The Concurrent Design Platform C# Software Development Kit that is compliant with ECSS-E-TM-10-25 Annex A and Annex C
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The Concurrent Design Platform Software Development Kit is an C# SDK that that is compliant with ECSS-E-TM-10-25A Annex A and Annex C. The SDK contains multiple libraries that are each packaged as a nuget and avaialble from The SDK is used in the Concurrent Design Platform (CDP4) to create an ECSS-E-TM-10-25A compliant implementation, both for the Web Services and the Desktop Application. The following libraries are made avaiable in the Community Edition under the GNU LGPL:

  • CDP4Common
  • CDP4JsonSerializer
  • CDP4Dal
  • CDP4JsonFileDal
  • CDP4ServicesDal
  • CDP4WspDal


The SDK contains multiple libraries that are each packaged as a nuget and avaialble from

Package Link
CDP4Common NuGet Badge
CDP4JsonSerializer NuGet Badge
CDP4Dal NuGet Badge
CDP4JsonFileDal NuGet Badge
CDP4ServicesDal NuGet Badge
CDP4WspDal NuGet Badge

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AppVeyor is used to build and test the C# CDP4-SDK

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The CDP4Common library is a C# implementation of the CDP4 UML master model. The CDP4 UML master model is based on the ECSS-E-TM-10-25A Annex A UML master model and extends it with CDP4 concepts to improve the use of ECSS-E-TM-10-25A Annex A for Concurrent Design of complex systems. The library contains both POCO and DTO implementations of the classes defined in the CDP4 UML master model. The POCO classes are used when a full object graph is required. The DTO's are used when a full object graph is not required, references to other class are represented by unique identifiers in the form of a GUID.

The CDP4Common library also includes a set of so-called MetaInfo classes. These classes are used to provide information about the classes in the UML master model such as the properties, relationships to other classes etc. These classes provide similar functionality as the C# reflection system, but with higher performance.


The CDP4JsonSerializer library is an optimized CDP4Common specific JSON (de)serialization library that is used to serialize and deserialize the classes implemented in the CDP4Common class library. The (de)serialization makes use of the popular Json.NET framework to serialize and deserialize the CDP4Common DTO classes.


The CDP4Dal library is a library that provides the basis to implement ECSS-E-TM-10-25A Annex C. Annex C specifies both the JSON REST API and the exchange file format. The CDP4Dal library contains the Assembler that is used to create a fully dereferenced object graph, a message bus to send events for consumptions in applications that implement the MVVM design pattern as well as the Session class that manages a connection to a datasource.


The CDP4JsonFileDal library is a C# library that provides an implementation of ECSS-E-TM-10-25A Annex C.3, the JSON Exchange File Format. This file format is a ZIP archive in which a number of files are stored that each contain one or more ECSS-E-TM-10-25 objects that are serialized in the form of a JSON array of JSON objects. The CDP4JsonFileDal library can be used to read from such a ZIP archive, and to create such a ZIP archive. The ZIP archive is typically used to exchange complete models between organizations.


The CDP4ServicesDal library is a C# library that provides an implementation of ECSS-E-TM-10-25A Annex C.2, the JSON REST API, which includes concepts that are specific to the CDP4. These CDP4 specific items are pure extensions of ECSS-E-TM-10-25A. The CDP4ServicesDal library can only be used to communicate with a CDP4 Services instance, dedicated HTTP headers are used to verify that the REST API is indeed a CDP4 Services instance.


The CDP4WspDal library is a C# library that provides an implementation of ECSS-E-TM-10-25A Annex C.2, the JSON REST API. The CDP4WspDal can be used to communicate with any ECSS-E-TM-10-25A Annex C.2 implementation, including the CDP4 Services.


The libraries contained in the CDP4-SDK Community Edition are provided to the community under the GNU Lesser General Public License. Because we make the software available with the LGPL, it can be used in both open source and proprietary software without being required to release the source code of your own components.


Contributions to the code-base are welcome. However, before we can accept your contributions we ask any contributor to sign the Contributor License Agreement (CLA) and send this digitaly signed to You can find the CLA's in the CLA folder.