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Releases: RFingAdam/meshwire
Releases · RFingAdam/meshwire
Release list
v0.5.0a1
What's Changed
- docs: README and brand pass by @RFingAdam in #43
- docs: install mcp-blender and TripoSR from GitHub by @RFingAdam in #44
- ci: run on GitHub-hosted runners again by @RFingAdam in #45
- docs: make the README match what the code does by @RFingAdam in #46
- test: add a truth harness that runs every tool on real Blender by @RFingAdam in #47
- Rename the project to Meshwire and add a logo by @RFingAdam in #49
- Prepare the first PyPI release, 0.5.0a1 by @RFingAdam in #50
Full Changelog: https://github.com/RFingAdam/meshwire/commits/v0.5.0a1
v0.4.0 — Relicense to AGPL-3.0-or-later
v0.3.0 - 218 Tools, Live-Tested on Blender 4.2
The Most Comprehensive Blender MCP Server
218 tools across 23 categories, fully MIT-licensed, live-tested on Blender 4.2.19 LTS.
New in v0.3.0 (63 new tools)
- Materials & Shaders (7): Node graph introspection, 23 procedural presets
- Measurement & Validation (7): Surface area, volume, clearance, dimensions, mesh quality
- Baking (6): Batch PBR bake, high-to-low poly, curvature maps, ID maps
- Geometry Nodes (7): First-ever GN via MCP - scatter, arrays, inspect
- Sculpting (8): Pipeline-focused mesh filters, sculpt-to-retopo
- Rigging & Armature (8): Auto-rig presets, constraints, MSFS validation
- Physics (6): Rigid body, cloth with 7 presets, fluid
- Annotations (6): 3D annotations, dimension lines, grease pencil
- Collections & System (8): Collection CRUD, undo/redo, save
Quality
- 84 unit tests, 0 lint errors
- Live-tested on Blender 4.2.19 LTS
- 9 bugs found and fixed during testing
- GitHub issue/PR templates added
v0.2.0
What's New
AI Self-Refinement Loop (7 new tools)
Iterative render-analyze-fix pipeline using vision AI for quality convergence:
execute_script— Run arbitrary Python/bmesh code in Blenderrender_multi_angle— Render from front, right, top, perspectiveanalyze_viewport— Analyze renders with Ollama vision modelrefine_iteration— Render + analyze + convergence checkrefine_create_session/refine_get_session/refine_list_sessions— Session management
New Backends & Modules
- Stable Fast 3D backend for local image-to-3D generation
- Refinement session state management module (
refinement.py) - Ollama Vision
analyze_for_refinement()method for structured model feedback - TripoSR subprocess execution — runs via system Python for PyTorch/CUDA support
Multi-Backend AI 3D Generation System
- Backend Management: list_backends, set_backend, get_backend_info, configure_backend
- Generation: generate_variations, cancel_generation, redo_generation
- Mesh Processing: mesh_cleanup, mesh_decimate, mesh_remesh, mesh_optimize, auto_uv, fix_mesh_issues, mesh_stats
- Queue Management: queue_list, queue_clear, get_history
- Cloud backends: Hyper3D Rodin, Meshy.ai, Tripo AI
- Local backends: TripoSR, Hunyuan3D 2.1, Stable Fast 3D, Ollama Vision, ComfyUI
MSFS 2020/2024 Content Creation (20 tools)
LOD hierarchy, MSFS materials, collision meshes, animation tags, and glTF export with MSFS properties.
MSFS Aircraft Livery Tools (18 tools)
Texture painting, aircraft templates (FBW A32NX, Fenix, PMDG, iniBuilds, etc.), AI-assisted livery transfer, and MSFS package creation.
Changed
- Total tool count: 86 → 93
- TripoSR backend rewritten to use subprocess (avoids Blender Python limitations with PyTorch/CUDA)
- Simplified
compat.py— removed redundant BSDF input branching get_event_loop()→get_running_loop()deprecation fix- Removed unused imports across multiple modules
Full Changelog: v0.1.0...v0.2.0