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Schmoozerd edited this page Apr 14, 2013 · 1 revision

Back to the characters database list of tables.

The `character_instance` table

Contains the instance data for characters.

Structure

Field Type Null Key Default Extra
guid int(11) unsigned NO PRI 0
instance bigint(40) NO MUL 0
permanent tinyint(1) unsigned NO 0

Description of the fields

guid

The GUID of the character. See character.guid

instance

The instance ID. See instance.id

permanent

Boolean 0 or 1 controlling if the player has been bound to the instance. A player is bound to the instance only when he (or his party/raid) kills a creature with the CREATURE_FLAG_EXTRA_INSTANCE_BIND flag set in the flags_extra field.

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