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8.3.0

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@SHWotever SHWotever released this 24 Mar 16:19
· 21 commits to master since this release
6fdcb20
  • Control remapper plugin :
    • New "FN" virtual modifier allowing to use buttons/povs combos and virtually double the number of inputs of your controller https://github.com/SHWotever/SimHub/wiki/Control-Mapper-plugin/#about-fn-feature
    • Added wheel model detection for simucube allowing to create input profiles per wheel (optional), Huge thanks to Mika from Simucube for the information making it possible
    • Reworked settings storage to be more future proof (all settings should be kept in most cases).
    • Added some indications when a VJoy issue is detected about :
      • Target VJoy not available
      • VJoy already used by another app
      • Button count mismatch vs the 128 recommended buttons.
  • Ambient lights plugin :
    • Added support for "Razer chroma" compatible govee lights offering a wide selection of leds devices : https://github.com/SHWotever/SimHub/wiki/Ambient-lights#govee-lights
    • Improved UX of light devices area placement :
      • New placement grid
      • Area focus to move it easily
      • Devices area groups (for multiple leds devices)
    • Performances optimizations (less pixels are processed to get the average color)
    • Reworked color processing settings :
      • Light/dark scene settings
      • Color correction,brightness and gray level mode are now per device
      • Improved minimum color handling to reduce blinking at low brightness
    • Fixed a few errors showing in the log during resolution/screen mode changes etc ... but not affecting the normal working mode.
    • Added an option to turn off lights when monitor is off.
    • Added a control input to freeze the current picture allowing to switch and make capture areas/ color correction adjustments much more easily
  • Inputs
    • Joystick plugin now reads all controllers POVS instead of just the first one.
    • Keyboard input plugin finally supports key modifiers combo (CTRL+xxx... ALT+xxx... SHIFT+xxx... CTRL + SHIFT + xxx...)
  • Shake It
    • Wind
      • Reduced idling delay of HRS fans
      • Fixed an issue with drafting effecting ACC online and making the draft stop the fans;
    • Bass shakers / motors :
      • Loading a profile coming from motors in bass shakers and the opposite would fail and bread the output settings, incompatible effects of the target mode are now removed during import.
  • Dash studio
    • Added an option to choose the widget initial page at loading
    • Dash studio automatic backups are now cleaned at simhub startup instead of just when saving a dashboard.
    • Better windows standard fonts cleaning in dashboards
  • Devices
    • Added GSI Hyper P1 support
    • Added GSI GTMax-32 support (needs a firmware update, which will be delivered through GSI control center)
    • Added GSI Formula Pro Elite support (needs a firmware update, which will be delivered through GSI control center)
    • Added AlphaTecRacing Dashboard Formula support
    • Added power settings : All devices are now closed (shutdown) when the monitor goes to sleep.
    • Added a "Device extension SDK" allowing to add a custom control panel to devices.
    • Device defaults can now be overridden without getting overwritten by installer by adding a device settings file inside DeviceDefaults\Overrides folder
    • AX206 Improvements
      • Added multiple AX206 support based on serial number (warning AX206 serial number seems based on manufacturing date and the serial number could not be unique depending of the batches)
      • Added framerate limiting for AX206
      • AX206 physical disconnect is now detected instead of remaining connected.
  • Games
    • Improved RF1/GTR2 disconnect status
    • Improved UDP Games conflicts detection with other applications, the conflicting app is now indicated when possible allowing to solve more easily the conflict.
  • System infos
    • Removed embedded "Open hardware monitor" component, unfortunately all variations of this component even the most recent contains some security breach rightly pointed by some antivirus.
    • Added a few vitals information read directly by SimHub in replacement of "Open hardware monitor"
      • CPU load
      • Memory load
      • Property about the monitors state (ON/sleeping)
  • Other
    • Workaround for .net framework serial ports releasing after physical disconnect keeping the serial ports visible in the system.