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GodotHub v1.5.7 \\ Pre-Migration Build
Nothing has been added. improved or fixed as this is the pre-migration build to flutter to test if our new signing key works with auto updater
Downloads
| Platform | Architecture | Package | Download |
|---|---|---|---|
| Windows | x64 | Installer (recommended) | GodotHub-1.5.7-windows-x64-setup.exe |
| Windows | x64 | MSI installer | GodotHub-1.5.7-windows-x64.msi |
| Windows | x64 | Portable, no install | GodotHub-1.5.7-windows-x64-portable.exe |
| macOS | Apple Silicon and Intel | Disk image | GodotHub-1.5.7-darwin-universal.dmg |
| Linux | x64 | AppImage | GodotHub-1.5.7-linux-amd64.AppImage |
| Linux | x64 | Debian, Ubuntu (.deb) | GodotHub-1.5.7-linux-amd64.deb |
| Linux | x64 | Fedora, openSUSE (.rpm) | GodotHub-1.5.7-linux-x86_64.rpm |
Package managers
- winget:
winget install Ryko.GodotHub - Scoop:
scoop bucket add extrasthenscoop install godothub - AM (Linux):
am -i godothub
Already using GodotHub? It offers this update in the app.
AppImage not starting on Linux?
The AppImage does not run on every Linux setup. If it fails to start, install it with AM instead. AM downloads the same AppImage from this page, adds GodotHub to your app menu, and updates it with am -u godothub.
- Install AM:
wget -q https://raw.githubusercontent.com/ivan-hc/AM/main/AM-INSTALLER && chmod a+x ./AM-INSTALLER && ./AM-INSTALLER && rm ./AM-INSTALLER- Install GodotHub:
am -i godothubIf you chose AppMan in the AM installer, use appman -i godothub instead.
Full changelog: v1.5.6...v1.5.7