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v1.2.5

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@RexBerry RexBerry released this 01 Nov 06:08
· 10 commits to master since this release
  • Added a setting to control the brightness of highlights when using full HDR rendering
  • Tweaked how highlights appear by default when using full HDR rendering
  • Replaced the Vivid tone mapping operator with Filmic
  • Improved how semitransparent tile entities are rendered when using Smooth Lighting
    • This fixes a bug where blooming fireblossoms had the wrong color

Full Changelog: v1.2.4...v1.2.5