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Auth Update for nginx.md #221

Merged
merged 2 commits into from
Sep 22, 2016
Merged

Auth Update for nginx.md #221

merged 2 commits into from
Sep 22, 2016

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cmachikas
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@cmachikas cmachikas commented Aug 8, 2016

Updating documentation with a walkthrough on simple httpd auth using nginx.

Description

Added an additional section under nginx walkthroughs.

Motivation and Context

Solves a major feature request of many end-users through existing tools.

How Has This Been Tested?

It's working on my server now, and a few other people I helped today.

Types of changes

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to change)

Checklist:

  • My code follows the code style of this project.
  • My change requires a change to the documentation.
  • I have updated the documentation accordingly.

Adding large block for httpd nginx authentication with reverse proxy

Credit to TeraJL for the example .conf that got my reverse proxy working, as well!

Adding large block for httpd nginx authentication with reverse proxy
@cmachikas
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Feedback would be great!

@FrostTheFox
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Looks pretty good to me at a glance.

@Ashex
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Ashex commented Aug 8, 2016

The use of ufw/firewall rules is not necessary. Instead include an item explaining that you should set --host 127.0.0.1 so it only accepts local requests.

@@ -71,3 +71,111 @@ server {
}
}
```

##Adding simple httpd Authentication.
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sphinx's markdown is kinda picky, you need a space after ## here

@chuyskywalker
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^ That comment is a good idea (and is less platform specific which is nice) and needs some minor formatting clean up items addressed.

Thanks!

@cmachikas
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Sounds good, I'll find some time this afternoon to make the appropriate changes. Thanks for the non-firewall suggestion, as well!

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Pushed a new commit 4ced11f

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Looks good. 👍

@FrostTheFox FrostTheFox merged commit 19b71c6 into RocketMap:develop Sep 22, 2016
kieronqtran added a commit to kieronqtran/PokemonGo-Map that referenced this pull request Sep 26, 2016
* Update pokemon.json (RocketMap#1305)

* Matches Polyfill (RocketMap#1100)

* Update index.rst (RocketMap#1322)

updated windows link for nodejs, was 4.4.7 move to 4.5.0

* Move commandline page from wiki to docs (RocketMap#1326)

Reorganizing to keep docs in docs

* fixes (RocketMap#1327)

There! More example.py

* Added Title to command line page and misc fix (RocketMap#1335)

* webworker (RocketMap#1287)

* Output better error when csv file has > 3 fields (RocketMap#1336)

* Correct multi-acc doc

* Prevent header from cutting off bottom (RocketMap#1343)

Same issue/fix as RocketMap#873, this time affecting the stats side bar instead of the menu bar

* Close info window upon second click (RocketMap#1238)

Currently the info window for Pokémon, Gyms, etc. can only be closed with the little x. This adds a stateful click handler that closes the info window with a second click.
Implements RocketMap#1237

* Decrease Number of Upserted Rows (RocketMap#1091)

* Decrease step size

* Check the type of DB

* setup.bat now won't set paths if already set, now also installs npm (RocketMap#770)

* Various fixes

Updated to install npm and now includes more user output. Now also won't set paths if already set, which was a problem if you ran the setup more than once.

* Update setup.bat

* Updated to not use temp files

As requested by Balthamel, it now no longer uses a temp file but rathers stores it in a variable.

* Update the "Easy setup" script (RocketMap#1217)

* Fully Implement On Demand Mode(Conflicts resolved) (RocketMap#1271)

* On demand mode

* On demand mode

* On demand mode

* On demand mode

* Pause before checking time in service

* Fix alphabetical order (RocketMap#1110)

* Suppress virtual keyboard - update - mobile OS detection (RocketMap#1289)

* [Fix] issue RocketMap#622, statistics 2x Uncaught TypeError

* Fix lint errors

* Prevent OSK on Touch

* Select Boxes prevent Virtual Keyboard Appearing on Touch Devices

* remove unnecessary loop

* basic mobile os detection

* fixed order in which some things must be installed

* Fix for some cases of 0,0,0 returns (RocketMap#1097)

Some users reporting 0,0,0 returns on subsequent auth token refreshes
after the first.

* Update pull request template (RocketMap#399)

* Update pull request template

* Changed checklist into a comment

* Stupid markdown comments

* Auth Update for nginx.md (RocketMap#221)

* Auth Update for nginx.md

Adding large block for httpd nginx authentication with reverse proxy

* Update nginx.md

* Removed references to third party docker container (RocketMap#1359)

* Removed references to third party container

* Changed references to container we control

* SpawnPoint Scanning Confusion - changed --spawnpoints-only to --skip-empty (RocketMap#1372)

* Change --spawnpoints-only to --skip-empty 

Change --spawnpoints-only to --skip-empty with better description in order to stop the confusion between TBTerra's Spawnpoint Scanning and this.

* Update commandline.md to include --skip-empty

* Few doc updates (RocketMap#1373)

* Added little Linux thing

* Some doc updates

* little thing

* changed 2nd gen link

* added loc gen

* Enhance Statistics Panel (RocketMap#1241)

* Test Commit

* Revert "Test Commit"
aa
This reverts commit e87c9d5.

* Add sortable Pokemon stats table

* Put back accidentally deleted PokeGyms stats code

* add link to Pokedex

* Styling fixes for statistics panel

* Fix listing errors

* fix some PokéSpelling errors

* Only count visible pokemon/gyms/pokestops

Correct issue (that has apparently existed for a while?) where items
not currently on screen were included in the stats.

* fix linting errors

* add option to specify config file on command line or via env variable RocketMap#1341 - Rebased (RocketMap#1376)

* add option to specify config file on command line or via env variable

original PR 1341

* Add new config file documentation

Original PR 1341

* Update commandline.md with new config file flags

Original PR 1341

* fix for those not using a config file at all (RocketMap#1377)

* Fixed purge_data query not executing (RocketMap#1247)

* Escaping ampersand in html (RocketMap#1380)

It's groundbreaking. My valid html OCD is kicking in again :D
kieronqtran added a commit to kieronqtran/PokemonGo-Map that referenced this pull request Sep 28, 2016
* Update pokemon.json (RocketMap#1305)

* Matches Polyfill (RocketMap#1100)

* Update index.rst (RocketMap#1322)

updated windows link for nodejs, was 4.4.7 move to 4.5.0

* Move commandline page from wiki to docs (RocketMap#1326)

Reorganizing to keep docs in docs

* fixes (RocketMap#1327)

There! More example.py

* Added Title to command line page and misc fix (RocketMap#1335)

* webworker (RocketMap#1287)

* Output better error when csv file has > 3 fields (RocketMap#1336)

* Correct multi-acc doc

* Prevent header from cutting off bottom (RocketMap#1343)

Same issue/fix as RocketMap#873, this time affecting the stats side bar instead of the menu bar

* Close info window upon second click (RocketMap#1238)

Currently the info window for Pokémon, Gyms, etc. can only be closed with the little x. This adds a stateful click handler that closes the info window with a second click.
Implements RocketMap#1237

* Decrease Number of Upserted Rows (RocketMap#1091)

* Decrease step size

* Check the type of DB

* setup.bat now won't set paths if already set, now also installs npm (RocketMap#770)

* Various fixes

Updated to install npm and now includes more user output. Now also won't set paths if already set, which was a problem if you ran the setup more than once.

* Update setup.bat

* Updated to not use temp files

As requested by Balthamel, it now no longer uses a temp file but rathers stores it in a variable.

* Update the "Easy setup" script (RocketMap#1217)

* Fully Implement On Demand Mode(Conflicts resolved) (RocketMap#1271)

* On demand mode

* On demand mode

* On demand mode

* On demand mode

* Pause before checking time in service

* Fix alphabetical order (RocketMap#1110)

* Suppress virtual keyboard - update - mobile OS detection (RocketMap#1289)

* [Fix] issue RocketMap#622, statistics 2x Uncaught TypeError

* Fix lint errors

* Prevent OSK on Touch

* Select Boxes prevent Virtual Keyboard Appearing on Touch Devices

* remove unnecessary loop

* basic mobile os detection

* fixed order in which some things must be installed

* Fix for some cases of 0,0,0 returns (RocketMap#1097)

Some users reporting 0,0,0 returns on subsequent auth token refreshes
after the first.

* Update pull request template (RocketMap#399)

* Update pull request template

* Changed checklist into a comment

* Stupid markdown comments

* Auth Update for nginx.md (RocketMap#221)

* Auth Update for nginx.md

Adding large block for httpd nginx authentication with reverse proxy

* Update nginx.md

* Removed references to third party docker container (RocketMap#1359)

* Removed references to third party container

* Changed references to container we control

* SpawnPoint Scanning Confusion - changed --spawnpoints-only to --skip-empty (RocketMap#1372)

* Change --spawnpoints-only to --skip-empty 

Change --spawnpoints-only to --skip-empty with better description in order to stop the confusion between TBTerra's Spawnpoint Scanning and this.

* Update commandline.md to include --skip-empty

* Few doc updates (RocketMap#1373)

* Added little Linux thing

* Some doc updates

* little thing

* changed 2nd gen link

* added loc gen

* Enhance Statistics Panel (RocketMap#1241)

* Test Commit

* Revert "Test Commit"
aa
This reverts commit e87c9d5.

* Add sortable Pokemon stats table

* Put back accidentally deleted PokeGyms stats code

* add link to Pokedex

* Styling fixes for statistics panel

* Fix listing errors

* fix some PokéSpelling errors

* Only count visible pokemon/gyms/pokestops

Correct issue (that has apparently existed for a while?) where items
not currently on screen were included in the stats.

* fix linting errors

* add option to specify config file on command line or via env variable RocketMap#1341 - Rebased (RocketMap#1376)

* add option to specify config file on command line or via env variable

original PR 1341

* Add new config file documentation

Original PR 1341

* Update commandline.md with new config file flags

Original PR 1341

* fix for those not using a config file at all (RocketMap#1377)

* Fixed purge_data query not executing (RocketMap#1247)

* Escaping ampersand in html (RocketMap#1380)

It's groundbreaking. My valid html OCD is kicking in again :D

* Add gym levels to markers (alternative to RocketMap#351) and misc gym marker upgrades (RocketMap#782)

* Added gym levels to marker icons

Relocated code for determining gym levels to a new function getGymLevel()

* Gym Level Markers

* Compressed changed files (4.9kb ->1.4kb)

* Fixed ternary operator order

You guys are right. I didn't even think of it

* Made the gymPrestige array a global variable

Made gymPrestige a global variable as opposed to a local variable in the event that other features use this data in the future (such as RocketMap#666)

* Add gym style option

* Choose between gym marker styles

* lint fix

* Reorganized forts for multiple gym styles

* Reload icons on demand

Used to wait until a mapUpdate(), but that could take up to 5 seconds

* Fixed lint error

* Lossless and optimized large versions

Original large version had heavy artifacts and were not compressed.

Harmony: 35.7KB -> 20.2KB
Instinct: 17.6KB -> 10.1KB
Mystic: 27.4KB -> 11.6KB
Valor: 29.0KB -> 13.9KB
Uncontested: 43.2KB -> 14.6KB

* High-res gym markers for mobile

When viewing on mobile, the images get enlarged in order to have the same "size" as when viewing on the desktop, resulting in blurry images

* High-res gym markers for mobile

Same thing as the ingame markers

* Load and scale back a higher res version

Mobile users will be able to load the markers without them being blurry

* Whoops, didn't realize stats used these too

* Changed default gym marker to in-game

* Resize icons based on higher res icons

* Revert default gym markers back to shield

* Forgot these

Somehow I forgot to upload these when I added the css for #arenaList :/

* we use sass, we can do crazy programatic stuff like this (RocketMap#1390)

* [FAQ.md] Updated formula

Thanks OurFlagIsMined :3

* Enable pulling each pokemons IVs and Moves by starting their encounter. (RocketMap#1272)

* Scan for IVs and moves

Clean implementation, bug free?

* Don't ignore moves.json

* whoopsie tabsies

* im on a roll here

* whitespace is really hard guys

* whitespace is really hard guys

* I'm sorry travis senpai

* Don't pass the whole dictonary to pokemonLabel on top of everything else

* Notifications based off % perfection

From owraight's branch

* praise travis

* Fix 0/0/0 results from atypical spawnpoints?

Some spawnpoints spawn the same encounter multiple times an hour. This
should prevent those points from being skipped over in the parsing
process.

* minor text fixes

* Fix get_encountered_pokemon

oops. Thanks sLoPPydrive.

* Default to a whitelist, support a black one

* Stop erroneous empty results when rescanning pokemon

Keep track of of pokemon that get skipped over druing the parsing phase
so we don't think we're getting 0 results from the server.

* Minor text fixes

* Minorer text fixes

* No more white/black flip

--encounter-blacklist (-eblk) is back, and --encounter-whitelist (-ewht)
is here now.

* Fix up the white/blacklists

Now they're in a mutually exclusive group, and it properly encounter
everything if neither list is set.

* sorry travis

* derp

* leave me alone travis

* Improve moves.json handling

Use RocketMap#1316 more useful moves.json and support move names being translated

* Reduce db requests to one per cell

Instead of one per pokemon. Thanks jchristi and DiscoTim

* text minor fixes

* Handle failed encounters

* Minor fixes to the config.ini.example
kieronqtran added a commit to kieronqtran/PokemonGo-Map that referenced this pull request Sep 28, 2016
* Update pokemon.json (RocketMap#1305)

* Matches Polyfill (RocketMap#1100)

* Update index.rst (RocketMap#1322)

updated windows link for nodejs, was 4.4.7 move to 4.5.0

* Move commandline page from wiki to docs (RocketMap#1326)

Reorganizing to keep docs in docs

* fixes (RocketMap#1327)

There! More example.py

* Added Title to command line page and misc fix (RocketMap#1335)

* webworker (RocketMap#1287)

* Output better error when csv file has > 3 fields (RocketMap#1336)

* Correct multi-acc doc

* Prevent header from cutting off bottom (RocketMap#1343)

Same issue/fix as RocketMap#873, this time affecting the stats side bar instead of the menu bar

* Close info window upon second click (RocketMap#1238)

Currently the info window for Pokémon, Gyms, etc. can only be closed with the little x. This adds a stateful click handler that closes the info window with a second click.
Implements RocketMap#1237

* Decrease Number of Upserted Rows (RocketMap#1091)

* Decrease step size

* Check the type of DB

* setup.bat now won't set paths if already set, now also installs npm (RocketMap#770)

* Various fixes

Updated to install npm and now includes more user output. Now also won't set paths if already set, which was a problem if you ran the setup more than once.

* Update setup.bat

* Updated to not use temp files

As requested by Balthamel, it now no longer uses a temp file but rathers stores it in a variable.

* Update the "Easy setup" script (RocketMap#1217)

* Fully Implement On Demand Mode(Conflicts resolved) (RocketMap#1271)

* On demand mode

* On demand mode

* On demand mode

* On demand mode

* Pause before checking time in service

* Fix alphabetical order (RocketMap#1110)

* Suppress virtual keyboard - update - mobile OS detection (RocketMap#1289)

* [Fix] issue RocketMap#622, statistics 2x Uncaught TypeError

* Fix lint errors

* Prevent OSK on Touch

* Select Boxes prevent Virtual Keyboard Appearing on Touch Devices

* remove unnecessary loop

* basic mobile os detection

* fixed order in which some things must be installed

* Fix for some cases of 0,0,0 returns (RocketMap#1097)

Some users reporting 0,0,0 returns on subsequent auth token refreshes
after the first.

* Update pull request template (RocketMap#399)

* Update pull request template

* Changed checklist into a comment

* Stupid markdown comments

* Auth Update for nginx.md (RocketMap#221)

* Auth Update for nginx.md

Adding large block for httpd nginx authentication with reverse proxy

* Update nginx.md

* Removed references to third party docker container (RocketMap#1359)

* Removed references to third party container

* Changed references to container we control

* SpawnPoint Scanning Confusion - changed --spawnpoints-only to --skip-empty (RocketMap#1372)

* Change --spawnpoints-only to --skip-empty 

Change --spawnpoints-only to --skip-empty with better description in order to stop the confusion between TBTerra's Spawnpoint Scanning and this.

* Update commandline.md to include --skip-empty

* Few doc updates (RocketMap#1373)

* Added little Linux thing

* Some doc updates

* little thing

* changed 2nd gen link

* added loc gen

* Enhance Statistics Panel (RocketMap#1241)

* Test Commit

* Revert "Test Commit"
aa
This reverts commit e87c9d5.

* Add sortable Pokemon stats table

* Put back accidentally deleted PokeGyms stats code

* add link to Pokedex

* Styling fixes for statistics panel

* Fix listing errors

* fix some PokéSpelling errors

* Only count visible pokemon/gyms/pokestops

Correct issue (that has apparently existed for a while?) where items
not currently on screen were included in the stats.

* fix linting errors

* add option to specify config file on command line or via env variable RocketMap#1341 - Rebased (RocketMap#1376)

* add option to specify config file on command line or via env variable

original PR 1341

* Add new config file documentation

Original PR 1341

* Update commandline.md with new config file flags

Original PR 1341

* fix for those not using a config file at all (RocketMap#1377)

* Fixed purge_data query not executing (RocketMap#1247)

* Escaping ampersand in html (RocketMap#1380)

It's groundbreaking. My valid html OCD is kicking in again :D

* Add gym levels to markers (alternative to RocketMap#351) and misc gym marker upgrades (RocketMap#782)

* Added gym levels to marker icons

Relocated code for determining gym levels to a new function getGymLevel()

* Gym Level Markers

* Compressed changed files (4.9kb ->1.4kb)

* Fixed ternary operator order

You guys are right. I didn't even think of it

* Made the gymPrestige array a global variable

Made gymPrestige a global variable as opposed to a local variable in the event that other features use this data in the future (such as RocketMap#666)

* Add gym style option

* Choose between gym marker styles

* lint fix

* Reorganized forts for multiple gym styles

* Reload icons on demand

Used to wait until a mapUpdate(), but that could take up to 5 seconds

* Fixed lint error

* Lossless and optimized large versions

Original large version had heavy artifacts and were not compressed.

Harmony: 35.7KB -> 20.2KB
Instinct: 17.6KB -> 10.1KB
Mystic: 27.4KB -> 11.6KB
Valor: 29.0KB -> 13.9KB
Uncontested: 43.2KB -> 14.6KB

* High-res gym markers for mobile

When viewing on mobile, the images get enlarged in order to have the same "size" as when viewing on the desktop, resulting in blurry images

* High-res gym markers for mobile

Same thing as the ingame markers

* Load and scale back a higher res version

Mobile users will be able to load the markers without them being blurry

* Whoops, didn't realize stats used these too

* Changed default gym marker to in-game

* Resize icons based on higher res icons

* Revert default gym markers back to shield

* Forgot these

Somehow I forgot to upload these when I added the css for #arenaList :/

* we use sass, we can do crazy programatic stuff like this (RocketMap#1390)

* [FAQ.md] Updated formula

Thanks OurFlagIsMined :3

* Enable pulling each pokemons IVs and Moves by starting their encounter. (RocketMap#1272)

* Scan for IVs and moves

Clean implementation, bug free?

* Don't ignore moves.json

* whoopsie tabsies

* im on a roll here

* whitespace is really hard guys

* whitespace is really hard guys

* I'm sorry travis senpai

* Don't pass the whole dictonary to pokemonLabel on top of everything else

* Notifications based off % perfection

From owraight's branch

* praise travis

* Fix 0/0/0 results from atypical spawnpoints?

Some spawnpoints spawn the same encounter multiple times an hour. This
should prevent those points from being skipped over in the parsing
process.

* minor text fixes

* Fix get_encountered_pokemon

oops. Thanks sLoPPydrive.

* Default to a whitelist, support a black one

* Stop erroneous empty results when rescanning pokemon

Keep track of of pokemon that get skipped over druing the parsing phase
so we don't think we're getting 0 results from the server.

* Minor text fixes

* Minorer text fixes

* No more white/black flip

--encounter-blacklist (-eblk) is back, and --encounter-whitelist (-ewht)
is here now.

* Fix up the white/blacklists

Now they're in a mutually exclusive group, and it properly encounter
everything if neither list is set.

* sorry travis

* derp

* leave me alone travis

* Improve moves.json handling

Use RocketMap#1316 more useful moves.json and support move names being translated

* Reduce db requests to one per cell

Instead of one per pokemon. Thanks jchristi and DiscoTim

* text minor fixes

* Handle failed encounters

* Minor fixes to the config.ini.example
kieronqtran added a commit to kieronqtran/PokemonGo-Map that referenced this pull request Sep 28, 2016
* Update pokemon.json (RocketMap#1305)

* Matches Polyfill (RocketMap#1100)

* Update index.rst (RocketMap#1322)

updated windows link for nodejs, was 4.4.7 move to 4.5.0

* Move commandline page from wiki to docs (RocketMap#1326)

Reorganizing to keep docs in docs

* fixes (RocketMap#1327)

There! More example.py

* Added Title to command line page and misc fix (RocketMap#1335)

* webworker (RocketMap#1287)

* Output better error when csv file has > 3 fields (RocketMap#1336)

* Correct multi-acc doc

* Prevent header from cutting off bottom (RocketMap#1343)

Same issue/fix as RocketMap#873, this time affecting the stats side bar instead of the menu bar

* Close info window upon second click (RocketMap#1238)

Currently the info window for Pokémon, Gyms, etc. can only be closed with the little x. This adds a stateful click handler that closes the info window with a second click.
Implements RocketMap#1237

* Decrease Number of Upserted Rows (RocketMap#1091)

* Decrease step size

* Check the type of DB

* setup.bat now won't set paths if already set, now also installs npm (RocketMap#770)

* Various fixes

Updated to install npm and now includes more user output. Now also won't set paths if already set, which was a problem if you ran the setup more than once.

* Update setup.bat

* Updated to not use temp files

As requested by Balthamel, it now no longer uses a temp file but rathers stores it in a variable.

* Update the "Easy setup" script (RocketMap#1217)

* Fully Implement On Demand Mode(Conflicts resolved) (RocketMap#1271)

* On demand mode

* On demand mode

* On demand mode

* On demand mode

* Pause before checking time in service

* Fix alphabetical order (RocketMap#1110)

* Suppress virtual keyboard - update - mobile OS detection (RocketMap#1289)

* [Fix] issue RocketMap#622, statistics 2x Uncaught TypeError

* Fix lint errors

* Prevent OSK on Touch

* Select Boxes prevent Virtual Keyboard Appearing on Touch Devices

* remove unnecessary loop

* basic mobile os detection

* fixed order in which some things must be installed

* Fix for some cases of 0,0,0 returns (RocketMap#1097)

Some users reporting 0,0,0 returns on subsequent auth token refreshes
after the first.

* Update pull request template (RocketMap#399)

* Update pull request template

* Changed checklist into a comment

* Stupid markdown comments

* Auth Update for nginx.md (RocketMap#221)

* Auth Update for nginx.md

Adding large block for httpd nginx authentication with reverse proxy

* Update nginx.md

* Removed references to third party docker container (RocketMap#1359)

* Removed references to third party container

* Changed references to container we control

* SpawnPoint Scanning Confusion - changed --spawnpoints-only to --skip-empty (RocketMap#1372)

* Change --spawnpoints-only to --skip-empty 

Change --spawnpoints-only to --skip-empty with better description in order to stop the confusion between TBTerra's Spawnpoint Scanning and this.

* Update commandline.md to include --skip-empty

* Few doc updates (RocketMap#1373)

* Added little Linux thing

* Some doc updates

* little thing

* changed 2nd gen link

* added loc gen

* Enhance Statistics Panel (RocketMap#1241)

* Test Commit

* Revert "Test Commit"
aa
This reverts commit e87c9d5.

* Add sortable Pokemon stats table

* Put back accidentally deleted PokeGyms stats code

* add link to Pokedex

* Styling fixes for statistics panel

* Fix listing errors

* fix some PokéSpelling errors

* Only count visible pokemon/gyms/pokestops

Correct issue (that has apparently existed for a while?) where items
not currently on screen were included in the stats.

* fix linting errors

* add option to specify config file on command line or via env variable RocketMap#1341 - Rebased (RocketMap#1376)

* add option to specify config file on command line or via env variable

original PR 1341

* Add new config file documentation

Original PR 1341

* Update commandline.md with new config file flags

Original PR 1341

* fix for those not using a config file at all (RocketMap#1377)

* Fixed purge_data query not executing (RocketMap#1247)

* Escaping ampersand in html (RocketMap#1380)

It's groundbreaking. My valid html OCD is kicking in again :D

* Add gym levels to markers (alternative to RocketMap#351) and misc gym marker upgrades (RocketMap#782)

* Added gym levels to marker icons

Relocated code for determining gym levels to a new function getGymLevel()

* Gym Level Markers

* Compressed changed files (4.9kb ->1.4kb)

* Fixed ternary operator order

You guys are right. I didn't even think of it

* Made the gymPrestige array a global variable

Made gymPrestige a global variable as opposed to a local variable in the event that other features use this data in the future (such as RocketMap#666)

* Add gym style option

* Choose between gym marker styles

* lint fix

* Reorganized forts for multiple gym styles

* Reload icons on demand

Used to wait until a mapUpdate(), but that could take up to 5 seconds

* Fixed lint error

* Lossless and optimized large versions

Original large version had heavy artifacts and were not compressed.

Harmony: 35.7KB -> 20.2KB
Instinct: 17.6KB -> 10.1KB
Mystic: 27.4KB -> 11.6KB
Valor: 29.0KB -> 13.9KB
Uncontested: 43.2KB -> 14.6KB

* High-res gym markers for mobile

When viewing on mobile, the images get enlarged in order to have the same "size" as when viewing on the desktop, resulting in blurry images

* High-res gym markers for mobile

Same thing as the ingame markers

* Load and scale back a higher res version

Mobile users will be able to load the markers without them being blurry

* Whoops, didn't realize stats used these too

* Changed default gym marker to in-game

* Resize icons based on higher res icons

* Revert default gym markers back to shield

* Forgot these

Somehow I forgot to upload these when I added the css for #arenaList :/

* we use sass, we can do crazy programatic stuff like this (RocketMap#1390)

* [FAQ.md] Updated formula

Thanks OurFlagIsMined :3

* Enable pulling each pokemons IVs and Moves by starting their encounter. (RocketMap#1272)

* Scan for IVs and moves

Clean implementation, bug free?

* Don't ignore moves.json

* whoopsie tabsies

* im on a roll here

* whitespace is really hard guys

* whitespace is really hard guys

* I'm sorry travis senpai

* Don't pass the whole dictonary to pokemonLabel on top of everything else

* Notifications based off % perfection

From owraight's branch

* praise travis

* Fix 0/0/0 results from atypical spawnpoints?

Some spawnpoints spawn the same encounter multiple times an hour. This
should prevent those points from being skipped over in the parsing
process.

* minor text fixes

* Fix get_encountered_pokemon

oops. Thanks sLoPPydrive.

* Default to a whitelist, support a black one

* Stop erroneous empty results when rescanning pokemon

Keep track of of pokemon that get skipped over druing the parsing phase
so we don't think we're getting 0 results from the server.

* Minor text fixes

* Minorer text fixes

* No more white/black flip

--encounter-blacklist (-eblk) is back, and --encounter-whitelist (-ewht)
is here now.

* Fix up the white/blacklists

Now they're in a mutually exclusive group, and it properly encounter
everything if neither list is set.

* sorry travis

* derp

* leave me alone travis

* Improve moves.json handling

Use RocketMap#1316 more useful moves.json and support move names being translated

* Reduce db requests to one per cell

Instead of one per pokemon. Thanks jchristi and DiscoTim

* text minor fixes

* Handle failed encounters

* Minor fixes to the config.ini.example
kieronqtran added a commit to kieronqtran/PokemonGo-Map that referenced this pull request Sep 28, 2016
* Update pokemon.json (RocketMap#1305)

* Matches Polyfill (RocketMap#1100)

* Update index.rst (RocketMap#1322)

updated windows link for nodejs, was 4.4.7 move to 4.5.0

* Move commandline page from wiki to docs (RocketMap#1326)

Reorganizing to keep docs in docs

* fixes (RocketMap#1327)

There! More example.py

* Added Title to command line page and misc fix (RocketMap#1335)

* webworker (RocketMap#1287)

* Output better error when csv file has > 3 fields (RocketMap#1336)

* Correct multi-acc doc

* Prevent header from cutting off bottom (RocketMap#1343)

Same issue/fix as RocketMap#873, this time affecting the stats side bar instead of the menu bar

* Close info window upon second click (RocketMap#1238)

Currently the info window for Pokémon, Gyms, etc. can only be closed with the little x. This adds a stateful click handler that closes the info window with a second click.
Implements RocketMap#1237

* Decrease Number of Upserted Rows (RocketMap#1091)

* Decrease step size

* Check the type of DB

* setup.bat now won't set paths if already set, now also installs npm (RocketMap#770)

* Various fixes

Updated to install npm and now includes more user output. Now also won't set paths if already set, which was a problem if you ran the setup more than once.

* Update setup.bat

* Updated to not use temp files

As requested by Balthamel, it now no longer uses a temp file but rathers stores it in a variable.

* Update the "Easy setup" script (RocketMap#1217)

* Fully Implement On Demand Mode(Conflicts resolved) (RocketMap#1271)

* On demand mode

* On demand mode

* On demand mode

* On demand mode

* Pause before checking time in service

* Fix alphabetical order (RocketMap#1110)

* Suppress virtual keyboard - update - mobile OS detection (RocketMap#1289)

* [Fix] issue RocketMap#622, statistics 2x Uncaught TypeError

* Fix lint errors

* Prevent OSK on Touch

* Select Boxes prevent Virtual Keyboard Appearing on Touch Devices

* remove unnecessary loop

* basic mobile os detection

* fixed order in which some things must be installed

* Fix for some cases of 0,0,0 returns (RocketMap#1097)

Some users reporting 0,0,0 returns on subsequent auth token refreshes
after the first.

* Update pull request template (RocketMap#399)

* Update pull request template

* Changed checklist into a comment

* Stupid markdown comments

* Auth Update for nginx.md (RocketMap#221)

* Auth Update for nginx.md

Adding large block for httpd nginx authentication with reverse proxy

* Update nginx.md

* Removed references to third party docker container (RocketMap#1359)

* Removed references to third party container

* Changed references to container we control

* SpawnPoint Scanning Confusion - changed --spawnpoints-only to --skip-empty (RocketMap#1372)

* Change --spawnpoints-only to --skip-empty 

Change --spawnpoints-only to --skip-empty with better description in order to stop the confusion between TBTerra's Spawnpoint Scanning and this.

* Update commandline.md to include --skip-empty

* Few doc updates (RocketMap#1373)

* Added little Linux thing

* Some doc updates

* little thing

* changed 2nd gen link

* added loc gen

* Enhance Statistics Panel (RocketMap#1241)

* Test Commit

* Revert "Test Commit"
aa
This reverts commit e87c9d5.

* Add sortable Pokemon stats table

* Put back accidentally deleted PokeGyms stats code

* add link to Pokedex

* Styling fixes for statistics panel

* Fix listing errors

* fix some PokéSpelling errors

* Only count visible pokemon/gyms/pokestops

Correct issue (that has apparently existed for a while?) where items
not currently on screen were included in the stats.

* fix linting errors

* add option to specify config file on command line or via env variable RocketMap#1341 - Rebased (RocketMap#1376)

* add option to specify config file on command line or via env variable

original PR 1341

* Add new config file documentation

Original PR 1341

* Update commandline.md with new config file flags

Original PR 1341

* fix for those not using a config file at all (RocketMap#1377)

* Fixed purge_data query not executing (RocketMap#1247)

* Escaping ampersand in html (RocketMap#1380)

It's groundbreaking. My valid html OCD is kicking in again :D

* Add gym levels to markers (alternative to RocketMap#351) and misc gym marker upgrades (RocketMap#782)

* Added gym levels to marker icons

Relocated code for determining gym levels to a new function getGymLevel()

* Gym Level Markers

* Compressed changed files (4.9kb ->1.4kb)

* Fixed ternary operator order

You guys are right. I didn't even think of it

* Made the gymPrestige array a global variable

Made gymPrestige a global variable as opposed to a local variable in the event that other features use this data in the future (such as RocketMap#666)

* Add gym style option

* Choose between gym marker styles

* lint fix

* Reorganized forts for multiple gym styles

* Reload icons on demand

Used to wait until a mapUpdate(), but that could take up to 5 seconds

* Fixed lint error

* Lossless and optimized large versions

Original large version had heavy artifacts and were not compressed.

Harmony: 35.7KB -> 20.2KB
Instinct: 17.6KB -> 10.1KB
Mystic: 27.4KB -> 11.6KB
Valor: 29.0KB -> 13.9KB
Uncontested: 43.2KB -> 14.6KB

* High-res gym markers for mobile

When viewing on mobile, the images get enlarged in order to have the same "size" as when viewing on the desktop, resulting in blurry images

* High-res gym markers for mobile

Same thing as the ingame markers

* Load and scale back a higher res version

Mobile users will be able to load the markers without them being blurry

* Whoops, didn't realize stats used these too

* Changed default gym marker to in-game

* Resize icons based on higher res icons

* Revert default gym markers back to shield

* Forgot these

Somehow I forgot to upload these when I added the css for #arenaList :/

* we use sass, we can do crazy programatic stuff like this (RocketMap#1390)

* [FAQ.md] Updated formula

Thanks OurFlagIsMined :3

* Enable pulling each pokemons IVs and Moves by starting their encounter. (RocketMap#1272)

* Scan for IVs and moves

Clean implementation, bug free?

* Don't ignore moves.json

* whoopsie tabsies

* im on a roll here

* whitespace is really hard guys

* whitespace is really hard guys

* I'm sorry travis senpai

* Don't pass the whole dictonary to pokemonLabel on top of everything else

* Notifications based off % perfection

From owraight's branch

* praise travis

* Fix 0/0/0 results from atypical spawnpoints?

Some spawnpoints spawn the same encounter multiple times an hour. This
should prevent those points from being skipped over in the parsing
process.

* minor text fixes

* Fix get_encountered_pokemon

oops. Thanks sLoPPydrive.

* Default to a whitelist, support a black one

* Stop erroneous empty results when rescanning pokemon

Keep track of of pokemon that get skipped over druing the parsing phase
so we don't think we're getting 0 results from the server.

* Minor text fixes

* Minorer text fixes

* No more white/black flip

--encounter-blacklist (-eblk) is back, and --encounter-whitelist (-ewht)
is here now.

* Fix up the white/blacklists

Now they're in a mutually exclusive group, and it properly encounter
everything if neither list is set.

* sorry travis

* derp

* leave me alone travis

* Improve moves.json handling

Use RocketMap#1316 more useful moves.json and support move names being translated

* Reduce db requests to one per cell

Instead of one per pokemon. Thanks jchristi and DiscoTim

* text minor fixes

* Handle failed encounters

* Minor fixes to the config.ini.example
wobblybobz pushed a commit to wobblybobz/PokemonGo-Map that referenced this pull request Sep 29, 2016
* Auth Update for nginx.md

Adding large block for httpd nginx authentication with reverse proxy

* Update nginx.md
kieronqtran added a commit to kieronqtran/PokemonGo-Map that referenced this pull request Nov 20, 2016
* Update pokemon.json (RocketMap#1305)

* Matches Polyfill (RocketMap#1100)

* Update index.rst (RocketMap#1322)

updated windows link for nodejs, was 4.4.7 move to 4.5.0

* Move commandline page from wiki to docs (RocketMap#1326)

Reorganizing to keep docs in docs

* fixes (RocketMap#1327)

There! More example.py

* Added Title to command line page and misc fix (RocketMap#1335)

* webworker (RocketMap#1287)

* Output better error when csv file has > 3 fields (RocketMap#1336)

* Correct multi-acc doc

* Prevent header from cutting off bottom (RocketMap#1343)

Same issue/fix as RocketMap#873, this time affecting the stats side bar instead of the menu bar

* Close info window upon second click (RocketMap#1238)

Currently the info window for Pokémon, Gyms, etc. can only be closed with the little x. This adds a stateful click handler that closes the info window with a second click.
Implements RocketMap#1237

* Decrease Number of Upserted Rows (RocketMap#1091)

* Decrease step size

* Check the type of DB

* setup.bat now won't set paths if already set, now also installs npm (RocketMap#770)

* Various fixes

Updated to install npm and now includes more user output. Now also won't set paths if already set, which was a problem if you ran the setup more than once.

* Update setup.bat

* Updated to not use temp files

As requested by Balthamel, it now no longer uses a temp file but rathers stores it in a variable.

* Update the "Easy setup" script (RocketMap#1217)

* Fully Implement On Demand Mode(Conflicts resolved) (RocketMap#1271)

* On demand mode

* On demand mode

* On demand mode

* On demand mode

* Pause before checking time in service

* Fix alphabetical order (RocketMap#1110)

* Suppress virtual keyboard - update - mobile OS detection (RocketMap#1289)

* [Fix] issue RocketMap#622, statistics 2x Uncaught TypeError

* Fix lint errors

* Prevent OSK on Touch

* Select Boxes prevent Virtual Keyboard Appearing on Touch Devices

* remove unnecessary loop

* basic mobile os detection

* fixed order in which some things must be installed

* Fix for some cases of 0,0,0 returns (RocketMap#1097)

Some users reporting 0,0,0 returns on subsequent auth token refreshes
after the first.

* Update pull request template (RocketMap#399)

* Update pull request template

* Changed checklist into a comment

* Stupid markdown comments

* Auth Update for nginx.md (RocketMap#221)

* Auth Update for nginx.md

Adding large block for httpd nginx authentication with reverse proxy

* Update nginx.md

* Removed references to third party docker container (RocketMap#1359)

* Removed references to third party container

* Changed references to container we control

* SpawnPoint Scanning Confusion - changed --spawnpoints-only to --skip-empty (RocketMap#1372)

* Change --spawnpoints-only to --skip-empty 

Change --spawnpoints-only to --skip-empty with better description in order to stop the confusion between TBTerra's Spawnpoint Scanning and this.

* Update commandline.md to include --skip-empty

* Few doc updates (RocketMap#1373)

* Added little Linux thing

* Some doc updates

* little thing

* changed 2nd gen link

* added loc gen

* Enhance Statistics Panel (RocketMap#1241)

* Test Commit

* Revert "Test Commit"
aa
This reverts commit e87c9d5.

* Add sortable Pokemon stats table

* Put back accidentally deleted PokeGyms stats code

* add link to Pokedex

* Styling fixes for statistics panel

* Fix listing errors

* fix some PokéSpelling errors

* Only count visible pokemon/gyms/pokestops

Correct issue (that has apparently existed for a while?) where items
not currently on screen were included in the stats.

* fix linting errors

* add option to specify config file on command line or via env variable RocketMap#1341 - Rebased (RocketMap#1376)

* add option to specify config file on command line or via env variable

original PR 1341

* Add new config file documentation

Original PR 1341

* Update commandline.md with new config file flags

Original PR 1341

* fix for those not using a config file at all (RocketMap#1377)

* Fixed purge_data query not executing (RocketMap#1247)

* Escaping ampersand in html (RocketMap#1380)

It's groundbreaking. My valid html OCD is kicking in again :D

* Add gym levels to markers (alternative to RocketMap#351) and misc gym marker upgrades (RocketMap#782)

* Added gym levels to marker icons

Relocated code for determining gym levels to a new function getGymLevel()

* Gym Level Markers

* Compressed changed files (4.9kb ->1.4kb)

* Fixed ternary operator order

You guys are right. I didn't even think of it

* Made the gymPrestige array a global variable

Made gymPrestige a global variable as opposed to a local variable in the event that other features use this data in the future (such as RocketMap#666)

* Add gym style option

* Choose between gym marker styles

* lint fix

* Reorganized forts for multiple gym styles

* Reload icons on demand

Used to wait until a mapUpdate(), but that could take up to 5 seconds

* Fixed lint error

* Lossless and optimized large versions

Original large version had heavy artifacts and were not compressed.

Harmony: 35.7KB -> 20.2KB
Instinct: 17.6KB -> 10.1KB
Mystic: 27.4KB -> 11.6KB
Valor: 29.0KB -> 13.9KB
Uncontested: 43.2KB -> 14.6KB

* High-res gym markers for mobile

When viewing on mobile, the images get enlarged in order to have the same "size" as when viewing on the desktop, resulting in blurry images

* High-res gym markers for mobile

Same thing as the ingame markers

* Load and scale back a higher res version

Mobile users will be able to load the markers without them being blurry

* Whoops, didn't realize stats used these too

* Changed default gym marker to in-game

* Resize icons based on higher res icons

* Revert default gym markers back to shield

* Forgot these

Somehow I forgot to upload these when I added the css for #arenaList :/

* we use sass, we can do crazy programatic stuff like this (RocketMap#1390)

* [FAQ.md] Updated formula

Thanks OurFlagIsMined :3

* Enable pulling each pokemons IVs and Moves by starting their encounter. (RocketMap#1272)

* Scan for IVs and moves

Clean implementation, bug free?

* Don't ignore moves.json

* whoopsie tabsies

* im on a roll here

* whitespace is really hard guys

* whitespace is really hard guys

* I'm sorry travis senpai

* Don't pass the whole dictonary to pokemonLabel on top of everything else

* Notifications based off % perfection

From owraight's branch

* praise travis

* Fix 0/0/0 results from atypical spawnpoints?

Some spawnpoints spawn the same encounter multiple times an hour. This
should prevent those points from being skipped over in the parsing
process.

* minor text fixes

* Fix get_encountered_pokemon

oops. Thanks sLoPPydrive.

* Default to a whitelist, support a black one

* Stop erroneous empty results when rescanning pokemon

Keep track of of pokemon that get skipped over druing the parsing phase
so we don't think we're getting 0 results from the server.

* Minor text fixes

* Minorer text fixes

* No more white/black flip

--encounter-blacklist (-eblk) is back, and --encounter-whitelist (-ewht)
is here now.

* Fix up the white/blacklists

Now they're in a mutually exclusive group, and it properly encounter
everything if neither list is set.

* sorry travis

* derp

* leave me alone travis

* Improve moves.json handling

Use RocketMap#1316 more useful moves.json and support move names being translated

* Reduce db requests to one per cell

Instead of one per pokemon. Thanks jchristi and DiscoTim

* text minor fixes

* Handle failed encounters

* Minor fixes to the config.ini.example

* Doc fixes (RocketMap#1410)

* Update commandline.md with IV commands

* Added information for updating

* Add scan here function (RocketMap#1398)

* Add scan here function

* fix tab for spaces

* fix trailing space

* adding a switch to show the scan button with a warning message the first time the switch is enabled

* travis correction (replacing doublequotes by singlequotes)

* deleted unwanted files

* deleted unwanted files

* Removed deprecated debug flag (RocketMap#1427)

* Removed Debug flag

* Removed debug to verbose condition

* Removed a missed reference to debug flag.

* Clarify `encounter-delay` unit (RocketMap#1423)

It’s measured in seconds.

* fix default config usage (RocketMap#1428)

* Only send updated and newly visible Stops/Gyms/Pokémon and not-'hidden' Pokémon in the JSON from server to client. (RocketMap#1303)

* Only send 'not-hidden' pokemon

* Forgot to take out console.log

* More space fixes

* Bye redundant pokestop requests. Hi, travis?

* <3 Travis

* one more commit, should really test before push

* When moving screen only send new pokestops + modified

* Yes, spaces indentations and empty lines..

* And again..

* And another..

* Dont query each ID but remove ID's we dont send afterwards.

* Check if Stops/Gyms go from off to on, use same old/previous coords for both Gyms/Stops and use optional parameters in get_stops/get_gyms instead of new function

* Spaces indents and you know whats.

* Only send updated and newly visible Stops/Gyms and not-'hidden' Pokemon.

* Query datetime instead of time

* Clean exclude query.

* over-indented

* Only send modified pokemon and uncovered.

* Fix list + list, instead of .update

* Default value for last_modified

* Optimize SQL queries

* Code cleanup

* Code from PR RocketMap#1272, Pokémon already in database don't need to be parsed again.

* Code fixes and optimising ScannedLocations

* Fix if clause so pokemen get properly skipped.

* A bridge too far, ScannedLocations dont update properly when only sending new locations (Reverting Scannedlocations changes)

* Code fixes

* Check for Gym last scanned instead of modified to update front-end Last Scanned value.

* Code cleanup/optimization for app.py

* refactor map.js to not require full data set for scanned locations and spawn points

* Fix switch flip in between json updates

* Optimize scannedlocations and spawnpoints

* Random capitals and code fixes

* Optimize map.js thanks @DiscoTim

* Fix class so it works like it used to

* Code clean up, prevstamp was not used

* When zooming in we are not uncovering new terrain, so no need to look further then last_modified

* # Comments to clarify

* It needs some overlap

* Determine last_modified on insert

* Move timestanp generation up

* Reduced the need for backtrack on timestamp

Reduced the default response, no need for the previous status on switch if its false.

Dont send the new fields in the response

Collect all pokemon/forts from cells before running queries.

Dont upsert pokestops that haven't changed since last scan.

Show in log how many pokemon/pokestop we didnt upsert (skipped).

Set scannedlocation last_modified on upsert instead of in code.

Add extra column on pokestops to keep track of when its been updated so we can send it to the map.

* update map.js to not require full set of pokestops

* Minor text fixes

* Frontend/Backend fixes

Only send lured stops if lured-only is selected

Resend unhidden Pokes

* Minor map fix

* Minor text fixes.

* Send all pokemon details to frontend

* Small woopsie

oh baby, oh baby, prepare for disappointment ;P -Thunderfox

* Update last modified on already existing scanlocations and fixes 1448 (RocketMap#1444)

* Update last modified on already existing scanlocations

* references before filled

* Handle default config file in configargparse correctly (RocketMap#1463)

* fix default config usage

* fix issue w/ configargparse not reading default value

* update debian instillation (RocketMap#1432)

* update debian instillation 

updated for easier instillation for noobs like me :)

* update debian instillation 

added cd~/

* Update linux.rst

* Update linux.rst (RocketMap#1483)

Fedora fix for: error: command 'gcc' failed with exit status 1 and on Fedora needs only: dnf install python

* Update example.py

* Update example.py

* Updated readme

* Fixed travis errors, map still not working

* Fix map V.2 (RocketMap#1511)

* Fixed the null pointer error again

* Use official API

* Updated for new libs, added submodule and updated docs (RocketMap#1522)

* remove IRC from readme

* Enable automated recaptcha solving with 2captcha (RocketMap#1526)

* Enable automatic captcha solving via 2captcha

* Revert "Enable automatic captcha solving via 2captcha"

This reverts commit 39dd8e4.

* Enable automated captcha solving with 2captcha

-cs flag to enable
-ck flag to specify 2captcha API key
-cds flag to specify the data-sitekey for PoGo captchas

* Revert "Enable automated captcha solving with 2captcha"

This reverts commit 13c10cf.

* Enable automated captcha solving with 2captcha

-cs flag to enable
-ck flag to specify 2captcha API key
-cds flag to specify the data-sitekey for PoGo captchas

* Revert "Enable automated captcha solving with 2captcha"

This reverts commit c1286a6.

* Enable automated captcha solving with 2captcha

-cs flag to enable
-ck flag to specify 2captcha API key
-cds flag to specify the data-sitekey for PoGo captchas

* Uncommented 'api.activate_signature(encryption_lib_path)'

* Travis fixes

* Update for .45 API (RocketMap#1536)

* Remove unneeded encrypt lib references and remove unneeded submodule

* removed recursive instructions

* cmon travis, I wanna go to sleep.

* Travis, let me sleep. It's 3:44am.

* Whoops, forgot to remove this

* Remove direct node download links

Not needed, another thing to needlessly update. Points to main nodejs download now.

* Somebody managed to get none-CI passing code into develop? (RocketMap#1563)

* Change searchbox into Autocomplete object. (RocketMap#1270)

* Change searchbox into Autocomplete object.

Autocomplete fields are more flexible than Searchbox: http://goo.gl/pxqxK7

This will enable Autocomplete results to be limited to countries, coordinate bounds, etc. Requested in RocketMap#1129

* Check if `place` contains `geometry`.

When user doesn't choose a place from the dropdown, there's a console error due to missing `geomerty` property.

* *grumble, grumble* (I actually love Travis).
123FLO321 pushed a commit to 123FLO321/RocketMap that referenced this pull request Oct 9, 2017
* Add simple nest atlas

* 	new file:   core/cron/nests.cron.php
	new file:   core/js/nests.maps.js.php
	new file:   core/json/nests.stats.json
	new file:   pages/nests.page.php

* Update htaccess

* Delete nests.stats.json

* Try to dance with the dog

* Dance v2

* Save the last? dance with the dog

* 1 space after while...

* Wrong space... and I did it.

* Update index.php

* Update nests.cron.php

* Spaces....

* arghhhh

* Add meta tag for nests page

* Add DE Tag

* Add EN tag

* Oops, this must be <=

* Make rocket gym on homepage toggable

* Make variable more clear

* Change everything...

* Minor text fixes

* Correct the alphabet... m n o p

* Correct german alphabet... a b c

* Typo

* Minor fix

* Bypass ONLY_FULL_GROUP_BY error

* Revert "Merge remote-tracking branch 'pokemonkiel/toggable_rocket_gym' into simple_nest_atlas"

This reverts commit 45d9ee4de08112fad9f3edfb02a5e19d9f798259, reversing
changes made to de2f29448a8f5a16db41026776237c1a3e10ae4a.

* Minor fix in de_translation :(

* Forgot the count...

* Add some Pokemon to nest list.

Thanks to @mpw1337

* Add pokemon_ids to variables.json

* Add pokemon_ids to nest.cron.php

* Ups

* I killed the dog :(

* Use array for nest_pokemon 1/2

* Use array for nest_pokemon 2/2

* Remove Spearow and Sentret

useless pokemon and everybody should have more than enough

* Ups... wrong pokemon id

* Update translations.json

* Update translations.json

* Exclude nests.stats.json

* Same icon size as pokemon live map

looks smoother as well for me

* Fix variable loading

We don't want to do it twice

* Don't load variables.json in js as well

And fix code formatting

* Use pokemon blacklist

* Switch to nest_exclude_pokemon list

Default is Weedle, Pidgey, Rattata, Spearow, Sentret, Hoothoot, Spinarak, Natu, Murkrow, Swinub based on my database.
Pretty much useless pokemon (except Swinub maybe) and super high spawn rate.

* Fix typo

* Cleanup

* Readd Swinub

It's not common anymore
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5 participants