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Schmoozerd edited this page Apr 14, 2013 · 1 revision

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The `locales_gameobject` table

This table is used to provide to localized clients with localized string for gameobjects.

Structure

Field Type Null Key Default Extra
entry int(11) unsigned NO PRI 0
name_loc1 varchar(100) NO
name_loc2 varchar(100) NO
name_loc3 varchar(100) NO
name_loc4 varchar(100) NO
name_loc5 varchar(100) NO
name_loc6 varchar(100) NO
name_loc7 varchar(100) NO
castbarcaption_loc1 varchar(100) NO
castbarcaption_loc2 varchar(100) NO
castbarcaption_loc3 varchar(100) NO
castbarcaption_loc4 varchar(100) NO
castbarcaption_loc5 varchar(100) NO
castbarcaption_loc6 varchar(100) NO
castbarcaption_loc7 varchar(100) NO

Description of the fields

entry

This entry must be the same as gameobject_template.entry and then the row will be used to provide localization support for this gameobject record.

name_locX

Translated content for gameobject_template.name field for language X. See localization languages list to know which value to use for X.

castbarcaption_locX

Translated content for gameobject_template.castBarCaption field for language X. See localization languages list to know which value to use for X.

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