Skip to content

SimCity Pocket v1.0.0

Latest

Choose a tag to compare

@RetroDriven RetroDriven released this 07 Nov 04:27

SimCity v1.0.0 for Analogue Pocket

The first Pocket release of SimCity Classic MS-DOS 2.00, bringing its MCGA graphics and city simulation to a controller-friendly native port.

Pocket features

  • Placement previews show a yellow footprint before building, with tile divisions for precise positioning.
  • Accelerating pointer controls combine precise taps with faster movement when held.
  • Automatic map scrolling, plus manual scrolling with B + D-pad.
  • Auto-hiding menu bar provides two extra rows of map space. Press Select to reveal the menu and move the pointer into position.
  • Themed virtual keyboard for naming cities.
  • Six city-save slots using the DOS city format.
  • Construction tools, terrain editing, eight scenarios, budgets, disasters, reports and six graphics themes.

Core settings

Setting Options
View Mode Original 4:3 / Pocket 5:4
Placement Preview On / Off — enabled by default
Music On / Off — enabled by default
Sound Effects On / Off — enabled by default
Core Volume 100%, 75%, 50%, 25%, Mute

Installation

Requires Analogue Pocket firmware 2.2 or newer and your own supported SimCity Classic MS-DOS 2.00 (1994, MCGA) game files.

  1. Extract RetroDriven.SimCity-v1.0.0.zip to your SD card root.
  2. Download and run SimCityAssetImporter.exe.
  3. Select your original DOS game folder or ZIP, then your SD card root.
  4. Choose Convert and Install Assets.
  5. Safely eject the card and launch SimCity.

Original game assets are not included in the public download.

Quick controls

Control Action
D-pad Move pointer
A Click / place
X / Y Next / previous tool
L / R Select bulldozer / road
B + D-pad Scroll map
Select Reveal and enter menu
B Close dialogs / return

Notes

  • Save your city before leaving the core; city saves are not save states.
  • Placement previews show the footprint, not whether placement will succeed.
  • Music uses the original sequences with a licensed GeneralUser GS sound bank; it differs from original AdLib playback.
  • This independent project is a reverse-engineered reconstruction, not recovered Maxis source, and is not affiliated with Maxis or Electronic Arts.