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unity-cli@v4.0.0
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release. Only release title and notes can be modified.
What's Changed
- unity-cli@v4.0.0 by @StephenHodgson in #86
- wrap Unity's official cli (
unity); install it on first use, latest by default (--unity-cli-versionto pin) - install editors with
unity install; 5.x from Unity's archive, 4.x with the legacy installer - install modules from the project's build profiles (closes #68)
- license from a cached license file, then
unity license, then the licensing client - skip license returns on github-hosted macos/linux runners (
return-license --when) rungoes throughunity runfor 2019.1+ projects- remove hub commands,
install-all-toolsandsign-package - deprecate
uninstall-unity,list-project-templates,create-projectandopen-project; they forward tounity - verify installer downloads and mask secrets in logs
- only stop processes the job started, so shared self-hosted runners are safe
- annotate license and network failures so ci can rerun them
- ci activates one license per os per run instead of caching it in secrets
- test unity 6 and 7 on prs, 4.7.2 through 2022.3 monthly
- bump deps
- wrap Unity's official cli (
Full Changelog: v3.0.2...v4.0.0