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Steam Deck OLED — green boy (ocarina) test build (13034afe, #614+201)

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@github-actions github-actions released this 05 Nov 14:28

Steam Deck OLED test build. Target: the green boy with the ocarina, on
SteamOS / RADV (Van Gogh). Use the x86_64 (amd64) Linux AppImage; the
aarch64 builds are not for the Deck. This is not a build for Switch or
Switch 2 hardware.

Status: base build (13034afe, Eglantine-Community#614 + vi2 201). Title screen and 2D UI render;
starting a new game crashes on the new-engine / invalid-format path. Superseded by
later test/deck-oled builds.

See DECK-OLED.md.


Test build of branch test/deck-oled at e2e9d1d.

This is not a release. It is for testing, and the next push to the branch replaces it.

Changes on top of nx2

  • base stand-in + display command 201 (638a8f4264)
  • test build trigger (e2e9d1d31e)