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Add support for image cropping inside ctrlImageButton #1536
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Add support for image cropping inside ctrlImageButton #1536
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I think this should be tested too. Especially coming up with a few corner cases. I.e. at least percent = 0 or 100 and some values where you notice the (correct) usage of floor/ceil below. I.e. choose appropriate image size and percent values.
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I've added some unit test here, but I'm not quite sure on how I should approach the float/ceil thingy - I can't really subclass
glSmartBitmap
and mockdrawRect
unless I make it virtual, which I think shouldn't be done just for unit tests. The texture coords don't follow image size in pixels, for example I tried to create 50x100 bitmap and coord span for the texture was something like 0 .. 0.7825. Checking for magic float values seems not to be the best approach either.