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v0.3.1

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@rawframe-release rawframe-release released this 25 Oct 08:09
5442cb4

0.3.1 (2026-10-25)

Fixed

  • On Windows, a program using maul-ui-window now times flings, double
    clicks and wheel latching from when the input happened, as on every
    other platform. Input that waited behind a long frame or a modal loop
    was timed by that wait: a fling could take the wrong velocity, two
    clicks could be counted wrongly as a double click or not, and a wheel
    turn could latch to the wrong scroll container. maul-ui-window now
    takes Maul Window 0.4.0, which stamps Windows input with the time it
    happened. Gamepad repeat is unchanged.
    (#59)

Changed

  • The reference renderer takes Maul RHI 0.3.0 (from 0.0.1). Drawing is
    unchanged on Vulkan. On D3D12 the renderer's upload can now run on
    the copy queue, with the drawing waiting for it. Maul RHI's changelog
    lists what else changes for a program that also calls it directly.
    (#58)
  • The core takes Maul Tween 0.2.1 (from 0.1.0) and the text component
    Maul Unicode 0.1.0 (from 0.0.1). Results are unchanged. In wasm the
    core grows by about 0.5 KB and the text component by 0.3 KB.
    (#56,
    #57)