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v1.2.5
- Added a setting to control the brightness of highlights when using full HDR rendering
- Tweaked how highlights appear by default when using full HDR rendering
- Replaced the Vivid tone mapping operator with Filmic
- Improved how semitransparent tile entities are rendered when using Smooth Lighting
- This fixes a bug where blooming fireblossoms had the wrong color
Full Changelog: v1.2.4...v1.2.5