Repository navigation
v16.2.1
General changes:
- #5372 Explore now has a 10-man / 25-man switch for raids with difficulty-specific enemies (Ulduar, Icecrown Citadel), so 25-man-only enemies are finally visible.
- #5373 You now receive an e-mail when your account's password is changed.
- #5370 The weekly routes on the home page now show their dungeon route links on small screens as well.
Route changes:
- #5369 The route search sidebar's Enabled/Disabled toggle now actually hides the picked route.
- #5196 #5197 Enemies added to a pull while its save is still in flight are no longer undone by the save response, and a pull losing a pack to another pull now updates in one go.
Simulation Craft changes:
- #5316 The Simulate modal keeps your bloodlust-per-pull selection when it is reopened.
- #5368 Simulate now recognises all bloodlust-like spells for the dungeon, including Thunderous Drums and Harrier's Cry.
Mapping changes:
- #5410 Updated MDT to v6.3.9
MDT Importer changes:
- #5435 MDT map texts are now imported as plain text instead of showing raw colour codes and icon tags.
- #5371 MDT lines and arrows drawn entirely outside the dungeon's mapped area are now skipped with an import warning, instead of being imported invisibly.
Bugfixes:
- #5342 Clicking a cell in the route coverage table applies that filter again.
- #5308 The party composition selects on the Create route form filter each other again (race, class, specialization) and are restored after a failed submit.
- #5307 Hiding a map object group no longer drops the hidden setting of groups that are not on the current map.
- #5322 Drawing a line without a saved default colour now picks a random colour instead of none.
- #5340 Viewing a route no longer times out while the hourly popularity update is running.