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VortexFont v1.1

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@Runtem Runtem released this 21 Sep 13:43

An incredibly major release for VortexFont a few days in the making.

Added:

  • Billboards: You can now use make billboards in your game with VortexFont:CreateBillboard()!
  • Delete, Edit and Create for Billboards and static text: Use VortexFont:CreateText() to create text, since it allows you to edit and remove it with just a single function! (VortexFont:DisplayText() will be a local function in the next release, so please migrate)
  • Live text editing: You can now edit text, static text and billboards alike!
  • More font customization: You can now have dynamic width and height for any character and even mark characters below the baseline!
  • An example script added to the repo: More of a QOL change, but it still helps!
  • Updated example script: Updated the test script to use v1.1's features.
  • More coming on the way!: Some bug fixes from the co-owner and a brand new font, as well as a wiki!

Enjoy these new features!

VortexFont v1.0.1

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@Runtem Runtem released this 19 Sep 03:21
  • Added more characters to the Pixel font
  • Fixed some stuff

VortexFont v1.0.0

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@Runtem Runtem released this 19 Sep 03:19

The first version of VortexFont, which allows you to render basic text in 3D space.