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0.2.0 (early-26oct07)
Key Features
- Map Cache
Caching now works as intended, significantly improving load times and memory usage.
Note that this is a destructive process as older versions will not recognize any maps after migrating; importing maps on older versions may lead to unintended behavior once you update
- Runner Rewrite
Huge improvements to the back end, paved the way for most of the new modifiers and future features.
- SSQE Playtesting
You may now use Rewrite to playtest using SSQE
Settings
General improvements to descriptions, setting caps and default settings; there are more default options for meshes and colorsets.
Visual
- Custom Meshes
Custom meshes can now be imported by dropping the files inside
meshes
- Space Effects
Certain effects on spaces may now be toggled.
- Note Opacity Exponent
Adjusts how fast opacity changes occur. (Default value paired with 100 fade out should = to nightly's half ghost option)
- HP Bar Easing Value
Adjusts how fast the HP bar updates
- Grid Guides
Can be customized, is enabled by default.
- Alt. Combo Counter
Moves the combo counter to the left panel
- Visibility Assist
Can be customized, enables a dark radial fade that can help reading in brighter spaces.
Audio
- Local Offset
Can now be customized mid map by holding down
Left Shiftand scrolling up or down
Video
- Borderless Fullscreen
Sets fullscreen to go into Borderless Fullscreen rather than Exclusive Fullscreen
- Anti Aliasing
Up to 8x, smoothes rough edges at the cost of performance
Other
- Custom User Folder
Allows you to set a custom user folder location
- Import Nightly Settings, Meshes, Colors
Allows you to import your Nightly settings, meshes, and colors.
Modifiers
Added the following Modifiers:
- Strobe Modifier
- Chaos Modifier
- Vortex Modifier
- Earthquake Modifier
- Horizontal + Vertical Flips
Spaces
Added the following Spaces:
- Circular Tunnel
- Tri Tunnel
- Vortex
- Solid
- Relic
- Conspiracy
Replays
Added an optional orthogonal perspective
Clarified all keybinds available to you while using replay
General
Patched issues that led to game crashes on previous versions
Stats now update
There is now a default theme, made by jonvyost!
Note
We are aware of localization issues relating to decimal separators on certain languages when using SSQE playtesting
We are aware of issues relating to map covers taking up VRAM due to them not being unloaded, while most wont encounter this issue we recommend those with a large amount of maps to keep an eye on VRAM usage for now.
Hold R to reset will return in an upcoming patch, pausing with space will not.
We believe encouraging pausing by making it so readily accessible to be unhealthy, and as such have decided to hold the feature back.