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1.3.1 - Fix for Cyberpunk 2077, Multi-Frame-Gen

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@RedDukeDev RedDukeDev released this 30 Oct 23:53
· 5 commits to main since this release

Fix for games using nvidia's streamline (ex. Cyberpunk 2077) #8

  • Fixed the issue that caused DLSS Upscaler to fall back to XESS
  • Fixed the issue that was causing DLSS FG to cause a black screen in games like Cyberpunk 2077

Spoofed GPU architecture - Multi Frame Gen

  • The GPU architecture declared by version 1.3.0 was Ada, now it defaults to Blackwell. This enables some features which were previously hidden, like multi-frame-generation.
    But this apparently loads a different version of the model, wich seems to have slightly worse perfomance, specially on RDN3 and RNA2.
    It's now possible to select which architecture to declare while using Nvidia-related features.

Full Changelog: 1.3.0...1.3.1