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Throwable Mobs 0.1.0
Pre-release
Pre-release
First beta, for Minecraft 26.3 on Fabric and NeoForge.
Added
- Pick up mobs and carry them on your head; put them down where you look. Heavy mobs slow you down; bosses and other
players' pets can't be picked up. - Charged throws with a charge bar and a trajectory preview that shows where the mob lands, bounces included. Mass,
sprinting and Strength change how far it goes. - Impact damage and knockback from collision energy, split by mass. Kills credit the thrower.
- Mob behaviors: creepers explode, endermen teleport and turn on the thrower, slimes and magma cubes bounce and split,
fire-immune mobs set things on fire, chickens float and lay eggs. Modded mobs get the behaviors of the vanilla mob
they're built on. - Catch thrown mobs mid-air, with an outline on mobs you can catch.
- Sounds, particles, a flight trail and 8 advancements in their own tab.
- Server and client config, with a settings screen.
- Datapack mob profiles and tags for every number and behavior;
/throwablemobs profile <mob>shows where each value
comes from. Java API for other mods' behaviors. - Commands:
/throwablemobs help,config,keybinds(everyone) andprofile(operators). - When another mod (like Carry On) has a key on the one that starts a pick-up, picking up is left to that mod and a chat
message explains how to rebind.