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ReRevved v0.7.1

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@github-actions github-actions released this 10 Nov 05:06
· 5 commits to develop since this release
6cdbcc5

What's Changed

  • Multiplayer stability, resync records and an Always At War peace fix by @Aeshur in #27
  • Raise save slots to 99 by @Aeshur in #28
  • build: set version 0.7.1 by @Aeshur in #29
  • Release 0.7.1 by @Aeshur in #30
  • Fix ghost controller sign in loop, map pack saves and offline profile name by @Aeshur in #31
  • Release 0.7.1 take 2 by @Aeshur in #32

Full Changelog: v0.7.0...v0.7.1


Version 0.7.1 Notes

Multiplayer

  • Online games now keep the host's settings through resyncs, and F1 shows them locked while you are in an online game.
  • Mismatched game settings and joins are refused with a message instead of hanging or crashing.
  • Resyncs now write to the log files to help track down the remaining desyncs in multiplayer. If you get a desync, please send your logs.

Saves

  • Save slots: you can now keep up to 99 saves instead of the original 10.
  • Saves made on a map pack map can now be loaded. Saves you already made on these maps in 0.7.0 load too.

Settings

  • Profile Name moved to Settings > General and now works with Connection Status Off, so your name shows in single player instead of "User".

Gamepads

  • Extra or virtual controllers (DSX and similar) no longer cause a repeating "Would you like to sign in?" prompt. Every gamepad now plays as player one.

Stability

  • A graphics device error now closes the game with a message instead of crashing.

Gameplay Bugfixes (these are always on)

  • Government change prompts and Wonder completions always show and can no longer be turned off because it could cause you to not get the free government swap or have Wonders desync visually (detrimental in MP).
  • Always At War: the AI can no longer be threatened for gold.