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Examples
Redheris edited this page Nov 3, 2026
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These configs should help you understand the syntax and how to start creating your own configs.
Basic usage
name: Example config's name
# YAML syntax
# A comment line starts with # character
placeBlock:
- item: obsidian # Prevents placing obsidian blocks
- item: "#logs" # Prevent placing any blocks with vanilla #logs tag
- item: [grass_block, "#c:natural_logs"] # Prevents placing grass blocks and
# any blocks with #c:natural_logs tag
# (example tag providing by Fabric API)
attackBlock:
- y<=: 60 # Prevents attacking/destroying blocks below Y = 61
attackEntity:
- entity: villager # Prevent attacking villagers
useItem:
- item: poisonous_potato # Prevents eating a poisonous potato
- item: "##blacklist_items" # Prevents using items from the "blacklist_items" custom tagLogical operators usage
name: Logical operators
attackBlock:
# AND condition is met if every nested condition is met
- and:
- block: netherrack # Destroying a netherrack block
- x: -64..63 # X is between -64 and 63
- y: -60 # Y is -60
- z: -65 # Z is -65
attackEntity:
# Categories themselves represent an OR condition,
# so the OR usage in this example makes no different
#
# OR condition is met if at least one of the nested conditions is met
- or:
- entity: villager
- item: stone_shovel
placeBlock:
# NOT condition is met if the nested conditions is not met
- not: # Allows only placing leaves blocks
item: "#leaves"Complex logical structures
name: Complex logical structures
attackBlock:
# Since logical conditions are still conditions, they can be nested
# into each other making complex conditions
#
# Prevents destroying glass blocks without silk touch enchantment
- and:
- block: "#c:glass_blocks"
- not:
enchant: silk_touch
placeBlock:
# Prevents placing block in the overworld beyond the XZ [64,64]-[191,191]
- and:
- dimension: overworld
- not:
and:
- x: 64..191
- z: 64..191
attackEntity:
# Prevent attacking a cow in the overworld with any item or
# in any other dimension with a stone sword or diamond axe
- and:
- entity: cow
- or:
- item: [stone_sword, diamond_axe]
- dimension: overworldCondition values types
name: Condition value types
# There are a few value types conditions may use
attackAny:
# String
- item: stick # Vanilla identifier ("value" = "minecraft:value")
- customName: "Excalibur"
# Full identifier (visible with F3 + H in the inventory and with F3 in the world)
- item: "example:my_item"
# Vanilla tag (e.g. visible with F3 for block)
- item: "#shovels"
# Custom tag
- block: "##my_favorite_blocks"
# List of values. Usually works as simplified OR
- block: [stone, "#dirt", "##my_custom_tag", redstone_torch]
- block:
- stone
- "#dirt"
- "##my_custom_tag"
- redstone_torch
# Parametrized. Such values can consist of one or several "key:value" pairs.
# See the condition's description and examples on the Conditions List page
- not:
block: stone
- enchant:
id: fortune
level: 3
- customName:
regex: true
name: ".*\b[eE]vent\b.*"These configs may be practically useful for someone. You can use them and adjust to your specific needs
No bed interactions
name: No bed interactions
interactBlock:
- block: "#beds"Mapart building
name: Mapart building
attackBlock:
# Prevents destroying your mapart platform along with blocks of the mapart
- and:
- dimension: the_end
# Platform's area coordinates
- x: -64..63
- y: 50
- z: -64..63
- and:
- dimension: the_end
# Platform's noobline coordinates
- x: -64..63
- y: 51
- z: -65
placeBlock:
# Prevents placing blocks at the second layer when building a 2D mapart
- and:
- dimension: the_end
# Platform's coordinates
- x: -64..63
- y: 52
- z: -64..63No stripping wood and making dirt paths
name: No stripping wood and dirt paths
interactBlock:
# Prevents stripping logs and wood
- and:
- item: "#axes"
# FAPI on 1.21.1 and 1.21.4 doesn't have these tags, so you can simply use #logs
- block: ["#c:natural_logs", "#c:natural_woods"]
# Prevents making dirt paths
- and:
- item: "#shovels"
- block: [grass_block, "#dirt"]Prevent double slabs
name: No double slabs and waterlogged
placeBlock:
# Prevents placing double slabs
- and:
- item: "#slabs"
- block: "#slabs" # block condition here checks the block at the
# placing position, so it check placing inside a block
# Prevents waterlogging blocks
- and:
- item: ["#c:buckets/water", "#c:buckets/entity_water"]
- blockState:
waterlogged: falseDon't waste glass blocks
name: Safe glass blocks
attackBlock:
# Prevent destroying glass without silk touch enchantment
- and:
- not:
block: tinted_glass
- block: ["#c:glass_blocks", "#c:glass_panes"]
- not:
enchant: silk_touchHarvest only ripe crops
name: Safe harvesting
attackBlock:
# Prevents destroying farmland blocks
- block: farmland
# Allows only destroying ripe crops
- block: [torchflower_crop, pumpkin_stem, melon_stem]
- and:
- block: cocoa
- blockState:
age: [0, 1]
- and:
- block: [beetroots, nether_wart]
- not:
blockState:
age: 3
- and:
- block: pitcher_crop
- not:
blockState:
age: 4
- and:
- block: [carrots, potatoes, wheat]
- not:
blockState:
age: 7
# Prevents destroying the most bottom sugarcane
- and:
- block: sugar_cane
- not:
blockBelow: sugar_cane