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Throwable Mobs 0.1.0

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@github-actions github-actions released this 21 Oct 18:00
· 107 commits to master since this release
19cd0ae

First beta, for Minecraft 26.3 on Fabric and NeoForge.

Added

  • Pick up mobs and carry them on your head; put them down where you look. Heavy mobs slow you down; bosses and other
    players' pets can't be picked up.
  • Charged throws with a charge bar and a trajectory preview that shows where the mob lands, bounces included. Mass,
    sprinting and Strength change how far it goes.
  • Impact damage and knockback from collision energy, split by mass. Kills credit the thrower.
  • Mob behaviors: creepers explode, endermen teleport and turn on the thrower, slimes and magma cubes bounce and split,
    fire-immune mobs set things on fire, chickens float and lay eggs. Modded mobs get the behaviors of the vanilla mob
    they're built on.
  • Catch thrown mobs mid-air, with an outline on mobs you can catch.
  • Sounds, particles, a flight trail and 8 advancements in their own tab.
  • Server and client config, with a settings screen.
  • Datapack mob profiles and tags for every number and behavior; /throwablemobs profile <mob> shows where each value
    comes from. Java API for other mods' behaviors.
  • Commands: /throwablemobs help, config, keybinds (everyone) and profile (operators).
  • When another mod (like Carry On) has a key on the one that starts a pick-up, picking up is left to that mod and a chat
    message explains how to rebind.