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v0.10.0

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@RexTheCapt RexTheCapt released this 12 Oct 20:48

Single text box for edge markers; water sample tiles (puddle, streams, flooded, half, corner, inverse corner).

v0.9.0

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@RexTheCapt RexTheCapt released this 12 Oct 20:34

Incompatible tag lists: listed pairs (e.g. door: wall, door) never face each other, overriding compatible tags, alternatives and wildcards.

v0.8.1

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@RexTheCapt RexTheCapt released this 12 Oct 20:32

New collections default to compatible tags wall: floor; the collection editor filters tiles by tag on any or one side.

v0.8.0

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@RexTheCapt RexTheCapt released this 12 Oct 20:19

Sample collection rebuilt with one-sided walls and compatible tags (floor tiles fit against walls, walls stay straight via corner markers); floor-only zones forbid tags inside. See CHANGELOG.md.

v0.7.1

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@RexTheCapt RexTheCapt released this 12 Oct 20:11

Tile editor accepts any positive weight (the input rejected 1, 0.5, 4 and most other values).

v0.7.0

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@RexTheCapt RexTheCapt released this 12 Oct 20:08

Alternative tag sets per tile side (floor | wall), tile editor overflow fix.

v0.6.0

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@RexTheCapt RexTheCapt released this 12 Oct 19:46

Zones: floor-only zones for big open rooms and no-tile zones, with edge markers taking priority on their borders. See CHANGELOG.md.

v0.5.0

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@RexTheCapt RexTheCapt released this 12 Oct 19:25

Empty areas that stay blank (edge markers take priority on their border) and a tile picker to place solver-approved tiles by hand. See CHANGELOG.md.

v0.4.4

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@RexTheCapt RexTheCapt released this 12 Oct 19:11

Backtracking solver and joint propagation of edge marker requirements: marker lines no longer fail with 'no valid arrangement after 20 attempts'.

v0.4.3

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@RexTheCapt RexTheCapt released this 12 Oct 19:02

Fixes the boundary rule contradicting existing neighbours during regeneration; sample walls are thin and centered on the grid line so straight walls stay straight.