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This repository was archived by the owner on Oct 7, 2026. It is now read-only.

Releases: PythWare/Katsuki-Engine

Version 1.1

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@PythWare PythWare released this 03 Aug 13:56
c4fa996

KE 1.1 is now available, making Attack on Titan 1 and 2 fully supported!

Make sure to read the readme and KE_Guide.txt, the code has vastly changed but also the modding workflow is much easier now.

Version 1.0

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@PythWare PythWare released this 06 Jun 21:54
0b0dddc

Version 1.0 has released, make sure to read the readme and KE_Guide.txt if you intend to mod AOT2.

If you have any issues create an issue or contact me on discord/reddit.

Version 0.92

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@PythWare PythWare released this 23 Mar 12:22
ef41542

Please read the readme, it explains and answers possible questions.

For G1T/G1M files I suggest using Noesis and specifically Joschuka's noesis files (https://github.com/Joschuka/Project-G1M) are needed if you want to view/convert G1M/G1T files. It's important to know the G1M/G1T formats have changed over the years across games so porting G1M/G1T files from other Koei Tecmo games may require some additional legwork. eArmada8 made a G1M/G1T tool for gust games that also works for other Koei Tecmo games so you may want to view it as well https://github.com/eArmada8/gust_stuff.

G1T Krieger (my tool for modding G1T files as well as converting them) isn't ready to release so for now rely on Noesis/eArmada8's releases until G1T Krieger releases for texture modding.

I suggest using my batch binary file scanner to help track things down since a lot files are unpacked https://github.com/PythWare/Batch-Binary-File-Scanner