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A crash fix, a shorter README and three more demos. Also on pub.dev.
- Fixes a crash (a
RangeErrorwhile shaping) for large text at a high pixel ratio, such as 140 px at 2 × the default oversample. The atlas now packs about as wide as tall, and is drawn at a lower density when it wouldn't fit a GPU texture. - An atlas for a zoomed view that can't be drawn falls back to the traced outlines instead of throwing.
- A shorter README: what it does, demos and links. The details have pages of their own: Getting started and How it works.
- Three more demos: selecting text on a curve, a seal filling as its joins are drawn out, and text following a curve drawn by hand.
