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[Regression] RSX fatal error when entering gameplay in Conan #7785

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legend800 opened this issue Mar 15, 2020 · 10 comments · Fixed by #8538
Closed

[Regression] RSX fatal error when entering gameplay in Conan #7785

legend800 opened this issue Mar 15, 2020 · 10 comments · Fixed by #8538
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@legend800
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Upon starting gameplay, emu crashes now with this error:

{RSX [0x0125ce0]} sig_log: Thread terminated due to fatal error: Verification failed:
(in file C:\projects\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:356)

RPCS3.zip

Config:
Windows 10 64-bit
GeForce GTX 1080
i7-6700k @ 4GHZ
16GB RAM

@dio-gh
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dio-gh commented Mar 15, 2020

Which build did it regress with?

@legend800
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Because of this issue: #7733 it's nearly impossible to figure this out. I can only get to the menus maybe 1/10 times now (so about 15 mins to check). I did get in yesterday on a new mainline build and the issue was still present.

@legend800
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Got into gameplay on today's master build (after 5 attempts). I don't think I'll ever be able to find the build where it was broken since it takes like 10-15 mins to reach the menus. Hopefully the verification at that line can be a clue and checking the diffs to that file recently.

Exception:
·F 0:01:26.778448 {RSX [0x0163108]} SIG: Thread terminated due to fatal error: Verification failed:
(in file d:\a\1\s\rpcs3\Emu\RSX\RSXThread.cpp:356)

RPCS3.zip

@Loacoon1
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I'm having the same type of error with Killzone 3. A few seconds after the gameplay starts, it freezes and says : F {RSX [0x08aef64]} SIG: Thread terminated due to fatal error: Verification failed (e=11):
(in file /var/tmp/pamac-build-loacoon/rpcs3-git/src/rpcs3/rpcs3/Emu/RSX/RSXThread.cpp:359)

@legend800
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Interesting. Looks like it's around the same line of code as the exception in Conan. If we have a few mins, see if you can find the build that broke it:
https://rpcs3.net/compatibility?b
I think it's been broken since beginning of March.

@Loacoon1
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I'm up to 0.0.9-9861. Still happening but the error message is a but different. Though the cause seems to be the same.
F {RSX [0x082ef64]} RSX: St13runtime_error thrown: Verification failed (e=11):
(in file ../rpcs3/Emu/RSX/RSXThread.cpp:355)

@Loacoon1
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I went to end of December, still the exact same message... It's wierd...

@Loacoon1
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Ok it seems like I got it. It crashes since this version :
#7102
kd-11kd-11
+1255-524
141 days ago (2019-12-29)
0.0.7-9271

The previous one on the website doesn't crash.

@kd-11 kd-11 self-assigned this May 26, 2020
@Emulator-Team-2
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@legend800
-Enable Relaxed ZCULL Sync in the Advanced tab to fix (RSXThread) fatal error.

@legend800
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Confirmed, nice find! It can now load gameplay which renders correctly now, assuming you can get past this: #7733

@kd-11 kd-11 added In Progress This issue is actively being investigated at the moment. Regression RSX and removed Need Information labels Jun 28, 2020
@kd-11 kd-11 removed the In Progress This issue is actively being investigated at the moment. label Jun 30, 2020
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5 participants