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Game_event_creature

Schmoozerd edited this page Apr 14, 2013 · 1 revision

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The `game_event_creature` table

Contains all creature instances that have to be spawned/unspawned during defined game events.

Structure

Field Type Null Key Default Extra
guid int(10) unsigned NO PRI
event mediumint(9) NO 0

Description of the fields

guid

Guid of the creature participating in the event (creature.guid)

event

Entry of the event (game_event.entry)

  • Use *+*"entry":game_event#entry to have the creature added during the event
  • Use -entry to have it removed during the event
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