Skip to content

Releases

v0.7.18 — fix composer stats/context popovers

Choose a tag to compare

@RichardDou0607 RichardDou0607 released this 20 Oct 11:32

The generic role=dialog cathedral frame was forcing position:relative on portaled, position:fixed statistics/context/token popovers, so clicking the composer speed/usage/context controls appeared to do nothing. Excludes class*=_panel popovers from all modal dialog rules; real modal dialogs (e.g. uninstall) still inherit the theme. Includes v0.7.17's Windows embedded Platform bounds fix. Verified synthetic popover keeps position:fixed and opens; desktop/mobile layout_audit PASS.

v0.7.17 — restore embedded Platform view bounds on Windows

Choose a tag to compare

@RichardDou0607 RichardDou0607 released this 20 Oct 11:30

Fixes the black embedded Usage/Top-up page on Windows: the Platform host's data-window-drag sits on the

itself, but the platform-host selector only matched a header descendant. Until the JS compatibility marker ran, the generic dialog frame kept the host at position:relative with a zero-height viewport, so PlatformOverlay measured and opened the native WebContentsView with a 0-height, off-window rect. Windows kept that view black; macOS repainted after the later setBounds. Now matches :has(> header[data-window-drag]) and marks only dialogs whose direct header carries the drag attribute.

v0.7.16 — restore theme after disable/uninstall

Choose a tag to compare

@RichardDou0607 RichardDou0607 released this 19 Oct 07:43

Captures the user's theme preference before forcing dark, then restores it during cleanup after the plugin is disabled or uninstalled. Also removes the forced color-scheme/dark-body markers. Verified in an isolated profile: after disabling the plugin the app returns to the light theme (white body, colorScheme: light) instead of staying dark.

v0.7.15 — icon coverage fallbacks

Choose a tag to compare

@RichardDou0607 RichardDou0607 released this 19 Oct 06:25

Adds fallbacks for unknown process-activity and tool names, broadens pre-tag hiding of native running/step/stop SVGs, and keeps tool-row hiding scoped to leading icons. Verified: mystery_exec -> process_code, mystery_tool -> tools, stop -> process_pause, zero untagged native icons; layout_audit desktop/mobile PASS.

v0.7.14 — stop button, icon flicker, uninstall dialog

Choose a tag to compare

@RichardDou0607 RichardDou0607 released this 19 Oct 05:47

Redesigns the running stop/pause button as a prominent Mars-red 40px control with a gold pause glyph and pulse halo. Prevents native DSH icons from flashing at the start of thinking/code/tool states by synchronous process retagging, state-attribute observation, idempotent tagging and hiding untagged native glyphs. Moves the uninstall/confirm dialog medallion fully above the box so it no longer covers the title. Verified in an isolated DSH profile: stop icon process_pause, zero untagged running/process icons, tool+think rows map to process_code, layout_audit desktop/mobile PASS.

v0.7.13 — remove tech-priests from background

Choose a tag to compare

@RichardDou0607 RichardDou0607 released this 19 Oct 03:04

Removes all four tech-priest groups from the Forge-Cathedral background SVG; cathedral architecture, banners, text, floor and lighting unchanged. Rebuilt the client bundle and verified the actual theme in an isolated DSH profile: layout_audit PASS, no console errors.

v0.7.12 — staff left contour added from original tracing

Choose a tag to compare

@RichardDou0607 RichardDou0607 released this 19 Oct 02:58

Keeps the original outer contour and supplements the staff/polearm's missing left-side contour using original traced paths, without hand-drawing a new weapon. Only gold strokes, transparent, no base.

v0.7.11 — original outer contour only

Choose a tag to compare

@RichardDou0607 RichardDou0607 released this 19 Oct 02:56

Uses the original gold tracing and deletes everything except the outer silhouette, with no hand redraw. The polearm remains part of the original outer contour. Only gold stroke, fill=none, transparent, no base.

v0.7.10 — outer contour + complete redrawn polearm

Choose a tag to compare

@RichardDou0607 RichardDou0607 released this 19 Oct 02:55

Keeps only the gold outer contour of the figure and redraws the polearm/staff as a complete closed outer shape. No internal wrinkle lines, no fill, no base. The polearm includes a full shaft, gear head, spear tip and guard.

v0.7.9 — cleaned gold contour, major lines kept

Choose a tag to compare

@RichardDou0607 RichardDou0607 released this 19 Oct 02:51

Removes short internal wrinkle/detail fragments while preserving the major gold contour structure: outer silhouette, head, arms, staff, gear-skull, robe outline and long structural lines. Still only gold strokes, fill=none, transparent, no base.