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Removed segment buffer auto-play: Fixed a bug where Hls.Events.BUFFER_APPENDED repeatedly called .play() on each buffered segment, causing the player to resume playback automatically after the user paused.
Player strictly remains paused across buffering, ad cycles, and loading states until explicitly resumed.
🎯 Cross-Episode Stream Isolation
Resolved cross-episode contamination (e.g. Episode 14 playing Episode 2) with multi-episode isolation checks and active stream cleanup on episode/track switch.
getCachedServers now validates against episodes 1, 2, and prior episodes, instantly purging contaminated cache entries.
👻 Ghost Server Auto-Purge & Failover
Unresolved placeholder servers (AniHD, MegaPlay) are cleanly discarded when an episode has not yet aired on those providers, routing straight to working streams (WavesHD, HD-1).
resolvePlaceholderServer strictly matches by exact server name and type without falling back to unrelated servers.
🔄 Dynamic Episode Cache Refresh
AniKoto scraping automatically bypasses and refreshes cached episode manifests when newly released episodes air.
📱 In-App & Settings Version Parity
Settings page now features a dedicated "Version & Release Fixes" card displaying AniPlay v1.6.1 (Latest Release) with an inline summary of fixes and a direct link to full release notes.
Profile menu updated with "What's New (v1.6.1)" modal highlights.