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DeepWork v2026.11.1

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@github-actions github-actions released this 06 Nov 19:23
· 24 commits to main since this release
ffe0e40

What's Changed

✨ New

  • City: movers over a cached shadow map, cheaper ground, gzipped glbs by @Sagyam in #30

📦 Packaging

  • Packaging: ship ARCHITECTURE.md, not the deleted PLAN.md by @Sagyam in #31

📝 Docs

  • Docs: rewrite into six focused files and add writing rules by @Sagyam in #27

Other changes

  • Add C4, the realistic A-frame cabin by @Sagyam in #1
  • Add S3, the realistic diner by @Sagyam in #2
  • Add S4, the realistic brick factory by @Sagyam in #3
  • Add C2, the realistic brick cottage by @Sagyam in #4
  • Add S2, the realistic corner café by @Sagyam in #6
  • Add O1, the realistic curtain-wall office tower by @Sagyam in #5
  • Add A2, the realistic brownstone row by @Sagyam in #7
  • Add L1, the realistic art deco skyscraper by @Sagyam in #8
  • Add A3, the realistic balcony block by @Sagyam in #9
  • Add the showcase town, with a stats panel and the cheap rendering optimisations by @Sagyam in #10
  • Showcase town: optimisations, map camera, moonlit night, moving water by @Sagyam in #11
  • PLAN: record the showcase town, L1 and moving water by @Sagyam in #12
  • models.md: list the open rendering work from the showcase town by @Sagyam in #13
  • Port the showcase town's rendering optimisations to the app by @Sagyam in #14
  • Progression v2 design: needs, blueprints, build hours, memories by @Sagyam in #15
  • Progression v2: coins, blueprints, residents' needs, build hours, memories by @Sagyam in #16
  • The level-up moment by @Sagyam in #17
  • Download the realistic models on first run by @Sagyam in #18
  • Visual fixes: no glowing whites, real-looking trees, smooth terrain and boulders, camera above ground by @Sagyam in #19
  • Civic props realistic: water tower, crane and scaffold, rubble, park pieces, people by @Sagyam in #20
  • Model pack 72a8723f09d5dfa7: new trees and civic props by @Sagyam in #21
  • Civic props textured: weathered steel, zinc roof, falling water, debris by @Sagyam in #23
  • Ground reads as grass again, not felt; weathered tank and crane paint by @Sagyam in #22
  • Early-game assets: public buildings, shop pictures, standing ruins by @Sagyam in #24
  • Showcase town: the new public buildings by @Sagyam in #25
  • The City's public buildings: hospital, police, library, power station, pumping station by @Sagyam in #26
  • City quality presets: Low, Medium, High by @Sagyam in #29
  • Rendering easy wins: pause when idle, cheaper shadow filter, fountain spray by @Sagyam in #28

New Contributors

  • @Sagyam made their first contribution in #1

Full Changelog: v2026.11.0...v2026.11.1