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ReLimiter v3.1.3
Bug Fixes
- Fixed crash when Frame Latency Controller modifies DX12 waitable swapchain queue depth (e.g. God of War Ragnarök) — disabled FLC for all DX12 swapchains. Some games expect a specific queue depth and corrupt state when
SetMaximumFrameLatencychanges it. DX11 FLC is unaffected.