + await tts.ProcessAsync(context); @@ - await successHandler.HandleAsync(context); - await resultProcessor.PersistResultsAsync(context); + await successHandler.HandleAsync(context); + await resultProcessor.PersistResultsAsync(context); } @@ - _metricsService.EndChatMetrics(); - _metricsService.LogChatMetrics(); + metrics.EndChatMetrics(); + metrics.LogChatMetrics();필드/생성자 주입 정리(클래스 상단 및 생성자)도 함께 권장합니다:
- private readonly ICostTrackingDecorator<ChatLLMProcessor> _llmProcessor; - private readonly ICostTrackingDecorator<ChatTTSProcessor> _ttsProcessor; - private readonly ChatResultProcessor _resultProcessor; - private readonly ChatFailureHandler _chatFailureHandler; + // 위 서비스들은 메서드 스코프에서 resolve - ICostTrackingDecorator<ChatLLMProcessor> llmProcessor, - ICostTrackingDecorator<ChatTTSProcessor> ttsProcessor, - ChatResultProcessor resultProcessor, - ChatFailureHandler chatFailureHandler + // 위 의존성 제거: 메서드 스코프에서 resolve @@ - _llmProcessor = llmProcessor; - _ttsProcessor = ttsProcessor; - _resultProcessor = resultProcessor; - _chatFailureHandler = chatFailureHandler;추가로
Task.Run
기반 fire-and-forget는 취소 전파/스코프 관리가 어렵습니다. 큐 기반IHostedService
(예: BackgroundTaskQueue)로 이관을 검토하세요.
120-121
: 영속 실패 시 크레딧/전송 불일치 위험 — 순서 역전 또는 보상 필요현재 전송/차감(
HandleAsync
) 후 저장(PersistResultsAsync
)을 수행하고 있어 저장 실패 시 이미 차감/전송된 상태가 됩니다. 최소한 저장 후 전송으로 바꾸거나 보상 트랜잭션을 추가하세요.- await successHandler.HandleAsync(context); - await resultProcessor.PersistResultsAsync(context); + await resultProcessor.PersistResultsAsync(context); + await successHandler.HandleAsync(context);
🧹 Nitpick comments (29)
ProjectVG.Common/Models/TokenResponse.cs (1)
5-6
: AccessToken·RefreshToken에 대한 런타임 non-empty 검증 추가
C# 11required
키워드는 컴파일 시점에 프로퍼티 초기화를 보장하지만, 빈 문자열이나 공백은 허용해 런타임 무결성이 깨질 수 있습니다. record의 생성자에서string.IsNullOrWhiteSpace
검사를 수행하거나, static Create 팩토리 메서드를 도입해 non-empty 검증을 추가하세요.ProjectVG.Application/Services/Auth/OAuth2AccountManager.cs (2)
27-38
: 중복 조회/중복 로그 제거: 단일 서비스(OAuth2AuthService)로 위임여기서 1회,
OAuth2AuthService
에서 다시 1회 사용자 조회합니다. I/O 낭비와 로그 이중 발생을 줄이기 위해 유효성 검증만 하고 서비스로 위임하세요.- var existingUser = await _userService.TryGetByProviderAsync(provider, userInfo.Id); - - if (existingUser != null) { - _logger.LogDebug("기존 OAuth 계정 로그인: UserId={UserId}, Provider={Provider}", existingUser.Id, provider); - return await _oAuth2AuthService.OAuth2LoginAsync(provider, userInfo.Id, existingUser.Email); - } - - _logger.LogInformation("새 OAuth 계정 생성: ProviderId={ProviderId}, Provider={Provider}, Email={Email}", - userInfo.Id, provider, userInfo.Email); - - return await _oAuth2AuthService.OAuth2LoginAsync(provider, userInfo.Id, userInfo.Email); + // 조회/생성/로깅은 OAuth2AuthService에서 단일 책임으로 처리 + return await _oAuth2AuthService.OAuth2LoginAsync(provider, userInfo.Id, userInfo.Email);
11-19
: 생성자 인자 null 가드(경량 안전망)
DI가 보장되더라도 방어적 프로그래밍 차원에서 null 가드를 추가하면 NRE를 더 일찍 포착할 수 있습니다.public OAuth2AccountManager( IUserService userService, IOAuth2AuthService oAuth2AuthService, ILogger<OAuth2AccountManager> logger) { - _userService = userService; - _oAuth2AuthService = oAuth2AuthService; - _logger = logger; + _userService = userService ?? throw new ArgumentNullException(nameof(userService)); + _oAuth2AuthService = oAuth2AuthService ?? throw new ArgumentNullException(nameof(oAuth2AuthService)); + _logger = logger ?? throw new ArgumentNullException(nameof(logger)); }ProjectVG.Application/Services/Character/ICharacterService.cs (1)
62-69
: 정렬 파라미터는 enum으로 강제 + 페이징 도입 제안문자열 비교보다 enum이 안전하며, 목록 API에는 페이지네이션이 필요합니다.
- Task<IEnumerable<CharacterDto>> GetMyCharactersAsync(Guid userId, string orderBy = "latest"); + Task<PagedResult<CharacterDto>> GetMyCharactersAsync(Guid userId, CharacterOrderBy orderBy = CharacterOrderBy.Latest, int page = 1, int pageSize = 20); - Task<IEnumerable<CharacterDto>> GetPublicCharactersAsync(string orderBy = "latest"); + Task<PagedResult<CharacterDto>> GetPublicCharactersAsync(CharacterOrderBy orderBy = CharacterOrderBy.Latest, int page = 1, int pageSize = 20);Also applies to: 70-75
ProjectVG.Application/Services/Character/CharacterService.cs (2)
118-131
: 권한 실패 응답 코드 정합성권한 실패에
ValidationException(400)
대신 403(Forbidden) 매핑 예외 사용을 고려하세요. 프로젝트 표준에 맞추되, 미존재 시 새 예외를 도입하는 편이 명확합니다.
139-156
: 정렬 비교 Invariant 사용 + 중복 열거 방지
ToLower()
→ToLowerInvariant()
로 문화권 영향 제거,ToList()
로 한 번만 열거.- var sortedCharacters = orderBy.ToLower() switch + var sortedCharacters = (orderBy ?? "latest").ToLowerInvariant() switch { ... }; - var characterDtos = sortedCharacters.Select(c => new CharacterDto(c)); - _logger.LogInformation("사용자 {UserId}의 캐릭터 {Count}개 조회 완료", userId, characterDtos.Count()); - return characterDtos; + var dtoList = sortedCharacters.Select(c => new CharacterDto(c)).ToList(); + _logger.LogInformation("사용자 {UserId}의 캐릭터 {Count}개 조회 완료", userId, dtoList.Count); + return dtoList;- var sortedCharacters = orderBy.ToLower() switch + var sortedCharacters = (orderBy ?? "latest").ToLowerInvariant() switch { ... }; - var characterDtos = sortedCharacters.Select(c => new CharacterDto(c)); - _logger.LogInformation("공개 캐릭터 {Count}개 조회 완료", characterDtos.Count()); - return characterDtos; + var dtoList = sortedCharacters.Select(c => new CharacterDto(c)).ToList(); + _logger.LogInformation("공개 캐릭터 {Count}개 조회 완료", dtoList.Count); + return dtoList;Also applies to: 158-175
ProjectVG.Application/Services/Auth/AuthService.cs (5)
12-12
: 명명 일관성 정리: Credit vs Token 혼동 제거ICreditManagementService는 크레딧 도메인입니다. 필드/매개변수명을
_creditManagementService
로 정리하면 ITokenService와 혼동이 줄어듭니다.- private readonly ICreditManagementService _tokenManagementService; + private readonly ICreditManagementService _creditManagementService; - ICreditManagementService tokenManagementService, + ICreditManagementService creditManagementService, - _tokenManagementService = tokenManagementService; + _creditManagementService = creditManagementService; - var tokenGranted = await _tokenManagementService.GrantInitialCreditsAsync(user.Id); + var tokenGranted = await _creditManagementService.GrantInitialCreditsAsync(user.Id);Also applies to: 15-19, 23-23, 54-54
27-31
: guestId 입력 검증 강화(공백·길이)공백, 과도한 길이 입력 방지로 오용/자원 낭비를 줄이세요.
- if (string.IsNullOrEmpty(guestId)) { + if (string.IsNullOrWhiteSpace(guestId)) { throw new ValidationException(ErrorCode.GUEST_ID_INVALID); } + guestId = guestId.Trim(); + if (guestId.Length > 128) + throw new ValidationException(ErrorCode.GUEST_ID_INVALID, "guestId length exceeded");
44-46
: 게스트 식별자(guestId) 로그 마스킹 권장guestId가 디바이스/앱 식별자라면 PII/추적자 노출 우려가 있습니다. 최소 마스킹 로깅을 권장합니다.
- _logger.LogInformation("새 게스트 사용자 생성됨: UserId={UserId}, GuestId={GuestId}", user.Id, guestId); + _logger.LogInformation("새 게스트 사용자 생성됨: UserId={UserId}, GuestId={GuestIdMasked}", user.Id, MaskId(guestId));클래스 내부 헬퍼(추가):
private static string MaskId(string value) { if (string.IsNullOrEmpty(value)) return "***"; var head = value.Length > 4 ? value[..4] : value; var tail = value.Length > 4 ? value[^4..] : ""; return $"{head}...{tail}"; }
51-66
: 초기 크레딧 지급은 베스트에포트로 격리하고, 미사용 매개변수(provider) 정리
- 크레딧 시스템 장애가 로그인 전체 실패로 번지지 않도록 try/catch로 격리 권장.
provider
매개변수는 사용되지 않습니다. 제거해 간결화하세요.- GrantInitialCredits는 반드시 멱등해야 합니다(중복 지급 방지). 확인 바랍니다.
- private async Task<AuthResult> FinalizeLoginAsync(UserDto user, string provider) + private async Task<AuthResult> FinalizeLoginAsync(UserDto user) { - // 초기 크레딧 지급 - var tokenGranted = await _tokenManagementService.GrantInitialCreditsAsync(user.Id); - if (tokenGranted) { - _logger.LogInformation("사용자 {UserId}에게 최초 크레딧 지급 완료", user.Id); - } + // 초기 크레딧 지급 (베스트에포트) + try + { + var tokenGranted = await _creditManagementService.GrantInitialCreditsAsync(user.Id); + if (tokenGranted) + _logger.LogInformation("사용자 {UserId}에게 최초 크레딧 지급 완료", user.Id); + } + catch (Exception ex) + { + _logger.LogError(ex, "초기 크레딧 지급 실패(로그인은 계속 진행): UserId={UserId}", user.Id); + } // 최종 JWT 토큰 발급 var tokens = await _tokenService.GenerateTokensAsync(user.Id); return new AuthResult { Tokens = tokens, User = user }; }호출부도 함께 정리:
- return await FinalizeLoginAsync(user, "guest"); + return await FinalizeLoginAsync(user);
88-96
: LogoutAsync: 미사용 userId 조회 제거 또는 감사 로그로 활용
revoked
분기 내GetUserIdFromTokenAsync
결과를 사용하지 않습니다. 제거하거나 감사 로그로 활용하세요.- if (revoked) { - var userId = await _tokenService.GetUserIdFromTokenAsync(refreshToken); - } + // if (revoked) { + // var userId = await _tokenService.GetUserIdFromTokenAsync(refreshToken); + // if (userId.HasValue) + // _logger.LogInformation("리프레시 토큰 로그아웃 처리: UserId={UserId}", userId); + // }ProjectVG.Application/Services/Auth/OAuth2Service.cs (3)
217-236
: 중복 사용 방지 정책 일관화를 위해 GetTokenDataAsync 사용 억제 권장
ConsumeTokenDataAsync
가 추가되었으므로, 직접 조회 메서드는 쉽게 남용되어 중복 사용/재전송 이슈를 야기할 수 있습니다.[Obsolete]
로 안내하거나 내부 전용으로 축소하세요.권장 diff:
+ [Obsolete("Use ConsumeTokenDataAsync to avoid duplicate consumption.")] public async Task<OAuth2TokenData?> GetTokenDataAsync(string state) { try { var key = TokenDataPrefix + state; var json = await _cache.GetStringAsync(key); if (!string.IsNullOrEmpty(json)) { var tokenData = JsonSerializer.Deserialize<OAuth2TokenData>(json); _logger.LogDebug("토큰 데이터 조회 성공: State={State}", state); return tokenData; } _logger.LogWarning("토큰 데이터를 찾을 수 없음: State={State}", state); return null; } catch (Exception ex) { _logger.LogError(ex, "토큰 데이터 조회 실패: State={State}", state); return null; } }
156-173
: 예외 처리 정책 정합성요청 조회 실패 시 예외를 로그만 남기고
null
을 반환하면, 상위에서OAUTH2_REQUEST_NOT_FOUND
와 같은 정상 부재와 장애를 구분하기 어렵습니다. 실패는 예외 전파, 정상 부재는null
로 구분하는 일관 정책을 권장합니다.
144-146
: 민감도 고려 시 로깅 레벨/마스킹 제안
State
는 추적용 식별자이지만 외부 유출 리스크가 있으므로 Debug 이하 유지 또는 부분 마스킹을 고려하세요.ProjectVG.Infrastructure/Persistence/Repositories/Conversation/SqlServerConversationRepository.cs (1)
65-71
: 세션별 조회는 읽기 전용 추적 비활성화조회 성능 향상을 위해 NoTracking 권장.
return await _context.ConversationHistories .Where(ch => ch.ConversationId == conversationId && ch.UserId == userId) .OrderBy(ch => ch.Timestamp) - .ToListAsync(); + .AsNoTracking() + .ToListAsync();ProjectVG.Infrastructure/Persistence/EfCore/Data/ProjectVGDbContext.cs (2)
84-86
: 쿼리 패턴 대응 인덱스 추가 제안: (UserId, ConversationId, Timestamp)GetByConversationIdAsync(userId+conversationId+정렬)에 최적화된 인덱스를 추가하면 스캔 감소 효과가 큽니다.
// 복합 인덱스 설정 entity.HasIndex(e => new { e.UserId, e.CharacterId, e.Timestamp }); + entity.HasIndex(e => new { e.UserId, e.ConversationId, e.Timestamp });
125-140
: 시드 타임스탬프의 비결정성 제거 제안DateTime.UtcNow 사용은 매번 다른 마이그레이션 스냅샷을 유발합니다. 고정 값 또는 DatabaseGeneratedOption.Computed 활용을 검토하세요.
ProjectVG.Domain/Entities/User/User.cs (1)
20-24
: UID 길이 스펙 일치(주석 12자리 vs 제약 16자리)주석이 12자리를 명시합니다. 스펙에 맞게 제약을 12로 맞추거나 주석을 수정하세요.
- [StringLength(16)] + [StringLength(12)]변경 시 마이그레이션과 기존 데이터 검증 필요.
ProjectVG.Common/Models/Session/SessionInfo.cs (1)
7-7
: 시간 타입을 DateTimeOffset으로 상향 고려타임존/서머타임 안전성을 위해
ConnectedAt
를DateTimeOffset
으로 전환을 권장합니다. 대외(저장/전달) 경계 모델에서 특히 유리합니다.아래처럼 최소 변경으로 교체 가능합니다:
- public DateTime ConnectedAt { get; init; } = DateTime.UtcNow; + public DateTimeOffset ConnectedAt { get; init; } = DateTimeOffset.UtcNow;ProjectVG.Api/Models/Chat/Request/ChatRequest.cs (1)
20-20
: RequestAt 기본값 또는 Nullable 고려클라이언트가
request_at
을 생략하면default(DateTime)
가 들어갑니다. 서버 기준 시각으로 기본값을 주거나 Nullable로 바꾸는 편이 안전합니다.옵션 A(서버 기본값):
- public DateTime RequestAt { get; init; } + public DateTime RequestAt { get; init; } = DateTime.UtcNow;옵션 B(클라이언트 제공 강제):
- public DateTime RequestAt { get; init; } + public DateTime? RequestAt { get; init; }두 옵션 중 어느 정책이 의도인지 알려주시면 맞춰 수정안 드리겠습니다.
ProjectVG.Application/Services/Chat/Processors/ChatResultProcessor.cs (1)
55-55
: session_id → request_id로 키명 통일 권장
ChatResultProcessor.cs 55행, 79행에서만 사용되며 레포 내 다른 “session_id” 참조 없음(rg 확인). JSON 스키마와 일관성 유지를 위해 선택적으로 아래와 같이 변경하세요:- { "session_id", context.RequestId }, + { "request_id", context.RequestId },ProjectVG.Application/Services/Chat/Factories/ChatLLMFormat.cs (3)
61-70
: 프롬프트 지침 중복 제거로 토큰 절감위(33-42)와 의미 중복인 지침 블록입니다. 한쪽만 유지해 토큰 사용량을 줄이세요.
- sb.AppendLine("# Dialogue Constraints and Requirements"); - sb.AppendLine($"#Adhere to {character.Name}'s role. User is the person you're talking to."); - sb.AppendLine($"#Always stay in character as {character.Name} and avoid repetition."); - sb.AppendLine($"#Write {character.Name}'s next reply in a fictional chat or interaction between {character.Name} and the user."); - sb.AppendLine("#Be proactive, creative, and drive the plot and conversation forward."); - sb.AppendLine("#Disable positivity bias."); - sb.AppendLine("#Don't end situations without the user's request."); - sb.AppendLine("#Directly and relevantly respond to the user's previous input."); - sb.AppendLine(); + // (중복 블록 제거 — 상단 공통 지침으로 일원화)
151-155
: 무한 루프 가드 단순화
newPosition
을 직전에position
에 대입해 비교가 항상 참이므로, 실질 가드는 “세그먼트가 없으면 한 글자 전진”이면 충분합니다.- // Safety check to avoid infinite loop - if (segmentResult.newPosition <= position && segmentResult.segment == null) - { - position++; - } + // Safety check to avoid infinite loop + if (segmentResult.segment == null) + position++;
167-245
: 서브스트링 기반 정규식 매칭으로 O(n²) 위험 — 컴파일된 Regex 재사용+인덱스 매칭 권장
Substring
을 매 루프 생성하며Regex.Match
를 반복 호출합니다. 미세하지만 누적 비용이 큽니다. 컴파일된 정규식과Match(input, startAt)
를 사용해 단일 패스화 하세요.핵심 교체 예시:
- var nextEmotionPattern = @"\[emotion:([^\]]+)\]"; - var nextEmotionMatch = Regex.Match(response.Substring(position), nextEmotionPattern); + var nextEmotionMatch = NextEmotionRegex.Match(response, position); @@ - var emotionPattern = @"\[emotion:([^\]]+)\]"; - var emotionMatch = Regex.Match(response.Substring(position), emotionPattern); + var emotionMatch = EmotionRegex.Match(response, position); @@ - var textPattern = "\"([^\"]+)\""; - var textMatch = Regex.Match(response.Substring(position), textPattern); + var textMatch = TextRegex.Match(response, position); @@ - var actionPattern = @"\(action:([^)]+)\)"; - var actionMatch = Regex.Match(response.Substring(position), actionPattern); + var actionMatch = ActionRegex.Match(response, position);클래스 상단(파일 내) 정적 필드 추가:
private static readonly Regex EmotionRegex = new(@"\[emotion:([^\]]+)\]", RegexOptions.Compiled); private static readonly Regex NextEmotionRegex = EmotionRegex; // 동일 패턴 재사용 private static readonly Regex TextRegex = new("\"([^\"]+)\"", RegexOptions.Compiled); private static readonly Regex ActionRegex = new(@"\(action:([^)]+)\)", RegexOptions.Compiled);ProjectVG.Application/Services/Conversation/IConversationService.cs (1)
17-17
: 타임스탬프를 DateTimeOffset으로 승격 권장외부 경계 인터페이스의 시간 표현은
DateTimeOffset
이 안전합니다. 저장/전달 시점의 오해를 줄입니다.- Task<ConversationHistory> AddMessageAsync(Guid userId, Guid characterId, string role, string content, DateTime timestamp, string? conversationId = null); + Task<ConversationHistory> AddMessageAsync(Guid userId, Guid characterId, string role, string content, DateTimeOffset timestamp, string? conversationId = null);ProjectVG.Application/Services/Chat/ChatService.cs (1)
124-126
: 예외 로깅 보강 및 실패 처리 안정화예외 객체를 로깅해 원인 파악을 용이하게 하고, 실패 핸들러가 추가 예외를 던져 전체 처리가 중단되지 않도록 방어 코드를 권장합니다.
- catch (Exception) { + catch (Exception ex) { + _logger.LogError(ex, "채팅 처리 실패: RequestId={RequestId}, UserId={UserId}, CharacterId={CharacterId}", + context.RequestId, context.UserId, context.CharacterId); var failureHandler = scope.ServiceProvider.GetRequiredService<ChatFailureHandler>(); - await failureHandler.HandleAsync(context); + try { + await failureHandler.HandleAsync(context); + } catch (Exception fhEx) { + _logger.LogWarning(fhEx, "실패 응답 처리 중 추가 예외 발생: RequestId={RequestId}", context.RequestId); + } }ProjectVG.Application/Models/Chat/ChatProcessContext.cs (3)
6-9
: record 전환 👍 — RequestId 초기화 중복 제거 제안생성자에서
RequestId = command.Id
로 항상 설정하므로 기본 이니셜라이저는 불필요합니다.- public Guid RequestId { get; } = Guid.NewGuid(); + public Guid RequestId { get; }
80-80
: 디버그 라벨 정합성
SessionId
라벨이지만 값은RequestId
입니다. 라벨을RequestId
로 맞추는 편이 혼동을 줄입니다.- sb.AppendLine($"SessionId: {RequestId}"); + sb.AppendLine($"RequestId: {RequestId}");
131-131
: 세그먼트 액션 표시 가독성 소폭 개선 제안빈 배열일 때 공백 대신
none
등 명시 값으로 표기하면 로그 판독성이 좋아집니다.- sb.AppendLine($" [{i}] Content: \"{segment.Content}\", Emotion: {segment.Emotion}, Actions: [{(segment.Actions != null ? string.Join(\", \", segment.Actions) : \"\")}]"); + sb.AppendLine($" [{i}] Content: \"{segment.Content}\", Emotion: {segment.Emotion}, Actions: [{(segment.Actions != null && segment.Actions.Any() ? string.Join(\", \", segment.Actions) : "none")}]");
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📒 Files selected for processing (43)
.gitignore
(1 hunks)ProjectVG.Api/Controllers/CharacterController.cs
(3 hunks)ProjectVG.Api/Controllers/ChatController.cs
(1 hunks)ProjectVG.Api/Controllers/ConversationController.cs
(1 hunks)ProjectVG.Api/Controllers/OAuthController.cs
(3 hunks)ProjectVG.Api/Models/Character/Request/CreateCharacterWithFieldsRequest.cs
(1 hunks)ProjectVG.Api/Models/Chat/Request/ChatRequest.cs
(1 hunks)ProjectVG.Application/Models/Auth/OAuth2Models.cs
(0 hunks)ProjectVG.Application/Models/Chat/ChatProcessContext.cs
(5 hunks)ProjectVG.Application/Services/Auth/AuthService.cs
(1 hunks)ProjectVG.Application/Services/Auth/IOAuth2Service.cs
(1 hunks)ProjectVG.Application/Services/Auth/OAuth2AccountManager.cs
(1 hunks)ProjectVG.Application/Services/Auth/OAuth2AuthService.cs
(1 hunks)ProjectVG.Application/Services/Auth/OAuth2CodeValidator.cs
(1 hunks)ProjectVG.Application/Services/Auth/OAuth2ProviderFactory.cs
(0 hunks)ProjectVG.Application/Services/Auth/OAuth2Service.cs
(4 hunks)ProjectVG.Application/Services/Auth/OAuth2UserService.cs
(1 hunks)ProjectVG.Application/Services/Auth/Providers/GoogleOAuth2Provider.cs
(0 hunks)ProjectVG.Application/Services/Character/CharacterService.cs
(2 hunks)ProjectVG.Application/Services/Character/ICharacterService.cs
(1 hunks)ProjectVG.Application/Services/Chat/ChatService.cs
(1 hunks)ProjectVG.Application/Services/Chat/CostTracking/ChatMetricsService.cs
(0 hunks)ProjectVG.Application/Services/Chat/CostTracking/CostTrackingDecorator.cs
(0 hunks)ProjectVG.Application/Services/Chat/CostTracking/ICostTrackingDecorator.cs
(0 hunks)ProjectVG.Application/Services/Chat/Factories/ChatLLMFormat.cs
(3 hunks)ProjectVG.Application/Services/Chat/Handlers/ChatFailureHandler.cs
(1 hunks)ProjectVG.Application/Services/Chat/Preprocessors/MemoryContextPreprocessor.cs
(0 hunks)ProjectVG.Application/Services/Chat/Preprocessors/UserInputAnalysisProcessor.cs
(0 hunks)ProjectVG.Application/Services/Chat/Processors/ChatResultProcessor.cs
(3 hunks)ProjectVG.Application/Services/Chat/Processors/ChatTTSProcessor.cs
(2 hunks)ProjectVG.Application/Services/Conversation/ConversationService.cs
(2 hunks)ProjectVG.Application/Services/Conversation/IConversationService.cs
(1 hunks)ProjectVG.Common/Models/Session/SessionInfo.cs
(1 hunks)ProjectVG.Common/Models/TokenResponse.cs
(1 hunks)ProjectVG.Domain/Entities/Conversation/ConversationHistory.cs
(1 hunks)ProjectVG.Domain/Entities/User/User.cs
(1 hunks)ProjectVG.Domain/Repositories/IConversationRepository.cs
(1 hunks)ProjectVG.Infrastructure/Migrations/20250904065120_AddUserUniqueIndexesAndRowVersion.Designer.cs
(1 hunks)ProjectVG.Infrastructure/Migrations/20250904065120_AddUserUniqueIndexesAndRowVersion.cs
(1 hunks)ProjectVG.Infrastructure/Migrations/ProjectVGDbContextModelSnapshot.cs
(8 hunks)ProjectVG.Infrastructure/Persistence/EfCore/Data/ProjectVGDbContext.cs
(4 hunks)ProjectVG.Infrastructure/Persistence/Repositories/Character/SqlServerCharacterRepository.cs
(3 hunks)ProjectVG.Infrastructure/Persistence/Repositories/Conversation/SqlServerConversationRepository.cs
(3 hunks)
💤 Files with no reviewable changes (8)
- ProjectVG.Application/Services/Chat/CostTracking/ChatMetricsService.cs
- ProjectVG.Application/Services/Chat/CostTracking/CostTrackingDecorator.cs
- ProjectVG.Application/Services/Chat/CostTracking/ICostTrackingDecorator.cs
- ProjectVG.Application/Models/Auth/OAuth2Models.cs
- ProjectVG.Application/Services/Chat/Preprocessors/UserInputAnalysisProcessor.cs
- ProjectVG.Application/Services/Auth/Providers/GoogleOAuth2Provider.cs
- ProjectVG.Application/Services/Auth/OAuth2ProviderFactory.cs
- ProjectVG.Application/Services/Chat/Preprocessors/MemoryContextPreprocessor.cs
✅ Files skipped from review due to trivial changes (1)
- .gitignore
🚧 Files skipped from review as they are similar to previous changes (11)
- ProjectVG.Application/Services/Chat/Handlers/ChatFailureHandler.cs
- ProjectVG.Application/Services/Auth/OAuth2CodeValidator.cs
- ProjectVG.Application/Services/Chat/Processors/ChatTTSProcessor.cs
- ProjectVG.Application/Services/Auth/OAuth2UserService.cs
- ProjectVG.Api/Controllers/ConversationController.cs
- ProjectVG.Domain/Entities/Conversation/ConversationHistory.cs
- ProjectVG.Application/Services/Auth/OAuth2AuthService.cs
- ProjectVG.Infrastructure/Persistence/Repositories/Character/SqlServerCharacterRepository.cs
- ProjectVG.Api/Controllers/OAuthController.cs
- ProjectVG.Api/Models/Character/Request/CreateCharacterWithFieldsRequest.cs
- ProjectVG.Domain/Repositories/IConversationRepository.cs
🧰 Additional context used
🧬 Code graph analysis (19)
ProjectVG.Application/Services/Auth/OAuth2AccountManager.cs (3)
ProjectVG.Application/Services/Auth/IOAuth2Service.cs (10)
Task
(21-21)Task
(29-29)Task
(36-36)Task
(42-42)Task
(49-49)Task
(58-58)Task
(65-65)Task
(71-71)Task
(78-78)OAuth2UserInfo
(84-89)ProjectVG.Application/Services/Auth/OAuth2AuthService.cs (3)
Task
(27-44)Task
(46-64)Task
(66-81)ProjectVG.Application/Services/Auth/IUserAuthService.cs (1)
AuthResult
(39-46)
ProjectVG.Infrastructure/Persistence/EfCore/Data/ProjectVGDbContext.cs (2)
ProjectVG.Tests/Application/TestUtilities/TestDataBuilder.cs (3)
ProjectVG
(15-49)ProjectVG
(51-72)ProjectVG
(206-225)ProjectVG.Domain/Entities/Character/IndividualConfig.cs (1)
IndividualConfig
(10-98)
ProjectVG.Application/Services/Chat/Processors/ChatResultProcessor.cs (1)
ProjectVG.Domain/Entities/Conversation/ChatRole.cs (1)
ChatRole
(6-40)
ProjectVG.Application/Services/Chat/Factories/ChatLLMFormat.cs (2)
ProjectVG.Domain/Entities/Character/IndividualConfig.cs (1)
IndividualConfig
(10-98)ProjectVG.Application/Models/Chat/ChatSegment.cs (4)
ChatSegment
(30-39)ChatSegment
(41-44)ChatSegment
(46-49)ChatSegment
(52-60)
ProjectVG.Infrastructure/Migrations/20250904065120_AddUserUniqueIndexesAndRowVersion.Designer.cs (3)
ProjectVG.Infrastructure/Migrations/ProjectVGDbContextModelSnapshot.cs (1)
DbContext
(13-396)ProjectVG.Infrastructure/Persistence/EfCore/Data/ProjectVGDbContext.cs (2)
ProjectVGDbContext
(10-145)ProjectVGDbContext
(12-14)ProjectVG.Infrastructure/Migrations/20250904065120_AddUserUniqueIndexesAndRowVersion.cs (1)
AddUserUniqueIndexesAndRowVersion
(9-116)
ProjectVG.Application/Services/Auth/OAuth2Service.cs (4)
ProjectVG.Common/Configuration/OAuth2Settings.cs (1)
OAuth2ProviderSettings
(15-18)ProjectVG.Application/Services/Auth/IOAuth2Service.cs (9)
Task
(21-21)Task
(29-29)Task
(36-36)Task
(42-42)Task
(49-49)Task
(58-58)Task
(65-65)Task
(71-71)Task
(78-78)ProjectVG.Application/Models/Auth/OAuth2Models.cs (4)
Tokens
(22-28)OAuth2TokenData
(48-54)OAuth2CallbackResult
(56-61)OAuth2AuthRequest
(36-46)ProjectVG.Common/Exceptions/ValidationException.cs (6)
ValidationException
(5-38)ValidationException
(9-13)ValidationException
(15-19)ValidationException
(21-25)ValidationException
(27-31)ValidationException
(33-37)
ProjectVG.Infrastructure/Persistence/Repositories/Conversation/SqlServerConversationRepository.cs (1)
ProjectVG.Application/Services/Conversation/ConversationService.cs (6)
Task
(20-49)Task
(51-65)Task
(67-70)Task
(72-76)Task
(78-86)Task
(88-94)
ProjectVG.Application/Services/Character/CharacterService.cs (11)
ProjectVG.Tests/Application/TestUtilities/TestDataBuilder.cs (9)
ProjectVG
(15-49)ProjectVG
(51-72)ProjectVG
(206-225)CharacterDto
(74-89)CharacterDto
(91-102)CreateCharacterWithFieldsCommand
(104-132)CreateCharacterWithSystemPromptCommand
(134-151)UpdateCharacterToIndividualCommand
(153-181)UpdateCharacterToSystemPromptCommand
(183-200)ProjectVG.Application/Services/Character/ICharacterService.cs (10)
Task
(11-11)Task
(18-18)Task
(25-25)Task
(32-32)Task
(39-39)Task
(46-46)Task
(53-53)Task
(60-60)Task
(68-68)Task
(75-75)ProjectVG.Application/Models/Character/CharacterDto.cs (1)
CharacterDto
(24-39)ProjectVG.Api/Models/Character/Request/CreateCharacterWithFieldsRequest.cs (1)
CreateCharacterWithFieldsCommand
(38-50)ProjectVG.Domain/Entities/Character/Character.cs (3)
SetIndividualConfig
(87-98)SetSystemPrompt
(104-115)IsOwnedBy
(154-157)ProjectVG.Domain/Entities/Character/IndividualConfig.cs (1)
IndividualConfig
(10-98)ProjectVG.Api/Models/Character/Request/CreateCharacterWithSystemPromptRequest.cs (1)
CreateCharacterWithSystemPromptCommand
(37-49)ProjectVG.Api/Models/Character/Request/UpdateCharacterToIndividualRequest.cs (1)
UpdateCharacterToIndividualCommand
(34-45)ProjectVG.Common/Exceptions/NotFoundException.cs (5)
NotFoundException
(3-24)NotFoundException
(5-8)NotFoundException
(10-13)NotFoundException
(15-18)NotFoundException
(20-23)ProjectVG.Api/Models/Character/Request/UpdateCharacterToSystemPromptRequest.cs (1)
UpdateCharacterToSystemPromptCommand
(34-45)ProjectVG.Common/Exceptions/ValidationException.cs (6)
ValidationException
(5-38)ValidationException
(9-13)ValidationException
(15-19)ValidationException
(21-25)ValidationException
(27-31)ValidationException
(33-37)
ProjectVG.Application/Services/Conversation/ConversationService.cs (5)
ProjectVG.Tests/Application/TestUtilities/TestDataBuilder.cs (4)
ProjectVG
(15-49)ProjectVG
(51-72)ProjectVG
(206-225)ConversationHistory
(253-273)ProjectVG.Application/Services/Conversation/IConversationService.cs (6)
Task
(17-17)Task
(27-27)Task
(34-34)Task
(42-42)Task
(50-50)Task
(57-57)ProjectVG.Tests/Application/Services/Conversation/ConversationServiceTests.cs (1)
ConversationHistory
(436-454)ProjectVG.Common/Exceptions/ValidationException.cs (6)
ValidationException
(5-38)ValidationException
(9-13)ValidationException
(15-19)ValidationException
(21-25)ValidationException
(27-31)ValidationException
(33-37)ProjectVG.Domain/Entities/Conversation/ChatRole.cs (3)
ChatRole
(6-40)IsValid
(26-29)IEnumerable
(34-39)
ProjectVG.Common/Models/TokenResponse.cs (1)
ProjectVG.Application/Models/Auth/OAuth2Models.cs (1)
TokenResponse
(14-20)
ProjectVG.Application/Services/Conversation/IConversationService.cs (3)
ProjectVG.Tests/Application/Services/Conversation/ConversationServiceTests.cs (1)
ConversationHistory
(436-454)ProjectVG.Tests/Application/TestUtilities/TestDataBuilder.cs (1)
ConversationHistory
(253-273)ProjectVG.Application/Models/Chat/ChatProcessContext.cs (1)
IEnumerable
(66-71)
ProjectVG.Application/Services/Auth/IOAuth2Service.cs (1)
ProjectVG.Application/Models/Auth/OAuth2Models.cs (1)
OAuth2TokenData
(48-54)
ProjectVG.Application/Services/Auth/AuthService.cs (3)
ProjectVG.Application/Services/User/UserService.cs (13)
Task
(19-43)Task
(45-56)Task
(58-62)Task
(64-68)Task
(70-74)Task
(76-80)Task
(82-86)Task
(88-88)Task
(89-89)Task
(90-90)Task
(91-91)Task
(93-94)Task
(96-107)ProjectVG.Application/Services/Auth/IUserAuthService.cs (1)
AuthResult
(39-46)ProjectVG.Common/Exceptions/ValidationException.cs (6)
ValidationException
(5-38)ValidationException
(9-13)ValidationException
(15-19)ValidationException
(21-25)ValidationException
(27-31)ValidationException
(33-37)
ProjectVG.Application/Services/Character/ICharacterService.cs (8)
ProjectVG.Application/Models/Character/CharacterDto.cs (1)
CharacterDto
(24-39)ProjectVG.Tests/Application/TestUtilities/TestDataBuilder.cs (6)
CharacterDto
(74-89)CharacterDto
(91-102)CreateCharacterWithFieldsCommand
(104-132)CreateCharacterWithSystemPromptCommand
(134-151)UpdateCharacterToIndividualCommand
(153-181)UpdateCharacterToSystemPromptCommand
(183-200)ProjectVG.Api/Models/Character/Request/CreateCharacterWithFieldsRequest.cs (1)
CreateCharacterWithFieldsCommand
(38-50)ProjectVG.Api/Models/Character/Request/CreateCharacterWithSystemPromptRequest.cs (1)
CreateCharacterWithSystemPromptCommand
(37-49)ProjectVG.Api/Models/Character/Request/UpdateCharacterToIndividualRequest.cs (1)
UpdateCharacterToIndividualCommand
(34-45)ProjectVG.Api/Models/Character/Request/UpdateCharacterToSystemPromptRequest.cs (1)
UpdateCharacterToSystemPromptCommand
(34-45)ProjectVG.Api/Controllers/CharacterController.cs (1)
Guid
(24-32)ProjectVG.Api/Middleware/WebSocketMiddleware.cs (1)
Guid
(58-74)
ProjectVG.Api/Controllers/CharacterController.cs (5)
ProjectVG.Tests/Auth/TokenServiceTests.cs (1)
System
(291-301)ProjectVG.Api/Controllers/ChatController.cs (1)
HttpPost
(20-40)ProjectVG.Application/Services/Character/CharacterService.cs (10)
Task
(17-23)Task
(25-34)Task
(36-56)Task
(58-78)Task
(80-97)Task
(99-116)Task
(118-131)Task
(133-137)Task
(139-156)Task
(158-175)ProjectVG.Api/Models/Character/Response/CharacterResponse.cs (1)
CharacterResponse
(48-66)ProjectVG.Api/Controllers/ConversationController.cs (4)
HttpDelete
(95-123)HttpDelete
(177-205)HttpGet
(31-88)HttpGet
(130-170)
ProjectVG.Application/Models/Chat/ChatProcessContext.cs (1)
ProjectVG.Tests/Services/Chat/Handlers/ChatSuccessHandlerTests.cs (1)
ChatProcessContext
(217-228)
ProjectVG.Application/Services/Chat/ChatService.cs (3)
ProjectVG.Application/Services/Chat/Handlers/ChatSuccessHandler.cs (2)
ChatSuccessHandler
(9-122)ChatSuccessHandler
(15-23)ProjectVG.Application/Services/Chat/Processors/ChatResultProcessor.cs (2)
ChatResultProcessor
(10-99)ChatResultProcessor
(17-27)ProjectVG.Application/Services/Chat/Handlers/ChatFailureHandler.cs (2)
ChatFailureHandler
(7-30)ChatFailureHandler
(12-18)
ProjectVG.Domain/Entities/User/User.cs (2)
ProjectVG.Application/Models/User/UserDto.cs (1)
Domain
(41-52)ProjectVG.Domain/Common/BaseEntity.cs (2)
BaseEntity
(3-20)BaseEntity
(10-14)
ProjectVG.Infrastructure/Migrations/ProjectVGDbContextModelSnapshot.cs (3)
ProjectVG.Api/Controllers/CharacterController.cs (1)
Guid
(24-32)ProjectVG.Api/Controllers/CreditController.cs (1)
Guid
(208-216)ProjectVG.Domain/Entities/Character/IndividualConfig.cs (1)
IndividualConfig
(10-98)
🔇 Additional comments (17)
ProjectVG.Application/Services/Character/ICharacterService.cs (1)
52-53
: 삭제 API의 시그니처 변경 LGTM
userId
추가로 서비스 단 권한검증이 가능해졌습니다.ProjectVG.Api/Controllers/CharacterController.cs (2)
90-101
: 삭제 엔드포인트 인증/권한 흐름 LGTMJWT 요구 및 소유자 검증 서비스 호출로 안전합니다.
104-117
: 조회 엔드포인트 구성 적절
- /my: 인증 요구 + 서비스 위임 OK
- /public: 공개 조회 OK
Also applies to: 119-125
ProjectVG.Application/Services/Auth/AuthService.cs (2)
48-49
: 게스트 로그인 파이프라인 연결 👍계정 생성 후 Finalize로 일원화한 흐름은 명확합니다.
68-72
: 리프레시 토큰 null/empty 검증 OK입력 검증 분기 적절합니다.
ProjectVG.Application/Services/Auth/OAuth2Service.cs (4)
56-58
: 프로바이더 설정 검증 추가는 적절합니다비활성/미설정 프로바이더에 대한 방어 코드가 명확합니다.
96-101
: PKCE 코드 교환 위임 도입 좋습니다검증/교환을 전담 컴포넌트로 분리해 테스트 용이성과 책임 분리가 개선되었습니다.
120-120
: 만료 초 계산 보정(LTE 0 보장) 좋습니다음수 방지 처리로 헤더/클라이언트 파싱 안정성이 높아집니다.
261-269
: 알 수 없는 ClientId에 대한 ValidationException 전환 적절문제 원인을 명확히 하여 호출자에 일관된 오류 코드를 제공합니다.
ProjectVG.Infrastructure/Migrations/20250904065120_AddUserUniqueIndexesAndRowVersion.Designer.cs (2)
309-316
: Users 고유 인덱스(Email, UID, Provider+ProviderId) 추가 및 동시성 토큰 구성 반영 — 좋습니다중복 계정/식별자 방지와 동시 업데이트 충돌 방지에 유효합니다.
356-362
: Character-User FK 삭제 동작 SetNull 설정 — 적절함사용자 삭제 시 캐릭터 레코드 유지 요건에 부합합니다.
ProjectVG.Infrastructure/Migrations/ProjectVGDbContextModelSnapshot.cs (1)
306-314
: Users 유니크 인덱스 및 복합 유니크 인덱스 반영 — OK스냅샷에 제대로 반영되었습니다.
ProjectVG.Common/Models/Session/SessionInfo.cs (1)
5-5
: required 적용 굿
SessionId
를required init
으로 강제한 점 좋아요. DTO 무결성 향상에 도움 됩니다.ProjectVG.Api/Models/Chat/Request/ChatRequest.cs (1)
5-5
: 레코드+init 전환 적절API 경계 DTO에 불변성을 적용한 방향성 동의합니다.
ProjectVG.Application/Services/Conversation/IConversationService.cs (1)
44-58
: 검증 완료:ConversationService.cs
32행의if (!ChatRole.IsValid(role))
호출로 런타임 유효성 검증이 이미 구현되어 있습니다.ProjectVG.Api/Controllers/ChatController.cs (1)
3-3
: ChatRequest 모델 속성/타입 확인 완료 — 이상 없음
CharacterId, Message, RequestAt, UseTTS 속성이 1:1 대응되며 중복 타입도 존재하지 않습니다.ProjectVG.Application/Models/Chat/ChatProcessContext.cs (1)
41-48
: 요청 시각의 시간대 일관성 확인
UserRequestAt = command.UserRequestAt;
할당은 적절합니다. 다만 시스템 전반에서 UTC 사용 여부(저장/로깅/비교)를 통일해 주세요.ToDebugString
포맷도 UTC 표기를 권장합니다.원하시면 UTC 표준화 패치(diff)도 만들어 드립니다.
[HttpPut("{id}/individual")] | ||
public async Task<ActionResult<CharacterResponse>> UpdateCharacterToIndividual(Guid id, [FromBody] UpdateCharacterToIndividualRequest request) | ||
{ | ||
var command = request.ToCommand(id); | ||
var characterDto = await _characterService.UpdateCharacterToIndividualAsync(command); | ||
var response = CharacterResponse.ToResponseDto(characterDto); | ||
return Ok(response); | ||
} |
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🛠️ Refactor suggestion
업데이트 API에 인증/권한 검증 누락
두 엔드포인트 모두 인증 특성과 소유자 검증이 없습니다. 최소한 컨트롤러에서 차단하고, 궁극적으로 서비스 계층에서 강제하세요.
-[HttpPut("{id}/individual")]
-public async Task<ActionResult<CharacterResponse>> UpdateCharacterToIndividual(Guid id, [FromBody] UpdateCharacterToIndividualRequest request)
+[HttpPut("{id}/individual")]
+[JwtAuthentication]
+public async Task<ActionResult<CharacterResponse>> UpdateCharacterToIndividual(Guid id, [FromBody] UpdateCharacterToIndividualRequest request)
{
- var command = request.ToCommand(id);
- var characterDto = await _characterService.UpdateCharacterToIndividualAsync(command);
+ var userId = GetCurrentUserId();
+ if (!userId.HasValue) return Unauthorized();
+ var current = await _characterService.GetCharacterByIdAsync(id);
+ if (current.CreatedByUserId != userId.Value) return Forbid();
+ var command = request.ToCommand(id);
+ var characterDto = await _characterService.UpdateCharacterToIndividualAsync(command/* , userId.Value */);
...
}
-[HttpPut("{id}/systemprompt")]
-public async Task<ActionResult<CharacterResponse>> UpdateCharacterToSystemPrompt(Guid id, [FromBody] UpdateCharacterToSystemPromptRequest request)
+[HttpPut("{id}/systemprompt")]
+[JwtAuthentication]
+public async Task<ActionResult<CharacterResponse>> UpdateCharacterToSystemPrompt(Guid id, [FromBody] UpdateCharacterToSystemPromptRequest request)
{
- var command = request.ToCommand(id);
- var characterDto = await _characterService.UpdateCharacterToSystemPromptAsync(command);
+ var userId = GetCurrentUserId();
+ if (!userId.HasValue) return Unauthorized();
+ var current = await _characterService.GetCharacterByIdAsync(id);
+ if (current.CreatedByUserId != userId.Value) return Forbid();
+ var command = request.ToCommand(id);
+ var characterDto = await _characterService.UpdateCharacterToSystemPromptAsync(command/* , userId.Value */);
...
}
추가로 TOCTOU 방지를 위해 서비스 메서드에 userId
를 전달하고 내부에서 IsOwnedBy
를 검증하도록 시그니처 변경을 권장합니다(별도 코멘트 참조).
Also applies to: 81-88
🤖 Prompt for AI Agents
In ProjectVG.Api/Controllers/CharacterController.cs around lines 72-79 (and
similarly 81-88) the update endpoints lack authentication and owner
authorization checks; add the [Authorize] attribute to the controller or these
actions, extract the current user's id from the JWT/ClaimsPrincipal in the
controller, pass that userId into the service call (change
UpdateCharacterToIndividualAsync signature to accept userId), and have the
service verify ownership (IsOwnedBy) and throw a 403/Forbidden if not owned to
prevent TOCTOU; ensure controller returns appropriate Forbidden/Unauthorized
responses when checks fail.
public string Message { get; init; } = string.Empty; | ||
|
||
[JsonPropertyName("character_id")] | ||
public Guid CharacterId { get; set; } | ||
public Guid CharacterId { get; init; } | ||
|
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🛠️ Refactor suggestion
입력 유효성 어노테이션 추가 필요
API 모델에 최소한의 스키마 제약이 없어 빈 문자열/기본 Guid가 유입될 수 있습니다. [Required]
, [MinLength]
를 부여해 조기 거절하도록 해주세요.
다음 패치를 제안합니다:
+using System.ComponentModel.DataAnnotations;
@@
- public string Message { get; init; } = string.Empty;
+ [Required, MinLength(1)]
+ public string Message { get; init; } = string.Empty;
@@
- public Guid CharacterId { get; init; }
+ [Required]
+ public Guid CharacterId { get; init; }
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
public string Message { get; init; } = string.Empty; | |
[JsonPropertyName("character_id")] | |
public Guid CharacterId { get; set; } | |
public Guid CharacterId { get; init; } | |
// at top of file, alongside other usings: | |
using System.ComponentModel.DataAnnotations; | |
// … | |
[Required, MinLength(1)] | |
public string Message { get; init; } = string.Empty; | |
[JsonPropertyName("character_id")] | |
[Required] | |
public Guid CharacterId { get; init; } | |
// … |
🤖 Prompt for AI Agents
In ProjectVG.Api/Models/Chat/Request/ChatRequest.cs around lines 8 to 12, the
model lacks input validation allowing empty Message and default Guid; add data
annotations: decorate Message with [Required] and [MinLength(1)] to forbid empty
strings, and decorate CharacterId with [Required] plus a validation attribute
that rejects Guid.Empty (e.g., create/use a custom [NotEmptyGuid] or similar
IValidatableObject/ValidationAttribute to enforce CharacterId != Guid.Empty).
var user = await _userService.TryGetByProviderAsync("guest", guestId); | ||
|
||
if (user == null) { | ||
string uuid = GenerateGuestUuid(guestId); | ||
var createCommand = new UserCreateCommand( | ||
Username: $"guest_{uuid}", | ||
Email: $"guest@guest{uuid}.local", | ||
ProviderId: guestId, | ||
Provider: "guest" | ||
); | ||
|
||
user = await _userService.CreateUserAsync(createCommand); | ||
_logger.LogInformation("새 게스트 사용자 생성됨: UserId={UserId}, GuestId={GuestId}", user.Id, guestId); | ||
} |
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💡 Verification agent
🧩 Analysis chain
게스트 동시 로그인 경쟁으로 중복 계정 생성 가능 — DB 유니크 보장 및 get-or-create 패턴 필요
Provider+ProviderId 복합 유니크 인덱스가 없으면 동시 요청에서 중복 생성됩니다. 스키마 유니크 보장 + 생성 시 중복 예외를 재조회로 수습하는 패턴을 권장합니다.
예시(예외 형식은 ORM에 맞게 교체):
- user = await _userService.CreateUserAsync(createCommand);
+ try
+ {
+ user = await _userService.CreateUserAsync(createCommand);
+ }
+ catch (Exception ex) /* DuplicateKey/DbUpdateException 등 */
+ {
+ _logger.LogWarning(ex, "게스트 동시 생성 경합 발생, 기존 사용자 재조회: GuestId={GuestId}", guestId);
+ user = await _userService.TryGetByProviderAsync("guest", guestId)
+ ?? throw new ValidationException(ErrorCode.USER_NOT_FOUND, "게스트 사용자 생성 재시도 실패");
+ }
검증 스크립트(복합 유니크 인덱스 존재 여부 확인):
🏁 Script executed:
#!/bin/bash
# Provider+ProviderId 유니크 인덱스/제약 검색
rg -nP '\[Index\((?s).*Provider(?s).*ProviderId(?s).*IsUnique\s*=\s*true' -C2 --type cs || true
rg -nP 'CreateIndex\([^)]*Provider[^)]*ProviderId[^)]*unique:\s*true' -C2 -g '**/Migrations/**' || true
Length of output: 201
복합 유니크 인덱스(Provider + ProviderId) 존재 여부를 추가 확인하기 위해 아래 스크립트를 실행해 주세요.
🏁 Script executed:
#!/bin/bash
# 모델 설정에서 HasIndex 사용 확인
rg -nP 'HasIndex\s*\(\s*.*new\s*{\s*.*Provider.*ProviderId.*}\)' -C3 --type cs || true
rg -nP 'HasIndex\([^)]*\)\.IsUnique\s*\(\)' -C3 --type cs || true
# 마이그레이션에서 CreateIndex 사용 확인
rg -nP 'migrationBuilder\.CreateIndex\s*\(.*Provider.*ProviderId' -C3 -g '**/Migrations/*.cs' || true
# 데이터 애노테이션 기반 Index 속성 확인
rg -nP '\[Index\s*\(.*Provider.*ProviderId' -C3 --type cs || true
Length of output: 2319
게스트 생성 시 동시성 처리 로직 추가
ProjectVGDbContext.cs에 entity.HasIndex(u => new { u.Provider, u.ProviderId }).IsUnique();
가 이미 설정돼 있어 DB 차원 중복 생성은 방지됩니다. 하지만 동시 요청에서 CreateUserAsync
가 유니크 제약 위반 예외를 던질 수 있으므로, 제안된 try/catch 기반 get-or-create 패턴을 AuthService.cs에 적용해 주세요.
- user = await _userService.CreateUserAsync(createCommand);
+ try
+ {
+ user = await _userService.CreateUserAsync(createCommand);
+ }
+ catch (DbUpdateException ex) // 유니크 제약 위반 예외 처리
+ {
+ _logger.LogWarning(ex, "게스트 동시 생성 경합 발생, 기존 사용자 재조회: GuestId={GuestId}", guestId);
+ user = await _userService.TryGetByProviderAsync("guest", guestId)
+ ?? throw new ValidationException(ErrorCode.USER_NOT_FOUND, "게스트 사용자 생성 재시도 실패");
+ }
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
var user = await _userService.TryGetByProviderAsync("guest", guestId); | |
if (user == null) { | |
string uuid = GenerateGuestUuid(guestId); | |
var createCommand = new UserCreateCommand( | |
Username: $"guest_{uuid}", | |
Email: $"guest@guest{uuid}.local", | |
ProviderId: guestId, | |
Provider: "guest" | |
); | |
user = await _userService.CreateUserAsync(createCommand); | |
_logger.LogInformation("새 게스트 사용자 생성됨: UserId={UserId}, GuestId={GuestId}", user.Id, guestId); | |
} | |
var user = await _userService.TryGetByProviderAsync("guest", guestId); | |
if (user == null) { | |
string uuid = GenerateGuestUuid(guestId); | |
var createCommand = new UserCreateCommand( | |
Username: $"guest_{uuid}", | |
Email: $"guest@guest{uuid}.local", | |
ProviderId: guestId, | |
Provider: "guest" | |
); | |
try | |
{ | |
user = await _userService.CreateUserAsync(createCommand); | |
} | |
catch (DbUpdateException ex) // 유니크 제약 위반 예외 처리 | |
{ | |
_logger.LogWarning(ex, "게스트 동시 생성 경합 발생, 기존 사용자 재조회: GuestId={GuestId}", guestId); | |
user = await _userService.TryGetByProviderAsync("guest", guestId) | |
?? throw new ValidationException(ErrorCode.USER_NOT_FOUND, "게스트 사용자 생성 재시도 실패"); | |
} | |
_logger.LogInformation("새 게스트 사용자 생성됨: UserId={UserId}, GuestId={GuestId}", user.Id, guestId); | |
} |
/// 상태값으로 저장된 OAuth2 토큰 데이터를 원자적으로 소비 (조회 후 삭제) | ||
/// </summary> | ||
/// <param name="code">인증 코드</param> | ||
/// <param name="clientId">클라이언트 ID</param> | ||
/// <param name="redirectUri">리다이렉트 URI</param> | ||
/// <param name="codeVerifier">PKCE code verifier (선택적)</param> | ||
/// <returns>토큰 교환 결과</returns> | ||
Task<TokenResponse> ExchangeAuthorizationCodeAsync(string code, string clientId, string redirectUri, string codeVerifier = ""); | ||
|
||
/// <summary> | ||
/// OAuth2 제공자에서 사용자 정보 조회 | ||
/// </summary> | ||
/// <param name="accessToken">OAuth2 액세스 토큰</param> | ||
/// <param name="provider">제공자명 (google, apple)</param> | ||
/// <returns>사용자 정보</returns> | ||
Task<OAuth2UserInfo> GetUserInfoAsync(string accessToken, string provider); | ||
/// <param name="state">상태값</param> | ||
/// <returns>토큰 데이터 (없으면 null)</returns> | ||
Task<OAuth2TokenData?> ConsumeTokenDataAsync(string state); |
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🛠️ Refactor suggestion
"원자적 소비" 명세 vs. 실제 보장 불일치 가능성 — 인터페이스 수준에서의 계약을 명확히 해주세요
ConsumeTokenDataAsync
가 "원자적"이라 명세되었지만, 현재 구현(see OAuth2Service)처럼 IDistributedCache의 Get→Remove 조합만으로는 경쟁 호출 시 중복 소비가 가능합니다. 백엔드가 Redis(>=6.2)인 경우 GETDEL 또는 분산 락을 전제로 해야 합니다. 계약을 다음 중 하나로 정리하는 것을 권장합니다:
- 명세 수정: "최선(At-least-once) 소비"로 표현하고 중복 소비 가능성을 문서화.
- 또는 메서드명을
TryConsumeTokenDataAsync
(bool/enum 결과 포함)처럼 바꾸고, 실제 원자성을 보장하는 구현(예: GETDEL/분산 락)을 필수로 요구.
또한 StoreTokenDataAsync
가 object
를 받는 현 구조는 타입 안전성이 낮습니다. 토큰 데이터가 항상 OAuth2TokenData
라면 인터페이스를 강타입으로 교체하는 것을 권장합니다.
다음과 같이 서명을 정리할 수 있습니다(참고 코드):
Task<OAuth2TokenData?> ConsumeTokenDataAsync(string state); // GETDEL/락 전제 시 "원자적" 유지
Task StoreTokenDataAsync(string state, OAuth2TokenData tokenData); // 강타입
🤖 Prompt for AI Agents
ProjectVG.Application/Services/Auth/IOAuth2Service.cs lines 45-49: the interface
currently promises "원자적 소비" for ConsumeTokenDataAsync but the implementation
using IDistributedCache Get→Remove cannot guarantee atomicity; update the
contract to be explicit and type-safe: either (A) keep ConsumeTokenDataAsync but
change its XML comment to state "최선(At-least-once) 소비 — 중복 소비 가능" and keep
returning Task<OAuth2TokenData?>, or (B) make atomic behavior required by
renaming to TryConsumeTokenDataAsync and return a result indicating success
(e.g., Task<(bool consumed, OAuth2TokenData? token)> or Task<bool> with out-like
pattern) and document that implementations must use atomic GETDEL or distributed
lock; in both cases change StoreTokenDataAsync signature to accept
OAuth2TokenData instead of object and update XML docs accordingly so the
interface is strongly typed and the contract about atomicity is explicit.
_logger.LogInformation("새 OAuth 계정 생성: ProviderId={ProviderId}, Provider={Provider}, Email={Email}", | ||
userInfo.Id, provider, userInfo.Email); | ||
|
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로그의 PII(Email/ProviderId) 노출 — 최소화/마스킹 권장
운영 로그에 이메일/프로바이더 ID는 과도한 PII입니다. 현재 로깅 방식을 유지한다면 최소한 이메일을 제거/마스킹하세요. 생성 로그는 AuthService에서도 남으므로 중복 제거도 고려하세요.
- _logger.LogInformation("새 OAuth 계정 생성: ProviderId={ProviderId}, Provider={Provider}, Email={Email}",
- userInfo.Id, provider, userInfo.Email);
+ _logger.LogInformation("새 OAuth 계정 생성 요청: Provider={Provider}", provider);
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_logger.LogInformation("새 OAuth 계정 생성: ProviderId={ProviderId}, Provider={Provider}, Email={Email}", | |
userInfo.Id, provider, userInfo.Email); | |
_logger.LogInformation("새 OAuth 계정 생성 요청: Provider={Provider}", provider); |
🤖 Prompt for AI Agents
In ProjectVG.Application/Services/Auth/OAuth2AccountManager.cs around lines
34-36, the current LogInformation call exposes PII (ProviderId and Email);
update the log to avoid logging raw PII by either removing Email and ProviderId
from the message or replacing them with masked values (e.g., show only
first/last chars or a truncated hash), and consider removing this creation log
entirely if AuthService already records it to avoid duplicate entries; ensure
the log still provides non-PII context (e.g., provider name only or a
non-identifying event ID).
b.Property<byte[]>("RowVersion") | ||
.IsConcurrencyToken() | ||
.IsRequired() | ||
.ValueGeneratedOnAddOrUpdate() | ||
.HasColumnType("rowversion"); |
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RowVersion 마이그레이션 추가 시 DEFAULT 값 지정됨 — SQL Server에서 rowversion에 기본값/명시값 금지
현재 실제 마이그레이션(2025-09-04 06:51:20, AddUserUniqueIndexesAndRowVersion)의 Up
에서 defaultValue: new byte[0]
로 추가되어 있어 적용 시 실패합니다. DEFAULT 제거하세요. 기존 행은 SQL Server가 자동으로 rowversion을 채웁니다.
권장 수정(마이그레이션 파일 20250904065120_AddUserUniqueIndexesAndRowVersion.cs):
- migrationBuilder.AddColumn<byte[]>(
- name: "RowVersion",
- table: "Users",
- type: "rowversion",
- rowVersion: true,
- nullable: false,
- defaultValue: new byte[0]);
+ migrationBuilder.AddColumn<byte[]>(
+ name: "RowVersion",
+ table: "Users",
+ type: "rowversion",
+ rowVersion: true,
+ nullable: false);
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b.Property<byte[]>("RowVersion") | |
.IsConcurrencyToken() | |
.IsRequired() | |
.ValueGeneratedOnAddOrUpdate() | |
.HasColumnType("rowversion"); | |
// In ProjectVG.Infrastructure/Migrations/20250904065120_AddUserUniqueIndexesAndRowVersion.cs | |
protected override void Up(MigrationBuilder migrationBuilder) | |
{ | |
// … other migration code … | |
migrationBuilder.AddColumn<byte[]>( | |
name: "RowVersion", | |
table: "Users", | |
type: "rowversion", | |
rowVersion: true, | |
nullable: false); | |
// … other migration code … | |
} |
b.HasData( | ||
new | ||
{ | ||
Id = new Guid("aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaaa"), | ||
CreatedAt = new DateTime(2025, 9, 4, 6, 51, 20, 117, DateTimeKind.Utc).AddTicks(7901), | ||
CreditBalance = 0m, | ||
Email = "test@test.com", | ||
InitialCreditsGranted = false, | ||
Provider = "test", | ||
ProviderId = "test", | ||
RowVersion = new byte[0], | ||
Status = 0, | ||
TotalCreditsEarned = 0m, | ||
TotalCreditsSpent = 0m, | ||
UID = "TESTUSER001", | ||
UpdatedAt = new DateTime(2025, 9, 4, 6, 51, 20, 117, DateTimeKind.Utc).AddTicks(7902), | ||
Username = "testuser" | ||
}, | ||
new | ||
{ | ||
Id = new Guid("bbbbbbbb-bbbb-bbbb-bbbb-bbbbbbbbbbbb"), | ||
CreatedAt = new DateTime(2025, 9, 4, 6, 51, 20, 117, DateTimeKind.Utc).AddTicks(7904), | ||
CreditBalance = 0m, | ||
Email = "zero@test.com", | ||
InitialCreditsGranted = false, | ||
Provider = "test", | ||
ProviderId = "zero", | ||
RowVersion = new byte[0], | ||
Status = 0, | ||
TotalCreditsEarned = 0m, | ||
TotalCreditsSpent = 0m, | ||
UID = "ZEROUSER001", | ||
UpdatedAt = new DateTime(2025, 9, 4, 6, 51, 20, 117, DateTimeKind.Utc).AddTicks(7905), | ||
Username = "zerouser" | ||
}); |
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💡 Verification agent
🧩 Analysis chain
Seed 데이터에 RowVersion 값을 명시(new byte[0]) — INSERT 시 오류 가능
rowversion/timestamp 컬럼은 앱이 값을 지정할 수 없습니다. 시드 객체에서 RowVersion
지정 제거가 안전합니다(스토어-생성 컬럼).
검증 스크립트(해당 값이 포함된지/마이그레이션에 DEFAULT가 들어갔는지 확인):
🏁 Script executed:
#!/bin/bash
rg -nC2 'RowVersion\s*=\s*new byte\[\]' ProjectVG.Infrastructure/Migrations -g '!**/bin/**' -g '!**/obj/**'
rg -nC2 'AddColumn<.*RowVersion' ProjectVG.Infrastructure/Migrations/20250904065120_AddUserUniqueIndexesAndRowVersion.cs
rg -nC2 'defaultValue\s*:\s*new byte\[\]' ProjectVG.Infrastructure/Migrations/20250904065120_AddUserUniqueIndexesAndRowVersion.cs
Length of output: 364
패턴을 수정하여 new byte[0]
참조와 defaultValue
설정 여부를 재검증합니다.
🏁 Script executed:
#!/bin/bash
rg -nC2 'RowVersion\s*=\s*new byte\[0\]' ProjectVG.Infrastructure/Migrations -g '!**/bin/**' -g '!**/obj/**'
rg -nC2 'AddColumn<.*RowVersion' ProjectVG.Infrastructure/Migrations -g '!**/bin/**' -g '!**/obj/**'
rg -nC2 'defaultValue.*new byte\[0\]' ProjectVG.Infrastructure/Migrations -g '!**/bin/**' -g '!**/obj/**'
Length of output: 3670
HasData 시드에서 RowVersion 제거 필요
- ProjectVG.Infrastructure/Migrations/20250904065120_AddUserUniqueIndexesAndRowVersion.Designer.cs의 HasData 초기 데이터에서
RowVersion = new byte[0]
삭제 - 20250904065120_AddUserUniqueIndexesAndRowVersion.cs 마이그레이션의
AddColumn
에서defaultValue: new byte[0]
사용 의도 검토
🤖 Prompt for AI Agents
In
ProjectVG.Infrastructure/Migrations/20250904065120_AddUserUniqueIndexesAndRowVersion.Designer.cs
around lines 320-354, remove the RowVersion = new byte[0] entries from the
HasData seed objects (seeding a concurrency/rowversion column with an explicit
empty byte array is inappropriate); additionally review the companion migration
file 20250904065120_AddUserUniqueIndexesAndRowVersion.cs and, if you added the
RowVersion column with defaultValue: new byte[0], change that to either no
default value or a SQL Server ROWVERSION/TIMESTAMP pattern (or use
HasDefaultValueSql if you intend DB-generated values) so the column is not
seeded or created with an empty static byte array.
b.HasData( | ||
new | ||
{ | ||
Id = new Guid("aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaaa"), | ||
CreatedAt = new DateTime(2025, 8, 28, 17, 39, 42, 34, DateTimeKind.Utc).AddTicks(2873), | ||
CreatedAt = new DateTime(2025, 9, 4, 6, 51, 20, 117, DateTimeKind.Utc).AddTicks(7901), | ||
CreditBalance = 0m, | ||
Email = "test@test.com", | ||
InitialCreditsGranted = false, | ||
Provider = "test", | ||
ProviderId = "test", | ||
RowVersion = new byte[0], | ||
Status = 0, | ||
TotalCreditsEarned = 0m, | ||
TotalCreditsSpent = 0m, | ||
UID = "TESTUSER001", | ||
UpdatedAt = new DateTime(2025, 8, 28, 17, 39, 42, 34, DateTimeKind.Utc).AddTicks(2874), | ||
UpdatedAt = new DateTime(2025, 9, 4, 6, 51, 20, 117, DateTimeKind.Utc).AddTicks(7902), | ||
Username = "testuser" | ||
}, | ||
new | ||
{ | ||
Id = new Guid("bbbbbbbb-bbbb-bbbb-bbbb-bbbbbbbbbbbb"), | ||
CreatedAt = new DateTime(2025, 8, 28, 17, 39, 42, 34, DateTimeKind.Utc).AddTicks(2875), | ||
CreatedAt = new DateTime(2025, 9, 4, 6, 51, 20, 117, DateTimeKind.Utc).AddTicks(7904), | ||
CreditBalance = 0m, | ||
Email = "zero@test.com", | ||
InitialCreditsGranted = false, | ||
Provider = "test", | ||
ProviderId = "zero", | ||
RowVersion = new byte[0], | ||
Status = 0, | ||
TotalCreditsEarned = 0m, | ||
TotalCreditsSpent = 0m, | ||
UID = "ZEROUSER001", | ||
UpdatedAt = new DateTime(2025, 8, 28, 17, 39, 42, 34, DateTimeKind.Utc).AddTicks(2876), | ||
UpdatedAt = new DateTime(2025, 9, 4, 6, 51, 20, 117, DateTimeKind.Utc).AddTicks(7905), | ||
Username = "zerouser" | ||
}); | ||
}); | ||
|
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💡 Verification agent
🧩 Analysis chain
Seed에 RowVersion 명시 값 포함 — 마이그레이션 적용 시 실패 가능
시드에서 RowVersion = new byte[0]
제거 필요. 스토어-생성 컬럼은 값 지정 금지입니다. 또한 기존 마이그레이션의 defaultValue
제거를 함께 진행하세요.
검증 스크립트:
🏁 Script executed:
#!/bin/bash
# 시드에 RowVersion 값 포함 여부
rg -n 'RowVersion\s*=\s*new byte\[\]' ProjectVG.Infrastructure/Migrations -g '!**/bin/**' -g '!**/obj/**'
# AddColumn에 defaultValue 지정 여부
rg -n 'AddColumn<.*RowVersion' ProjectVG.Infrastructure/Migrations/20250904065120_AddUserUniqueIndexesAndRowVersion.cs
rg -n 'defaultValue\s*:\s*new byte\[\]' ProjectVG.Infrastructure/Migrations/20250904065120_AddUserUniqueIndexesAndRowVersion.cs
Length of output: 358
🏁 Script executed:
#!/bin/bash
# 스냅샷에서 RowVersion 초기값(new byte[0]) 할당 여부 검색
rg -nP 'RowVersion\s*=\s*new byte\[0\]' ProjectVG.Infrastructure/Migrations -g '!**/bin/**' -g '!**/obj/**'
# Migration 파일에서 AddColumn<...RowVersion> 및 defaultValue:new byte[0] 검색
rg -nP 'AddColumn<.*RowVersion.*defaultValue\s*:\s*new byte\[0\]' ProjectVG.Infrastructure/Migrations -g '!**/bin/**' -g '!**/obj/**'
# Migration 파일 존재 여부 확인
fd -t f AddUserUniqueIndexesAndRowVersion.cs ProjectVG.Infrastructure/Migrations
Length of output: 984
🏁 Script executed:
#!/bin/bash
# Migration 파일에서 AddColumn 호출 및 defaultValue 지정 여부 확인
rg -n -C3 "AddColumn" ProjectVG.Infrastructure/Migrations/20250904065120_AddUserUniqueIndexesAndRowVersion.cs
rg -n "defaultValue" ProjectVG.Infrastructure/Migrations/20250904065120_AddUserUniqueIndexesAndRowVersion.cs
# Designer 파일에서 Seed에 RowVersion 초기값(new byte[0]) 할당 여부 확인
rg -n -C3 "RowVersion\s*=\s*new byte\[0\]" ProjectVG.Infrastructure/Migrations/20250904065120_AddUserUniqueIndexesAndRowVersion.Designer.cs
Length of output: 1454
RowVersion 컬럼 수동 기본값 및 시드 제거 필요
20250904065120_AddUserUniqueIndexesAndRowVersion.cs
Up 메서드의AddColumn<byte[]>(… defaultValue: new byte[0])
삭제ProjectVGDbContextModelSnapshot.cs
(327, 344) 및20250904065120_AddUserUniqueIndexesAndRowVersion.Designer.cs
(330, 347)에서RowVersion = new byte[0]
구문 제거
🤖 Prompt for AI Agents
In ProjectVG.Infrastructure/Migrations/ProjectVGDbContextModelSnapshot.cs around
lines 317-353, the snapshot contains hardcoded RowVersion seed values
(RowVersion = new byte[0]) which must be removed; update this file to delete
those RowVersion assignments for the seeded users, and also remove the manual
defaultValue: new byte[0] added in the Up method of
20250904065120_AddUserUniqueIndexesAndRowVersion.cs (delete the
AddColumn<byte[]>(… defaultValue: new byte[0]) call), and remove the matching
RowVersion = new byte[0] entries at the specified lines in
20250904065120_AddUserUniqueIndexesAndRowVersion.Designer.cs (around lines 330
and 347); ensure RowVersion is left to be managed by EF/DB (no manual default or
seed bytes).
public async Task<IEnumerable<ConversationHistory>> GetConversationHistoryAsync(Guid userId, Guid characterId, int page = 1, int pageSize = 10) | ||
{ | ||
var messages = await _context.ConversationHistories | ||
.Where(ch => ch.UserId == userId && ch.CharacterId == characterId && !ch.IsDeleted) | ||
.Where(ch => ch.UserId == userId && ch.CharacterId == characterId) | ||
.OrderByDescending(ch => ch.Timestamp) | ||
.Take(count) | ||
.Skip((page - 1) * pageSize) | ||
.Take(pageSize) | ||
.OrderBy(ch => ch.Timestamp) | ||
.ToListAsync(); |
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🛠️ Refactor suggestion
페이징 후 재정렬 패턴 안정화(동률 타임스탬프 보강 + NoTracking 적용)
Skip/Take 전후 이중 정렬은 의도대로 “최근 N건 페이지를 오름차순”으로 보여줄 수 있으나, 동일 Timestamp에서 순서가 불안정합니다. Id 보조정렬과 AsNoTracking을 권장합니다.
- var messages = await _context.ConversationHistories
- .Where(ch => ch.UserId == userId && ch.CharacterId == characterId)
- .OrderByDescending(ch => ch.Timestamp)
- .Skip((page - 1) * pageSize)
- .Take(pageSize)
- .OrderBy(ch => ch.Timestamp)
- .ToListAsync();
+ var messages = await _context.ConversationHistories
+ .Where(ch => ch.UserId == userId && ch.CharacterId == characterId)
+ .OrderByDescending(ch => ch.Timestamp).ThenByDescending(ch => ch.Id)
+ .Skip((page - 1) * pageSize)
+ .Take(pageSize)
+ .OrderBy(ch => ch.Timestamp).ThenBy(ch => ch.Id)
+ .AsNoTracking()
+ .ToListAsync();
📝 Committable suggestion
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Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
public async Task<IEnumerable<ConversationHistory>> GetConversationHistoryAsync(Guid userId, Guid characterId, int page = 1, int pageSize = 10) | |
{ | |
var messages = await _context.ConversationHistories | |
.Where(ch => ch.UserId == userId && ch.CharacterId == characterId && !ch.IsDeleted) | |
.Where(ch => ch.UserId == userId && ch.CharacterId == characterId) | |
.OrderByDescending(ch => ch.Timestamp) | |
.Take(count) | |
.Skip((page - 1) * pageSize) | |
.Take(pageSize) | |
.OrderBy(ch => ch.Timestamp) | |
.ToListAsync(); | |
public async Task<IEnumerable<ConversationHistory>> GetConversationHistoryAsync( | |
Guid userId, | |
Guid characterId, | |
int page = 1, | |
int pageSize = 10) | |
{ | |
var messages = await _context.ConversationHistories | |
.Where(ch => ch.UserId == userId && ch.CharacterId == characterId) | |
.OrderByDescending(ch => ch.Timestamp) | |
.ThenByDescending(ch => ch.Id) | |
.Skip((page - 1) * pageSize) | |
.Take(pageSize) | |
.OrderBy(ch => ch.Timestamp) | |
.ThenBy(ch => ch.Id) | |
.AsNoTracking() | |
.ToListAsync(); | |
return messages; | |
} |
🤖 Prompt for AI Agents
In
ProjectVG.Infrastructure/Persistence/Repositories/Conversation/SqlServerConversationRepository.cs
around lines 19 to 27, the query uses double ordering around Skip/Take which can
produce unstable results when Timestamp values tie; add a deterministic
secondary sort on Id (e.g., include ch.Id in the initial descending ordering and
in the final ascending ordering) so tie timestamps are consistently ordered, and
call AsNoTracking() before ToListAsync() to avoid tracking overhead for
read-only query results.
public async Task DeleteConversationAsync(Guid userId, Guid characterId) | ||
{ | ||
var messages = await _context.ConversationHistories | ||
.Where(ch => ch.UserId == userId && ch.CharacterId == characterId && !ch.IsDeleted) | ||
.Where(ch => ch.UserId == userId && ch.CharacterId == characterId) | ||
.ToListAsync(); | ||
|
||
foreach (var message in messages) { | ||
message.IsDeleted = true; | ||
message.Update(); | ||
if (messages.Any()) | ||
{ | ||
_context.ConversationHistories.RemoveRange(messages); | ||
await _context.SaveChangesAsync(); | ||
} |
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🛠️ Refactor suggestion
대량 삭제는 서버사이드 일괄 삭제로 전환(메모리 로드 제거)
RemoveRange는 전체 로드를 유발합니다. EF Core 7+의 ExecuteDeleteAsync로 치환하세요. 성능/메모리 이점이 큽니다.
- var messages = await _context.ConversationHistories
- .Where(ch => ch.UserId == userId && ch.CharacterId == characterId)
- .ToListAsync();
-
- if (messages.Any())
- {
- _context.ConversationHistories.RemoveRange(messages);
- await _context.SaveChangesAsync();
- }
+ await _context.ConversationHistories
+ .Where(ch => ch.UserId == userId && ch.CharacterId == characterId)
+ .ExecuteDeleteAsync();
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
public async Task DeleteConversationAsync(Guid userId, Guid characterId) | |
{ | |
var messages = await _context.ConversationHistories | |
.Where(ch => ch.UserId == userId && ch.CharacterId == characterId && !ch.IsDeleted) | |
.Where(ch => ch.UserId == userId && ch.CharacterId == characterId) | |
.ToListAsync(); | |
foreach (var message in messages) { | |
message.IsDeleted = true; | |
message.Update(); | |
if (messages.Any()) | |
{ | |
_context.ConversationHistories.RemoveRange(messages); | |
await _context.SaveChangesAsync(); | |
} | |
public async Task DeleteConversationAsync(Guid userId, Guid characterId) | |
{ | |
await _context.ConversationHistories | |
.Where(ch => ch.UserId == userId && ch.CharacterId == characterId) | |
.ExecuteDeleteAsync(); | |
} |
🤖 Prompt for AI Agents
In
ProjectVG.Infrastructure/Persistence/Repositories/Conversation/SqlServerConversationRepository.cs
around lines 46 to 56, the current DeleteConversationAsync loads all matching
ConversationHistories into memory and calls RemoveRange; replace that with an EF
Core 7+ server-side bulk delete by using the IQueryable filter (ch => ch.UserId
== userId && ch.CharacterId == characterId) and call ExecuteDeleteAsync() on it
instead, removing the ToListAsync(), Any() check and the SaveChangesAsync() that
followed so the deletion is executed directly in the database for better
performance and lower memory usage.
Summary by CodeRabbit
New Features
Refactor